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1.1 root 1: #ifndef lint
2: static char *rcsid_StoreBox_c = "$Header: StoreBox.c,v 10.4 86/11/19 16:24:44 jg Rel $";
3: #endif lint
4:
5: /*
6: * COPYRIGHT 1985, 1986
7: * DIGITAL EQUIPMENT CORPORATION
8: * MAYNARD, MASSACHUSETTS
9: * ALL RIGHTS RESERVED.
10: *
11: * THE INFORMATION IN THIS SOFTWARE IS SUBJECT TO CHANGE WITHOUT NOTICE AND
12: * SHOULD NOT BE CONSTRUED AS A COMMITMENT BY DIGITAL EQUIPMENT CORPORATION.
13: * DIGITAL MAKES NO REPRESENTATIONS ABOUT THE SUITIBILITY OF THIS SOFTWARE FOR
14: * ANY PURPOSE. IT IS SUPPLIED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
15: *
16: * IF THE SOFTWARE IS MODIFIED IN A MANNER CREATING DERIVATIVE COPYRIGHT RIGHTS,
17: * APPROPRIATE LEGENDS MAY BE PLACED ON THE DERIVATIVE WORK IN ADDITION TO THAT
18: * SET FORTH ABOVE.
19: *
20: *
21: * Permission to use, copy, modify, and distribute this software and its
22: * documentation for any purpose and without fee is hereby granted, provided
23: * that the above copyright notice appear in all copies and that both that
24: * copyright notice and this permission notice appear in supporting documentation,
25: * and that the name of Digital Equipment Corporation not be used in advertising
26: * or publicity pertaining to distribution of the software without specific,
27: * written prior permission.
28: *
29: */
30:
31:
32: /*
33: * MODIFICATION HISTORY
34: *
35: * 000 -- M. Gancarz, DEC Ultrix Engineering Group
36: */
37:
38: #ifndef lint
39: static char *sccsid = "@(#)StoreBox.c 3.8 1/24/86";
40: #endif
41: /*
42: * StoreBox - This subroutine is used by the X Window Manager (xwm)
43: * to store the vertices for the resize / movement box in a vertex list.
44: */
45:
46: #include "uwm.h"
47:
48: /*
49: * Store the vertices for the resize movement box in a vertex list.
50: */
51: int StoreBox(box, ulx, uly, lrx, lry)
52: register Vertex box[];
53: int ulx; /* Upper left X coordinate. */
54: int uly; /* Upper left Y coordinate. */
55: int lrx; /* Lower right X coordinate. */
56: int lry; /* Lower right Y coordinate. */
57: {
58: /*
59: * Xor in.
60: */
61: box[0].x = box[3].x = box[4].x = ulx;
62: box[0].y = box[1].y = box[4].y = uly;
63:
64: box[1].x = box[2].x = lrx;
65: box[2].y = box[3].y = lry;
66:
67: box[0].flags = VertexDontDraw;
68:
69: /*
70: * If we freeze the screen, don't bother to xor out.
71: */
72: if (Freeze)
73: return(5);
74:
75: /*
76: * Xor out.
77: */
78: box[7].x = box[8].x = ulx;
79: box[5].y = box[8].y = uly;
80:
81: box[5].x = box[6].x = lrx;
82: box[6].y = box[7].y = lry;
83:
84: /*
85: * Total number of vertices is 9.
86: */
87: return(9);
88: }
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