Annotation of 43BSDTahoe/man/man6/worm.6, revision 1.1.1.1

1.1       root        1: .\" Copyright (c) 1980 Regents of the University of California.
                      2: .\" All rights reserved.  The Berkeley software License Agreement
                      3: .\" specifies the terms and conditions for redistribution.
                      4: .\"
                      5: .\"    @(#)worm.6      6.1 (Berkeley) 5/20/85
                      6: .\"
                      7: .TH WORM 6 "May 20, 1985"
                      8: .UC 4
                      9: .SH NAME
                     10: worm \- Play the growing worm game
                     11: .SH SYNOPSIS
                     12: .B /usr/games/worm
                     13: [
                     14: .I size
                     15: ]
                     16: .SH DESCRIPTION
                     17: .PP
                     18: In
                     19: .I worm,
                     20: you are a little worm, your body is the "o"'s on the screen
                     21: and your head is the "@".  You move with the hjkl keys (as in the game
                     22: snake).  If you don't press any keys, you continue in the direction you
                     23: last moved.  The upper case HJKL keys move you as if you had pressed
                     24: several (9 for HL and 5 for JK) of the corresponding lower case key
                     25: (unless you run into a digit, then it stops).
                     26: .PP
                     27: On the screen you will see a digit, if your worm eats the digit is will
                     28: grow longer, the actual amount longer depends on which digit it was
                     29: that you ate.  The object of the game is to see how long you can make
                     30: the worm grow.
                     31: .PP
                     32: The game ends when the worm runs into either the sides of the screen,
                     33: or itself.  The current score (how much the worm has grown) is kept in
                     34: the upper left corner of the screen.
                     35: .PP
                     36: The optional argument, if present, is the initial length of the worm.
                     37: .SH BUGS
                     38: If the initial length of the worm is set to less than one or more
                     39: than 75, various strange things happen.

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