Annotation of 43BSDTahoe/games/robots/move_robs.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: static char sccsid[] = "@(#)move_robs.c        5.3 (Berkeley) 6/18/88";
                     20: #endif /* not lint */
                     21: 
                     22: # include      "robots.h"
                     23: # include      <signal.h>
                     24: 
                     25: /*
                     26:  * move_robots:
                     27:  *     Move the robots around
                     28:  */
                     29: move_robots(was_sig)
                     30: bool   was_sig;
                     31: {
                     32:        register COORD  *rp;
                     33:        register int    y, x;
                     34:        register int    mindist, d;
                     35:        static COORD    newpos;
                     36: 
                     37:        if (Real_time)
                     38:                signal(SIGALRM, move_robots);
                     39: # ifdef DEBUG
                     40:        move(Min.y, Min.x);
                     41:        addch(inch());
                     42:        move(Max.y, Max.x);
                     43:        addch(inch());
                     44: # endif DEBUG
                     45:        for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++) {
                     46:                if (rp->y < 0)
                     47:                        continue;
                     48:                mvaddch(rp->y, rp->x, ' ');
                     49:                Field[rp->y][rp->x]--;
                     50:                rp->y += sign(My_pos.y - rp->y);
                     51:                rp->x += sign(My_pos.x - rp->x);
                     52:                if (rp->y <= 0)
                     53:                        rp->y = 0;
                     54:                else if (rp->y >= Y_FIELDSIZE)
                     55:                        rp->y = Y_FIELDSIZE - 1;
                     56:                if (rp->x <= 0)
                     57:                        rp->x = 0;
                     58:                else if (rp->x >= X_FIELDSIZE)
                     59:                        rp->x = X_FIELDSIZE - 1;
                     60:                Field[rp->y][rp->x]++;
                     61:        }
                     62: 
                     63:        Min.y = Y_FIELDSIZE;
                     64:        Min.x = X_FIELDSIZE;
                     65:        Max.y = 0;
                     66:        Max.x = 0;
                     67:        for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++)
                     68:                if (rp->y < 0)
                     69:                        continue;
                     70:                else if (rp->y == My_pos.y && rp->x == My_pos.x)
                     71:                        Dead = TRUE;
                     72:                else if (Field[rp->y][rp->x] > 1) {
                     73:                        mvaddch(rp->y, rp->x, HEAP);
                     74:                        rp->y = -1;
                     75:                        Num_robots--;
                     76:                        if (Waiting)
                     77:                                Wait_bonus++;
                     78:                        add_score(ROB_SCORE);
                     79:                }
                     80:                else {
                     81:                        mvaddch(rp->y, rp->x, ROBOT);
                     82:                        if (rp->y < Min.y)
                     83:                                Min.y = rp->y;
                     84:                        if (rp->x < Min.x)
                     85:                                Min.x = rp->x;
                     86:                        if (rp->y > Max.y)
                     87:                                Max.y = rp->y;
                     88:                        if (rp->x > Max.x)
                     89:                                Max.x = rp->x;
                     90:                }
                     91: 
                     92:        if (was_sig) {
                     93:                refresh();
                     94:                if (Dead || Num_robots <= 0)
                     95:                        longjmp(End_move);
                     96:        }
                     97: 
                     98: # ifdef DEBUG
                     99:        standout();
                    100:        move(Min.y, Min.x);
                    101:        addch(inch());
                    102:        move(Max.y, Max.x);
                    103:        addch(inch());
                    104:        standend();
                    105: # endif DEBUG
                    106:        if (Real_time)
                    107:                alarm(3);
                    108: }
                    109: 
                    110: /*
                    111:  * add_score:
                    112:  *     Add a score to the overall point total
                    113:  */
                    114: add_score(add)
                    115: int    add;
                    116: {
                    117:        Score += add;
                    118:        move(Y_SCORE, X_SCORE);
                    119:        printw("%d", Score);
                    120: }
                    121: 
                    122: /*
                    123:  * sign:
                    124:  *     Return the sign of the number
                    125:  */
                    126: sign(n)
                    127: int    n;
                    128: {
                    129:        if (n < 0)
                    130:                return -1;
                    131:        else if (n > 0)
                    132:                return 1;
                    133:        else
                    134:                return 0;
                    135: }

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