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1.1 ! root 1: /* ! 2: * Copyright (c) 1980 Regents of the University of California. ! 3: * All rights reserved. ! 4: * ! 5: * Redistribution and use in source and binary forms are permitted ! 6: * provided that the above copyright notice and this paragraph are ! 7: * duplicated in all such forms and that any documentation, ! 8: * advertising materials, and other materials related to such ! 9: * distribution and use acknowledge that the software was developed ! 10: * by the University of California, Berkeley. The name of the ! 11: * University may not be used to endorse or promote products derived ! 12: * from this software without specific prior written permission. ! 13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 15: * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 16: */ ! 17: ! 18: #ifndef lint ! 19: static char sccsid[] = "@(#)win.c 5.3 (Berkeley) 6/18/88"; ! 20: #endif /* not lint */ ! 21: ! 22: # include "trek.h" ! 23: # include "getpar.h" ! 24: ! 25: /* ! 26: ** Signal game won ! 27: ** ! 28: ** This routine prints out the win message, arranges to print out ! 29: ** your score, tells you if you have a promotion coming to you, ! 30: ** cleans up the current input line, and arranges to have you ! 31: ** asked whether or not you want another game (via the reset() ! 32: ** call). ! 33: ** ! 34: ** Pretty straightforward, although the promotion algorithm is ! 35: ** pretty off the wall. ! 36: */ ! 37: ! 38: win() ! 39: { ! 40: long s; ! 41: extern long score(); ! 42: extern struct cvntab Skitab[]; ! 43: register struct cvntab *p; ! 44: ! 45: sleep(1); ! 46: printf("\nCongratulations, you have saved the Federation\n"); ! 47: Move.endgame = 1; ! 48: ! 49: /* print and return the score */ ! 50: s = score(); ! 51: ! 52: /* decide if she gets a promotion */ ! 53: if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 && ! 54: s >= 1000 && Ship.ship == ENTERPRISE) ! 55: { ! 56: printf("In fact, you are promoted one step in rank,\n"); ! 57: if (Game.skill >= 6) ! 58: printf("to the exalted rank of Commodore Emeritus\n"); ! 59: else ! 60: { ! 61: p = &Skitab[Game.skill - 1]; ! 62: printf("from %s%s ", p->abrev, p->full); ! 63: p++; ! 64: printf("to %s%s\n", p->abrev, p->full); ! 65: } ! 66: } ! 67: ! 68: /* clean out input, and request new game */ ! 69: skiptonl(0); ! 70: reset(); ! 71: }
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