Annotation of 43BSDTahoe/ucb/window/wwinschar.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1983 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: static char sccsid[] = "@(#)wwinschar.c        3.16 (Berkeley) 6/29/88";
                     20: #endif /* not lint */
                     21: 
                     22: #include "ww.h"
                     23: #include "tt.h"
                     24: 
                     25: wwinschar(w, row, col, c)
                     26: register struct ww *w;
                     27: short c;
                     28: {
                     29:        register i;
                     30:        int nvis;
                     31: 
                     32:        /*
                     33:         * First, shift the line.
                     34:         */
                     35:        {
                     36:                register union ww_char *p, *q;
                     37: 
                     38:                p = &w->ww_buf[row][w->ww_b.r];
                     39:                q = p - 1;
                     40:                for (i = w->ww_b.r - col; --i > 0;)
                     41:                        *--p = *--q;
                     42:                q->c_w = c;
                     43:        }
                     44: 
                     45:        /*
                     46:         * If can't see it, just return.
                     47:         */
                     48:        if (row < w->ww_i.t || row >= w->ww_i.b
                     49:            || w->ww_i.r <= 0 || w->ww_i.r <= col)
                     50:                return;
                     51: 
                     52:        if (col < w->ww_i.l)
                     53:                col = w->ww_i.l;
                     54: 
                     55:        /*
                     56:         * Now find out how much is actually changed, and fix wwns.
                     57:         */
                     58:        {
                     59:                register union ww_char *buf;
                     60:                register char *win;
                     61:                register union ww_char *ns;
                     62:                register char *smap;
                     63:                char touched;
                     64: 
                     65:                nvis = 0;
                     66:                smap = &wwsmap[row][col];
                     67:                for (i = col; i < w->ww_i.r && *smap++ != w->ww_index; i++)
                     68:                        ;
                     69:                if (i >= w->ww_i.r)
                     70:                        return;
                     71:                col = i;
                     72:                buf = w->ww_buf[row];
                     73:                win = w->ww_win[row];
                     74:                ns = wwns[row];
                     75:                smap = &wwsmap[row][i];
                     76:                touched = wwtouched[row];
                     77:                for (; i < w->ww_i.r; i++) {
                     78:                        if (*smap++ != w->ww_index)
                     79:                                continue;
                     80:                        touched |= WWU_TOUCHED;
                     81:                        if (win[i])
                     82:                                ns[i].c_w =
                     83:                                        buf[i].c_w ^ win[i] << WWC_MSHIFT;
                     84:                        else {
                     85:                                nvis++;
                     86:                                ns[i] = buf[i];
                     87:                        }
                     88:                }
                     89:                wwtouched[row] = touched;
                     90:        }
                     91: 
                     92:        /*
                     93:         * Can/Should we use delete character?
                     94:         */
                     95:        if (tt.tt_hasinsert && nvis > (wwncol - col) / 2) {
                     96:                register union ww_char *p, *q;
                     97: 
                     98:                tt.tt_ninsert = 1;
                     99:                tt.tt_nmodes = c >> WWC_MSHIFT & tt.tt_availmodes;
                    100:                (*tt.tt_move)(row, col);
                    101:                (*tt.tt_putc)(c & WWC_CMASK);
                    102:                tt.tt_ninsert = 0;
                    103: 
                    104:                p = &wwos[row][wwncol];
                    105:                q = p - 1;
                    106:                for (i = wwncol - col; --i > 0;)
                    107:                        *--p = *--q;
                    108:                q->c_w = c;
                    109:        }
                    110: }

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.