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1.1 ! root 1: .\" Copyright (c) 1980 Regents of the University of California. ! 2: .\" All rights reserved. The Berkeley software License Agreement ! 3: .\" specifies the terms and conditions for redistribution. ! 4: .\" ! 5: .\" @(#)worm.6 6.1 (Berkeley) 5/20/85 ! 6: .\" ! 7: .TH WORM 6 "May 20, 1985" ! 8: .UC 4 ! 9: .SH NAME ! 10: worm \- Play the growing worm game ! 11: .SH SYNOPSIS ! 12: .B /usr/games/worm ! 13: [ ! 14: .I size ! 15: ] ! 16: .SH DESCRIPTION ! 17: .PP ! 18: In ! 19: .I worm, ! 20: you are a little worm, your body is the "o"'s on the screen ! 21: and your head is the "@". You move with the hjkl keys (as in the game ! 22: snake). If you don't press any keys, you continue in the direction you ! 23: last moved. The upper case HJKL keys move you as if you had pressed ! 24: several (9 for HL and 5 for JK) of the corresponding lower case key ! 25: (unless you run into a digit, then it stops). ! 26: .PP ! 27: On the screen you will see a digit, if your worm eats the digit is will ! 28: grow longer, the actual amount longer depends on which digit it was ! 29: that you ate. The object of the game is to see how long you can make ! 30: the worm grow. ! 31: .PP ! 32: The game ends when the worm runs into either the sides of the screen, ! 33: or itself. The current score (how much the worm has grown) is kept in ! 34: the upper left corner of the screen. ! 35: .PP ! 36: The optional argument, if present, is the initial length of the worm. ! 37: .SH BUGS ! 38: If the initial length of the worm is set to less than one or more ! 39: than 75, various strange things happen.
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