Annotation of Examples/AppKit/BreakApp/English.lproj/BreakApp.strings, revision 1.1

1.1     ! root        1: /* Title of alert indicating sounds aren't available */
        !             2: "No Sound";
        !             3: 
        !             4: /* Acceptance that sounds can't be played */
        !             5: "Bummer";
        !             6: 
        !             7: /* Message indicating that the game is running */
        !             8: "Running";
        !             9: 
        !            10: /* Message indicating that the game is paused */
        !            11: "Paused";
        !            12: 
        !            13: /* Message indicating the game is ready to run
        !            14:    Message indicating the game is ready to run */
        !            15: "Game Ready";
        !            16: 
        !            17: /* Contents of alert panel */
        !            18: "Can't play sounds.";
        !            19: 
        !            20: /* Message indicating that the game is over... */
        !            21: "Game Over";
        !            22: 
        !            23: /* Score and level to be shown when the game window is printed */
        !            24: "Score: %d  Level: %d";
        !            25: 

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