Annotation of 43BSDTahoe/games/robots/init_field.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: static char sccsid[] = "@(#)init_field.c       5.3 (Berkeley) 6/18/88";
                     20: #endif /* not lint */
                     21: 
                     22: # include      "robots.h"
                     23: 
                     24: /*
                     25:  * init_field:
                     26:  *     Lay down the initial pattern whih is constant across all levels,
                     27:  *     and initialize all the global variables.
                     28:  */
                     29: init_field()
                     30: {
                     31:        register int    i;
                     32:        register WINDOW *wp;
                     33:        register int    j;
                     34:        static bool     first = TRUE;
                     35:        static char     *desc[] = {
                     36:                                "Directions:",
                     37:                                "",
                     38:                                "y k u",
                     39:                                " \\|/",
                     40:                                "h- -l",
                     41:                                " /|\\",
                     42:                                "b j n",
                     43:                                "",
                     44:                                "Commands:",
                     45:                                "",
                     46:                                "w:  wait for end",
                     47:                                "t:  teleport",
                     48:                                "q:  quit",
                     49:                                "^L: redraw screen",
                     50:                                "",
                     51:                                "Legend:",
                     52:                                "",
                     53:                                "+:  robot",
                     54:                                "*:  junk heap",
                     55:                                "@:  you",
                     56:                                "",
                     57:                                "Score: 0",
                     58:                                NULL
                     59:        };
                     60: 
                     61:        Dead = FALSE;
                     62:        Waiting = FALSE;
                     63:        flushok(stdscr, TRUE);
                     64:        Score = 0;
                     65: 
                     66:        erase();
                     67:        move(0, 0);
                     68:        addch('+');
                     69:        for (i = 1; i < Y_FIELDSIZE; i++) {
                     70:                move(i, 0);
                     71:                addch('|');
                     72:        }
                     73:        move(Y_FIELDSIZE, 0);
                     74:        addch('+');
                     75:        for (i = 1; i < X_FIELDSIZE; i++)
                     76:                addch('-');
                     77:        addch('+');
                     78:        if (first)
                     79:                refresh();
                     80:        move(0, 1);
                     81:        for (i = 1; i < X_FIELDSIZE; i++)
                     82:                addch('-');
                     83:        addch('+');
                     84:        for (i = 1; i < Y_FIELDSIZE; i++) {
                     85:                move(i, X_FIELDSIZE);
                     86:                addch('|');
                     87:        }
                     88:        if (first)
                     89:                refresh();
                     90:        for (i = 0; desc[i] != NULL; i++) {
                     91:                move(i, X_FIELDSIZE + 2);
                     92:                addstr(desc[i]);
                     93:        }
                     94:        if (first)
                     95:                refresh();
                     96:        first = FALSE;
                     97: #ifdef FANCY
                     98:        if (Pattern_roll)
                     99:                Next_move = &Move_list[-1];
                    100: #endif
                    101: }

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