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1.1 root 1: /* Title of alert indicating sounds aren't available */
2: "No Sound";
3:
4: /* Acceptance that sounds can't be played */
5: "Bummer";
6:
7: /* Message indicating that the game is running */
8: "Running";
9:
10: /* Message indicating that the game is paused */
11: "Paused";
12:
13: /* Message indicating the game is ready to run
14: Message indicating the game is ready to run */
15: "Game Ready";
16:
17: /* Contents of alert panel */
18: "Can't play sounds.";
19:
20: /* Message indicating that the game is over... */
21: "Game Over";
22:
23: /* Score and level to be shown when the game window is printed */
24: "Score: %d Level: %d";
25:
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