Annotation of 43BSDTahoe/games/trek/autover.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: static char sccsid[] = "@(#)autover.c  5.4 (Berkeley) 6/18/88";
                     20: #endif /* not lint */
                     21: 
                     22: # include      "trek.h"
                     23: 
                     24: /*
                     25: **  Automatic Override
                     26: **
                     27: **     If we should be so unlucky as to be caught in a quadrant
                     28: **     with a supernova in it, this routine is called.  It is
                     29: **     called from checkcond().
                     30: **
                     31: **     It sets you to a random warp (guaranteed to be over 6.0)
                     32: **     and starts sending you off "somewhere" (whereever that is).
                     33: **
                     34: **     Please note that it is VERY important that you reset your
                     35: **     warp speed after the automatic override is called.  The new
                     36: **     warp factor does not stay in effect for just this routine.
                     37: **
                     38: **     This routine will never try to send you more than sqrt(2)
                     39: **     quadrants, since that is all that is needed.
                     40: */
                     41: 
                     42: autover()
                     43: {
                     44:        double                  dist;
                     45:        register int            course;
                     46: 
                     47:        printf("\07RED ALERT:  The %s is in a supernova quadrant\n", Ship.shipname);
                     48:        printf("***  Emergency override attempts to hurl %s to safety\n", Ship.shipname);
                     49:        /* let's get our ass out of here */
                     50:        Ship.warp = 6.0 + 2.0 * franf();
                     51:        Ship.warp2 = Ship.warp * Ship.warp;
                     52:        Ship.warp3 = Ship.warp2 * Ship.warp;
                     53:        dist = 0.75 * Ship.energy / (Ship.warp3 * (Ship.shldup + 1));
                     54:        if (dist > 1.4142)
                     55:                dist = 1.4142;
                     56:        course = ranf(360);
                     57:        Etc.nkling = -1;
                     58:        Ship.cond = RED;
                     59:        warp(-1, course, dist);
                     60:        attack(0);
                     61: }

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