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1.1 ! root 1: .\" Copyright (c) 1980 Regents of the University of California. ! 2: .\" All rights reserved. The Berkeley software License Agreement ! 3: .\" specifies the terms and conditions for redistribution. ! 4: .\" ! 5: .\" @(#)zork.6 6.1 (Berkeley) 5/20/85 ! 6: .\" ! 7: .TH ZORK 6 "May 20, 1985" ! 8: .UC 4 ! 9: .SH NAME ! 10: zork \- the game of dungeon ! 11: .SH SYNOPSIS ! 12: .B /usr/games/zork ! 13: .SH DESCRIPTION ! 14: .I Dungeon ! 15: is a computer fantasy simulation based on Adventure and on ! 16: Dungeons & Dragons, originally written by Lebling, Blank, and Anderson of MIT. ! 17: In it you explore a dungeon made up of various rooms, caves, rivers, and so on. ! 18: The object of the game is to collect as much treasure as possible ! 19: and stow it safely in the trophy case (and, of course, to stay alive.) ! 20: .PP ! 21: Figuring out the rules is part of the game, but if you are stuck, ! 22: you should start off with \*(lqopen mailbox\*(rq, \*(lqtake leaflet\*(rq, ! 23: and then \*(lqread leaflet\*(rq. ! 24: Additional useful commands that are not documented include: ! 25: .PP ! 26: quit (to end the game) ! 27: .PP ! 28: !cmd (the usual shell escape convention) ! 29: .PP ! 30: > (to save a game) ! 31: .PP ! 32: < (to restore a game) ! 33: .SH FILES ! 34: /usr/games/lib/d*
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