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XWM(1)		    UNIX Programmer's Manual		   XWM(1)



NAME
     xwm - X Window System, window manager process

SYNOPSIS
     xwm [ -cfgmrsz ] [ +_f_u_n_c_t_i_o_n ] [ @_d_e_l_t_a ] [ fn=_f_o_n_t ] [
     fi=_f_o_n_t ] [ _h_o_s_t:_d_i_s_p_l_a_y ]

DESCRIPTION
     The window manager allows you to use the mouse to push a
     window to the top or bottom of the stack, turn a  window
     into  an  icon,  resize  a window,  move a window elsewhere
     on the screen, attach the keyboard to a window (hierarchy)
     and circulate the window hierarchy.   The	window manager
     only manipulates top-level windows (i.e., direct decendents
     of the  root  window),  not  their  subwindows,  so  in  the
     following, references to window refer only to top-level win-
     dows.

     Since _x_w_m does  not  have	a  window  of  its  own  it
     steals certain button/key combinations and interprets them
     as operations  on	existing  windows.  The  key combination
     is specified on the command line with some subset of the
     options: `c' (control), `s' (shift), `m' (meta) and `n'
     (no-key). For example, if you specify the options -cm then
     the Control and Meta keys must be down at the time a mouse
     button is	depressed.   If  no  combination is specified in
     the command line, Meta is the default.  If `n' is specified
     anywhere in the option list all keys will be ignored.

     For  each	mouse button, a different command is performed
     depending on whether the button is `clicked' or `moved',
     i.e., whether the mouse is moved  between	the  press  and
     release  of  the button.  Some actual movement is allowed
     before the mouse  is  really  considered  to  have moved,
     the  amount  of  movement	is settable (see below).  The
     mouse buttons perform the	commands  described  below.   For
     any  of  these commands,  if  you press a button to start a
     command, and then want to abort the command, simply  press
     one  of  the  other  buttons  before releasing the first
     button.  As each command is  being  performed  the mouse
     cursor will be changed to indicate which command is in
     effect.

     If  the  left  button is clicked in a window it will `push'
     the window you are pointing at to the bottom of any stack of
     overlapping windows.  If  clicked	on  the  root window a
     `circulate down' operation will be performed on the root
     window  moving  the  top  most  window  in  the hierarchy to
     the bottom.  For any of these operations the mouse cursor
     will be a `dot'.





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XWM(1)		    UNIX Programmer's Manual		   XWM(1)



     The left button will also `iconify' the window you point at
     if  it  is pressed  down  and then moved. When you release
     the button, the window will be made into an icon at  the
     current  mouse  location.	 If  the window  being iconified
     has its own icon, then that icon will be used.  If not _x_w_m
     will create and maintain its own text  icon  using  the
     name  of  the window   as	 the initial text.  For any of
     these operations the mouse cursor will be an `icon' cursor.

     The name displayed in an _x_w_m owned text icon can be edited
     at any time by   placing	the   mouse   cursor  in  the
     icon  and typing.	Note: Modifying text displayed in an icon
     window will modify the name of the window associated with
     that icon. The  delete  key  deletes  the	last character,
     Control-U	deletes  the  entire  name,  any other printing
     characters are appended to the current name.  When the mouse
     cursor in an _x_w_m text icon it will be a `text' cursor (`I
     bar' cursor).

     If  you  click  the middle button on an icon, the window you
     iconified will reappear in its previous position on the
     screen and the icon will disappear.   For	this  operation
     the  mouse cursor will be an `arrow cross' cursor.

     The  middle button is used to resize a window by moving a
     corner or an edge.  If you press it on a window, a rubber
     banded  outline  of  the window  will  be	displayed  (and a
     grid if you specify the `g' option explained below) and mov-
     ing the mouse will change	its  size,  leaving the  opposite
     corner  or other edges fixed.  The corner or edge to be
     moved depends on the where the mouse is when the  button  is
     pressed.  Imagine the window divided with grid of nine rec-
     tangles (the same grid that the `g' option displays).  If
     the mouse is in  one  of  the  four corner  rectangles or
     the center rectangle, then the corner closest to the mouse
     will be moved; otherwise, the closest edge  will  be  moved.
     When the button is released,  the	window	will   be
     resized.	 For these operations the mouse cursor will be an
     `arrow cross' cursor.

