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1.1 root 1: /*
2: * Copyright (c) 1983 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted
6: * provided that the above copyright notice and this paragraph are
7: * duplicated in all such forms and that any documentation,
8: * advertising materials, and other materials related to such
9: * distribution and use acknowledge that the software was developed
10: * by the University of California, Berkeley. The name of the
11: * University may not be used to endorse or promote products derived
12: * from this software without specific prior written permission.
13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
15: * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
16: */
17:
18: #ifndef lint
19: static char sccsid[] = "@(#)dr_2.c 5.3 (Berkeley) 6/18/88";
20: #endif /* not lint */
21:
22: #include "driver.h"
23:
24: #define couldwin(f,t) (f->specs->crew2 > t->specs->crew2 * 1.5)
25:
26: thinkofgrapples()
27: {
28: register struct ship *sp, *sq;
29: char friendly;
30:
31: foreachship(sp) {
32: if (sp->file->captain[0] || sp->file->dir == 0)
33: continue;
34: foreachship(sq) {
35: friendly = sp->nationality == capship(sq)->nationality;
36: if (!friendly) {
37: if (sp->file->struck || sp->file->captured != 0)
38: continue;
39: if (range(sp, sq) != 1)
40: continue;
41: if (grappled2(sp, sq))
42: if (toughmelee(sp, sq, 0, 0))
43: ungrap(sp, sq);
44: else
45: grap(sp, sq);
46: else if (couldwin(sp, sq)) {
47: grap(sp, sq);
48: sp->file->loadwith = L_GRAPE;
49: }
50: } else
51: ungrap(sp, sq);
52: }
53: }
54: }
55:
56: checkup()
57: {
58: register struct ship *sp, *sq;
59: register char explode, sink;
60:
61: foreachship(sp) {
62: if (sp->file->dir == 0)
63: continue;
64: explode = sp->file->explode;
65: sink = sp->file->sink;
66: if (explode != 1 && sink != 1)
67: continue;
68: if (die() < 5)
69: continue;
70: Write(sink == 1 ? W_SINK : W_EXPLODE, sp, 0, 2, 0, 0, 0);
71: Write(W_DIR, sp, 0, 0, 0, 0, 0);
72: if (snagged(sp))
73: foreachship(sq)
74: cleansnag(sp, sq, 1);
75: if (sink != 1) {
76: makesignal(sp, "exploding!", (struct ship *)0);
77: foreachship(sq) {
78: if (sp != sq && sq->file->dir && range(sp, sq) < 4)
79: table(RIGGING, L_EXPLODE, sp->specs->guns/13, sq, sp, 6);
80: }
81: } else
82: makesignal(sp, "sinking!", (struct ship *)0);
83: }
84: }
85:
86: prizecheck()
87: {
88: register struct ship *sp;
89:
90: foreachship(sp) {
91: if (sp->file->captured == 0)
92: continue;
93: if (sp->file->struck || sp->file->dir == 0)
94: continue;
95: if (sp->specs->crew1 + sp->specs->crew2 + sp->specs->crew3 > sp->file->pcrew * 6) {
96: Write(W_SIGNAL, sp, 1,
97: (int)"prize crew overthrown", 0, 0, 0);
98: Write(W_POINTS, sp->file->captured, 0, sp->file->captured->file->points - 2 * sp->specs->pts, 0, 0, 0);
99: Write(W_CAPTURED, sp, 0, -1, 0, 0, 0);
100: }
101: }
102: }
103:
104: strend(str)
105: char *str;
106: {
107: register char *p;
108:
109: for (p = str; *p; p++)
110: ;
111: return p == str ? 0 : p[-1];
112: }
113:
114: closeon(from, to, command, ta, ma, af)
115: register struct ship *from, *to;
116: char command[];
117: int ma, ta, af;
118: {
119: int high;
120: char temp[10];
121:
122: temp[0] = command[0] = '\0';
123: high = -30000;
124: try(command, temp, ma, ta, af, ma, from->file->dir, from, to, &high, 0);
125: }
126:
127: int dtab[] = {0,1,1,2,3,4,4,5}; /* diagonal distances in x==y */
128:
129: score(movement, ship, to, onlytemp)
