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1.1 root 1: #import <objc/Object.h>
2:
3: #import <soundkit/SoundView.h>
4:
5: @interface SoundDocument:Object
6: {
7: id window;
8: id view;
9: id stringTable;
10: char *fileName;
11: SoundView *mySoundView;
12: id controller;
13: }
14:
15: - init;
16: - setFileName:(char *)aName;
17: - (char *)fileName;
18: - sound;
19: - save:sender;
20: - revertToSaved:sender;
21: - saveToFormat:templateSound fileName:(char *)fileName;
22: - load:sender;
23: - play:sender;
24: - stop:sender;
25: - pause:sender;
26: - resume:sender;
27: - record:sender;
28: - setDelegate:anObject;
29: - windowWillClose:sender;
30: - windowDidBecomeMain:sender;
31: - windowDidResignMain:sender;
32: - windowDidMiniaturize:sender;
33: - (BOOL)isRecordable;
34: - (BOOL)isPlayable;
35: - touch;
36:
37: @end
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