     The  middle  button  can  also  be  used  to focus keyboard
     input to a specific window i.e., keyboard input will go to
     the  specified  window (hierarchy)  even  when  the  mouse
     is outside the window.  If the 'f' option is specified
     clicking the middle button twice on a window  will attach
     the keyboard to that window.  Clicking the middle button on
     the background will detach the keyboard  from  any  window
     (actually,  it attaches  it  to the background window).  For
     this operation the mouse cursor will be an 'arrow cross'
     cursor.





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XWM(1)		    UNIX Programmer's Manual		   XWM(1)



     The right button, if clicked in a window, will `pull' the
     window  you are  pointing	at  to the top of any stack of
     overlapping windows.  If clicked on  the  root  window  a
     `circulate  up'  operation  will  be performed  moving  the
     bottom most window in the hierarchy to the top.  For these
     operations the mouse cursor will be a `circle' cursor.

     The right button will also move the window you are pointing
     at  if  it is  pressed down and then moved.  An outline of
     the window (and a grid if you specified the 'g' option) will
     appear, and will move  with  the mouse  cursor.   When you
     release the right button, the window will be moved to the
     current location of the outline.  For this operation  the
     mouse cursor will be a 'circle' cursor.

OPTION SUMMARY:
     c	     The `c' (control) option specifies that the Control
	     key must be held down for _x_w_m to listen to mouse
	     button operations.

     f	     The `f' (focus) option specifies that a double-click
	     on the middle button will focus keyboard input
	     events to the specified window.

     g	     The (grid)  option  turns	on  a  tick-tack-toe
	     like  grid  that  will be displayed inside the `win-
	     dow box' during window  movement  and  resize opera-
	     tions.

     m	     The `m' (meta)  option  specifies	that the Meta key
	     must be held down for _x_w_m to listen to mouse button
	     operations.

     n	     The `n' (no-key)  option  specifies  no  keys may be
	     down when performing mouse button operation.

     r	     The `r' (reverse) option indicates that icons should
	     be  displayed  as	white text  on	a  black  back-
	     ground,  rather  than  black  text  on a white back-
	     ground.

     s	     The `s' (shift) options indicates that the Shift key
	     must be held down for _x_w_m to listen to mouse button
	     operations.

     z	     The `z' (zap) option turns on a special `zap' effect
	     that is intended to  draw your  attention	to  icons
	     as they are created and windows as they are moved.

ARGUMENT SUMMARY:
     +_f_u_n_c_t_i_o_n
	     This argument allows you to specify a  cursor



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XWM(1)		    UNIX Programmer's Manual		   XWM(1)



	     display  function.   It should  be  followed  by an
	     integer specifying the code of the display function.
	     See the Xlib document for details of  available
	     functions.  The default function is GXcopy.

     @_d_e_l_t_a  This  argument  allows you to specify a mouse _d_e_l_t_a
	     value.  This value determines how far the mouse must
	     move with a button down  before  the iconify,  move
	     and  change operations begin.  The default is 5 pix-
	     els.  Note that if you define  a  large  delta,  you
	     can  still  make  fine adjustments by first moving
	     far away and then moving back.

     fn=_f_o_n_t This  argument  allow  you  to specify a text _f_o_n_t
	     to be used in pop up information display.	The
	     default font is 6x10.

     fi=_f_o_n_t This  argument  allow  you  to specify an icon text
	     font.  The default font is 6x10.

     _h_o_s_t:_d_i_s_p_l_a_y
	     This argument allow you to specify the the host and
	     display number  on which _x_w_m will operate.  For
	     example `xwm orpheus:1' would start up  the  window
	     manager on display one on the machine orpheus.  By
	     default, _x_w_m uses the host  and  display  number
	     stored  in  the  environment  variable DISPLAY,  and
	     therefore this argument is not normally specified.
	     The window manager can be running anywhere, and you
	     can run more than	one manager per display (provided
	     that they do not attempt to use the same mouse but-
	     ton / key combinations, see below).

X DEFAULTS
     BodyFont
	     Set the default font for information display.

     IconFont
	     Set the default font for text icons.

     InternalBorder
	     Set the space between the text and window border in
	     text icons.

     BorderWidth
	     Set the border width of text icons.

     ReverseVideo
	     Display text icons in reverse video?

ENVIRONMENT




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XWM(1)		    UNIX Programmer's Manual		   XWM(1)



     DISPLAY To get default host and display number.

SEE ALSO
     X(1), X(8C)

AUTHOR
     Copyright 1985, Massachusetts Institute of Technology.

     Tony Della Fera, DEC MIT Project Athena

     Based upon previous `xwm' by Bob Scheifler, MIT Laboratory
     for Computer Science











































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