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1.1 root 1: /*
2: * Copyright (c) 1983 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted
6: * provided that the above copyright notice and this paragraph are
7: * duplicated in all such forms and that any documentation,
8: * advertising materials, and other materials related to such
9: * distribution and use acknowledge that the software was developed
10: * by the University of California, Berkeley. The name of the
11: * University may not be used to endorse or promote products derived
12: * from this software without specific prior written permission.
13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
15: * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
16: */
17:
18: #ifndef lint
19: static char sccsid[] = "@(#)pl_5.c 5.3 (Berkeley) 6/18/88";
20: #endif /* not lint */
21:
22: #include "player.h"
23:
24: #define turnfirst(x) (*x == 'r' || *x == 'l')
25:
26: acceptmove()
27: {
28: int ta;
29: int ma;
30: char af;
31: int moved = 0;
32: int vma, dir;
33: char prompt[60];
34: char buf[60], last = '\0';
35: register char *p;
36:
37: if (!mc->crew3 || snagged(ms) || !windspeed) {
38: Signal("Unable to move", (struct ship *)0);
39: return;
40: }
41:
42: ta = maxturns(ms, &af);
43: ma = maxmove(ms, mf->dir, 0);
44: (void) sprintf(prompt, "move (%d,%c%d): ", ma, af ? '\'' : ' ', ta);
45: sgetstr(prompt, buf, sizeof buf);
46: dir = mf->dir;
47: vma = ma;
48: for (p = buf; *p; p++)
49: switch (*p) {
50: case 'l':
51: dir -= 2;
52: case 'r':
53: if (++dir == 0)
54: dir = 8;
55: else if (dir == 9)
56: dir = 1;
57: if (last == 't') {
58: Signal("Ship can't turn that fast.",
59: (struct ship *)0);
60: *p-- = '\0';
61: }
62: last = 't';
63: ma--;
64: ta--;
65: vma = min(ma, maxmove(ms, dir, 0));
66: if (ta < 0 && moved || vma < 0 && moved)
67: *p-- = '\0';
68: break;
69: case 'b':
70: ma--;
71: vma--;
72: last = 'b';
73: if (ta < 0 && moved || vma < 0 && moved)
74: *p-- = '\0';
75: break;
76: case '0':
77: case 'd':
78: *p-- = '\0';
79: break;
80: case '\n':
81: *p-- = '\0';
82: break;
83: case '1': case '2': case '3': case '4':
84: case '5': case '6': case '7':
85: if (last == '0') {
86: Signal("Can't move that fast.",
87: (struct ship *)0);
88: *p-- = '\0';
89: }
90: last = '0';
91: moved = 1;
92: ma -= *p - '0';
93: vma -= *p - '0';
94: if (ta < 0 && moved || vma < 0 && moved)
95: *p-- = '\0';
96: break;
97: default:
98: if (!isspace(*p)) {
99: Signal("Input error.", (struct ship *)0);
100: *p-- = '\0';
101: }
102: }
103: if (ta < 0 && moved || vma < 0 && moved
104: || af && turnfirst(buf) && moved) {
105: Signal("Movement error.", (struct ship *)0);
106: if (ta < 0 && moved) {
107: if (mf->FS == 1) {
108: Write(W_FS, ms, 0, 0, 0, 0, 0);
109: Signal("No hands to set full sails.",
110: (struct ship *)0);
111: }
112: } else if (ma >= 0)
113: buf[1] = '\0';
114: }
115: if (af && !moved) {
116: if (mf->FS == 1) {
117: Write(W_FS, ms, 0, 0, 0, 0, 0);
118: Signal("No hands to set full sails.",
119: (struct ship *)0);
120: }
121: }
122: if (*buf)
123: (void) strcpy(movebuf, buf);
124: else
