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1.1 root 1: /*
2: * recordfiletest - use the sound library to record directly to a file.
3: * This example records from the codec microphone, but note that using
4: * SNDStartRecordingFile() is especially useful for high sample rate
5: * recording from the DSP. Also note that when recording from the DSP, the
6: * dataFormat of the resulting soundfile must be changed to a playable format
7: * (like SND_FORMAT_LINEAR_16) before it can be played back.
8: *
9: * The use of SNDAlloc() causes virtual memory to be allocated, but since
10: * samples are written directly to a file, this VM is never touched.
11: */
12: #import <sound/sound.h>
13: #import <stdio.h>
14:
15: #define SECONDS 5.0
16:
17: main (int argc, char *argv[])
18: {
19: int err;
20: SNDSoundStruct *s;
21:
22: if (argc != 2) {
23: printf("usage : recordfiletest file\n");
24: exit(1);
25: }
26:
27: err = SNDAlloc(&s,SECONDS*SND_RATE_CODEC,SND_FORMAT_MULAW_8,
28: SND_RATE_CODEC,1,0);
29: if (err) fprintf(stderr,"recordfiletest : cannot allocate buffer\n");
30:
31: printf("recording...\n");
32: err = SNDStartRecordingFile(argv[1],s,1,1,0,0,0);
33: if (err) fprintf(stderr,"recordfiletest : cannot start recording\n");
34:
35: SNDWait(0);
36: SNDFree(s);
37: exit(0);
38: }
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