Annotation of 43BSDTahoe/games/snake/snscore.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: char copyright[] =
                     20: "@(#) Copyright (c) 1980 Regents of the University of California.\n\
                     21:  All rights reserved.\n";
                     22: #endif /* not lint */
                     23: 
                     24: #ifndef lint
                     25: static char sccsid[] = "@(#)snscore.c  5.3 (Berkeley) 6/18/88";
                     26: #endif /* not lint */
                     27: 
                     28: #include <stdio.h>
                     29: #include <pwd.h>
                     30: char *recfile = "/usr/games/lib/snakerawscores";
                     31: #define MAXPLAYERS 256
                     32: 
                     33: struct passwd  *getpwuid();
                     34: char   *malloc();
                     35: 
                     36: struct player  {
                     37:        short   uids;
                     38:        short   scores;
                     39:        char    *name;
                     40: } players[MAXPLAYERS], temp;
                     41: 
                     42: main()
                     43: {
                     44:        char    buf[80], cp;
                     45:        short   uid, score;
                     46:        FILE    *fd;
                     47:        int     noplayers;
                     48:        int     i, j, notsorted;
                     49:        short   whoallbest, allbest;
                     50:        char    *q;
                     51:        struct  passwd  *p;
                     52: 
                     53:        fd = fopen(recfile, "r");
                     54:        if (fd == NULL) {
                     55:                perror(recfile);
                     56:                exit(1);
                     57:        }
                     58:        printf("Snake players scores to date\n");
                     59:        fread(&whoallbest, sizeof(short), 1, fd);
                     60:        fread(&allbest, sizeof(short), 1, fd);
                     61:        for (uid=2;;uid++) {
                     62:                if(fread(&score, sizeof(short), 1, fd) == 0)
                     63:                        break;
                     64:                if (score > 0) {
                     65:                        if (noplayers > MAXPLAYERS) {
                     66:                                printf("too many players\n");
                     67:                                exit(2);
                     68:                        }
                     69:                        players[noplayers].uids = uid;
                     70:                        players[noplayers].scores = score;
                     71:                        p = getpwuid(uid);
                     72:                        if (p == NULL)
                     73:                                continue;
                     74:                        q = p -> pw_name;
                     75:                        players[noplayers].name = malloc(strlen(q)+1);
                     76:                        strcpy(players[noplayers].name, q);
                     77:                        noplayers++;
                     78:                }
                     79:        }
                     80: 
                     81:        /* bubble sort scores */
                     82:        for (notsorted=1; notsorted; ) {
                     83:                notsorted = 0;
                     84:                for (i=0; i<noplayers-1; i++)
                     85:                        if (players[i].scores < players[i+1].scores) {
                     86:                                temp = players[i];
                     87:                                players[i] = players[i+1];
                     88:                                players[i+1] = temp;
                     89:                                notsorted++;
                     90:                        }
                     91:        }
                     92: 
                     93:        j = 1;
                     94:        for (i=0; i<noplayers; i++) {
                     95:                printf("%d:\t$%d\t%s\n", j, players[i].scores, players[i].name);
                     96:                if (players[i].scores > players[i+1].scores)
                     97:                        j = i+2;
                     98:        }
                     99:        exit(0);
                    100: }

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