Annotation of GNUtools/cc/tree.c, revision 1.1.1.1

1.1       root        1: /* Language-independent node constructors for parse phase of GNU compiler.
                      2:    Copyright (C) 1987, 1988, 1992, 1993 Free Software Foundation, Inc.
                      3: 
                      4: This file is part of GNU CC.
                      5: 
                      6: GNU CC is free software; you can redistribute it and/or modify
                      7: it under the terms of the GNU General Public License as published by
                      8: the Free Software Foundation; either version 2, or (at your option)
                      9: any later version.
                     10: 
                     11: GNU CC is distributed in the hope that it will be useful,
                     12: but WITHOUT ANY WARRANTY; without even the implied warranty of
                     13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
                     14: GNU General Public License for more details.
                     15: 
                     16: You should have received a copy of the GNU General Public License
                     17: along with GNU CC; see the file COPYING.  If not, write to
                     18: the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
                     19: 
                     20: 
                     21: /* This file contains the low level primitives for operating on tree nodes,
                     22:    including allocation, list operations, interning of identifiers,
                     23:    construction of data type nodes and statement nodes,
                     24:    and construction of type conversion nodes.  It also contains
                     25:    tables index by tree code that describe how to take apart
                     26:    nodes of that code.
                     27: 
                     28:    It is intended to be language-independent, but occasionally
                     29:    calls language-dependent routines defined (for C) in typecheck.c.
                     30: 
                     31:    The low-level allocation routines oballoc and permalloc
                     32:    are used also for allocating many other kinds of objects
                     33:    by all passes of the compiler.  */
                     34: 
                     35: #include "config.h"
                     36: #include "flags.h"
                     37: #include "tree.h"
                     38: #include "objc-act.h"
                     39: #include "function.h"
                     40: #include "obstack.h"
                     41: #include "gvarargs.h"
                     42: #include <stdio.h>
                     43: 
                     44: #define obstack_chunk_alloc xmalloc
                     45: #define obstack_chunk_free free
                     46: 
                     47: /* Tree nodes of permanent duration are allocated in this obstack.
                     48:    They are the identifier nodes, and everything outside of
                     49:    the bodies and parameters of function definitions.  */
                     50: 
                     51: struct obstack permanent_obstack;
                     52: 
                     53: /* The initial RTL, and all ..._TYPE nodes, in a function
                     54:    are allocated in this obstack.  Usually they are freed at the
                     55:    end of the function, but if the function is inline they are saved.
                     56:    For top-level functions, this is maybepermanent_obstack.
                     57:    Separate obstacks are made for nested functions.  */
                     58: 
                     59: struct obstack *function_maybepermanent_obstack;
                     60: 
                     61: /* This is the function_maybepermanent_obstack for top-level functions.  */
                     62: 
                     63: struct obstack maybepermanent_obstack;
                     64: 
                     65: /* The contents of the current function definition are allocated
                     66:    in this obstack, and all are freed at the end of the function.
                     67:    For top-level functions, this is temporary_obstack.
                     68:    Separate obstacks are made for nested functions.  */
                     69: 
                     70: struct obstack *function_obstack;
                     71: 
                     72: /* This is used for reading initializers of global variables.  */
                     73: 
                     74: struct obstack temporary_obstack;
                     75: 
                     76: /* The tree nodes of an expression are allocated
                     77:    in this obstack, and all are freed at the end of the expression.  */
                     78: 
                     79: struct obstack momentary_obstack;
                     80: 
                     81: /* The tree nodes of a declarator are allocated
                     82:    in this obstack, and all are freed when the declarator
                     83:    has been parsed.  */
                     84: 
                     85: static struct obstack temp_decl_obstack;
                     86: 
                     87: /* This points at either permanent_obstack
                     88:    or the current function_maybepermanent_obstack.  */
                     89: 
                     90: struct obstack *saveable_obstack;
                     91: 
                     92: /* This is same as saveable_obstack during parse and expansion phase;
                     93:    it points to the current function's obstack during optimization.
                     94:    This is the obstack to be used for creating rtl objects.  */
                     95: 
                     96: struct obstack *rtl_obstack;
                     97: 
                     98: /* This points at either permanent_obstack or the current function_obstack.  */
                     99: 
                    100: struct obstack *current_obstack;
                    101: 
                    102: /* This points at either permanent_obstack or the current function_obstack
                    103:    or momentary_obstack.  */
                    104: 
                    105: struct obstack *expression_obstack;
                    106: 
                    107: /* Stack of obstack selections for push_obstacks and pop_obstacks.  */
                    108: 
                    109: struct obstack_stack
                    110: {
                    111:   struct obstack_stack *next;
                    112:   struct obstack *current;
                    113:   struct obstack *saveable;
                    114:   struct obstack *expression;
                    115:   struct obstack *rtl;
                    116: };
                    117: 
                    118: struct obstack_stack *obstack_stack;
                    119: 
                    120: /* Obstack for allocating struct obstack_stack entries.  */
                    121: 
                    122: static struct obstack obstack_stack_obstack;
                    123: 
                    124: /* Addresses of first objects in some obstacks.
                    125:    This is for freeing their entire contents.  */
                    126: char *maybepermanent_firstobj;
                    127: char *temporary_firstobj;
                    128: char *momentary_firstobj;
                    129: char *temp_decl_firstobj;
                    130: 
                    131: /* Nonzero means all ..._TYPE nodes should be allocated permanently.  */
                    132: 
                    133: int all_types_permanent;
                    134: 
                    135: /* Stack of places to restore the momentary obstack back to.  */
                    136:    
                    137: struct momentary_level
                    138: {
                    139:   /* Pointer back to previous such level.  */
                    140:   struct momentary_level *prev;
                    141:   /* First object allocated within this level.  */
                    142:   char *base;
                    143:   /* Value of expression_obstack saved at entry to this level.  */
                    144:   struct obstack *obstack;
                    145: };
                    146: 
                    147: struct momentary_level *momentary_stack;
                    148: 
                    149: /* Table indexed by tree code giving a string containing a character
                    150:    classifying the tree code.  Possibilities are
                    151:    t, d, s, c, r, <, 1, 2 and e.  See tree.def for details.  */
                    152: 
                    153: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
                    154: 
                    155: char *standard_tree_code_type[] = {
                    156: #include "tree.def"
                    157: };
                    158: #undef DEFTREECODE
                    159: 
                    160: /* Table indexed by tree code giving number of expression
                    161:    operands beyond the fixed part of the node structure.
                    162:    Not used for types or decls.  */
                    163: 
                    164: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
                    165: 
                    166: int standard_tree_code_length[] = {
                    167: #include "tree.def"
                    168: };
                    169: #undef DEFTREECODE
                    170: 
                    171: /* Names of tree components.
                    172:    Used for printing out the tree and error messages.  */
                    173: #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
                    174: 
                    175: char *standard_tree_code_name[] = {
                    176: #include "tree.def"
                    177: };
                    178: #undef DEFTREECODE
                    179: 
                    180: /* Table indexed by tree code giving a string containing a character
                    181:    classifying the tree code.  Possibilities are
                    182:    t, d, s, c, r, e, <, 1 and 2.  See tree.def for details.  */
                    183: 
                    184: char **tree_code_type;
                    185: 
                    186: /* Table indexed by tree code giving number of expression
                    187:    operands beyond the fixed part of the node structure.
                    188:    Not used for types or decls.  */
                    189: 
                    190: int *tree_code_length;
                    191: 
                    192: /* Table indexed by tree code giving name of tree code, as a string.  */
                    193: 
                    194: char **tree_code_name;
                    195: 
                    196: /* Statistics-gathering stuff.  */
                    197: typedef enum
                    198: {
                    199:   d_kind,
                    200:   t_kind,
                    201:   b_kind,
                    202:   s_kind,
                    203:   r_kind,
                    204:   e_kind,
                    205:   c_kind,
                    206:   id_kind,
                    207:   op_id_kind,
                    208:   perm_list_kind,
                    209:   temp_list_kind,
                    210:   vec_kind,
                    211:   x_kind,
                    212:   lang_decl,
                    213:   lang_type,
                    214:   all_kinds
                    215: } tree_node_kind;
                    216: 
                    217: int tree_node_counts[(int)all_kinds];
                    218: int tree_node_sizes[(int)all_kinds];
                    219: int id_string_size = 0;
                    220: 
                    221: char *tree_node_kind_names[] = {
                    222:   "decls",
                    223:   "types",
                    224:   "blocks",
                    225:   "stmts",
                    226:   "refs",
                    227:   "exprs",
                    228:   "constants",
                    229:   "identifiers",
                    230:   "op_identifiers",
                    231:   "perm_tree_lists",
                    232:   "temp_tree_lists",
                    233:   "vecs",
                    234:   "random kinds",
                    235:   "lang_decl kinds",
                    236:   "lang_type kinds"
                    237: };
                    238: 
                    239: /* Hash table for uniquizing IDENTIFIER_NODEs by name.  */
                    240: 
                    241: #define MAX_HASH_TABLE 1009
                    242: static tree hash_table[MAX_HASH_TABLE];        /* id hash buckets */
                    243: 
                    244: /* 0 while creating built-in identifiers.  */
                    245: static int do_identifier_warnings;
                    246: 
                    247: /* Unique id for next decl created.  */
                    248: static int next_decl_uid;
                    249: /* Unique id for next type created.  */
                    250: static int next_type_uid = 1;
                    251: 
                    252: extern char *mode_name[];
                    253: 
                    254: #ifdef NEXT_SEMANTICS
                    255: extern short *reg_renumber;
                    256: #endif
                    257: 
                    258: void gcc_obstack_init ();
                    259: static tree stabilize_reference_1 ();
                    260: 
                    261: /* Init the principal obstacks.  */
                    262: 
                    263: void
                    264: init_obstacks ()
                    265: {
                    266:   gcc_obstack_init (&obstack_stack_obstack);
                    267:   gcc_obstack_init (&permanent_obstack);
                    268: 
                    269:   gcc_obstack_init (&temporary_obstack);
                    270:   temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
                    271:   gcc_obstack_init (&momentary_obstack);
                    272:   momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
                    273:   gcc_obstack_init (&maybepermanent_obstack);
                    274:   maybepermanent_firstobj
                    275:     = (char *) obstack_alloc (&maybepermanent_obstack, 0);
                    276:   gcc_obstack_init (&temp_decl_obstack);
                    277:   temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
                    278: 
                    279:   function_obstack = &temporary_obstack;
                    280:   function_maybepermanent_obstack = &maybepermanent_obstack;
                    281:   current_obstack = &permanent_obstack;
                    282:   expression_obstack = &permanent_obstack;
                    283:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    284: 
                    285:   /* Init the hash table of identifiers.  */
                    286:   bzero (hash_table, sizeof hash_table);
                    287: }
                    288: 
                    289: void
                    290: gcc_obstack_init (obstack)
                    291:      struct obstack *obstack;
                    292: {
                    293:   /* Let particular systems override the size of a chunk.  */
                    294: #ifndef OBSTACK_CHUNK_SIZE
                    295: #define OBSTACK_CHUNK_SIZE 0
                    296: #endif
                    297:   /* Let them override the alloc and free routines too.  */
                    298: #ifndef OBSTACK_CHUNK_ALLOC
                    299: #define OBSTACK_CHUNK_ALLOC xmalloc
                    300: #endif
                    301: #ifndef OBSTACK_CHUNK_FREE
                    302: #define OBSTACK_CHUNK_FREE free
                    303: #endif
                    304:   _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
                    305:                  (void *(*) ()) OBSTACK_CHUNK_ALLOC,
                    306:                  (void (*) ()) OBSTACK_CHUNK_FREE);
                    307: }
                    308: 
                    309: /* Save all variables describing the current status into the structure *P.
                    310:    This is used before starting a nested function.  */
                    311: 
                    312: void
                    313: save_tree_status (p)
                    314:      struct function *p;
                    315: {
                    316:   p->all_types_permanent = all_types_permanent;
                    317:   p->momentary_stack = momentary_stack;
                    318:   p->maybepermanent_firstobj = maybepermanent_firstobj;
                    319:   p->momentary_firstobj = momentary_firstobj;
                    320:   p->function_obstack = function_obstack;
                    321:   p->function_maybepermanent_obstack = function_maybepermanent_obstack;
                    322:   p->current_obstack = current_obstack;
                    323:   p->expression_obstack = expression_obstack;
                    324:   p->saveable_obstack = saveable_obstack;
                    325:   p->rtl_obstack = rtl_obstack;
                    326: 
                    327:   /* Objects that need to be saved in this function can be in the nonsaved
                    328:      obstack of the enclosing function since they can't possibly be needed
                    329:      once it has returned.  */
                    330:   function_maybepermanent_obstack = function_obstack;
                    331: 
                    332:   function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
                    333:   gcc_obstack_init (function_obstack);
                    334: 
                    335:   current_obstack = &permanent_obstack;
                    336:   expression_obstack = &permanent_obstack;
                    337:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    338: 
                    339:   momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
                    340:   maybepermanent_firstobj
                    341:     = (char *) obstack_finish (function_maybepermanent_obstack);
                    342: }
                    343: 
                    344: /* Restore all variables describing the current status from the structure *P.
