Annotation of 43BSDTahoe/man/man6/zork.6, revision 1.1.1.1

1.1       root        1: .\" Copyright (c) 1980 Regents of the University of California.
                      2: .\" All rights reserved.  The Berkeley software License Agreement
                      3: .\" specifies the terms and conditions for redistribution.
                      4: .\"
                      5: .\"    @(#)zork.6      6.1 (Berkeley) 5/20/85
                      6: .\"
                      7: .TH ZORK 6 "May 20, 1985"
                      8: .UC 4
                      9: .SH NAME
                     10: zork \- the game of dungeon
                     11: .SH SYNOPSIS
                     12: .B /usr/games/zork
                     13: .SH DESCRIPTION
                     14: .I Dungeon
                     15: is a computer fantasy simulation based on Adventure and on
                     16: Dungeons & Dragons, originally written by Lebling, Blank, and Anderson of MIT.
                     17: In it you explore a dungeon made up of various rooms, caves, rivers, and so on.
                     18: The object of the game is to collect as much treasure as possible
                     19: and stow it safely in the trophy case (and, of course, to stay alive.)
                     20: .PP
                     21: Figuring out the rules is part of the game, but if you are stuck,
                     22: you should start off with \*(lqopen mailbox\*(rq, \*(lqtake leaflet\*(rq,
                     23: and then \*(lqread leaflet\*(rq.
                     24: Additional useful commands that are not documented include:
                     25: .PP
                     26: quit   (to end the game)
                     27: .PP
                     28: !cmd   (the usual shell escape convention)
                     29: .PP
                     30: >      (to save a game)
                     31: .PP
                     32: <      (to restore a game)
                     33: .SH FILES
                     34: /usr/games/lib/d*

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