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1.1 ! root 1: /* ! 2: * Copyright (c) 1980 Regents of the University of California. ! 3: * All rights reserved. ! 4: * ! 5: * Redistribution and use in source and binary forms are permitted ! 6: * provided that the above copyright notice and this paragraph are ! 7: * duplicated in all such forms and that any documentation, ! 8: * advertising materials, and other materials related to such ! 9: * distribution and use acknowledge that the software was developed ! 10: * by the University of California, Berkeley. The name of the ! 11: * University may not be used to endorse or promote products derived ! 12: * from this software without specific prior written permission. ! 13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 15: * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 16: */ ! 17: ! 18: #if defined(LIBC_SCCS) && !defined(lint) ! 19: .asciz "@(#)atof.s 5.5 (Berkeley) 6/27/88" ! 20: #endif /* LIBC_SCCS and not lint */ ! 21: ! 22: #include "DEFS.h" ! 23: ! 24: /* ! 25: * atof: convert ascii to floating ! 26: * ! 27: * C usage: ! 28: * ! 29: * double atof (s) ! 30: * char *s; ! 31: * ! 32: * Register usage: ! 33: * ! 34: * r0-1: value being developed ! 35: * r2: first section: pointer to the next character ! 36: * second section: binary exponent ! 37: * r3: flags ! 38: * r4: first section: the current character ! 39: * second section: scratch ! 40: * r5: the decimal exponent ! 41: * r6-7: scratch ! 42: */ ! 43: .set msign,0 # mantissa has negative sign ! 44: .set esign,1 # exponent has negative sign ! 45: .set decpt,2 # decimal point encountered ! 46: ! 47: ENTRY(atof, R6|R7) ! 48: /* ! 49: * Initialization ! 50: */ ! 51: clrl r3 # All flags start out false ! 52: movl 4(ap),r2 # Address the first character ! 53: clrl r5 # Clear starting exponent ! 54: /* ! 55: * Skip leading white space ! 56: */ ! 57: sk0: movzbl (r2)+,r4 # Fetch the next (first) character ! 58: cmpb $' ,r4 # Is it blank? ! 59: jeql sk0 # ...yes ! 60: cmpb r4,$8 # 8 is lowest of white-space group ! 61: jlss sk1 # Jump if char too low to be white space ! 62: cmpb r4,$13 # 13 is highest of white-space group ! 63: jleq sk0 # Jump if character is white space ! 64: sk1: ! 65: /* ! 66: * Check for a sign ! 67: */ ! 68: cmpb $'+,r4 # Positive sign? ! 69: jeql cs1 # ... yes ! 70: cmpb $'-,r4 # Negative sign? ! 71: jneq cs2 # ... no ! 72: bisb2 $1<msign,r3 # Indicate a negative mantissa ! 73: cs1: movzbl (r2)+,r4 # Skip the character ! 74: cs2: ! 75: /* ! 76: * Accumulate digits, keeping track of the exponent ! 77: */ ! 78: clrq r0 # Clear the accumulator ! 79: ad0: cmpb r4,$'0 # Do we have a digit? ! 80: jlss ad4 # ... no, too small ! 81: cmpb r4,$'9 ! 82: jgtr ad4 # ... no, too large ! 83: /* ! 84: * We got a digit. Accumulate it ! 85: */ ! 86: cmpl r1,$214748364 # Would this digit cause overflow? ! 87: jgeq ad1 # ... yes ! 88: /* ! 89: * Multiply (r0,r1) by 10. This is done by developing ! 90: * (r0,r1)*2 in (r6,r7), shifting (r0,r1) left three bits, ! 91: * and adding the two quadwords. ! 92: */ ! 93: ashq $1,r0,r6 # (r6,r7)=(r0,r1)*2 ! 94: ashq $3,r0,r0 # (r0,r1)=(r0,r1)*8 ! 95: addl2 r6,r0 # Add low halves ! 96: adwc r7,r1 # Add high halves ! 97: /* ! 98: * Add in the digit ! 99: */ ! 100: subl2 $'0,r4 # Get the digit value ! 101: addl2 r4,r0 # Add it into the accumulator ! 102: adwc $0,r1 # Possible carry into high half ! 103: jbr ad2 # Join common code ! 104: /* ! 105: * Here when the digit won't fit in the accumulator ! 106: */ ! 107: ad1: incl r5 # Ignore the digit, bump exponent ! 108: /* ! 109: * If we have seen a decimal point, decrease the exponent by 1 ! 110: */ ! 111: ad2: jbc $decpt,r3,ad3 # Jump if decimal point not seen ! 112: decl r5 # Decrease exponent ! 113: ad3: ! 114: /* ! 115: * Fetch the next character, back for more ! 116: */ ! 117: movzbl (r2)+,r4 # Fetch ! 118: jbr ad0 # Try again ! 119: /* ! 120: * Not a digit. Could it be a decimal point? ! 121: */ ! 122: ad4: cmpb r4,$'. # If it's not a decimal point, either it's ! 123: jneq ad5 # the end of the number or the start of ! 124: # the exponent. ! 