                    345:    This is used after a nested function.  */
                    346: 
                    347: void
                    348: restore_tree_status (p)
                    349:      struct function *p;
                    350: {
                    351:   all_types_permanent = p->all_types_permanent;
                    352:   momentary_stack = p->momentary_stack;
                    353: 
                    354:   obstack_free (&momentary_obstack, momentary_firstobj);
                    355: 
                    356:   /* Free saveable storage used by the function just compiled and not
                    357:      saved.
                    358: 
                    359:      CAUTION: This is in function_obstack of the containing function.  So
                    360:      we must be sure that we never allocate from that obstack during
                    361:      the compilation of a nested function if we expect it to survive past the
                    362:      nested function's end.  */
                    363:   obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
                    364: 
                    365:   obstack_free (function_obstack, 0);
                    366:   free (function_obstack);
                    367: 
                    368:   momentary_firstobj = p->momentary_firstobj;
                    369:   maybepermanent_firstobj = p->maybepermanent_firstobj;
                    370:   function_obstack = p->function_obstack;
                    371:   function_maybepermanent_obstack = p->function_maybepermanent_obstack;
                    372:   current_obstack = p->current_obstack;
                    373:   expression_obstack = p->expression_obstack;
                    374:   saveable_obstack = p->saveable_obstack;
                    375:   rtl_obstack = p->rtl_obstack;
                    376: }
                    377: 
                    378: /* Start allocating on the temporary (per function) obstack.
                    379:    This is done in start_function before parsing the function body,
                    380:    and before each initialization at top level, and to go back
                    381:    to temporary allocation after doing permanent_allocation.  */
                    382: 
                    383: void
                    384: temporary_allocation ()
                    385: {
                    386:   /* Note that function_obstack at top level points to temporary_obstack.
                    387:      But within a nested function context, it is a separate obstack.  */
                    388:   current_obstack = function_obstack;
                    389:   expression_obstack = function_obstack;
                    390:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
                    391:   momentary_stack = 0;
                    392: }
                    393: 
                    394: /* Start allocating on the permanent obstack but don't
                    395:    free the temporary data.  After calling this, call
                    396:    `permanent_allocation' to fully resume permanent allocation status.  */
                    397: 
                    398: void
                    399: end_temporary_allocation ()
                    400: {
                    401:   current_obstack = &permanent_obstack;
                    402:   expression_obstack = &permanent_obstack;
                    403:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    404: }
                    405: 
                    406: /* Resume allocating on the temporary obstack, undoing
                    407:    effects of `end_temporary_allocation'.  */
                    408: 
                    409: void
                    410: resume_temporary_allocation ()
                    411: {
                    412:   current_obstack = function_obstack;
                    413:   expression_obstack = function_obstack;
                    414:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
                    415: }
                    416: 
                    417: /* While doing temporary allocation, switch to allocating in such a
                    418:    way as to save all nodes if the function is inlined.  Call
                    419:    resume_temporary_allocation to go back to ordinary temporary
                    420:    allocation.  */
                    421: 
                    422: void
                    423: saveable_allocation ()
                    424: {
                    425:   /* Note that function_obstack at top level points to temporary_obstack.
                    426:      But within a nested function context, it is a separate obstack.  */
                    427:   expression_obstack = current_obstack = saveable_obstack;
                    428: }
                    429: 
                    430: /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
                    431:    recording the previously current obstacks on a stack.
                    432:    This does not free any storage in any obstack.  */
                    433: 
                    434: void
                    435: push_obstacks (current, saveable)
                    436:      struct obstack *current, *saveable;
                    437: {
                    438:   struct obstack_stack *p
                    439:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
                    440:                                              (sizeof (struct obstack_stack)));
                    441: 
                    442:   p->current = current_obstack;
                    443:   p->saveable = saveable_obstack;
                    444:   p->expression = expression_obstack;
                    445:   p->rtl = rtl_obstack;
                    446:   p->next = obstack_stack;
                    447:   obstack_stack = p;
                    448: 
                    449:   current_obstack = current;
                    450:   expression_obstack = current;
                    451:   rtl_obstack = saveable_obstack = saveable;
                    452: }
                    453: 
                    454: /* Save the current set of obstacks, but don't change them.  */
                    455: 
                    456: void
                    457: push_obstacks_nochange ()
                    458: {
                    459:   struct obstack_stack *p
                    460:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
                    461:                                              (sizeof (struct obstack_stack)));
                    462: 
                    463:   p->current = current_obstack;
                    464:   p->saveable = saveable_obstack;
                    465:   p->expression = expression_obstack;
                    466:   p->rtl = rtl_obstack;
                    467:   p->next = obstack_stack;
                    468:   obstack_stack = p;
                    469: }
                    470: 
                    471: /* Pop the obstack selection stack.  */
                    472: 
                    473: void
                    474: pop_obstacks ()
                    475: {
                    476:   struct obstack_stack *p = obstack_stack;
                    477:   obstack_stack = p->next;
                    478: 
                    479:   current_obstack = p->current;
                    480:   saveable_obstack = p->saveable;
                    481:   expression_obstack = p->expression;
                    482:   rtl_obstack = p->rtl;
                    483: 
                    484:   obstack_free (&obstack_stack_obstack, p);
                    485: }
                    486: 
                    487: /* Nonzero if temporary allocation is currently in effect.
                    488:    Zero if currently doing permanent allocation.  */
                    489: 
                    490: int
                    491: allocation_temporary_p ()
                    492: {
                    493:   return current_obstack != &permanent_obstack;
                    494: }
                    495: 
                    496: /* Go back to allocating on the permanent obstack
                    497:    and free everything in the temporary obstack.
                    498:    This is done in finish_function after fully compiling a function.  */
                    499: 
                    500: void
                    501: permanent_allocation ()
                    502: {
                    503:   /* Free up previous temporary obstack data */
                    504:   obstack_free (&temporary_obstack, temporary_firstobj);
                    505:   obstack_free (&momentary_obstack, momentary_firstobj);
                    506:   obstack_free (&maybepermanent_obstack, maybepermanent_firstobj);
                    507:   obstack_free (&temp_decl_obstack, temp_decl_firstobj);
                    508: 
                    509:   current_obstack = &permanent_obstack;
                    510:   expression_obstack = &permanent_obstack;
                    511:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    512: #ifdef NEXT_SEMANTICS
                    513:   reg_renumber = 0;
                    514: #endif
                    515: }
                    516: 
                    517: /* Save permanently everything on the maybepermanent_obstack.  */
                    518: 
                    519: void
                    520: preserve_data ()
                    521: {
                    522:   maybepermanent_firstobj
                    523:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
                    524: }
                    525: 
                    526: void
                    527: preserve_initializer ()
                    528: {
                    529:   temporary_firstobj
                    530:     = (char *) obstack_alloc (&temporary_obstack, 0);
                    531:   momentary_firstobj
                    532:     = (char *) obstack_alloc (&momentary_obstack, 0);
                    533:   maybepermanent_firstobj
                    534:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
                    535: }
                    536: 
                    537: /* Start allocating new rtl in current_obstack.
                    538:    Use resume_temporary_allocation
                    539:    to go back to allocating rtl in saveable_obstack.  */
                    540: 
                    541: void
                    542: rtl_in_current_obstack ()
                    543: {
                    544:   rtl_obstack = current_obstack;
                    545: }
                    546: 
                    547: /* Start allocating rtl from saveable_obstack.  Intended to be used after
                    548:    a call to push_obstacks_nochange.  */
                    549: 
                    550: void
                    551: rtl_in_saveable_obstack ()
                    552: {
                    553:   rtl_obstack = saveable_obstack;
                    554: }
                    555: 
                    556: /* Allocate SIZE bytes in the current obstack
                    557:    and return a pointer to them.
                    558:    In practice the current obstack is always the temporary one.  */
                    559: 
                    560: char *
                    561: oballoc (size)
                    562:      int size;
                    563: {
                    564:   return (char *) obstack_alloc (current_obstack, size);
                    565: }
                    566: 
                    567: /* Free the object PTR in the current obstack
                    568:    as well as everything allocated since PTR.
                    569:    In practice the current obstack is always the temporary one.  */
                    570: 
                    571: void
                    572: obfree (ptr)
                    573:      char *ptr;
                    574: {
                    575:   obstack_free (current_obstack, ptr);
                    576: }
                    577: 
                    578: /* Allocate SIZE bytes in the permanent obstack
                    579:    and return a pointer to them.  */
                    580: 
                    581: char *
                    582: permalloc (size)
                    583:      int size;
                    584: {
                    585:   return (char *) obstack_alloc (&permanent_obstack, size);
                    586: }
                    587: 
                    588: /* Allocate NELEM items of SIZE bytes in the permanent obstack
                    589:    and return a pointer to them.  The storage is cleared before
                    590:    returning the value.  */
                    591: 
                    592: char *
                    593: perm_calloc (nelem, size)
                    594:      int nelem;
                    595:      long size;
                    596: {
                    597:   char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
                    598:   bzero (rval, nelem * size);
                    599:   return rval;
                    600: }
                    601: 
                    602: /* Allocate SIZE bytes in the saveable obstack
                    603:    and return a pointer to them.  */
                    604: 
                    605: char *
                    606: savealloc (size)
                    607:      int size;
                    608: {
                    609:   return (char *) obstack_alloc (saveable_obstack, size);
                    610: }
                    611: 
                    612: /* Print out which obstack an object is in.  */
                    613: 
                    614: void
                    615: print_obstack_name (object, file, prefix)
                    616:      char *object;
                    617:      FILE *file;
                    618:      char *prefix;
                    619: {
                    620:   struct obstack *obstack = NULL;
                    621:   char *obstack_name = NULL;
                    622:   struct function *p;
                    623: 
                    624:   for (p = outer_function_chain; p; p = p->next)
                    625:     {
                    626:       if (_obstack_allocated_p (p->function_obstack, object))
                    627:        {
                    628:          obstack = p->function_obstack;
                    629:          obstack_name = "containing function obstack";
                    630:        }
                    631:       if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
                    632:        {
                    633:          obstack = p->function_maybepermanent_obstack;
                    634:          obstack_name = "containing function maybepermanent obstack";
                    635:        }
                    636:     }
                    637: 
                    638:   if (_obstack_allocated_p (&obstack_stack_obstack, object))
                    639:     {
                    640:       obstack = &obstack_stack_obstack;
                    641:       obstack_name = "obstack_stack_obstack";
                    642:     }
                    643:   else if (_obstack_allocated_p (function_obstack, object))
                    644:     {
                    645:       obstack = function_obstack;
                    646:       obstack_name = "function obstack";
                    647:     }
                    648:   else if (_obstack_allocated_p (&permanent_obstack, object))
                    649:     {
                    650:       obstack = &permanent_obstack;
                    651:       obstack_name = "permanent_obstack";
                    652:     }
                    653:   else if (_obstack_allocated_p (&momentary_obstack, object))
                    654:     {
                    655:       obstack = &momentary_obstack;
                    656:       obstack_name = "momentary_obstack";
                    657:     }
                    658:   else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
                    659:     {
                    660:       obstack = function_maybepermanent_obstack;
                    661:       obstack_name = "function maybepermanent obstack";
                    662:     }
                    663:   else if (_obstack_allocated_p (&temp_decl_obstack, object))
                    664:     {
                    665:       obstack = &temp_decl_obstack;
                    666:       obstack_name = "temp_decl_obstack";
                    667:     }
                    668: 
                    669:   /* Check to see if the object is in the free area of the obstack. */
                    670:   if (obstack != NULL)
                    671:     {
                    672:       if (object >= obstack->next_free
                    673:          && object < obstack->chunk_limit)
                    674:        fprintf (file, "%s in free portion of obstack %s",
                    675:                 prefix, obstack_name);
                    676:       else
                    677:        fprintf (file, "%s allocated from %s", prefix, obstack_name);
                    678:     }
                    679:   else
                    680:     fprintf (file, "%s not allocated from any obstack", prefix);
                    681: }
                    682: 
                    683: void
                    684: debug_obstack (object)
                    685:      char *object;
                    686: {
                    687:   print_obstack_name (object, stderr, "object");
                    688:   fprintf (stderr, ".\n");
                    689: }
                    690: 
                    691: /* Return 1 if OBJ is in the permanent obstack.
