Annotation of 43BSDTahoe/games/robots/init_field.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that the above copyright notice and this paragraph are
        !             7:  * duplicated in all such forms and that any documentation,
        !             8:  * advertising materials, and other materials related to such
        !             9:  * distribution and use acknowledge that the software was developed
        !            10:  * by the University of California, Berkeley.  The name of the
        !            11:  * University may not be used to endorse or promote products derived
        !            12:  * from this software without specific prior written permission.
        !            13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            16:  */
        !            17: 
        !            18: #ifndef lint
        !            19: static char sccsid[] = "@(#)init_field.c       5.3 (Berkeley) 6/18/88";
        !            20: #endif /* not lint */
        !            21: 
        !            22: # include      "robots.h"
        !            23: 
        !            24: /*
        !            25:  * init_field:
        !            26:  *     Lay down the initial pattern whih is constant across all levels,
        !            27:  *     and initialize all the global variables.
        !            28:  */
        !            29: init_field()
        !            30: {
        !            31:        register int    i;
        !            32:        register WINDOW *wp;
        !            33:        register int    j;
        !            34:        static bool     first = TRUE;
        !            35:        static char     *desc[] = {
        !            36:                                "Directions:",
        !            37:                                "",
        !            38:                                "y k u",
        !            39:                                " \\|/",
        !            40:                                "h- -l",
        !            41:                                " /|\\",
        !            42:                                "b j n",
        !            43:                                "",
        !            44:                                "Commands:",
        !            45:                                "",
        !            46:                                "w:  wait for end",
        !            47:                                "t:  teleport",
        !            48:                                "q:  quit",
        !            49:                                "^L: redraw screen",
        !            50:                                "",
        !            51:                                "Legend:",
        !            52:                                "",
        !            53:                                "+:  robot",
        !            54:                                "*:  junk heap",
        !            55:                                "@:  you",
        !            56:                                "",
        !            57:                                "Score: 0",
        !            58:                                NULL
        !            59:        };
        !            60: 
        !            61:        Dead = FALSE;
        !            62:        Waiting = FALSE;
        !            63:        flushok(stdscr, TRUE);
        !            64:        Score = 0;
        !            65: 
        !            66:        erase();
        !            67:        move(0, 0);
        !            68:        addch('+');
        !            69:        for (i = 1; i < Y_FIELDSIZE; i++) {
        !            70:                move(i, 0);
        !            71:                addch('|');
        !            72:        }
        !            73:        move(Y_FIELDSIZE, 0);
        !            74:        addch('+');
        !            75:        for (i = 1; i < X_FIELDSIZE; i++)
        !            76:                addch('-');
        !            77:        addch('+');
        !            78:        if (first)
        !            79:                refresh();
        !            80:        move(0, 1);
        !            81:        for (i = 1; i < X_FIELDSIZE; i++)
        !            82:                addch('-');
        !            83:        addch('+');
        !            84:        for (i = 1; i < Y_FIELDSIZE; i++) {
        !            85:                move(i, X_FIELDSIZE);
        !            86:                addch('|');
        !            87:        }
        !            88:        if (first)
        !            89:                refresh();
        !            90:        for (i = 0; desc[i] != NULL; i++) {
        !            91:                move(i, X_FIELDSIZE + 2);
        !            92:                addstr(desc[i]);
        !            93:        }
        !            94:        if (first)
        !            95:                refresh();
        !            96:        first = FALSE;
        !            97: #ifdef FANCY
        !            98:        if (Pattern_roll)
        !            99:                Next_move = &Move_list[-1];
        !           100: #endif
        !           101: }

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.