Annotation of 43BSDTahoe/new/X/libis/misc.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  *     $Source: /u1/X/libis/RCS/misc.c,v $
                      3:  *     $Header: misc.c,v 1.1 86/11/17 14:34:18 swick Rel $
                      4:  */
                      5: 
                      6: #ifndef lint
                      7: static char *rcsid_misc_c = "$Header: misc.c,v 1.1 86/11/17 14:34:18 swick Rel $";
                      8: #endif lint
                      9: 
                     10: #include "is-copyright.h"
                     11: 
                     12: /*
                     13:  *     misc.c          miscellaneous utility functions
                     14:  *
                     15:  *     SwapShorts      swap order of bytes in shorts
                     16:  *     SwapBits        swap order of bits in bytes
                     17:  *     Overlap         determine if two rectangles overlap
                     18:  *     Intersection    return the intersection of two rectangles
                     19:  *
                     20:  *     Copyright (c) 1986, Integrated Solutions, Inc.
                     21:  */
                     22: 
                     23: #include "Xis.h"
                     24: 
                     25: #define MIN(a,b)       (((a)<(b))?(a):(b))
                     26: #define MAX(a,b)       (((a)>(b))?(a):(b))
                     27: 
                     28: /*
                     29:  *     bit reverse array used by bit swapping routines
                     30:  */
                     31: static unsigned char bitrev[] = {
                     32:     0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
                     33:     0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
                     34:     0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
                     35:     0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
                     36:     0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
                     37:     0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
                     38:     0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
                     39:     0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
                     40:     0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
                     41:     0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
                     42:     0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
                     43:     0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
                     44:     0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
                     45:     0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
                     46:     0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
                     47:     0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
                     48:     0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
                     49:     0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
                     50:     0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
                     51:     0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
                     52:     0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
                     53:     0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
                     54:     0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
                     55:     0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
                     56:     0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
                     57:     0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
                     58:     0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
                     59:     0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
                     60:     0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
                     61:     0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
                     62:     0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
                     63:     0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
                     64: };
                     65: 
                     66: SwapShorts(wordp, bytecnt)
                     67: short  *wordp;
                     68: int    bytecnt;
                     69: {
                     70:     register unsigned char *p = (unsigned char *)wordp;
                     71:     register int cnt = bytecnt >> 1;
                     72:     while (cnt--) {
                     73:        register unsigned char tmp = *p;
                     74:        *p = *(p+1);
                     75:        *(p+1) = tmp;
                     76:        p += sizeof(short);
                     77:     }
                     78: }
                     79: 
                     80: /*
                     81:  *     SwapBits - slow 'C' version
                     82:  *
                     83:  *     swap bit 0 and bit 15, swap bit 1 and bit 14, etc.
                     84:  */
                     85: SwapBits(wordp, bytecnt)
                     86: register short *wordp;
                     87: int            bytecnt;
                     88: {
                     89:     register int cnt = bytecnt >> 1;
                     90:     while (cnt--) {
                     91:        *wordp = (bitrev[(unsigned char)((*wordp)>>8)]<<8) |
                     92:                (bitrev[(unsigned char)*wordp]);
                     93:        wordp++;
                     94:     }
                     95: }
                     96: 
                     97: /*
                     98:  *     Overlap
                     99:  */
                    100: int
                    101: Overlap(r1, r2)
                    102: CLIP   r1, r2;
                    103: {
                    104:     /* normalize rectangles */
                    105:     if (r1.width < 0) {
                    106:        r1.width = -r1.width;
                    107:        r1.left -= r1.width-1;
                    108:     }
                    109:     if (r1.height < 0) {
                    110:        r1.height = -r1.height;
                    111:        r1.top -= r1.height-1;
                    112:     }
                    113:     if (r2.width < 0) {
                    114:        r2.width = -r2.width;
                    115:        r2.left -= r2.width-1;
                    116:     }
                    117:     if (r2.height < 0) {
                    118:        r2.height = -r2.height;
                    119:        r2.top -= r2.height-1;
                    120:     }
                    121:     if (r1.left < r2.left) {
                    122:        if (r2.left >= r1.left + r1.width)
                    123:            return (FALSE);
                    124:     } else if (r1.left >= r2.left + r2.width) {
                    125:        return (FALSE);
                    126:     }
                    127: 
                    128:     if (r1.top < r2.top) {
                    129:        if (r2.top >= r1.top + r1.height)
                    130:            return (FALSE);
                    131:     } else if (r1.top >= r2.top + r2.height) {
                    132:        return (FALSE);
                    133:     }
                    134: 
                    135:     return (TRUE);
                    136: }
                    137: 
                    138: /*
                    139:  *     Intersection
                    140:  */
                    141: CLIP
                    142: Intersection(r1, r2)
                    143: CLIP   r1, r2;
                    144: {
                    145:     CLIP i;
                    146: 
                    147:     /* normalize rectangles */
                    148:     if (r1.width < 0) {
                    149:        r1.width = -r1.width;
                    150:        r1.left -= r1.width-1;
                    151:     }
                    152:     if (r1.height < 0) {
                    153:        r1.height = -r1.height;
                    154:        r1.top -= r1.height-1;
                    155:     }
                    156:     if (r2.width < 0) {
                    157:        r2.width = -r2.width;
                    158:        r2.left -= r2.width-1;
                    159:     }
                    160:     if (r2.height < 0) {
                    161:        r2.height = -r2.height;
                    162:        r2.top -= r2.height-1;
                    163:     }
                    164:     i.left     = MAX(r1.left, r2.left);
                    165:     i.top      = MAX(r1.top, r2.top);
                    166:     i.width    = MIN(r1.left+r1.width, r2.left+r2.width) - i.left;
                    167:     i.height   = MIN(r1.top+r1.height, r2.top+r2.height) - i.top;
                    168: 
                    169:     return (i);
                    170: }

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