                    692:    This is slow, and should be used only for debugging.
                    693:    Use TREE_PERMANENT for other purposes.  */
                    694: 
                    695: int
                    696: object_permanent_p (obj)
                    697:      tree obj;
                    698: {
                    699:   return _obstack_allocated_p (&permanent_obstack, obj);
                    700: }
                    701: 
                    702: /* Start a level of momentary allocation.
                    703:    In C, each compound statement has its own level
                    704:    and that level is freed at the end of each statement.
                    705:    All expression nodes are allocated in the momentary allocation level.  */
                    706: 
                    707: void
                    708: push_momentary ()
                    709: {
                    710:   struct momentary_level *tem
                    711:     = (struct momentary_level *) obstack_alloc (&momentary_obstack,
                    712:                                                sizeof (struct momentary_level));
                    713:   tem->prev = momentary_stack;
                    714:   tem->base = (char *) obstack_base (&momentary_obstack);
                    715:   tem->obstack = expression_obstack;
                    716:   momentary_stack = tem;
                    717:   expression_obstack = &momentary_obstack;
                    718: }
                    719: 
                    720: /* Free all the storage in the current momentary-allocation level.
                    721:    In C, this happens at the end of each statement.  */
                    722: 
                    723: void
                    724: clear_momentary ()
                    725: {
                    726:   obstack_free (&momentary_obstack, momentary_stack->base);
                    727: }
                    728: 
                    729: /* Discard a level of momentary allocation.
                    730:    In C, this happens at the end of each compound statement.
                    731:    Restore the status of expression node allocation
                    732:    that was in effect before this level was created.  */
                    733: 
                    734: void
                    735: pop_momentary ()
                    736: {
                    737:   struct momentary_level *tem = momentary_stack;
                    738:   momentary_stack = tem->prev;
                    739:   expression_obstack = tem->obstack;
                    740:   obstack_free (&momentary_obstack, tem);
                    741: }
                    742: 
                    743: /* Pop back to the previous level of momentary allocation,
                    744:    but don't free any momentary data just yet.  */
                    745: 
                    746: void
                    747: pop_momentary_nofree ()
                    748: {
                    749:   struct momentary_level *tem = momentary_stack;
                    750:   momentary_stack = tem->prev;
                    751:   expression_obstack = tem->obstack;
                    752: }
                    753: 
                    754: /* Call when starting to parse a declaration:
                    755:    make expressions in the declaration last the length of the function.
                    756:    Returns an argument that should be passed to resume_momentary later.  */
                    757: 
                    758: int
                    759: suspend_momentary ()
                    760: {
                    761:   register int tem = expression_obstack == &momentary_obstack;
                    762:   expression_obstack = saveable_obstack;
                    763:   return tem;
                    764: }
                    765: 
                    766: /* Call when finished parsing a declaration:
                    767:    restore the treatment of node-allocation that was
                    768:    in effect before the suspension.
                    769:    YES should be the value previously returned by suspend_momentary.  */
                    770: 
                    771: void
                    772: resume_momentary (yes)
                    773:      int yes;
                    774: {
                    775:   if (yes)
                    776:     expression_obstack = &momentary_obstack;
                    777: }
                    778: 
                    779: /* Init the tables indexed by tree code.
                    780:    Note that languages can add to these tables to define their own codes.  */
                    781: 
                    782: void
                    783: init_tree_codes ()
                    784: {
                    785:   tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
                    786:   tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
                    787:   tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
                    788:   bcopy (standard_tree_code_type, tree_code_type,
                    789:         sizeof (standard_tree_code_type));
                    790:   bcopy (standard_tree_code_length, tree_code_length,
                    791:         sizeof (standard_tree_code_length));
                    792:   bcopy (standard_tree_code_name, tree_code_name,
                    793:         sizeof (standard_tree_code_name));
                    794: }
                    795: 
                    796: /* Return a newly allocated node of code CODE.
                    797:    Initialize the node's unique id and its TREE_PERMANENT flag.
                    798:    For decl and type nodes, some other fields are initialized.
                    799:    The rest of the node is initialized to zero.
                    800: 
                    801:    Achoo!  I got a code in the node.  */
                    802: 
                    803: tree
                    804: make_node (code)
                    805:      enum tree_code code;
                    806: {
                    807:   register tree t;
                    808:   register int type = TREE_CODE_CLASS (code);
                    809:   register int length;
                    810:   register struct obstack *obstack = current_obstack;
                    811:   register int i;
                    812:   register tree_node_kind kind;
                    813: 
                    814:   switch (type)
                    815:     {
                    816:     case 'd':  /* A decl node */
                    817: #ifdef GATHER_STATISTICS
                    818:       kind = d_kind;
                    819: #endif
                    820:       length = sizeof (struct tree_decl);
                    821:       /* All decls in an inline function need to be saved.  */
                    822:       if (obstack != &permanent_obstack)
                    823:        obstack = saveable_obstack;
                    824: 
                    825:       /* PARM_DECLs go on the context of the parent. If this is a nested
                    826:         function, then we must allocate the PARM_DECL on the parent's
                    827:         obstack, so that they will live to the end of the parent's
                    828:         closing brace.  This is neccesary in case we try to inline the
                    829:         function into its parent.
                    830: 
                    831:         PARM_DECLs of top-level functions do not have this problem.  However,
                    832:         we allocate them where we put the FUNCTION_DECL for languauges such as
                    833:         Ada that need to consult some flags in the PARM_DECLs of the function
                    834:         when calling it. 
                    835: 
                    836:         See comment in restore_tree_status for why we can't put this
                    837:         in function_obstack.  */
                    838:       if (code == PARM_DECL && obstack != &permanent_obstack)
                    839:        {
                    840:          tree context = 0;
                    841:          if (current_function_decl)
                    842:            context = decl_function_context (current_function_decl);
                    843: 
                    844:          if (context)
                    845:            obstack
                    846:              = find_function_data (context)->function_maybepermanent_obstack;
                    847:        }
                    848:       break;
                    849: 
                    850:     case 't':  /* a type node */
                    851: #ifdef GATHER_STATISTICS
                    852:       kind = t_kind;
                    853: #endif
                    854:       length = sizeof (struct tree_type);
                    855:       /* All data types are put where we can preserve them if nec.  */
                    856:       if (obstack != &permanent_obstack)
                    857:        obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
                    858:       break;
                    859: 
                    860:     case 'b':  /* a lexical block */
                    861: #ifdef GATHER_STATISTICS
                    862:       kind = b_kind;
                    863: #endif
                    864:       length = sizeof (struct tree_block);
                    865:       /* All BLOCK nodes are put where we can preserve them if nec.  */
                    866:       if (obstack != &permanent_obstack)
                    867:        obstack = saveable_obstack;
                    868:       break;
                    869: 
                    870:     case 's':  /* an expression with side effects */
                    871: #ifdef GATHER_STATISTICS
                    872:       kind = s_kind;
                    873:       goto usual_kind;
                    874: #endif
                    875:     case 'r':  /* a reference */
                    876: #ifdef GATHER_STATISTICS
                    877:       kind = r_kind;
                    878:       goto usual_kind;
                    879: #endif
                    880:     case 'e':  /* an expression */
                    881:     case '<':  /* a comparison expression */
                    882:     case '1':  /* a unary arithmetic expression */
                    883:     case '2':  /* a binary arithmetic expression */
                    884: #ifdef GATHER_STATISTICS
                    885:       kind = e_kind;
                    886:     usual_kind:
                    887: #endif
                    888:       obstack = expression_obstack;
                    889:       /* All BIND_EXPR nodes are put where we can preserve them if nec.  */
                    890:       if (code == BIND_EXPR && obstack != &permanent_obstack)
                    891:        obstack = saveable_obstack;
                    892:       length = sizeof (struct tree_exp)
                    893:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
                    894:       break;
                    895: 
                    896:     case 'c':  /* a constant */
                    897: #ifdef GATHER_STATISTICS
                    898:       kind = c_kind;
                    899: #endif
                    900:       obstack = expression_obstack;
                    901: 
                    902:       /* We can't use tree_code_length for INTEGER_CST, since the number of
                    903:         words is machine-dependent due to varying length of HOST_WIDE_INT,
                    904:         which might be wider than a pointer (e.g., long long).  Similarly
                    905:         for REAL_CST, since the number of words is machine-dependent due
                    906:         to varying size and alignment of `double'.  */
                    907: 
                    908:       if (code == INTEGER_CST)
                    909:        length = sizeof (struct tree_int_cst);
                    910:       else if (code == REAL_CST)
                    911:        length = sizeof (struct tree_real_cst);
                    912:       else
                    913:        length = sizeof (struct tree_common)
                    914:          + tree_code_length[(int) code] * sizeof (char *);
                    915:       break;
                    916: 
                    917:     case 'x':  /* something random, like an identifier.  */
                    918: #ifdef GATHER_STATISTICS
                    919:       if (code == IDENTIFIER_NODE)
                    920:        kind = id_kind;
                    921:       else if (code == OP_IDENTIFIER)
                    922:        kind = op_id_kind;
                    923:       else if (code == TREE_VEC)
                    924:        kind = vec_kind;
                    925:       else
                    926:        kind = x_kind;
                    927: #endif
                    928:       length = sizeof (struct tree_common)
                    929:        + tree_code_length[(int) code] * sizeof (char *);
                    930:       /* Identifier nodes are always permanent since they are
                    931:         unique in a compiler run.  */
                    932:       if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
                    933:     }
                    934: 
                    935:   t = (tree) obstack_alloc (obstack, length);
                    936: 
                    937: #ifdef GATHER_STATISTICS
                    938:   tree_node_counts[(int)kind]++;
                    939:   tree_node_sizes[(int)kind] += length;
                    940: #endif
                    941: 
                    942:   /* Clear a word at a time.  */
                    943:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
                    944:     ((int *) t)[i] = 0;
                    945:   /* Clear any extra bytes.  */
                    946:   for (i = length / sizeof (int) * sizeof (int); i < length; i++)
                    947:     ((char *) t)[i] = 0;
                    948: 
                    949:   TREE_SET_CODE (t, code);
                    950:   if (obstack == &permanent_obstack)
                    951:     TREE_PERMANENT (t) = 1;
                    952: 
                    953:   switch (type)
                    954:     {
                    955:     case 's':
                    956:       TREE_SIDE_EFFECTS (t) = 1;
                    957:       TREE_TYPE (t) = void_type_node;
                    958:       break;
                    959: 
                    960:     case 'd':
                    961:       if (code != FUNCTION_DECL)
                    962:        DECL_ALIGN (t) = 1;
                    963:       DECL_IN_SYSTEM_HEADER (t)
                    964:        = in_system_header && (obstack == &permanent_obstack);
                    965:       DECL_SOURCE_LINE (t) = lineno;
                    966:       DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
                    967:       DECL_UID (t) = next_decl_uid++;
                    968:       break;
                    969: 
                    970:     case 't':
                    971:       TYPE_UID (t) = next_type_uid++;
                    972:       TYPE_ALIGN (t) = 1;
                    973:       TYPE_MAIN_VARIANT (t) = t;
                    974:       TYPE_OBSTACK (t) = obstack;
                    975:       break;
                    976: 
                    977:     case 'c':
                    978:       TREE_CONSTANT (t) = 1;
                    979:       break;
                    980:     }
                    981: 
                    982:   return t;
                    983: }
                    984: 
                    985: /* Return a new node with the same contents as NODE
                    986:    except that its TREE_CHAIN is zero and it has a fresh uid.  */
                    987: 
                    988: tree
                    989: copy_node (node)
