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1.1 ! root 1: .\" Copyright (c) 1987 Regents of the University of California. ! 2: .\" All rights reserved. ! 3: .\" ! 4: .\" Redistribution and use in source and binary forms are permitted ! 5: .\" provided that the above copyright notice and this paragraph are ! 6: .\" duplicated in all such forms and that any documentation, ! 7: .\" advertising materials, and other materials related to such ! 8: .\" distribution and use acknowledge that the software was developed ! 9: .\" by the University of California, Berkeley. The name of the ! 10: .\" University may not be used to endorse or promote products derived ! 11: .\" from this software without specific prior written permission. ! 12: .\" THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 13: .\" IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 14: .\" WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 15: .\" ! 16: .\" @(#)dm.8 5.6 (Berkeley) 7/9/88 ! 17: .\" ! 18: .TH DM 8 "July 9, 1988" ! 19: .UC 8 ! 20: .SH NAME ! 21: dm \- dungeon master ! 22: .SH SYNOPSIS ! 23: .B ln -s dm game ! 24: .SH DESCRIPTION ! 25: \fIDm\fP is a program used to regulate game playing. \fIDm\fP expects to ! 26: be invoked with the name of a game that a user wishes to play. This is ! 27: done by creating symbolic links to \fIdm\fP, in \fI/usr/games\fP, for all ! 28: of the regulated games. The actual binaries for these games should be ! 29: placed in a ``hidden'' directory, \fI/usr/games/hide\fP, that may only be ! 30: accessed by the \fIdm\fP program. \fIDm\fP determines if the requested ! 31: game is available and, if so, runs it. The file \fI/usr/games/dm.config\fP ! 32: controls the conditions under which games may be run. For remotely mounted ! 33: file systems, a machine name may be appended to the config file name, ! 34: i.e. the machine ``rip.berkeley.edu'' will use the file \fIdm.config.rip\fP ! 35: if it is present, otherwise it will use \fIdm.config\fP. ! 36: .PP ! 37: The file \fI/usr/games/nogames\fP may be used to ``turn off'' game ! 38: playing. If the file exists, no game playing is allowed; the contents ! 39: of the file will be displayed to any user requesting a game. ! 40: .SH FILES ! 41: .nf ! 42: .ta \w'/usr/games/dm.config 'u ! 43: /usr/games/dm.config - configuration file ! 44: /usr/games/hide - directory of ``real'' binaries ! 45: /usr/games/nogames - turns off game playing ! 46: .SH SEE ALSO ! 47: dm.config(5) ! 48: .SH BUGS ! 49: Two problems result from \fIdm\fP running the games setuid ``games''. ! 50: First, all games that allow users to run UNIX commands should carefully ! 51: set both the real and effective user id's immediately before executing ! 52: those commands. Probably more important is that \fIdm\fP never be setuid ! 53: anything but ``games'' so that compromising a game will result only in ! 54: the user's ability to play games at will. Secondly, games which previously ! 55: had no reason to run setuid and which accessed user files may have to ! 56: be modified.
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