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BSD 4.3tahoe
/*
* $Source: /var/lib/cvsd/repos/CSRG/43BSDTahoe/new/X/xterm/scrollbar.h,v $
* $Header: /var/lib/cvsd/repos/CSRG/43BSDTahoe/new/X/xterm/scrollbar.h,v 1.1.1.1 2018/04/24 16:12:58 root Exp $
*/
/* @(#)scrollbar.h X10/6.6B 12/26/86 */
#define BARSTART (2 * BUTTONHEIGHT)
#define BUTTONHEIGHT SCROLLBARWIDTH
#define HILITED 1
#define MINSCROLLBARHEIGHT (BARSTART + 32)
#define NBUTTONBITMAPS (BUTTON_NORMAL / 2 + 1)
#define NSAVESTATES 2
#define PAUSETIME (1000000L / 5)
#define SAVELINES 64
#define SCROLLBARWIDTH 20
#define STEPTIME (1000000L / 10)
/*
* the first four must be consecutive and at the bottom
*/
#define BUTTON_UPLINE 0
#define BUTTON_UPLINEHI (BUTTON_UPLINE | HILITED)
#define BUTTON_DOWNLINE (BUTTON_UPLINE + 2)
#define BUTTON_DOWNLINEHI (BUTTON_DOWNLINE | HILITED)
#define BUTTON_UPPAGE (BUTTON_DOWNLINE + 2)
#define BUTTON_UPPAGEHI (BUTTON_UPPAGE | HILITED)
#define BUTTON_DOWNPAGE (BUTTON_UPPAGE + 2)
#define BUTTON_DOWNPAGEHI (BUTTON_DOWNPAGE | HILITED)
#define BUTTON_TOP (BUTTON_DOWNPAGE + 2)
#define BUTTON_TOPHI (BUTTON_TOP | HILITED)
#define BUTTON_BOTTOM (BUTTON_TOP + 2)
#define BUTTON_BOTTOMHI (BUTTON_BOTTOM | HILITED)
#define BUTTON_NORMAL (BUTTON_BOTTOM + 2)
#define SAVE_OFF 0
#define SAVE_ON 1
#define HIDE 1
#define NONE 0
#define SHOW 2
#define GetButtonState(sb) (sb->buttonset)
#define GetSaveState(sb) (sb->saveset)
#define GetScrollBarBottom(sb) (sb->set.bottomvalue)
#define GetScrollBarRegion(sb) (sb->set.regionheight)
#define GetScrollBarTop(sb) (sb->set.topvalue)
#define GetScrollBarValue(sb) (sb->set.value)
#define SetScrollBarBottom(sb,bot) sb->set.bottomvalue = (bot)
#define SetScrollBarRegion(sb,reg) sb->set.regionheight = (reg)
#define SetScrollBarTop(sb,top) sb->set.topvalue = (top)
#define SetScrollBarValue(sb,val) sb->set.value = (val)
struct scroll_region {
int value; /* value at top of region */
int regionheight; /* region height below value */
int topvalue; /* of scroll area */
int bottomvalue; /* of scroll area */
int height; /* of scroll area */
int y; /* y position of region */
int pixelheight; /* height in pixel of region */
};
typedef struct scroll_bar {
int visible; /* scrollbar visible */
int buttonstate; /* current button state */
int buttonset; /* requested button state */
int savestate; /* current save state */
int saveset; /* requested save state */
int regionvisible; /* region visible */
int action; /* state is changing */
Window bar; /* main scrollbar window */
Window button; /* button window */
Window save; /* save state window */
Window region; /* region window */
Cursor cursor; /* scrollbar cursor */
short *buttonbits[NBUTTONBITMAPS]; /* button state bitmaps */
short *savebits[NSAVESTATES]; /* save state bitmaps */
int fg; /* foreground color */
int bg; /* background color */
struct scroll_region state; /* current region state */
struct scroll_region set; /* requested region state */
} ScrollBar;
ScrollBar *CreateScrollBar();
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