                    990:      tree node;
                    991: {
                    992:   register tree t;
                    993:   register enum tree_code code = TREE_CODE (node);
                    994:   register int length;
                    995:   register int i;
                    996: 
                    997:   switch (TREE_CODE_CLASS (code))
                    998:     {
                    999:     case 'd':  /* A decl node */
                   1000:       length = sizeof (struct tree_decl);
                   1001:       break;
                   1002: 
                   1003:     case 't':  /* a type node */
                   1004:       length = sizeof (struct tree_type);
                   1005:       break;
                   1006: 
                   1007:     case 'b':  /* a lexical block node */
                   1008:       length = sizeof (struct tree_block);
                   1009:       break;
                   1010: 
                   1011:     case 'r':  /* a reference */
                   1012:     case 'e':  /* an expression */
                   1013:     case 's':  /* an expression with side effects */
                   1014:     case '<':  /* a comparison expression */
                   1015:     case '1':  /* a unary arithmetic expression */
                   1016:     case '2':  /* a binary arithmetic expression */
                   1017:       length = sizeof (struct tree_exp)
                   1018:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
                   1019:       break;
                   1020: 
                   1021:     case 'c':  /* a constant */
                   1022:       /* We can't use tree_code_length for this, since the number of words
                   1023:         is machine-dependent due to varying alignment of `double'.  */
                   1024:       if (code == REAL_CST)
                   1025:        {
                   1026:          length = sizeof (struct tree_real_cst);
                   1027:          break;
                   1028:        }
                   1029: 
                   1030:     case 'x':  /* something random, like an identifier.  */
                   1031:       length = sizeof (struct tree_common)
                   1032:        + tree_code_length[(int) code] * sizeof (char *);
                   1033:       if (code == TREE_VEC)
                   1034:        length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
                   1035:     }
                   1036: 
                   1037:   t = (tree) obstack_alloc (current_obstack, length);
                   1038: 
                   1039:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
                   1040:     ((int *) t)[i] = ((int *) node)[i];
                   1041:   /* Clear any extra bytes.  */
                   1042:   for (i = length / sizeof (int) * sizeof (int); i < length; i++)
                   1043:     ((char *) t)[i] = ((char *) node)[i];
                   1044: 
                   1045:   TREE_CHAIN (t) = 0;
                   1046: 
                   1047:   if (TREE_CODE_CLASS (code) == 'd')
                   1048:     DECL_UID (t) = next_decl_uid++;
                   1049:   else if (TREE_CODE_CLASS (code) == 't')
                   1050:     {
                   1051:       TYPE_UID (t) = next_type_uid++;
                   1052:       TYPE_OBSTACK (t) = current_obstack;
                   1053:     }
                   1054: 
                   1055:   TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
                   1056: 
                   1057:   return t;
                   1058: }
                   1059: 
                   1060: /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
                   1061:    For example, this can copy a list made of TREE_LIST nodes.  */
                   1062: 
                   1063: tree
                   1064: copy_list (list)
                   1065:      tree list;
                   1066: {
                   1067:   tree head;
                   1068:   register tree prev, next;
                   1069: 
                   1070:   if (list == 0)
                   1071:     return 0;
                   1072: 
                   1073:   head = prev = copy_node (list);
                   1074:   next = TREE_CHAIN (list);
                   1075:   while (next)
                   1076:     {
                   1077:       TREE_CHAIN (prev) = copy_node (next);
                   1078:       prev = TREE_CHAIN (prev);
                   1079:       next = TREE_CHAIN (next);
                   1080:     }
                   1081:   return head;
                   1082: }
                   1083: 
                   1084: #define HASHBITS 30
                   1085: 
                   1086: /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
                   1087:    If an identifier with that name has previously been referred to,
                   1088:    the same node is returned this time.  */
                   1089: 
                   1090: tree
                   1091: get_identifier (text)
                   1092:      register char *text;
                   1093: {
                   1094:   register int hi;
                   1095:   register int i;
                   1096:   register tree idp;
                   1097:   register int len, hash_len;
                   1098: 
                   1099:   /* Compute length of text in len.  */
                   1100:   for (len = 0; text[len]; len++);
                   1101: 
                   1102:   /* Decide how much of that length to hash on */
                   1103:   hash_len = len;
                   1104:   if (warn_id_clash && len > id_clash_len)
                   1105:     hash_len = id_clash_len;
                   1106: 
                   1107:   /* Compute hash code */
                   1108:   hi = hash_len * 613 + (unsigned)text[0];
                   1109:   for (i = 1; i < hash_len; i += 2)
                   1110:     hi = ((hi * 613) + (unsigned)(text[i]));
                   1111: 
                   1112:   hi &= (1 << HASHBITS) - 1;
                   1113:   hi %= MAX_HASH_TABLE;
                   1114:   
                   1115:   /* Search table for identifier */
                   1116:   for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
                   1117:     if (IDENTIFIER_LENGTH (idp) == len
                   1118:        && IDENTIFIER_POINTER (idp)[0] == text[0]
                   1119:        && !bcmp (IDENTIFIER_POINTER (idp), text, len))
                   1120:       return idp;              /* <-- return if found */
                   1121: 
                   1122:   /* Not found; optionally warn about a similar identifier */
                   1123:   if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
                   1124:     for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
                   1125:       if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
                   1126:        {
                   1127:          warning ("`%s' and `%s' identical in first %d characters",
                   1128:                   IDENTIFIER_POINTER (idp), text, id_clash_len);
                   1129:          break;
                   1130:        }
                   1131: 
                   1132:   if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
                   1133:     abort ();                  /* set_identifier_size hasn't been called.  */
                   1134: 
                   1135:   /* Not found, create one, add to chain */
                   1136:   idp = make_node (IDENTIFIER_NODE);
                   1137:   IDENTIFIER_LENGTH (idp) = len;
                   1138: #ifdef GATHER_STATISTICS
                   1139:   id_string_size += len;
                   1140: #endif
                   1141: 
                   1142:   IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
                   1143: 
                   1144:   TREE_CHAIN (idp) = hash_table[hi];
                   1145:   hash_table[hi] = idp;
                   1146:   return idp;                  /* <-- return if created */
                   1147: }
                   1148: 
                   1149: /* Enable warnings on similar identifiers (if requested).
                   1150:    Done after the built-in identifiers are created.  */
                   1151: 
                   1152: void
                   1153: start_identifier_warnings ()
                   1154: {
                   1155:   do_identifier_warnings = 1;
                   1156: }
                   1157: 
                   1158: /* Record the size of an identifier node for the language in use.
                   1159:    SIZE is the total size in bytes.
                   1160:    This is called by the language-specific files.  This must be
                   1161:    called before allocating any identifiers.  */
                   1162: 
                   1163: void
                   1164: set_identifier_size (size)
                   1165:      int size;
                   1166: {
                   1167:   tree_code_length[(int) IDENTIFIER_NODE]
                   1168:     = (size - sizeof (struct tree_common)) / sizeof (tree);
                   1169: }
                   1170: 
                   1171: /* Return a newly constructed INTEGER_CST node whose constant value
                   1172:    is specified by the two ints LOW and HI.
                   1173:    The TREE_TYPE is set to `int'. 
                   1174: 
                   1175:    This function should be used via the `build_int_2' macro.  */
                   1176: 
                   1177: tree
                   1178: build_int_2_wide (low, hi)
                   1179:      HOST_WIDE_INT low, hi;
                   1180: {
                   1181:   register tree t = make_node (INTEGER_CST);
                   1182:   TREE_INT_CST_LOW (t) = low;
                   1183:   TREE_INT_CST_HIGH (t) = hi;
                   1184:   TREE_TYPE (t) = integer_type_node;
                   1185:   return t;
                   1186: }
                   1187: 
                   1188: /* Return a new REAL_CST node whose type is TYPE and value is D.  */
                   1189: 
                   1190: tree
                   1191: build_real (type, d)
                   1192:      tree type;
                   1193:      REAL_VALUE_TYPE d;
                   1194: {
                   1195:   tree v;
                   1196: 
                   1197:   /* Check for valid float value for this type on this target machine;
                   1198:      if not, can print error message and store a valid value in D.  */
                   1199: #ifdef CHECK_FLOAT_VALUE
                   1200:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
                   1201: #endif
                   1202: 
                   1203:   v = make_node (REAL_CST);
                   1204:   TREE_TYPE (v) = type;
                   1205:   TREE_REAL_CST (v) = d;
                   1206:   return v;
                   1207: }
                   1208: 
                   1209: /* Return a new REAL_CST node whose type is TYPE
                   1210:    and whose value is the integer value of the INTEGER_CST node I.  */
                   1211: 
                   1212: #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
                   1213: 
                   1214: REAL_VALUE_TYPE
                   1215: real_value_from_int_cst (i)
                   1216:      tree i;
                   1217: {
                   1218:   REAL_VALUE_TYPE d;
                   1219:   REAL_VALUE_TYPE e;
                   1220:   /* Some 386 compilers mishandle unsigned int to float conversions,
                   1221:      so introduce a temporary variable E to avoid those bugs.  */
                   1222: 
                   1223: #ifdef REAL_ARITHMETIC
                   1224:   if (! TREE_UNSIGNED (TREE_TYPE (i)))
                   1225:     REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
                   1226:   else
                   1227:     REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
                   1228: #else /* not REAL_ARITHMETIC */
                   1229:   if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
                   1230:     {
                   1231:       d = (double) (~ TREE_INT_CST_HIGH (i));
                   1232:       e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
                   1233:            * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
                   1234:       d *= e;
                   1235:       e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
                   1236:       d += e;
                   1237:       d = (- d - 1.0);
                   1238:     }
                   1239:   else
                   1240:     {
                   1241:       d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
                   1242:       e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
                   1243:            * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
                   1244:       d *= e;
                   1245:       e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
                   1246:       d += e;
                   1247:     }
                   1248: #endif /* not REAL_ARITHMETIC */
                   1249:   return d;
                   1250: }
                   1251: 
                   1252: /* This function can't be implemented if we can't do arithmetic
                   1253:    on the float representation.  */
                   1254: 
                   1255: tree
                   1256: build_real_from_int_cst (type, i)
                   1257:      tree type;
                   1258:      tree i;
                   1259: {
                   1260:   tree v;
                   1261:   REAL_VALUE_TYPE d;
                   1262: 
                   1263:   v = make_node (REAL_CST);
                   1264:   TREE_TYPE (v) = type;
                   1265: 
                   1266:   d = REAL_VALUE_TRUNCATE (TYPE_MODE (type), real_value_from_int_cst (i));
                   1267:   /* Check for valid float value for this type on this target machine;
                   1268:      if not, can print error message and store a valid value in D.  */
                   1269: #ifdef CHECK_FLOAT_VALUE
                   1270:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
                   1271: #endif
                   1272: 
                   1273:   TREE_REAL_CST (v) = d;
                   1274:   return v;
                   1275: }
                   1276: 
                   1277: #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
                   1278: 
                   1279: /* Return a newly constructed STRING_CST node whose value is
                   1280:    the LEN characters at STR.
                   1281:    The TREE_TYPE is not initialized.  */
                   1282: 
                   1283: tree
                   1284: build_string (len, str)
                   1285:      int len;
                   1286:      char *str;
                   1287: {
                   1288:   /* Put the string in saveable_obstack since it will be placed in the RTL
                   1289:      for an "asm" statement and will also be kept around a while if
                   1290:      deferring constant output in varasm.c.  */
                   1291: 
                   1292:   register tree s = make_node (STRING_CST);
                   1293:   TREE_STRING_LENGTH (s) = len;
                   1294:   TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
                   1295:   return s;
                   1296: }
                   1297: 
                   1298: /* Return a newly constructed COMPLEX_CST node whose value is
                   1299:    specified by the real and imaginary parts REAL and IMAG.
                   1300:    Both REAL and IMAG should be constant nodes.
