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1.1 root 1: .\" Copyright (c) 1980 Regents of the University of California.
2: .\" All rights reserved.
3: .\"
4: .\" Redistribution and use in source and binary forms are permitted
5: .\" provided that the above copyright notice and this paragraph are
6: .\" duplicated in all such forms and that any documentation,
7: .\" advertising materials, and other materials related to such
8: .\" distribution and use acknowledge that the software was developed
9: .\" by the University of California, Berkeley. The name of the
10: .\" University may not be used to endorse or promote products derived
11: .\" from this software without specific prior written permission.
12: .\" THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
13: .\" IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
14: .\" WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
15: .\"
16: .\" @(#)cribbage.6 6.4 (Berkeley) 7/9/88
17: .\"
18: .TH CRIBBAGE 6 "July 9, 1988"
19: .UC 4
20: .SH NAME
21: cribbage \- the card game cribbage
22: .SH SYNOPSIS
23: .B /usr/games/cribbage
24: [
25: .B \-req
26: ]
27: .I name ...
28: .SH DESCRIPTION
29: .I Cribbage
30: plays the card game cribbage, with the program playing one hand
31: and the user the other. The program will initially ask the user if
32: the rules of the game are needed \- if so, it will print out
33: the appropriate section from
34: .I According to Hoyle
35: with
36: .I more (I).
37: .PP
38: .I Cribbage
39: options include:
40: .TP
41: .B \-e
42: When the player makes a mistake scoring his hand or crib, provide an
43: explanation of the correct score. (This is especially useful for
44: beginning players.)
45: .TP
46: .B \-q
47: Print a shorter form of all messages \- this is only recommended for
48: users who have played the game without specifying this option.
49: .TP
50: .B \-r
51: Instead of asking the player to cut the deck, the program will randomly
52: cut the deck.
53: .PP
54: .I Cribbage
55: first asks the player whether he wishes to play a short game
56: (\*(lqonce around\*(rq, to 61) or a long game (\*(lqtwice around\*(rq, to 121). A
57: response of `s' will result in a short game, any other response will
58: play a long game.
59: .PP
60: At the start of the first game, the program
61: asks the player to cut the deck to determine who gets the
62: first crib. The user should respond with a number between 0 and
63: 51, indicating how many cards down the deck is to be cut. The player
64: who cuts the lower ranked card gets the first crib.
65: If more than one game is played, the
66: loser of the previous game gets the first crib in the current game.
67: .PP
68: For each hand, the program first prints the player's hand,
69: whose crib it is, and then asks the player
70: to discard two cards into the crib. The cards are prompted for
71: one per line, and are typed as explained below.
72: .PP
73: After discarding, the program cuts the deck (if it is the player's
74: crib) or asks the player to cut the deck (if it's its crib); in the latter
75: case, the appropriate response is a number from 0 to 39 indicating
76: how far down the remaining 40 cards are to be cut.
77: .PP
78: After cutting the deck, play starts with the non-dealer (the person
79: who doesn't have the crib) leading the first card.
80: Play continues, as per cribbage, until all cards are exhausted. The
81: program keeps track of the scoring of all points and the total of
82: the cards on the table.
83: .PP
84: After play, the hands are scored. The program requests the player to
85: score his hand (and the crib, if it is his) by printing out the
86: appropriate cards (and the cut card enclosed in brackets).
87: Play continues until one player reaches the game limit (61 or 121).
88: .PP
89: A carriage return when a numeric input is expected is equivalent
90: to typing the lowest legal value; when cutting the deck this
91: is equivalent to choosing the top card.
92: .PP
93: Cards are specified as rank followed by suit. The ranks may be specified
94: as one of:
95: `a', `2', `3', `4', `5', `6', `7', `8', `9', `t', `j', `q', and `k',
96: or alternatively, one of: \*(lqace\*(rq, \*(lqtwo\*(rq, \*(lqthree\*(rq, \*(lqfour\*(rq, \*(lqfive\*(rq, \*(lqsix\*(rq,
97: \*(lqseven\*(rq, \*(lqeight\*(rq, \*(lqnine\*(rq, \*(lqten\*(rq, \*(lqjack\*(rq, \*(lqqueen\*(rq, and \*(lqking\*(rq.
98: Suits may be specified as: `s', `h', `d', and `c', or alternatively as:
99: \*(lqspades\*(rq, \*(lqhearts\*(rq, \*(lqdiamonds\*(rq, and \*(lqclubs\*(rq.
100: A card may be specified as: <rank> \*(lq \*(rq <suit>, or: <rank> \*(lq of \*(rq <suit>.
101: If the single letter rank and suit designations are used, the space
102: separating the suit and rank may be left out. Also, if only one card
103: of the desired rank is playable, typing the rank is sufficient.
104: For example, if your hand was \*(lq2H, 4D, 5C, 6H, JC, KD\*(rq and it was
105: desired to discard the king of diamonds, any of the following could be typed:
106: \*(lqk\*(rq, \*(lqking\*(rq, \*(lqkd\*(rq, \*(lqk d\*(rq, \*(lqk of d\*(rq, \*(lqking d\*(rq, \*(lqking of d\*(rq, \*(lqk diamonds\*(rq,
107: \*(lqk of diamonds\*(rq, \*(lqking diamonds\*(rq, or \*(lqking of diamonds\*(rq.
108: .SH FILES
109: .ta 2i
110: /usr/games/cribbage
111: .SH AUTHORS
112: Earl T. Cohen wrote the logic.
113: Ken Arnold added the screen oriented interface.
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