Annotation of 43BSDTahoe/games/trek/autover.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that the above copyright notice and this paragraph are
        !             7:  * duplicated in all such forms and that any documentation,
        !             8:  * advertising materials, and other materials related to such
        !             9:  * distribution and use acknowledge that the software was developed
        !            10:  * by the University of California, Berkeley.  The name of the
        !            11:  * University may not be used to endorse or promote products derived
        !            12:  * from this software without specific prior written permission.
        !            13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            16:  */
        !            17: 
        !            18: #ifndef lint
        !            19: static char sccsid[] = "@(#)autover.c  5.4 (Berkeley) 6/18/88";
        !            20: #endif /* not lint */
        !            21: 
        !            22: # include      "trek.h"
        !            23: 
        !            24: /*
        !            25: **  Automatic Override
        !            26: **
        !            27: **     If we should be so unlucky as to be caught in a quadrant
        !            28: **     with a supernova in it, this routine is called.  It is
        !            29: **     called from checkcond().
        !            30: **
        !            31: **     It sets you to a random warp (guaranteed to be over 6.0)
        !            32: **     and starts sending you off "somewhere" (whereever that is).
        !            33: **
        !            34: **     Please note that it is VERY important that you reset your
        !            35: **     warp speed after the automatic override is called.  The new
        !            36: **     warp factor does not stay in effect for just this routine.
        !            37: **
        !            38: **     This routine will never try to send you more than sqrt(2)
        !            39: **     quadrants, since that is all that is needed.
        !            40: */
        !            41: 
        !            42: autover()
        !            43: {
        !            44:        double                  dist;
        !            45:        register int            course;
        !            46: 
        !            47:        printf("\07RED ALERT:  The %s is in a supernova quadrant\n", Ship.shipname);
        !            48:        printf("***  Emergency override attempts to hurl %s to safety\n", Ship.shipname);
        !            49:        /* let's get our ass out of here */
        !            50:        Ship.warp = 6.0 + 2.0 * franf();
        !            51:        Ship.warp2 = Ship.warp * Ship.warp;
        !            52:        Ship.warp3 = Ship.warp2 * Ship.warp;
        !            53:        dist = 0.75 * Ship.energy / (Ship.warp3 * (Ship.shldup + 1));
        !            54:        if (dist > 1.4142)
        !            55:                dist = 1.4142;
        !            56:        course = ranf(360);
        !            57:        Etc.nkling = -1;
        !            58:        Ship.cond = RED;
        !            59:        warp(-1, course, dist);
        !            60:        attack(0);
        !            61: }

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