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Sample Programs from NeXSTEP 3.3
#import <3Dkit/N3DShape.h>
#import <appkit/color.h>
@interface PointMesh : N3DShape {
RtPoint *points;
int uCount, vCount;
NXColor color;
}
- setPointsX:(float *)x y:(float *)y z:(float *)z
minX:(float)minX minY:(float)minY minZ:(float)minZ
maxX:(float)maxX maxY:(float)maxY maxZ:(float)maxZ
numU:(int)numU numV:(int)numV;
- renderSelf:(RtToken)context;
- setColor:(NXColor)newColor;
- (NXColor)color;
@end
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