Annotation of 43BSDTahoe/new/X/xwm/StoreGridBox.c, revision 1.1

1.1     ! root        1: #include <X/mit-copyright.h>
        !             2: 
        !             3: /* Copyright    Massachusetts Institute of Technology    1985  */
        !             4: 
        !             5: /*
        !             6:  *     StoreGridBox - This subroutine is used by the X Window Manager (xwm)
        !             7:  *     to store the vertices for the movement resize grid and box in a
        !             8:  *     vertex list.
        !             9:  *
        !            10:  *     File:           StoreGridBox.c
        !            11:  */
        !            12: 
        !            13: #ifndef lint
        !            14: static char *rcsid_StoreGridBox_c = "$Header: StoreGridBox.c,v 10.3 86/02/01 16:10:17 tony Rel $";
        !            15: #endif
        !            16: 
        !            17: #include "xwm.h"
        !            18: 
        !            19: /*
        !            20:  * Store the vertices for the movement resize grid and box in a vertex list.
        !            21:  */
        !            22: int StoreGridBox(box, ulx, uly, lrx, lry)
        !            23:     register Vertex box[];
        !            24:     register int ulx;          /* Upper left X coordinate. */
        !            25:     register int uly;          /* Upper left Y coordinate. */
        !            26:     register int lrx;          /* Lower right X coordinate. */
        !            27:     register int lry;          /* Lower right Y coordinate. */
        !            28: {
        !            29:     register int value;
        !            30:     int third;
        !            31: 
        !            32:     /*
        !            33:      * Xor box in.
        !            34:      */
        !            35:     box[0].x = ulx;  box[0].y = uly;  box[0].flags = VertexDontDraw;
        !            36:     box[1].x = lrx;  box[1].y = uly;
        !            37:     box[2].x = lrx;  box[2].y = lry;
        !            38:     box[3].x = ulx;  box[3].y = lry;
        !            39:     box[4].x = ulx;  box[4].y = uly;
        !            40: 
        !            41:     /*
        !            42:      * Xor grid in.
        !            43:      */
        !            44:     box[5].x = ulx;     box[5].flags = VertexDontDraw;
        !            45:     box[6].x = lrx;
        !            46:     box[7].x = ulx;     box[7].flags = VertexDontDraw;
        !            47:     box[8].x = lrx;
        !            48:     box[9].y = uly;     box[9].flags = VertexDontDraw;
        !            49:     box[10].y = lry;
        !            50:     box[11].y = uly;    box[11].flags = VertexDontDraw;
        !            51:     box[12].y = lry;
        !            52: 
        !            53:     /*
        !            54:      * Xor out.
        !            55:      */
        !            56:     box[13].x = ulx;  box[13].y = uly;  box[13].flags = VertexDontDraw; 
        !            57:     box[14].x = lrx;  box[14].y = uly;
        !            58:     box[15].x = lrx;  box[15].y = lry;
        !            59:     box[16].x = ulx;  box[16].y = lry;
        !            60:     box[17].x = ulx;  box[17].y = uly;
        !            61: 
        !            62:     /*
        !            63:      * Xor grid out.
        !            64:      */
        !            65:     box[18].x = ulx;    box[18].flags = VertexDontDraw;
        !            66:     box[19].x = lrx;
        !            67:     box[20].x = ulx;    box[20].flags = VertexDontDraw; 
        !            68:     box[21].x = lrx;
        !            69:     box[22].y = uly;    box[22].flags = VertexDontDraw; 
        !            70:     box[23].y = lry;
        !            71:     box[24].y = uly;    box[24].flags = VertexDontDraw;
        !            72:     box[25].y = lry;
        !            73: 
        !            74:     /*
        !            75:      * These are the X and Y calculations for the parts of the grid that
        !            76:      * are dependent the division by 3 calculations.
        !            77:      */
        !            78: 
        !            79:     /*
        !            80:      * Y dimension third.
        !            81:      */
        !            82:     third = (lry - uly) / 3;
        !            83: 
        !            84:     value = uly + third;
        !            85:    
        !            86:     box[5].y = value; 
        !            87:     box[6].y = value; 
        !            88:     box[18].y = value; 
        !            89:     box[19].y = value;
        !            90: 
        !            91:     value += third;
        !            92:     
        !            93:     box[7].y = value; 
        !            94:     box[8].y = value; 
        !            95:     box[20].y = value; 
        !            96:     box[21].y = value;
        !            97: 
        !            98:     /*
        !            99:      * X dimension third.
        !           100:      */
        !           101:     third = (lrx - ulx) / 3;
        !           102: 
        !           103:     value = ulx + third;
        !           104:     
        !           105:     box[9].x = value; 
        !           106:     box[10].x = value; 
        !           107:     box[22].x = value; 
        !           108:     box[23].x = value;
        !           109: 
        !           110:     value += third;
        !           111:     
        !           112:     box[11].x = value; 
        !           113:     box[12].x = value; 
        !           114:     box[24].x = value; 
        !           115:     box[25].x = value;
        !           116: 
        !           117:     /*
        !           118:      * Total number of vertices is 26.
        !           119:      */
        !           120:     return(26);
        !           121: }
        !           122: 

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