                   1301:    The TREE_TYPE is not initialized.  */
                   1302: 
                   1303: tree
                   1304: build_complex (real, imag)
                   1305:      tree real, imag;
                   1306: {
                   1307:   register tree t = make_node (COMPLEX_CST);
                   1308:   TREE_REALPART (t) = real;
                   1309:   TREE_IMAGPART (t) = imag;
                   1310:   TREE_TYPE (t) = build_complex_type (TREE_TYPE (real));
                   1311:   return t;
                   1312: }
                   1313: 
                   1314: /* Build a newly constructed TREE_VEC node of length LEN.  */
                   1315: tree
                   1316: make_tree_vec (len)
                   1317:      int len;
                   1318: {
                   1319:   register tree t;
                   1320:   register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
                   1321:   register struct obstack *obstack = current_obstack;
                   1322:   register int i;
                   1323: 
                   1324: #ifdef GATHER_STATISTICS
                   1325:   tree_node_counts[(int)vec_kind]++;
                   1326:   tree_node_sizes[(int)vec_kind] += length;
                   1327: #endif
                   1328: 
                   1329:   t = (tree) obstack_alloc (obstack, length);
                   1330: 
                   1331:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
                   1332:     ((int *) t)[i] = 0;
                   1333: 
                   1334:   TREE_SET_CODE (t, TREE_VEC);
                   1335:   TREE_VEC_LENGTH (t) = len;
                   1336:   if (obstack == &permanent_obstack)
                   1337:     TREE_PERMANENT (t) = 1;
                   1338: 
                   1339:   return t;
                   1340: }
                   1341: 
                   1342: /* Return 1 if EXPR is the integer constant zero.  */
                   1343: 
                   1344: int
                   1345: integer_zerop (expr)
                   1346:      tree expr;
                   1347: {
                   1348:   STRIP_NOPS (expr);
                   1349: 
                   1350:   return (TREE_CODE (expr) == INTEGER_CST
                   1351:          && TREE_INT_CST_LOW (expr) == 0
                   1352:          && TREE_INT_CST_HIGH (expr) == 0);
                   1353: }
                   1354: 
                   1355: /* Return 1 if EXPR is the integer constant one.  */
                   1356: 
                   1357: int
                   1358: integer_onep (expr)
                   1359:      tree expr;
                   1360: {
                   1361:   STRIP_NOPS (expr);
                   1362: 
                   1363:   return (TREE_CODE (expr) == INTEGER_CST
                   1364:          && TREE_INT_CST_LOW (expr) == 1
                   1365:          && TREE_INT_CST_HIGH (expr) == 0);
                   1366: }
                   1367: 
                   1368: /* Return 1 if EXPR is an integer containing all 1's
                   1369:    in as much precision as it contains.  */
                   1370: 
                   1371: int
                   1372: integer_all_onesp (expr)
                   1373:      tree expr;
                   1374: {
                   1375:   register int prec;
                   1376:   register int uns;
                   1377: 
                   1378:   STRIP_NOPS (expr);
                   1379: 
                   1380:   if (TREE_CODE (expr) != INTEGER_CST)
                   1381:     return 0;
                   1382: 
                   1383:   uns = TREE_UNSIGNED (TREE_TYPE (expr));
                   1384:   if (!uns)
                   1385:     return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
                   1386: 
                   1387:   prec = TYPE_PRECISION (TREE_TYPE (expr));
                   1388:   if (prec >= HOST_BITS_PER_WIDE_INT)
                   1389:     {
                   1390:       int high_value, shift_amount;
                   1391: 
                   1392:       shift_amount = prec - HOST_BITS_PER_WIDE_INT;
                   1393: 
                   1394:       if (shift_amount > HOST_BITS_PER_WIDE_INT)
                   1395:        /* Can not handle precisions greater than twice the host int size.  */
                   1396:        abort ();
                   1397:       else if (shift_amount == HOST_BITS_PER_WIDE_INT)
                   1398:        /* Shifting by the host word size is undefined according to the ANSI
                   1399:           standard, so we must handle this as a special case.  */
                   1400:        high_value = -1;
                   1401:       else
                   1402:        high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
                   1403: 
                   1404:       return TREE_INT_CST_LOW (expr) == -1
                   1405:        && TREE_INT_CST_HIGH (expr) == high_value;
                   1406:     }
                   1407:   else
                   1408:     return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
                   1409: }
                   1410: 
                   1411: /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
                   1412:    one bit on).  */
                   1413: 
                   1414: int
                   1415: integer_pow2p (expr)
                   1416:      tree expr;
                   1417: {
                   1418:   HOST_WIDE_INT high, low;
                   1419: 
                   1420:   STRIP_NOPS (expr);
                   1421: 
                   1422:   if (TREE_CODE (expr) != INTEGER_CST)
                   1423:     return 0;
                   1424: 
                   1425:   high = TREE_INT_CST_HIGH (expr);
                   1426:   low = TREE_INT_CST_LOW (expr);
                   1427: 
                   1428:   if (high == 0 && low == 0)
                   1429:     return 0;
                   1430: 
                   1431:   return ((high == 0 && (low & (low - 1)) == 0)
                   1432:          || (low == 0 && (high & (high - 1)) == 0));
                   1433: }
                   1434: 
                   1435: /* Return 1 if EXPR is the real constant zero.  */
                   1436: 
                   1437: int
                   1438: real_zerop (expr)
                   1439:      tree expr;
                   1440: {
                   1441:   STRIP_NOPS (expr);
                   1442: 
                   1443:   return (TREE_CODE (expr) == REAL_CST
                   1444:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0));
                   1445: }
                   1446: 
                   1447: /* Return 1 if EXPR is the real constant one.  */
                   1448: 
                   1449: int
                   1450: real_onep (expr)
                   1451:      tree expr;
                   1452: {
                   1453:   STRIP_NOPS (expr);
                   1454: 
                   1455:   return (TREE_CODE (expr) == REAL_CST
                   1456:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1));
                   1457: }
                   1458: 
                   1459: /* Return 1 if EXPR is the real constant two.  */
                   1460: 
                   1461: int
                   1462: real_twop (expr)
                   1463:      tree expr;
                   1464: {
                   1465:   STRIP_NOPS (expr);
                   1466: 
                   1467:   return (TREE_CODE (expr) == REAL_CST
                   1468:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2));
                   1469: }
                   1470: 
                   1471: /* Nonzero if EXP is a constant or a cast of a constant.  */
                   1472:  
                   1473: int
                   1474: really_constant_p (exp)
                   1475:      tree exp;
                   1476: {
                   1477:   /* This is not quite the same as STRIP_NOPS.  It does more.  */
                   1478:   while (TREE_CODE (exp) == NOP_EXPR
                   1479:         || TREE_CODE (exp) == CONVERT_EXPR
                   1480:         || TREE_CODE (exp) == NON_LVALUE_EXPR)
                   1481:     exp = TREE_OPERAND (exp, 0);
                   1482:   return TREE_CONSTANT (exp);
                   1483: }
                   1484: 
                   1485: /* Return first list element whose TREE_VALUE is ELEM.
                   1486:    Return 0 if ELEM is not it LIST.  */
                   1487: 
                   1488: tree
                   1489: value_member (elem, list)
                   1490:      tree elem, list;
                   1491: {
                   1492:   while (list)
                   1493:     {
                   1494:       if (elem == TREE_VALUE (list))
                   1495:        return list;
                   1496:       list = TREE_CHAIN (list);
                   1497:     }
                   1498:   return NULL_TREE;
                   1499: }
                   1500: 
                   1501: /* Return first list element whose TREE_PURPOSE is ELEM.
                   1502:    Return 0 if ELEM is not it LIST.  */
                   1503: 
                   1504: tree
                   1505: purpose_member (elem, list)
                   1506:      tree elem, list;
                   1507: {
                   1508:   while (list)
                   1509:     {
                   1510:       if (elem == TREE_PURPOSE (list))
                   1511:        return list;
                   1512:       list = TREE_CHAIN (list);
                   1513:     }
                   1514:   return NULL_TREE;
                   1515: }
                   1516: 
                   1517: /* Return first list element whose BINFO_TYPE is ELEM.
                   1518:    Return 0 if ELEM is not it LIST.  */
                   1519: 
                   1520: tree
                   1521: binfo_member (elem, list)
                   1522:      tree elem, list;
                   1523: {
                   1524:   while (list)
                   1525:     {
                   1526:       if (elem == BINFO_TYPE (list))
                   1527:        return list;
                   1528:       list = TREE_CHAIN (list);
                   1529:     }
                   1530:   return NULL_TREE;
                   1531: }
                   1532: 
                   1533: /* Return nonzero if ELEM is part of the chain CHAIN.  */
                   1534: 
                   1535: int
                   1536: chain_member (elem, chain)
                   1537:      tree elem, chain;
                   1538: {
                   1539:   while (chain)
                   1540:     {
                   1541:       if (elem == chain)
                   1542:        return 1;
                   1543:       chain = TREE_CHAIN (chain);
                   1544:     }
                   1545: 
                   1546:   return 0;
                   1547: }
                   1548: 
                   1549: /* Return the length of a chain of nodes chained through TREE_CHAIN.
                   1550:    We expect a null pointer to mark the end of the chain.
                   1551:    This is the Lisp primitive `length'.  */
                   1552: 
                   1553: int
                   1554: list_length (t)
                   1555:      tree t;
                   1556: {
                   1557:   register tree tail;
                   1558:   register int len = 0;
                   1559: 
                   1560:   for (tail = t; tail; tail = TREE_CHAIN (tail))
                   1561:     len++;
                   1562: 
                   1563:   return len;
                   1564: }
                   1565: 
                   1566: /* Concatenate two chains of nodes (chained through TREE_CHAIN)
                   1567:    by modifying the last node in chain 1 to point to chain 2.
                   1568:    This is the Lisp primitive `nconc'.  */
                   1569: 
                   1570: tree
                   1571: chainon (op1, op2)
                   1572:      tree op1, op2;
                   1573: {
                   1574:   tree t;
                   1575: 
                   1576:   if (op1)
                   1577:     {
                   1578:       for (t = op1; TREE_CHAIN (t); t = TREE_CHAIN (t))
                   1579:        if (t == op2) abort (); /* Circularity being created */
                   1580:       if (t == op2) abort ();  /* Circularity being created */
                   1581:       TREE_CHAIN (t) = op2;
                   1582:       return op1;
                   1583:     }
                   1584:   else return op2;
                   1585: }
                   1586: 
                   1587: /* Return the last node in a chain of nodes (chained through TREE_CHAIN).  */
                   1588: 
                   1589: tree
                   1590: tree_last (chain)
                   1591:      register tree chain;
                   1592: {
                   1593:   register tree next;
                   1594:   if (chain)
                   1595:     while (next = TREE_CHAIN (chain))
                   1596:       chain = next;
                   1597:   return chain;
                   1598: }
                   1599: 
                   1600: /* Reverse the order of elements in the chain T,
                   1601:    and return the new head of the chain (old last element).  */
                   1602: 
                   1603: tree
                   1604: nreverse (t)
                   1605:      tree t;
                   1606: {
                   1607:   register tree prev = 0, decl, next;
                   1608:   for (decl = t; decl; decl = next)
                   1609:     {
                   1610:       next = TREE_CHAIN (decl);
                   1611:       TREE_CHAIN (decl) = prev;
                   1612:       prev = decl;
                   1613:     }
                   1614:   return prev;
                   1615: }
                   1616: 
                   1617: /* Given a chain CHAIN of tree nodes,
                   1618:    construct and return a list of those nodes.  */
                   1619: 
                   1620: tree
                   1621: listify (chain)
                   1622:      tree chain;
                   1623: {
                   1624:   tree result = NULL_TREE;
                   1625:   tree in_tail = chain;
                   1626:   tree out_tail = NULL_TREE;
                   1627: 
                   1628:   while (in_tail)
                   1629:     {
                   1630:       tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
                   1631:       if (out_tail)
                   1632:        TREE_CHAIN (out_tail) = next;
                   1633:       else
                   1634:        result = next;
                   1635:       out_tail = next;
                   1636:       in_tail = TREE_CHAIN (in_tail);
                   1637:     }
                   1638: 
                   1639:   return result;
                   1640: }
