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1.1 root 1: /*
2: * Copyright (c) 1980 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted
6: * provided that the above copyright notice and this paragraph are
7: * duplicated in all such forms and that any documentation,
8: * advertising materials, and other materials related to such
9: * distribution and use acknowledge that the software was developed
10: * by the University of California, Berkeley. The name of the
11: * University may not be used to endorse or promote products derived
12: * from this software without specific prior written permission.
13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
15: * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
16: */
17:
18: #ifndef lint
19: static char sccsid[] = "@(#)kill.c 5.3 (Berkeley) 6/18/88";
20: #endif /* not lint */
21:
22: # include "trek.h"
23:
24: /*
25: ** KILL KILL KILL !!!
26: **
27: ** This file handles the killing off of almost anything.
28: */
29:
30: /*
31: ** Handle a Klingon's death
32: **
33: ** The Klingon at the sector given by the parameters is killed
34: ** and removed from the Klingon list. Notice that it is not
35: ** removed from the event list; this is done later, when the
36: ** the event is to be caught. Also, the time left is recomputed,
37: ** and the game is won if that was the last klingon.
38: */
39:
40: killk(ix, iy)
41: int ix, iy;
42: {
43: register int i, j;
44:
45: printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy);
46:
47: /* remove the scoundrel */
48: Now.klings -= 1;
49: Sect[ix][iy] = EMPTY;
50: Quad[Ship.quadx][Ship.quady].klings -= 1;
51: /* %%% IS THIS SAFE???? %%% */
52: Quad[Ship.quadx][Ship.quady].scanned -= 100;
53: Game.killk += 1;
54:
55: /* find the Klingon in the Klingon list */
56: for (i = 0; i < Etc.nkling; i++)
57: if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y)
58: {
59: /* purge him from the list */
60: Etc.nkling -= 1;
61: for (; i < Etc.nkling; i++)
62: bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]);
63: break;
64: }
65:
66: /* find out if that was the last one */
67: if (Now.klings <= 0)
68: win();
69:
70: /* recompute time left */
71: Now.time = Now.resource / Now.klings;
72: return;
73: }
74:
75:
76: /*
77: ** handle a starbase's death
78: */
79:
80: killb(qx, qy)
81: int qx, qy;
82: {
83: register struct quad *q;
84: register struct xy *b;
85:
86: q = &Quad[qx][qy];
87:
88: if (q->bases <= 0)
89: return;
90: if (!damaged(SSRADIO))
91: /* then update starchart */
92: if (q->scanned < 1000)
93: q->scanned -= 10;
94: else
95: if (q->scanned > 1000)
96: q->scanned = -1;
97: q->bases = 0;
98: Now.bases -= 1;
99: for (b = Now.base; ; b++)
100: if (qx == b->x && qy == b->y)
101: break;
102: bmove(&Now.base[Now.bases], b, sizeof *b);
103: if (qx == Ship.quadx && qy == Ship.quady)
104: {
105: Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY;
106: if (Ship.cond == DOCKED)
107: undock();
108: printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y);
109: }
110: else
111: {
112: if (!damaged(SSRADIO))
113: {
114: printf("Uhura: Starfleet command reports that the starbase in\n");
115: printf(" quadrant %d,%d has been destroyed\n", qx, qy);
116: }
117: else
118: schedule(E_KATSB | E_GHOST, 1e50, qx, qy, 0);
119: }
120: }
121:
122:
123: /**
124: ** kill an inhabited starsystem
125: **/
126:
127: kills(x, y, f)
128: int x, y; /* quad coords if f == 0, else sector coords */
129: int f; /* f != 0 -- this quad; f < 0 -- Enterprise's fault */
130: {
131: register struct quad *q;
132: register struct event *e;
133: register char *name;
134: char *systemname();
135:
136: if (f)
137: {
138: /* current quadrant */
139: q = &Quad[Ship.quadx][Ship.quady];
140: Sect[x][y] = EMPTY;
141: name = systemname(q);
142: if (name == 0)
143: return;
144: printf("Inhabited starsystem %s at %d,%d destroyed\n",
145: name, x, y);
146: if (f < 0)
147: Game.killinhab += 1;
148: }
149: else
150: {
151: /* different quadrant */
152: q = &Quad[x][y];
153: }
154: if (q->qsystemname & Q_DISTRESSED)
155: {
156: /* distressed starsystem */
157: e = &Event[q->qsystemname & Q_SYSTEM];
158: printf("Distress call for %s invalidated\n",
159: Systemname[e->systemname]);
160: unschedule(e);
161: }
162: q->qsystemname = 0;
163: q->stars -= 1;
164: }
165:
166:
167: /**
168: ** "kill" a distress call
169: **/
170:
171: killd(x, y, f)
172: int x, y; /* quadrant coordinates */
173: int f; /* set if user is to be informed */
174: {
175: register struct event *e;
176: register int i;
177: register struct quad *q;
178:
179: q = &Quad[x][y];
180: for (i = 0; i < MAXEVENTS; i++)
181: {
182: e = &Event[i];
183: if (e->x != x || e->y != y)
184: continue;
185: switch (e->evcode)
186: {
187: case E_KDESB:
188: if (f)
189: {
190: printf("Distress call for starbase in %d,%d nullified\n",
191: x, y);
192: unschedule(e);
193: }
194: break;
195:
196: case E_ENSLV:
197: case E_REPRO:
198: if (f)
199: {
200: printf("Distress call for %s in quadrant %d,%d nullified\n",
201: Systemname[e->systemname], x, y);
202: q->qsystemname = e->systemname;
203: unschedule(e);
204: }
205: else
206: {
207: e->evcode |= E_GHOST;
208: }
209: }
210: }
211: }
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