125: jbcs $decpt,r3,ad3 # If it IS a decimal point, we record that ! 126: # we've seen one, and keep collecting ! 127: # digits if it is the first one. ! 128: /* ! 129: * Check for an exponent ! 130: */ ! 131: ad5: clrl r6 # Initialize the exponent accumulator ! 132: ! 133: cmpb r4,$'e # We allow both lower case e ! 134: jeql ex1 # ... and ... ! 135: cmpb r4,$'E # upper-case E ! 136: jneq ex7 ! 137: /* ! 138: * Does the exponent have a sign? ! 139: */ ! 140: ex1: movzbl (r2)+,r4 # Get next character ! 141: cmpb r4,$'+ # Positive sign? ! 142: jeql ex2 # ... yes ... ! 143: cmpb r4,$'- # Negative sign? ! 144: jneq ex3 # ... no ... ! 145: bisb2 $1<esign,r3 # Indicate exponent is negative ! 146: ex2: movzbl (r2)+,r4 # Grab the next character ! 147: /* ! 148: * Accumulate exponent digits in r6 ! 149: */ ! 150: ex3: cmpb r4,$'0 # A digit is within the range ! 151: jlss ex4 # '0' through ! 152: cmpb r4,$'9 # '9', ! 153: jgtr ex4 # inclusive. ! 154: cmpl r6,$214748364 # Exponent outrageously large already? ! 155: jgeq ex2 # ... yes ! 156: moval (r6)[r6],r6 # r6 *= 5 ! 157: movaw -'0(r4)[r6],r6 # r6 = r6 * 2 + r4 - '0' ! 158: jbr ex2 # Go 'round again ! 159: ex4: ! 160: /* ! 161: * Now get the final exponent and force it within a reasonable ! 162: * range so our scaling loops don't take forever for values ! 163: * that will ultimately cause overflow or underflow anyway. ! 164: * A tight check on over/underflow will be done by ldexp. ! 165: */ ! 166: jbc $esign,r3,ex5 # Jump if exponent not negative ! 167: mnegl r6,r6 # If sign, negate exponent ! 168: ex5: addl2 r6,r5 # Add given exponent to calculated exponent ! 169: cmpl r5,$-100 # Absurdly small? ! 170: jgtr ex6 # ... no ! 171: movl $-100,r5 # ... yes, force within limit ! 172: ex6: cmpl r5,$100 # Absurdly large? ! 173: jlss ex7 # ... no ! 174: movl $100,r5 # ... yes, force within bounds ! 175: ex7: ! 176: /* ! 177: * Our number has now been reduced to a mantissa and an exponent. ! 178: * The mantissa is a 63-bit positive binary integer in r0,r1, ! 179: * and the exponent is a signed power of 10 in r5. The msign ! 180: * bit in r3 will be on if the mantissa should ultimately be ! 181: * considered negative. ! 182: * ! 183: * We now have to convert it to a standard format floating point ! 184: * number. This will be done by accumulating a binary exponent ! 185: * in r2, as we progressively get r5 closer to zero. ! 186: * ! 187: * Don't bother scaling if the mantissa is zero ! 188: */ ! 189: movq r0,r0 # Mantissa zero? ! 190: jeql exit # ... yes ! 191: ! 192: clrl r2 # Initialize binary exponent ! 193: tstl r5 # Which way to scale? ! 194: jleq sd0 # Scale down if decimal exponent <= 0 ! 195: /* ! 196: * Scale up by "multiplying" r0,r1 by 10 as many times as necessary, ! 197: * as follows: ! 198: * ! 199: * Step 1: Shift r0,r1 right as necessary to ensure that no ! 200: * overflow can occur when multiplying. ! 201: */ ! 202: su0: cmpl r1,$429496729 # Compare high word to (2**31)/5 ! 203: jlss su1 # Jump out if guaranteed safe ! 204: ashq $-1,r0,r0 # Else shift right one bit ! 205: incl r2 # bump exponent to compensate ! 206: jbr su0 # and go back to test again. ! 207: /* ! 208: * Step 2: Multiply r0,r1 by 5, by appropriate shifting and ! 209: * double-precision addition ! 210: */ ! 211: su1: ashq $2,r0,r6 # (r6,r7) := (r0,r1) * 4 ! 212: addl2 r6,r0 # Add low-order halves ! 213: adwc r7,r1 # and high-order halves ! 214: /* ! 215: * Step 3: Increment the binary exponent to take care of the final ! 216: * factor of 2, and go back if we still need to scale more. ! 217: */ ! 218: incl r2 # Increment the exponent ! 219: sobgtr r5,su0 # and back for more (maybe) ! 220: ! 221: jbr cm0 # Merge to build final value ! 222: ! 223: /* ! 224: * Scale down. We must "divide" r0,r1 by 10 as many times ! 225: * as needed, as follows: ! 226: * ! 227: * Step 0: Right now, the condition codes reflect the state ! 228: * of r5. If it's zero, we are done. ! 229: */ ! 230: sd0: jeql cm0 # If finished, build final number ! 231: /* ! 232: * Step 1: Shift r0,r1 left until the high-order bit (not counting ! 233: * the sign bit) is nonzero, so that the division will preserve ! 