                   1641: 
                   1642: /* Return a newly created TREE_LIST node whose
                   1643:    purpose and value fields are PARM and VALUE.  */
                   1644: 
                   1645: tree
                   1646: build_tree_list (parm, value)
                   1647:      tree parm, value;
                   1648: {
                   1649:   register tree t = make_node (TREE_LIST);
                   1650:   TREE_PURPOSE (t) = parm;
                   1651:   TREE_VALUE (t) = value;
                   1652:   return t;
                   1653: }
                   1654: 
                   1655: /* Similar, but build on the temp_decl_obstack.  */
                   1656: 
                   1657: tree
                   1658: build_decl_list (parm, value)
                   1659:      tree parm, value;
                   1660: {
                   1661:   register tree node;
                   1662:   register struct obstack *ambient_obstack = current_obstack;
                   1663:   current_obstack = &temp_decl_obstack;
                   1664:   node = build_tree_list (parm, value);
                   1665:   current_obstack = ambient_obstack;
                   1666:   return node;
                   1667: }
                   1668: 
                   1669: /* Return a newly created TREE_LIST node whose
                   1670:    purpose and value fields are PARM and VALUE
                   1671:    and whose TREE_CHAIN is CHAIN.  */
                   1672: 
                   1673: tree
                   1674: tree_cons (purpose, value, chain)
                   1675:      tree purpose, value, chain;
                   1676: {
                   1677: #if 0
                   1678:   register tree node = make_node (TREE_LIST);
                   1679: #else
                   1680:   register int i;
                   1681:   register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
                   1682: #ifdef GATHER_STATISTICS
                   1683:   tree_node_counts[(int)x_kind]++;
                   1684:   tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
                   1685: #endif
                   1686: 
                   1687:   for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
                   1688:     ((int *) node)[i] = 0;
                   1689: 
                   1690:   TREE_SET_CODE (node, TREE_LIST);
                   1691:   if (current_obstack == &permanent_obstack)
                   1692:     TREE_PERMANENT (node) = 1;
                   1693: #endif
                   1694: 
                   1695:   TREE_CHAIN (node) = chain;
                   1696:   TREE_PURPOSE (node) = purpose;
                   1697:   TREE_VALUE (node) = value;
                   1698:   return node;
                   1699: }
                   1700: 
                   1701: /* Similar, but build on the temp_decl_obstack.  */
                   1702: 
                   1703: tree
                   1704: decl_tree_cons (purpose, value, chain)
                   1705:      tree purpose, value, chain;
                   1706: {
                   1707:   register tree node;
                   1708:   register struct obstack *ambient_obstack = current_obstack;
                   1709:   current_obstack = &temp_decl_obstack;
                   1710:   node = tree_cons (purpose, value, chain);
                   1711:   current_obstack = ambient_obstack;
                   1712:   return node;
                   1713: }
                   1714: 
                   1715: /* Same as `tree_cons' but make a permanent object.  */
                   1716: 
                   1717: tree
                   1718: perm_tree_cons (purpose, value, chain)
                   1719:      tree purpose, value, chain;
                   1720: {
                   1721:   register tree node;
                   1722:   register struct obstack *ambient_obstack = current_obstack;
                   1723:   current_obstack = &permanent_obstack;
                   1724: 
                   1725:   node = tree_cons (purpose, value, chain);
                   1726:   current_obstack = ambient_obstack;
                   1727:   return node;
                   1728: }
                   1729: 
                   1730: /* Same as `tree_cons', but make this node temporary, regardless.  */
                   1731: 
                   1732: tree
                   1733: temp_tree_cons (purpose, value, chain)
                   1734:      tree purpose, value, chain;
                   1735: {
                   1736:   register tree node;
                   1737:   register struct obstack *ambient_obstack = current_obstack;
                   1738:   current_obstack = &temporary_obstack;
                   1739: 
                   1740:   node = tree_cons (purpose, value, chain);
                   1741:   current_obstack = ambient_obstack;
                   1742:   return node;
                   1743: }
                   1744: 
                   1745: /* Same as `tree_cons', but save this node if the function's RTL is saved.  */
                   1746: 
                   1747: tree
                   1748: saveable_tree_cons (purpose, value, chain)
                   1749:      tree purpose, value, chain;
                   1750: {
                   1751:   register tree node;
                   1752:   register struct obstack *ambient_obstack = current_obstack;
                   1753:   current_obstack = saveable_obstack;
                   1754: 
                   1755:   node = tree_cons (purpose, value, chain);
                   1756:   current_obstack = ambient_obstack;
                   1757:   return node;
                   1758: }
                   1759: 
                   1760: /* Return the size nominally occupied by an object of type TYPE
                   1761:    when it resides in memory.  The value is measured in units of bytes,
                   1762:    and its data type is that normally used for type sizes
                   1763:    (which is the first type created by make_signed_type or
                   1764:    make_unsigned_type).  */
                   1765: 
                   1766: tree
                   1767: size_in_bytes (type)
                   1768:      tree type;
                   1769: {
                   1770:   tree t;
                   1771: 
                   1772:   if (type == error_mark_node)
                   1773:     return integer_zero_node;
                   1774:   type = TYPE_MAIN_VARIANT (type);
                   1775:   if (TYPE_SIZE (type) == 0)
                   1776:     {
                   1777:       incomplete_type_error (NULL_TREE, type);
                   1778:       return integer_zero_node;
                   1779:     }
                   1780:   t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
                   1781:                  size_int (BITS_PER_UNIT));
                   1782:   if (TREE_CODE (t) == INTEGER_CST)
                   1783:     force_fit_type (t, 0);
                   1784:   return t;
                   1785: }
                   1786: 
                   1787: /* Return the size of TYPE (in bytes) as an integer,
                   1788:    or return -1 if the size can vary.  */
                   1789: 
                   1790: int
                   1791: int_size_in_bytes (type)
                   1792:      tree type;
                   1793: {
                   1794:   unsigned int size;
                   1795:   if (type == error_mark_node)
                   1796:     return 0;
                   1797:   type = TYPE_MAIN_VARIANT (type);
                   1798:   if (TYPE_SIZE (type) == 0)
                   1799:     return -1;
                   1800:   if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
                   1801:     return -1;
                   1802:   if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
                   1803:     {
                   1804:       tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
                   1805:                           size_int (BITS_PER_UNIT));
                   1806:       return TREE_INT_CST_LOW (t);
                   1807:     }
                   1808:   size = TREE_INT_CST_LOW (TYPE_SIZE (type));
                   1809:   return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
                   1810: }
                   1811: 
                   1812: /* Return, as a tree node, the number of elements for TYPE (which is an
                   1813:    ARRAY_TYPE) minus one. This counts only elements of the top array.  */
                   1814: 
                   1815: tree
                   1816: array_type_nelts (type)
                   1817:      tree type;
                   1818: {
                   1819:   tree index_type = TYPE_DOMAIN (type);
                   1820: 
                   1821:   return (integer_zerop (TYPE_MIN_VALUE (index_type))
                   1822:          ? TYPE_MAX_VALUE (index_type)
                   1823:          : fold (build (MINUS_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)),
                   1824:                         TYPE_MAX_VALUE (index_type),
                   1825:                         TYPE_MIN_VALUE (index_type))));
                   1826: }
                   1827: 
                   1828: /* Return nonzero if arg is static -- a reference to an object in
                   1829:    static storage.  This is not the same as the C meaning of `static'.  */
                   1830: 
                   1831: int
                   1832: staticp (arg)
                   1833:      tree arg;
                   1834: {
                   1835:   switch (TREE_CODE (arg))
                   1836:     {
                   1837:     case VAR_DECL:
                   1838:     case FUNCTION_DECL:
                   1839:       return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
                   1840: 
                   1841:     case CONSTRUCTOR:
                   1842:       return TREE_STATIC (arg);
                   1843: 
                   1844:     case STRING_CST:
                   1845:       return 1;
                   1846: 
                   1847:     case COMPONENT_REF:
                   1848:     case BIT_FIELD_REF:
                   1849:       return staticp (TREE_OPERAND (arg, 0));
                   1850: 
                   1851:     case INDIRECT_REF:
                   1852:       return TREE_CONSTANT (TREE_OPERAND (arg, 0));
                   1853: 
                   1854:     case ARRAY_REF:
                   1855:       if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
                   1856:          && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
                   1857:        return staticp (TREE_OPERAND (arg, 0));
                   1858:     }
                   1859: 
                   1860:   return 0;
                   1861: }
                   1862: 
                   1863: /* Wrap a SAVE_EXPR around EXPR, if appropriate.
                   1864:    Do this to any expression which may be used in more than one place,
                   1865:    but must be evaluated only once.
                   1866: 
                   1867:    Normally, expand_expr would reevaluate the expression each time.
                   1868:    Calling save_expr produces something that is evaluated and recorded
                   1869:    the first time expand_expr is called on it.  Subsequent calls to
                   1870:    expand_expr just reuse the recorded value.
                   1871: 
                   1872:    The call to expand_expr that generates code that actually computes
                   1873:    the value is the first call *at compile time*.  Subsequent calls
                   1874:    *at compile time* generate code to use the saved value.
                   1875:    This produces correct result provided that *at run time* control
                   1876:    always flows through the insns made by the first expand_expr
                   1877:    before reaching the other places where the save_expr was evaluated.
                   1878:    You, the caller of save_expr, must make sure this is so.
                   1879: 
                   1880:    Constants, and certain read-only nodes, are returned with no
                   1881:    SAVE_EXPR because that is safe.  Expressions containing placeholders
                   1882:    are not touched; see tree.def for an explanation of what these
                   1883:    are used for.  */
                   1884: 
                   1885: tree
                   1886: save_expr (expr)
                   1887:      tree expr;
                   1888: {
                   1889:   register tree t = fold (expr);
                   1890: 
                   1891:   /* We don't care about whether this can be used as an lvalue in this
                   1892:      context.  */
                   1893:   while (TREE_CODE (t) == NON_LVALUE_EXPR)
                   1894:     t = TREE_OPERAND (t, 0);
                   1895: 
                   1896:   /* If the tree evaluates to a constant, then we don't want to hide that
                   1897:      fact (i.e. this allows further folding, and direct checks for constants).
                   1898:      However, a read-only object that has side effects cannot be bypassed.
                   1899:      Since it is no problem to reevaluate literals, we just return the 
                   1900:      literal node. */
                   1901: 
                   1902:   if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
                   1903:       || TREE_CODE (t) == SAVE_EXPR)
                   1904:     return t;
                   1905: 
                   1906:   /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
                   1907:      it means that the size or offset of some field of an object depends on
                   1908:      the value within another field.
                   1909: 
                   1910:      Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
                   1911:      and some variable since it would then need to be both evaluated once and
                   1912:      evaluated more than once.  Front-ends must assure this case cannot
                   1913:      happen by surrounding any such subexpressions in their own SAVE_EXPR
                   1914:      and forcing evaluation at the proper time.  */
                   1915:   if (contains_placeholder_p (t))
                   1916:     return t;
                   1917: 
                   1918:   t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
                   1919: 
                   1920:   /* This expression might be placed ahead of a jump to ensure that the
                   1921:      value was computed on both sides of the jump.  So make sure it isn't
                   1922:      eliminated as dead.  */
                   1923:   TREE_SIDE_EFFECTS (t) = 1;
                   1924:   return t;
                   1925: }
                   1926: 
                   1927: /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
                   1928:    or offset that depends on a field within a record.