130: char movement[];
131: register struct ship *ship, *to;
132: char onlytemp;
133: {
134: char drift;
135: int row, col, dir, total, ran;
136: register struct File *fp = ship->file;
137:
138: if ((dir = fp->dir) == 0)
139: return 0;
140: row = fp->row;
141: col = fp->col;
142: drift = fp->drift;
143: move(movement, ship, &fp->dir, &fp->row, &fp->col, &drift);
144: if (!*movement)
145: (void) strcpy(movement, "d");
146:
147: ran = range(ship, to);
148: total = -50 * ran;
149: if (ran < 4 && gunsbear(ship, to))
150: total += 60;
151: if ((ran = portside(ship, to, 1) - fp->dir) == 4 || ran == -4)
152: total = -30000;
153:
154: if (!onlytemp) {
155: fp->row = row;
156: fp->col = col;
157: fp->dir = dir;
158: }
159: return total;
160: }
161:
162: move(p, ship, dir, row, col, drift)
163: register char *p;
164: register struct ship *ship;
165: register char *dir;
166: register short *row, *col;
167: register char *drift;
168: {
169: int dist;
170: char moved = 0;
171:
172: for (; *p; p++) {
173: switch (*p) {
174: case 'r':
175: if (++*dir == 9)
176: *dir = 1;
177: break;
178: case 'l':
179: if (--*dir == 0)
180: *dir = 8;
181: break;
182: case '1': case '2': case '3': case '4':
183: case '5': case '6': case '7':
184: moved++;
185: if (*dir % 2 == 0)
186: dist = dtab[*p - '0'];
187: else
188: dist = *p - '0';
189: *row -= dr[*dir] * dist;
190: *col -= dc[*dir] * dist;
191: break;
192: }
193: }
194: if (!moved) {
195: if (windspeed != 0 && ++*drift > 2) {
196: if (ship->specs->class >= 3 && !snagged(ship)
197: || (turn & 1) == 0) {
198: *row -= dr[winddir];
199: *col -= dc[winddir];
200: }
201: }
202: } else
203: *drift = 0;
204: }
205:
206: try(command, temp, ma, ta, af, vma, dir, f, t, high, rakeme)
207: register struct ship *f, *t;
208: int ma, ta, af, *high, rakeme;
209: char command[], temp[];
210: {
211: register int new, n;
212: char st[4];
213: #define rakeyou (gunsbear(f, t) && !gunsbear(t, f))
214:
215: if ((n = strend(temp)) < '1' || n > '9')
216: for (n = 1; vma - n >= 0; n++) {
217: (void) sprintf(st, "%d", n);
218: (void) strcat(temp, st);
219: new = score(temp, f, t, rakeme);
220: if (new > *high && (!rakeme || rakeyou)) {
221: *high = new;
222: (void) strcpy(command, temp);
223: }
224: try(command, temp, ma-n, ta, af, vma-n,
225: dir, f, t, high, rakeme);
226: rmend(temp);
227: }
228: if (ma > 0 && ta > 0 && (n = strend(temp)) != 'l' && n != 'r' || !strlen(temp)) {
229: (void) strcat(temp, "r");
230: new = score(temp, f, t, rakeme);
231: if (new > *high && (!rakeme || gunsbear(f, t) && !gunsbear(t, f))) {
232: *high = new;
233: (void) strcpy(command, temp);
234: }
235: try(command, temp, ma-1, ta-1, af, min(ma-1, maxmove(f, (dir == 8 ? 1 : dir+1), 0)), (dir == 8 ? 1 : dir+1),f,t,high,rakeme);
236: rmend(temp);
237: }
238: if ((ma > 0 && ta > 0 && (n = strend(temp)) != 'l' && n != 'r') || !strlen(temp)){
239: (void) strcat(temp, "l");
240: new = score(temp, f, t, rakeme);
241: if (new > *high && (!rakeme || (gunsbear(f, t) && !gunsbear(t, f)))){
242: *high = new;
243: (void) strcpy(command, temp);
244: }
245: try(command, temp, ma-1, ta-1, af, (min(ma-1,maxmove(f, (dir-1 ? dir-1 : 8), 0))), (dir-1 ? dir -1 : 8), f, t, high, rakeme);
246: rmend(temp);
247: }
248: }
249:
250: rmend(str)
251: char *str;
252: {
253: register char *p;
254:
255: for (p = str; *p; p++)
256: ;
257: if (p != str)
258: *--p = 0;
259: }
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