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1.1 root 1: .\" @(#)adventure.6 6.2 (Berkeley) 5/6/86
2: .\"
3: .TH ADVENTURE 6 "May 6, 1986"
4: .AT 3
5: .SH NAME
6: adventure \- an exploration game
7: .SH SYNOPSIS
8: .B /usr/games/adventure
9: .SH DESCRIPTION
10: The object of the game is to
11: locate and explore Colossal Cave, find the treasures hidden there,
12: and bring them back to the building with you.
13: The program is self-descriptive to a point, but part of the game is to discover
14: its rules.
15: .PP
16: To terminate a game, type `quit';
17: to save a game for later resumption, type `suspend'.
18: .SH BUGS
19: .PP
20: Saving a game creates a large executable file instead of just
21: the information needed to resume the game.
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