Annotation of Examples/RenderMan/Pixar.rib, revision 1.1

1.1     ! root        1: ##RenderMan RIB-Structure 1.0
        !             2: Format 512 256 1
        !             3: Projection "perspective" "fov" 40
        !             4: ##CameraOrientation -2.501 3.702 -0.21  -1.931 2.881 -0.237  0.02752 -0.013765 0.999527
        !             5: # The above CameraOrientation produces this camera transform:
        !             6: Transform [ 0.821118  0.02752   0.570094 0
        !             7:             0.570567 -0.013765 -0.821135 0
        !             8:            -0.01475   0.999527 -0.027004 0
        !             9:            -0.061721  0.329685  4.459978 1 ]
        !            10: 
        !            11: WorldBegin
        !            12: #SurfaceToCurve "parametric" 8 8
        !            13: Scale .8 .8 .8
        !            14: Translate -1.5 0 0
        !            15: # P
        !            16: TransformBegin
        !            17:     Translate 0 0 -0.5 # lower
        !            18:     TransformBegin
        !            19:     Cylinder 0.1 -0.5 0.5 360
        !            20:     TransformEnd
        !            21:        TransformBegin
        !            22:        Translate .25 0 .25
        !            23:        Scale .2 .2 .2
        !            24:        Rotate 90.0 1 0 0
        !            25:        Torus 1.0 0.5 0 360 360
        !            26:        TransformEnd
        !            27: TransformEnd
        !            28: 
        !            29: Translate .9 0 0
        !            30: 
        !            31: # I
        !            32: TransformBegin
        !            33:     Cylinder 0.15 -0.5 0.05 360
        !            34:     Scale .15 .15 .15
        !            35:     Translate 0 0 2.0
        !            36:     Sphere 1 -1 1 360
        !            37: TransformEnd
        !            38: 
        !            39: Translate .85 0 0
        !            40: 
        !            41: # X
        !            42: TransformBegin
        !            43:        Scale .8 1 .5
        !            44:        Scale .5 .5 .5
        !            45:     Translate  0 0  -1 
        !            46:     Hyperboloid 1 0.3 -1 -1 0.3 1 360 
        !            47: TransformEnd
        !            48: 
        !            49: Translate .9 0 0
        !            50: 
        !            51:  # A
        !            52: TransformBegin
        !            53:     Scale 1 1 .5
        !            54:     Scale .8  1 1
        !            55:     Translate 0 0  -1
        !            56:     Cone 1.0 0.5 360
        !            57: TransformEnd
        !            58: 
        !            59: Translate .7 0 0
        !            60: 
        !            61: # R
        !            62: TransformBegin
        !            63:     Scale 1 1 .5
        !            64:     Translate 0 0 -.4
        !            65:        TransformBegin
        !            66:        Cylinder 0.1 -0.6 0.3 360
        !            67:        TransformEnd
        !            68:     Translate 0 0 .15
        !            69:     Rotate 90.0 0 1 0
        !            70:     Rotate 90.0 0 0 1
        !            71:     Paraboloid .25 0 0.5 180
        !            72: TransformEnd
        !            73: WorldEnd
        !            74: 
        !            75: 

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