Annotation of 43BSDTahoe/ucb/window/wwdelchar.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1983 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: static char sccsid[] = "@(#)wwdelchar.c        3.13 (Berkeley) 6/29/88";
                     20: #endif /* not lint */
                     21: 
                     22: #include "ww.h"
                     23: #include "tt.h"
                     24: 
                     25: wwdelchar(w, row, col)
                     26: register struct ww *w;
                     27: {
                     28:        register i;
                     29:        int nvis;
                     30: 
                     31:        /*
                     32:         * First, shift the line.
                     33:         */
                     34:        {
                     35:                register union ww_char *p, *q;
                     36: 
                     37:                p = &w->ww_buf[row][col];
                     38:                q = p + 1;
                     39:                for (i = w->ww_b.r - col; --i > 0;)
                     40:                        *p++ = *q++;
                     41:                p->c_w = ' ';
                     42:        }
                     43: 
                     44:        /*
                     45:         * If can't see it, just return.
                     46:         */
                     47:        if (row < w->ww_i.t || row >= w->ww_i.b
                     48:            || w->ww_i.r <= 0 || w->ww_i.r <= col)
                     49:                return;
                     50: 
                     51:        if (col < w->ww_i.l)
                     52:                col = w->ww_i.l;
                     53: 
                     54:        /*
                     55:         * Now find out how much is actually changed, and fix wwns.
                     56:         */
                     57:        {
                     58:                register union ww_char *buf;
                     59:                register char *win;
                     60:                register union ww_char *ns;
                     61:                register char *smap;
                     62:                char touched;
                     63: 
                     64:                nvis = 0;
                     65:                smap = &wwsmap[row][col];
                     66:                for (i = col; i < w->ww_i.r && *smap++ != w->ww_index; i++)
                     67:                        ;
                     68:                if (i >= w->ww_i.r)
                     69:                        return;
                     70:                col = i;
                     71:                buf = w->ww_buf[row];
                     72:                win = w->ww_win[row];
                     73:                ns = wwns[row];
                     74:                smap = &wwsmap[row][i];
                     75:                touched = wwtouched[row];
                     76:                for (; i < w->ww_i.r; i++) {
                     77:                        if (*smap++ != w->ww_index)
                     78:                                continue;
                     79:                        touched |= WWU_TOUCHED;
                     80:                        if (win[i])
                     81:                                ns[i].c_w =
                     82:                                        buf[i].c_w ^ win[i] << WWC_MSHIFT;
                     83:                        else {
                     84:                                nvis++;
                     85:                                ns[i] = buf[i];
                     86:                        }
                     87:                }
                     88:                wwtouched[row] = touched;
                     89:        }
                     90: 
                     91:        /*
                     92:         * Can/Should we use delete character?
                     93:         */
                     94:        if (tt.tt_delchar != 0 && nvis > (wwncol - col) / 2) {
                     95:                register union ww_char *p, *q;
                     96: 
                     97:                (*tt.tt_move)(row, col);
                     98:                (*tt.tt_delchar)();
                     99: 
                    100:                p = &wwos[row][col];
                    101:                q = p + 1;
                    102:                for (i = wwncol - col; --i > 0;)
                    103:                        *p++ = *q++;
                    104:                p->c_w = ' ';
                    105:        }
                    106: }

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