                   1929: 
                   1930:    Note that we only allow such expressions within simple arithmetic
                   1931:    or a COND_EXPR.  */
                   1932: 
                   1933: int
                   1934: contains_placeholder_p (exp)
                   1935:      tree exp;
                   1936: {
                   1937:   register enum tree_code code = TREE_CODE (exp);
                   1938:   tree inner;
                   1939: 
                   1940:   /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
                   1941:      in it since it is supplying a value for it.  */
                   1942:   if (code == WITH_RECORD_EXPR || code == ERROR_MARK)
                   1943:     return 0;
                   1944: 
                   1945:   switch (TREE_CODE_CLASS (code))
                   1946:     {
                   1947:     case 'r':
                   1948:       for (inner = TREE_OPERAND (exp, 0);
                   1949:           TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
                   1950:           inner = TREE_OPERAND (inner, 0))
                   1951:        ;
                   1952:       return TREE_CODE (inner) == PLACEHOLDER_EXPR;
                   1953: 
                   1954:     case '1':
                   1955:     case '2':  case '<':
                   1956:     case 'e':
                   1957:       switch (tree_code_length[(int) code])
                   1958:        {
                   1959:        case 1:
                   1960:          return contains_placeholder_p (TREE_OPERAND (exp, 0));
                   1961:        case 2:
                   1962:          return (code != RTL_EXPR
                   1963:                  && code != CONSTRUCTOR
                   1964:                  && ! (code == SAVE_EXPR && SAVE_EXPR_RTL (exp) != 0)
                   1965:                  && code != WITH_RECORD_EXPR
                   1966:                  && (contains_placeholder_p (TREE_OPERAND (exp, 0))
                   1967:                      || contains_placeholder_p (TREE_OPERAND (exp, 1))));
                   1968:        case 3:
                   1969:          return (code == COND_EXPR
                   1970:                  && (contains_placeholder_p (TREE_OPERAND (exp, 0))
                   1971:                      || contains_placeholder_p (TREE_OPERAND (exp, 1))
                   1972:                      || contains_placeholder_p (TREE_OPERAND (exp, 2))));
                   1973:        }
                   1974:     }
                   1975: 
                   1976:   return 0;
                   1977: }
                   1978: 
                   1979: /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
                   1980:    return a tree with all occurrences of references to F in a
                   1981:    PLACEHOLDER_EXPR replaced by R.   Note that we assume here that EXP
                   1982:    contains only arithmetic expressions.  */
                   1983: 
                   1984: tree
                   1985: substitute_in_expr (exp, f, r)
                   1986:      tree exp;
                   1987:      tree f;
                   1988:      tree r;
                   1989: {
                   1990:   enum tree_code code = TREE_CODE (exp);
                   1991:   tree inner;
                   1992: 
                   1993:   switch (TREE_CODE_CLASS (code))
                   1994:     {
                   1995:     case 'c':
                   1996:     case 'd':
                   1997:       return exp;
                   1998: 
                   1999:     case 'x':
                   2000:       if (code == PLACEHOLDER_EXPR)
                   2001:        return exp;
                   2002:       break;
                   2003: 
                   2004:     case '1':
                   2005:     case '2':
                   2006:     case '<':
                   2007:     case 'e':
                   2008:       switch (tree_code_length[(int) code])
                   2009:        {
                   2010:        case 1:
                   2011:          return fold (build1 (code, TREE_TYPE (exp),
                   2012:                               substitute_in_expr (TREE_OPERAND (exp, 0),
                   2013:                                                   f, r)));
                   2014: 
                   2015:        case 2:
                   2016:          if (code == RTL_EXPR || code == CONSTRUCTOR)
                   2017:            abort ();
                   2018: 
                   2019:          return fold (build (code, TREE_TYPE (exp),
                   2020:                              substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
                   2021:                              substitute_in_expr (TREE_OPERAND (exp, 1),
                   2022:                                                  f, r)));
                   2023: 
                   2024:        case 3:
                   2025:          if (code != COND_EXPR)
                   2026:            abort ();
                   2027: 
                   2028:          return fold (build (code, TREE_TYPE (exp),
                   2029:                              substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
                   2030:                              substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
                   2031:                              substitute_in_expr (TREE_OPERAND (exp, 2),
                   2032:                                                  f, r)));
                   2033:        }
                   2034: 
                   2035:       break;
                   2036: 
                   2037:     case 'r':
                   2038:       switch (code)
                   2039:        {
                   2040:        case COMPONENT_REF:
                   2041:          /* If this expression is getting a value from a PLACEHOLDER_EXPR
                   2042:             and it is the right field, replace it with R.  */
                   2043:          for (inner = TREE_OPERAND (exp, 0);
                   2044:               TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
                   2045:               inner = TREE_OPERAND (inner, 0))
                   2046:            ;
                   2047:          if (TREE_CODE (inner) == PLACEHOLDER_EXPR
                   2048:              && TREE_OPERAND (exp, 1) == f)
                   2049:            return r;
                   2050: 
                   2051:          return fold (build (code, TREE_TYPE (exp),
                   2052:                              substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
                   2053:                              TREE_OPERAND (exp, 1)));
                   2054:        case BIT_FIELD_REF:
                   2055:          return fold (build (code, TREE_TYPE (exp),
                   2056:                              substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
                   2057:                              substitute_in_expr (TREE_OPERAND (exp, 1), f, r),
                   2058:                              substitute_in_expr (TREE_OPERAND (exp, 2), f, r)));
                   2059:        case INDIRECT_REF:
                   2060:        case BUFFER_REF:
                   2061:          return fold (build1 (code, TREE_TYPE (exp),
                   2062:                               substitute_in_expr (TREE_OPERAND (exp, 0),
                   2063:                                                 f, r)));
                   2064:        case OFFSET_REF:
                   2065:          return fold (build (code, TREE_TYPE (exp),
                   2066:                              substitute_in_expr (TREE_OPERAND (exp, 0), f, r),
                   2067:                              substitute_in_expr (TREE_OPERAND (exp, 1), f, r)));
                   2068:        }
                   2069:     }
                   2070: 
                   2071:   /* If it wasn't one of the cases we handle, give up.  */
                   2072: 
                   2073:   abort ();
                   2074: }
                   2075: 
                   2076: /* Given a type T, a FIELD_DECL F, and a replacement value R,
                   2077:    return a new type with all size expressions that contain F
                   2078:    updated by replacing F with R.  */
                   2079: 
                   2080: tree
                   2081: substitute_in_type (t, f, r)
                   2082:      tree t, f, r;
                   2083: {
                   2084:   switch (TREE_CODE (t))
                   2085:     {
                   2086:     case POINTER_TYPE:
                   2087:     case VOID_TYPE:
                   2088:       return t;
                   2089:     case INTEGER_TYPE:
                   2090:     case ENUMERAL_TYPE:
                   2091:     case BOOLEAN_TYPE:
                   2092:     case CHAR_TYPE:
                   2093:       if ((TREE_CODE (TYPE_MIN_VALUE (t)) != INTEGER_CST
                   2094:           && contains_placeholder_p (TYPE_MIN_VALUE (t)))
                   2095:          || (TREE_CODE (TYPE_MAX_VALUE (t)) != INTEGER_CST
                   2096:              && contains_placeholder_p (TYPE_MAX_VALUE (t))))
                   2097:        return build_range_type (t,
                   2098:                                 substitute_in_expr (TYPE_MIN_VALUE (t), f, r),
                   2099:                                 substitute_in_expr (TYPE_MAX_VALUE (t), f, r));
                   2100:       return t;
                   2101: 
                   2102:     case REAL_TYPE:
                   2103:       if ((TREE_CODE (TYPE_MIN_VALUE (t)) != INTEGER_CST
                   2104:           && contains_placeholder_p (TYPE_MIN_VALUE (t)))
                   2105:          || (TREE_CODE (TYPE_MAX_VALUE (t)) != INTEGER_CST
                   2106:              && contains_placeholder_p (TYPE_MAX_VALUE (t))))
                   2107:        {
                   2108:          t = build_type_copy (t);
                   2109:          TYPE_MIN_VALUE (t) = substitute_in_expr (TYPE_MIN_VALUE (t), f, r);
                   2110:          TYPE_MAX_VALUE (t) = substitute_in_expr (TYPE_MAX_VALUE (t), f, r);
                   2111:        }
                   2112:       return t;
                   2113: 
                   2114:     case COMPLEX_TYPE:
                   2115:       return build_complex_type (substitute_in_type (TREE_TYPE (t), f, r));
                   2116: 
                   2117:     case OFFSET_TYPE:
                   2118:     case METHOD_TYPE:
                   2119:     case REFERENCE_TYPE:
                   2120:     case FILE_TYPE:
                   2121:     case SET_TYPE:
                   2122:     case STRING_TYPE:
                   2123:     case FUNCTION_TYPE:
                   2124:     case LANG_TYPE:
                   2125:       /* Don't know how to do these yet.  */
                   2126:       abort ();
                   2127: 
                   2128:     case ARRAY_TYPE:
                   2129:       t = build_array_type (substitute_in_type (TREE_TYPE (t), f, r),
                   2130:                            substitute_in_type (TYPE_DOMAIN (t), f, r));
                   2131:       TYPE_SIZE (t) = 0;
                   2132:       layout_type (t);
                   2133:       return t;
                   2134: 
                   2135:     case RECORD_TYPE:
                   2136:     case UNION_TYPE:
                   2137:     case QUAL_UNION_TYPE:
                   2138:       {
                   2139:        tree new = copy_node (t);
                   2140:        tree field;
                   2141:        tree last_field = 0;
                   2142: 
                   2143:        /* Start out with no fields, make new fields, and chain them
                   2144:           in.  */
                   2145: 
                   2146:        TYPE_FIELDS (new) = 0;
                   2147:        TYPE_SIZE (new) = 0;
                   2148: 
                   2149:        for (field = TYPE_FIELDS (t); field;
                   2150:             field = TREE_CHAIN (field))
                   2151:          {
                   2152:            tree new_field = copy_node (field);
                   2153: 
                   2154:            TREE_TYPE (new_field)
                   2155:              = substitute_in_type (TREE_TYPE (new_field), f, r);
                   2156: 
                   2157:            /* If this is an anonymous field and the type of this field is
                   2158:               a UNION_TYPE or RECORD_TYPE with no elements, ignore it.  If
                   2159:               the type just has one element, treat that as the field. 
                   2160:               But don't do this if we are processing a QUAL_UNION_TYPE.  */
                   2161:            if (TREE_CODE (t) != QUAL_UNION_TYPE && DECL_NAME (new_field) == 0
                   2162:                && (TREE_CODE (TREE_TYPE (new_field)) == UNION_TYPE
                   2163:                    || TREE_CODE (TREE_TYPE (new_field)) == RECORD_TYPE))
                   2164:              {
                   2165:                if (TYPE_FIELDS (TREE_TYPE (new_field)) == 0)
                   2166:                  continue;
                   2167: 
                   2168:                if (TREE_CHAIN (TYPE_FIELDS (TREE_TYPE (new_field))) == 0)
                   2169:                  new_field = TYPE_FIELDS (TREE_TYPE (new_field));
                   2170:              }
                   2171: 
                   2172:            DECL_CONTEXT (new_field) = new;
                   2173:            DECL_SIZE (new_field) = 0;
                   2174: 
                   2175:            if (TREE_CODE (t) == QUAL_UNION_TYPE)
                   2176:              {
                   2177:                /* Do the substitution inside the qualifier and if we find
                   2178:                   that this field will not be present, omit it.  */
                   2179:                DECL_QUALIFIER (new_field)
                   2180:                  = substitute_in_expr (DECL_QUALIFIER (field), f, r);
                   2181:                if (integer_zerop (DECL_QUALIFIER (new_field)))
                   2182:                  continue;
                   2183:              }
                   2184: 
                   2185:            if (last_field == 0)
                   2186:              TYPE_FIELDS (new) = new_field;
                   2187:            else
                   2188:              TREE_CHAIN (last_field) = new_field;
                   2189: 
                   2190:            last_field = new_field;
                   2191: 
                   2192:            /* If this is a qualified type and this field will always be
                   2193:               present, we are done.  */
                   2194:            if (TREE_CODE (t) == QUAL_UNION_TYPE
                   2195:                && integer_onep (DECL_QUALIFIER (new_field)))
                   2196:              break;
                   2197:          }
                   2198: 
                   2199:        /* If this used to be a qualified union type, but we now know what
                   2200:           field will be present, make this a normal union.  */
                   2201:        if (TREE_CODE (new) == QUAL_UNION_TYPE
                   2202:            && (TYPE_FIELDS (new) == 0
                   2203:                || integer_onep (DECL_QUALIFIER (TYPE_FIELDS (new)))))
                   2204:          TREE_SET_CODE (new, UNION_TYPE);
                   2205: 
                   2206:        layout_type (new);
                   2207:        return new;
                   2208:       }
                   2209:     }
                   2210: }
                   2211: 
                   2212: /* Stabilize a reference so that we can use it any number of times
                   2213:    without causing its operands to be evaluated more than once.
                   2214:    Returns the stabilized reference.  This works by means of save_expr,
                   2215:    so see the caveats in the comments about save_expr.
                   2216: 
                   2217:    Also allows conversion expressions whose operands are references.
                   2218:    Any other kind of expression is returned unchanged.  */
                   2219: 
                   2220: tree
                   2221: stabilize_reference (ref)
                   2222:      tree ref;
                   2223: {
                   2224:   register tree result;
                   2225:   register enum tree_code code = TREE_CODE (ref);
                   2226: 
                   2227:   switch (code)
                   2228:     {
                   2229:     case VAR_DECL:
                   2230:     case PARM_DECL:
                   2231:     case RESULT_DECL:
                   2232:       /* No action is needed in this case.  */
                   2233:       return ref;
                   2234: 
                   2235:     case NOP_EXPR:
                   2236:     case CONVERT_EXPR:
                   2237:     case FLOAT_EXPR:
                   2238:     case FIX_TRUNC_EXPR:
                   2239:     case FIX_FLOOR_EXPR:
                   2240:     case FIX_ROUND_EXPR:
                   2241:     case FIX_CEIL_EXPR:
                   2242:       result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
                   2243:       break;
                   2244: 
                   2245:     case INDIRECT_REF:
                   2246:       result = build_nt (INDIRECT_REF,
                   2247:                         stabilize_reference_1 (TREE_OPERAND (ref, 0)));
                   2248:       break;
                   2249: 
                   2250:     case COMPONENT_REF:
                   2251:       result = build_nt (COMPONENT_REF,
                   2252:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   2253:                         TREE_OPERAND (ref, 1));
                   2254:       break;
                   2255: 
                   2256:     case BIT_FIELD_REF:
                   2257:       result = build_nt (BIT_FIELD_REF,
                   2258:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   2259:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)),
                   2260:                         stabilize_reference_1 (TREE_OPERAND (ref, 2)));
                   2261:       break;
                   2262: 
                   2263:     case ARRAY_REF:
                   2264:       result = build_nt (ARRAY_REF,
                   2265:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   2266:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)));
                   2267:       break;
                   2268: 
                   2269:       /* If arg isn't a kind of lvalue we recognize, make no change.
