Annotation of 43BSDTahoe/games/sail/pl_4.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1983 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that the above copyright notice and this paragraph are
        !             7:  * duplicated in all such forms and that any documentation,
        !             8:  * advertising materials, and other materials related to such
        !             9:  * distribution and use acknowledge that the software was developed
        !            10:  * by the University of California, Berkeley.  The name of the
        !            11:  * University may not be used to endorse or promote products derived
        !            12:  * from this software without specific prior written permission.
        !            13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            16:  */
        !            17: 
        !            18: #ifndef lint
        !            19: static char sccsid[] = "@(#)pl_4.c     5.3 (Berkeley) 6/18/88";
        !            20: #endif /* not lint */
        !            21: 
        !            22: #include "player.h"
        !            23: 
        !            24: changesail()
        !            25: {
        !            26:        int rig, full;
        !            27: 
        !            28:        rig = mc->rig1;
        !            29:        full = mf->FS;
        !            30:        if (windspeed == 6 || windspeed == 5 && mc->class > 4)
        !            31:                rig = 0;
        !            32:        if (mc->crew3 && rig) {
        !            33:                if (!full) {
        !            34:                        if (sgetch("Increase to Full sails? ",
        !            35:                                (struct ship *)0, 1) == 'y') {
        !            36:                                changed = 1;
        !            37:                                Write(W_FS, ms, 0, 1, 0, 0, 0);
        !            38:                        }
        !            39:                } else {
        !            40:                        if (sgetch("Reduce to Battle sails? ",
        !            41:                                (struct ship *)0, 1) == 'y') {
        !            42:                                Write(W_FS, ms, 0, 0, 0, 0, 0);
        !            43:                                changed = 1;
        !            44:                        }
        !            45:                }
        !            46:        } else if (!rig)
        !            47:                Signal("Sails rent to pieces", (struct ship *)0);
        !            48: }
        !            49: 
        !            50: acceptsignal()
        !            51: {
        !            52:        char buf[60];
        !            53:        register char *p = buf;
        !            54: 
        !            55:        *p++ = '"';
        !            56:        sgetstr("Message? ", p, sizeof buf - 2);
        !            57:        while (*p++)
        !            58:                ;
        !            59:        p[-1] = '"';
        !            60:        *p = 0;
        !            61:        Write(W_SIGNAL, ms, 1, (int)buf, 0, 0, 0);
        !            62: }
        !            63: 
        !            64: lookout()
        !            65: {
        !            66:        register struct ship *sp;
        !            67:        char buf[3];
        !            68:        register char c;
        !            69: 
        !            70:        sgetstr("What ship? ", buf, sizeof buf);
        !            71:        foreachship(sp) {
        !            72:                c = *countryname[sp->nationality];
        !            73:                if ((c == *buf || tolower(c) == *buf || colours(sp) == *buf)
        !            74:                    && (sp->file->stern == buf[1] || sterncolour(sp) == buf[1]
        !            75:                        || buf[1] == '?')) {
        !            76:                        eyeball(sp);
        !            77:                }
        !            78:        }
        !            79: }
        !            80: 
        !            81: char *
        !            82: saywhat(sp, flag)
        !            83: register struct ship *sp;
        !            84: char flag;
        !            85: {
        !            86:        if (sp->file->captain[0])
        !            87:                return sp->file->captain;
        !            88:        else if (sp->file->struck)
        !            89:                return "(struck)";
        !            90:        else if (sp->file->captured != 0)
        !            91:                return "(captured)";
        !            92:        else if (flag)
        !            93:                return "(available)";
        !            94:        else
        !            95:                return "(computer)";
        !            96: }
        !            97: 
        !            98: eyeball(ship)
        !            99: register struct ship *ship;
        !           100: {
        !           101:        int i;
        !           102: 
        !           103:        if (ship->file->dir != 0) {
        !           104:                Signal("Sail ho! (range %d, %s)",
        !           105:                        (struct ship *)0, range(ms, ship), saywhat(ship, 0));
        !           106:                i = portside(ms, ship, 1) - mf->dir;
        !           107:                if (i <= 0)
        !           108:                        i += 8;
        !           109:                Signal("%s (%c%c) %s %s %s.",
        !           110:                        ship, countryname[ship->nationality],
        !           111:                        classname[ship->specs->class], directionname[i]);
        !           112:        }
        !           113: }

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