234: * as much precision as possible. ! 235: */ ! 236: tstl r1 # Is the entire high-order half zero? ! 237: jneq sd2 # ...no, go shift one bit at a time ! 238: ashq $30,r0,r0 # ...yes, shift left 30, ! 239: subl2 $30,r2 # decrement the exponent to compensate, ! 240: # and now it's known to be safe to shift ! 241: # at least once more. ! 242: sd1: ashq $1,r0,r0 # Shift (r0,r1) left one, and ! 243: decl r2 # decrement the exponent to compensate ! 244: sd2: jbc $30,r1,sd1 # If the high-order bit is off, go shift ! 245: /* ! 246: * Step 2: Divide the high-order part of (r0,r1) by 5, ! 247: * giving a quotient in r1 and a remainder in r7. ! 248: */ ! 249: sd3: movl r1,r6 # Copy the high-order part ! 250: clrl r7 # Zero-extend to 64 bits ! 251: ediv $5,r6,r1,r7 # Divide (cannot overflow) ! 252: /* ! 253: * Step 3: Divide the low-order part of (r0,r1) by 5, ! 254: * using the remainder from step 2 for rounding. ! 255: * Note that the result of this computation is unsigned, ! 256: * so we have to allow for the fact that an ordinary division ! 257: * by 5 could overflow. We make allowance by dividing by 10, ! 258: * multiplying the quotient by 2, and using the remainder ! 259: * to adjust the modified quotient. ! 260: */ ! 261: addl3 $2,r0,r6 # Dividend is low part of (r0,r1) plus ! 262: adwc $0,r7 # 2 for rounding plus ! 263: # (2**32) * previous remainder ! 264: ediv $10,r6,r0,r6 # r0 := quotient, r6 := remainder. ! 265: addl2 r0,r0 # Make r0 result of dividing by 5 ! 266: cmpl r6,$5 # If remainder is 5 or greater, ! 267: jlss sd4 # increment the adjustted quotient. ! 268: incl r0 ! 269: /* ! 270: * Step 4: Increment the decimal exponent, decrement the binary ! 271: * exponent (to make the division by 5 into a division by 10), ! 272: * and back for another iteration. ! 273: */ ! 274: sd4: decl r2 # Binary exponent ! 275: aoblss $0,r5,sd2 ! 276: /* ! 277: * We now have the following: ! 278: * ! 279: * r0: low-order half of a 64-bit integer ! 280: * r1: high-order half of the same 64-bit integer ! 281: * r2: a binary exponent ! 282: * ! 283: * Our final result is the integer represented by (r0,r1) ! 284: * multiplied by 2 to the power contained in r2. ! 285: * We will transform (r0,r1) into a floating-point value, ! 286: * set the sign appropriately, and let ldexp do the ! 287: * rest of the work. ! 288: * ! 289: * Step 1: if the high-order bit (excluding the sign) of ! 290: * the high-order half (r1) is 1, then we have 63 bits of ! 291: * fraction, too many to convert easily. However, we also ! 292: * know we won't need them all, so we will just throw the ! 293: * low-order bit away (and adjust the exponent appropriately). ! 294: */ ! 295: cm0: jbc $30,r1,cm1 # jump if no adjustment needed ! 296: ashq $-1,r0,r0 # lose the low-order bit ! 297: incl r2 # increase the exponent to compensate ! 298: /* ! 299: * Step 2: split the 62-bit number in (r0,r1) into two ! 300: * 31-bit positive quantities ! 301: */ ! 302: cm1: ashq $1,r0,r0 # put the high-order bits in r1 ! 303: # and a 0 in the bottom of r0 ! 304: rotl $-1,r0,r0 # right-justify the bits in r0 ! 305: # moving the 0 from the ashq ! 306: # into the sign bit. ! 307: /* ! 308: * Step 3: convert both halves to floating point ! 309: */ ! 310: cvtld r0,r6 # low-order part in r6-r7 ! 311: cvtld r1,r0 # high-order part in r0-r1 ! 312: /* ! 313: * Step 4: multiply the high order part by 2**31 and combine them ! 314: */ ! 315: muld2 two31,r0 # multiply ! 316: addd2 r6,r0 # combine ! 317: /* ! 318: * Step 5: if appropriate, negate the floating value ! 319: */ ! 320: jbc $msign,r3,cm2 # Jump if mantissa not signed ! 321: mnegd r0,r0 # If negative, make it so ! 322: /* ! 323: * Step 6: call ldexp to complete the job ! 324: */ ! 325: cm2: pushl r2 # Put exponent in parameter list ! 326: movd r0,-(sp) # and also mantissa ! 327: calls $3,_ldexp # go combine them ! 328: ! 329: exit: ! 330: ret ! 331: ! 332: .align 2 ! 333: two31: .word 0x5000 # 2 ** 31 ! 334: .word 0 # (=2147483648) ! 335: .word 0 # in floating-point ! 336: .word 0 # (so atof doesn't have to convert it)
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