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1.1 root 1: writeMainfile = 1;
2: INSTALLDIR = "$(HOME)/Apps";
3: APPICON = sndapp.tiff;
4: mainNibFile = SoundEditor.nib;
5: GENERATEMAIN = YES;
6: DOCICONFILES = ();
7: FILESTABLE = {
8: M_FILES = (SoundEditor_main.m);
9: OTHER_LINKED = ();
10: H_FILES = (SaveToController.h, ScrollingSound.h, SoundController.h, SoundDocument.h);
11: CLASSES = (SaveToController.m, ScrollingSound.m, SoundController.m, SoundDocument.m);
12: IMAGES = (sndapp.tiff);
13: PSW_FILES = ();
14: C_FILES = ();
15: OTHER_RESOURCES = ();
16: OTHER_SOURCES = (README.rtf);
17: SUBPROJECTS = ();
18: PSWM_FILES = ();
19: SOUNDS = ();
20: STRINGS_FILES = ();
21: OTHER_LIBS = (Media_s, NeXT_s);
22: INTERFACES = (InfoPanel.nib, SoundDocument.nib, SoundEditor.nib);
23: };
24: APPCLASS = Application;
25: appWrapper = NO;
26: MAINNIB = SoundEditor;
27: DOCEXTENSIONS = ();
28: PROJECTTYPE = Application;
29: PROJECTVERSION = 1.1;
30: LOCALIZABLE_FILES = {
31: SoundEditor.nib;
32: InfoPanel.nib;
33: SoundDocument.nib;
34: };
35: PROJECTNAME = SoundEditor;
36: makeTarget = "make debug";
37: appClassName = Application;
38: writeMakefile = 1;
39: LANGUAGE = English;
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