125: (void) strcpy(movebuf, "d");
126: Write(W_MOVE, ms, 1, (int)movebuf, 0, 0, 0);
127: Signal("Helm: %s.", (struct ship *)0, movebuf);
128: }
129:
130: acceptboard()
131: {
132: register struct ship *sp;
133: register int n;
134: int crew[3];
135: int men = 0;
136: char c;
137:
138: crew[0] = mc->crew1;
139: crew[1] = mc->crew2;
140: crew[2] = mc->crew3;
141: for (n = 0; n < NBP; n++) {
142: if (mf->OBP[n].turnsent)
143: men += mf->OBP[n].mensent;
144: }
145: for (n = 0; n < NBP; n++) {
146: if (mf->DBP[n].turnsent)
147: men += mf->DBP[n].mensent;
148: }
149: if (men) {
150: crew[0] = men/100 ? 0 : crew[0] != 0;
151: crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
152: crew[2] = men%10 ? 0 : crew[2] != 0;
153: } else {
154: crew[0] = crew[0] != 0;
155: crew[1] = crew[1] != 0;
156: crew[2] = crew[2] != 0;
157: }
158: foreachship(sp) {
159: if (sp == ms || sp->file->dir == 0 || range(ms, sp) > 1)
160: continue;
161: if (ms->nationality == capship(sp)->nationality)
162: continue;
163: if (meleeing(ms, sp) && crew[2]) {
164: c = sgetch("How many more to board the %s (%c%c)? ",
165: sp, 1);
166: parties(crew, sp, 0, c);
167: } else if ((fouled2(ms, sp) || grappled2(ms, sp)) && crew[2]) {
168: c = sgetch("Crew sections to board the %s (%c%c) (3 max) ?", sp, 1);
169: parties(crew, sp, 0, c);
170: }
171: }
172: if (crew[2]) {
173: c = sgetch("How many sections to repel boarders? ",
174: (struct ship *)0, 1);
175: parties(crew, ms, 1, c);
176: }
177: blockalarm();
178: draw_slot();
179: unblockalarm();
180: }
181:
182: parties(crew, to, isdefense, buf)
183: register struct ship *to;
184: int crew[3];
185: char isdefense;
186: char buf;
187: {
188: register int k, j, men;
189: struct BP *ptr;
190: int temp[3];
191:
192: for (k = 0; k < 3; k++)
193: temp[k] = crew[k];
194: if (isdigit(buf)) {
195: ptr = isdefense ? to->file->DBP : to->file->OBP;
196: for (j = 0; j < NBP && ptr[j].turnsent; j++)
197: ;
198: if (!ptr[j].turnsent && buf > '0') {
199: men = 0;
200: for (k = 0; k < 3 && buf > '0'; k++) {
201: men += crew[k]
202: * (k == 0 ? 100 : (k == 1 ? 10 : 1));
203: crew[k] = 0;
204: if (men)
205: buf--;
206: }
207: if (buf > '0')
208: Signal("Sending all crew sections.",
209: (struct ship *)0);
210: Write(isdefense ? W_DBP : W_OBP, ms, 0,
211: j, turn, to->file->index, men);
212: if (isdefense) {
213: (void) wmove(slot_w, 2, 0);
214: for (k=0; k < NBP; k++)
215: if (temp[k] && !crew[k])
216: (void) waddch(slot_w, k + '1');
217: else
218: (void) wmove(slot_w, 2, 1 + k);
219: (void) mvwaddstr(slot_w, 3, 0, "DBP");
220: makesignal(ms, "repelling boarders",
221: (struct ship *)0);
222: } else {
223: (void) wmove(slot_w, 0, 0);
224: for (k=0; k < NBP; k++)
225: if (temp[k] && !crew[k])
226: (void) waddch(slot_w, k + '1');
227: else
228: (void) wmove(slot_w, 0, 1 + k);
229: (void) mvwaddstr(slot_w, 1, 0, "OBP");
230: makesignal(ms, "boarding the %s (%c%c)", to);
231: }
232: blockalarm();
233: (void) wrefresh(slot_w);
234: unblockalarm();
235: } else
236: Signal("Sending no crew sections.", (struct ship *)0);
237: }
238: }
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