Annotation of 43BSDTahoe/ucb/window/wwdelchar.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1983 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that the above copyright notice and this paragraph are
        !             7:  * duplicated in all such forms and that any documentation,
        !             8:  * advertising materials, and other materials related to such
        !             9:  * distribution and use acknowledge that the software was developed
        !            10:  * by the University of California, Berkeley.  The name of the
        !            11:  * University may not be used to endorse or promote products derived
        !            12:  * from this software without specific prior written permission.
        !            13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            16:  */
        !            17: 
        !            18: #ifndef lint
        !            19: static char sccsid[] = "@(#)wwdelchar.c        3.13 (Berkeley) 6/29/88";
        !            20: #endif /* not lint */
        !            21: 
        !            22: #include "ww.h"
        !            23: #include "tt.h"
        !            24: 
        !            25: wwdelchar(w, row, col)
        !            26: register struct ww *w;
        !            27: {
        !            28:        register i;
        !            29:        int nvis;
        !            30: 
        !            31:        /*
        !            32:         * First, shift the line.
        !            33:         */
        !            34:        {
        !            35:                register union ww_char *p, *q;
        !            36: 
        !            37:                p = &w->ww_buf[row][col];
        !            38:                q = p + 1;
        !            39:                for (i = w->ww_b.r - col; --i > 0;)
        !            40:                        *p++ = *q++;
        !            41:                p->c_w = ' ';
        !            42:        }
        !            43: 
        !            44:        /*
        !            45:         * If can't see it, just return.
        !            46:         */
        !            47:        if (row < w->ww_i.t || row >= w->ww_i.b
        !            48:            || w->ww_i.r <= 0 || w->ww_i.r <= col)
        !            49:                return;
        !            50: 
        !            51:        if (col < w->ww_i.l)
        !            52:                col = w->ww_i.l;
        !            53: 
        !            54:        /*
        !            55:         * Now find out how much is actually changed, and fix wwns.
        !            56:         */
        !            57:        {
        !            58:                register union ww_char *buf;
        !            59:                register char *win;
        !            60:                register union ww_char *ns;
        !            61:                register char *smap;
        !            62:                char touched;
        !            63: 
        !            64:                nvis = 0;
        !            65:                smap = &wwsmap[row][col];
        !            66:                for (i = col; i < w->ww_i.r && *smap++ != w->ww_index; i++)
        !            67:                        ;
        !            68:                if (i >= w->ww_i.r)
        !            69:                        return;
        !            70:                col = i;
        !            71:                buf = w->ww_buf[row];
        !            72:                win = w->ww_win[row];
        !            73:                ns = wwns[row];
        !            74:                smap = &wwsmap[row][i];
        !            75:                touched = wwtouched[row];
        !            76:                for (; i < w->ww_i.r; i++) {
        !            77:                        if (*smap++ != w->ww_index)
        !            78:                                continue;
        !            79:                        touched |= WWU_TOUCHED;
        !            80:                        if (win[i])
        !            81:                                ns[i].c_w =
        !            82:                                        buf[i].c_w ^ win[i] << WWC_MSHIFT;
        !            83:                        else {
        !            84:                                nvis++;
        !            85:                                ns[i] = buf[i];
        !            86:                        }
        !            87:                }
        !            88:                wwtouched[row] = touched;
        !            89:        }
        !            90: 
        !            91:        /*
        !            92:         * Can/Should we use delete character?
        !            93:         */
        !            94:        if (tt.tt_delchar != 0 && nvis > (wwncol - col) / 2) {
        !            95:                register union ww_char *p, *q;
        !            96: 
        !            97:                (*tt.tt_move)(row, col);
        !            98:                (*tt.tt_delchar)();
        !            99: 
        !           100:                p = &wwos[row][col];
        !           101:                q = p + 1;
        !           102:                for (i = wwncol - col; --i > 0;)
        !           103:                        *p++ = *q++;
        !           104:                p->c_w = ' ';
        !           105:        }
        !           106: }

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