                   2270:         Caller should recognize the error for an invalid lvalue.  */
                   2271:     default:
                   2272:       return ref;
                   2273: 
                   2274:     case ERROR_MARK:
                   2275:       return error_mark_node;
                   2276:     }
                   2277: 
                   2278:   TREE_TYPE (result) = TREE_TYPE (ref);
                   2279:   TREE_READONLY (result) = TREE_READONLY (ref);
                   2280:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
                   2281:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
                   2282:   TREE_RAISES (result) = TREE_RAISES (ref);
                   2283: 
                   2284:   return result;
                   2285: }
                   2286: 
                   2287: /* Subroutine of stabilize_reference; this is called for subtrees of
                   2288:    references.  Any expression with side-effects must be put in a SAVE_EXPR
                   2289:    to ensure that it is only evaluated once.
                   2290: 
                   2291:    We don't put SAVE_EXPR nodes around everything, because assigning very
                   2292:    simple expressions to temporaries causes us to miss good opportunities
                   2293:    for optimizations.  Among other things, the opportunity to fold in the
                   2294:    addition of a constant into an addressing mode often gets lost, e.g.
                   2295:    "y[i+1] += x;".  In general, we take the approach that we should not make
                   2296:    an assignment unless we are forced into it - i.e., that any non-side effect
                   2297:    operator should be allowed, and that cse should take care of coalescing
                   2298:    multiple utterances of the same expression should that prove fruitful.  */
                   2299: 
                   2300: static tree
                   2301: stabilize_reference_1 (e)
                   2302:      tree e;
                   2303: {
                   2304:   register tree result;
                   2305:   register int length;
                   2306:   register enum tree_code code = TREE_CODE (e);
                   2307: 
                   2308:   /* We cannot ignore const expressions because it might be a reference
                   2309:      to a const array but whose index contains side-effects.  But we can
                   2310:      ignore things that are actual constant or that already have been
                   2311:      handled by this function.  */
                   2312: 
                   2313:   if (TREE_CONSTANT (e) || code == SAVE_EXPR)
                   2314:     return e;
                   2315: 
                   2316:   switch (TREE_CODE_CLASS (code))
                   2317:     {
                   2318:     case 'x':
                   2319:     case 't':
                   2320:     case 'd':
                   2321:     case 'b':
                   2322:     case '<':
                   2323:     case 's':
                   2324:     case 'e':
                   2325:     case 'r':
                   2326:       /* If the expression has side-effects, then encase it in a SAVE_EXPR
                   2327:         so that it will only be evaluated once.  */
                   2328:       /* The reference (r) and comparison (<) classes could be handled as
                   2329:         below, but it is generally faster to only evaluate them once.  */
                   2330:       if (TREE_SIDE_EFFECTS (e))
                   2331:        return save_expr (e);
                   2332:       return e;
                   2333: 
                   2334:     case 'c':
                   2335:       /* Constants need no processing.  In fact, we should never reach
                   2336:         here.  */
                   2337:       return e;
                   2338:       
                   2339:     case '2':
                   2340:       /* Division is slow and tends to be compiled with jumps,
                   2341:         especially the division by powers of 2 that is often
                   2342:         found inside of an array reference.  So do it just once.  */
                   2343:       if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
                   2344:          || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
                   2345:          || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
                   2346:          || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
                   2347:        return save_expr (e);
                   2348:       /* Recursively stabilize each operand.  */
                   2349:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
                   2350:                         stabilize_reference_1 (TREE_OPERAND (e, 1)));
                   2351:       break;
                   2352: 
                   2353:     case '1':
                   2354:       /* Recursively stabilize each operand.  */
                   2355:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
                   2356:       break;
                   2357:     }
                   2358:   
                   2359:   TREE_TYPE (result) = TREE_TYPE (e);
                   2360:   TREE_READONLY (result) = TREE_READONLY (e);
                   2361:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
                   2362:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
                   2363:   TREE_RAISES (result) = TREE_RAISES (e);
                   2364: 
                   2365:   return result;
                   2366: }
                   2367: 
                   2368: /* Low-level constructors for expressions.  */
                   2369: 
                   2370: /* Build an expression of code CODE, data type TYPE,
                   2371:    and operands as specified by the arguments ARG1 and following arguments.
                   2372:    Expressions and reference nodes can be created this way.
                   2373:    Constants, decls, types and misc nodes cannot be.  */
                   2374: 
                   2375: tree
                   2376: build (va_alist)
                   2377:      va_dcl
                   2378: {
                   2379:   va_list p;
                   2380:   enum tree_code code;
                   2381:   register tree t;
                   2382:   register int length;
                   2383:   register int i;
                   2384: 
                   2385:   va_start (p);
                   2386: 
                   2387:   code = va_arg (p, enum tree_code);
                   2388:   t = make_node (code);
                   2389:   length = tree_code_length[(int) code];
                   2390:   TREE_TYPE (t) = va_arg (p, tree);
                   2391: 
                   2392:   if (length == 2)
                   2393:     {
                   2394:       /* This is equivalent to the loop below, but faster.  */
                   2395:       register tree arg0 = va_arg (p, tree);
                   2396:       register tree arg1 = va_arg (p, tree);
                   2397:       TREE_OPERAND (t, 0) = arg0;
                   2398:       TREE_OPERAND (t, 1) = arg1;
                   2399:       if ((arg0 && TREE_SIDE_EFFECTS (arg0))
                   2400:          || (arg1 && TREE_SIDE_EFFECTS (arg1)))
                   2401:        TREE_SIDE_EFFECTS (t) = 1;
                   2402:       TREE_RAISES (t)
                   2403:        = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
                   2404:     }
                   2405:   else if (length == 1)
                   2406:     {
                   2407:       register tree arg0 = va_arg (p, tree);
                   2408: 
                   2409:       /* Call build1 for this!  */
                   2410:       if (TREE_CODE_CLASS (code) != 's')
                   2411:        abort ();
                   2412:       TREE_OPERAND (t, 0) = arg0;
                   2413:       if (arg0 && TREE_SIDE_EFFECTS (arg0))
                   2414:        TREE_SIDE_EFFECTS (t) = 1;
                   2415:       TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
                   2416:     }
                   2417:   else
                   2418:     {
                   2419:       for (i = 0; i < length; i++)
                   2420:        {
                   2421:          register tree operand = va_arg (p, tree);
                   2422:          TREE_OPERAND (t, i) = operand;
                   2423:          if (operand)
                   2424:            {
                   2425:              if (TREE_SIDE_EFFECTS (operand))
                   2426:                TREE_SIDE_EFFECTS (t) = 1;
                   2427:              if (TREE_RAISES (operand))
                   2428:                TREE_RAISES (t) = 1;
                   2429:            }
                   2430:        }
                   2431:     }
                   2432:   va_end (p);
                   2433:   return t;
                   2434: }
                   2435: 
                   2436: /* Same as above, but only builds for unary operators.
                   2437:    Saves lions share of calls to `build'; cuts down use
                   2438:    of varargs, which is expensive for RISC machines.  */
                   2439: tree
                   2440: build1 (code, type, node)
                   2441:      enum tree_code code;
                   2442:      tree type;
                   2443:      tree node;
                   2444: {
                   2445:   register struct obstack *obstack = current_obstack;
                   2446:   register int i, length;
                   2447:   register tree_node_kind kind;
                   2448:   register tree t;
                   2449: 
                   2450: #ifdef GATHER_STATISTICS
                   2451:   if (TREE_CODE_CLASS (code) == 'r')
                   2452:     kind = r_kind;
                   2453:   else
                   2454:     kind = e_kind;
                   2455: #endif
                   2456: 
                   2457:   obstack = expression_obstack;
                   2458:   length = sizeof (struct tree_exp);
                   2459: 
                   2460:   t = (tree) obstack_alloc (obstack, length);
                   2461: 
                   2462: #ifdef GATHER_STATISTICS
                   2463:   tree_node_counts[(int)kind]++;
                   2464:   tree_node_sizes[(int)kind] += length;
                   2465: #endif
                   2466: 
                   2467:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
                   2468:     ((int *) t)[i] = 0;
                   2469: 
                   2470:   TREE_TYPE (t) = type;
                   2471:   TREE_SET_CODE (t, code);
                   2472: 
                   2473:   if (obstack == &permanent_obstack)
                   2474:     TREE_PERMANENT (t) = 1;
                   2475: 
                   2476:   TREE_OPERAND (t, 0) = node;
                   2477:   if (node)
                   2478:     {
                   2479:       if (TREE_SIDE_EFFECTS (node))
                   2480:        TREE_SIDE_EFFECTS (t) = 1;
                   2481:       if (TREE_RAISES (node))
                   2482:        TREE_RAISES (t) = 1;
                   2483:     }
                   2484: 
                   2485:   return t;
                   2486: }
                   2487: 
                   2488: /* Similar except don't specify the TREE_TYPE
                   2489:    and leave the TREE_SIDE_EFFECTS as 0.
                   2490:    It is permissible for arguments to be null,
                   2491:    or even garbage if their values do not matter.  */
                   2492: 
                   2493: tree
                   2494: build_nt (va_alist)
                   2495:      va_dcl
                   2496: {
                   2497:   va_list p;
                   2498:   register enum tree_code code;
                   2499:   register tree t;
                   2500:   register int length;
                   2501:   register int i;
                   2502: 
                   2503:   va_start (p);
                   2504: 
                   2505:   code = va_arg (p, enum tree_code);
                   2506:   t = make_node (code);
                   2507:   length = tree_code_length[(int) code];
                   2508: 
                   2509:   for (i = 0; i < length; i++)
                   2510:     TREE_OPERAND (t, i) = va_arg (p, tree);
                   2511: 
                   2512:   va_end (p);
                   2513:   return t;
                   2514: }
                   2515: 
                   2516: /* Similar to `build_nt', except we build
                   2517:    on the temp_decl_obstack, regardless.  */
                   2518: 
                   2519: tree
                   2520: build_parse_node (va_alist)
                   2521:      va_dcl
                   2522: {
                   2523:   register struct obstack *ambient_obstack = expression_obstack;
                   2524:   va_list p;
                   2525:   register enum tree_code code;
                   2526:   register tree t;
                   2527:   register int length;
                   2528:   register int i;
                   2529: 
                   2530:   expression_obstack = &temp_decl_obstack;
                   2531: 
                   2532:   va_start (p);
                   2533: 
                   2534:   code = va_arg (p, enum tree_code);
                   2535:   t = make_node (code);
                   2536:   length = tree_code_length[(int) code];
                   2537: 
                   2538:   for (i = 0; i < length; i++)
                   2539:     TREE_OPERAND (t, i) = va_arg (p, tree);
                   2540: 
                   2541:   va_end (p);
                   2542:   expression_obstack = ambient_obstack;
                   2543:   return t;
                   2544: }
                   2545: 
                   2546: #if 0
                   2547: /* Commented out because this wants to be done very
                   2548:    differently.  See cp-lex.c.  */
                   2549: tree
                   2550: build_op_identifier (op1, op2)
                   2551:      tree op1, op2;
                   2552: {
                   2553:   register tree t = make_node (OP_IDENTIFIER);
                   2554:   TREE_PURPOSE (t) = op1;
                   2555:   TREE_VALUE (t) = op2;
                   2556:   return t;
                   2557: }
                   2558: #endif
                   2559: 
                   2560: /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
                   2561:    We do NOT enter this node in any sort of symbol table.
                   2562: 
                   2563:    layout_decl is used to set up the decl's storage layout.
                   2564:    Other slots are initialized to 0 or null pointers.  */
                   2565: 
                   2566: tree
                   2567: build_decl (code, name, type)
                   2568:      enum tree_code code;
                   2569:      tree name, type;
                   2570: {
                   2571:   register tree t;
                   2572: 
                   2573:   t = make_node (code);
                   2574: 
                   2575: /*  if (type == error_mark_node)
                   2576:     type = integer_type_node; */
                   2577: /* That is not done, deliberately, so that having error_mark_node
                   2578:    as the type can suppress useless errors in the use of this variable.  */
                   2579: 
                   2580:   DECL_NAME (t) = name;
                   2581:   DECL_ASSEMBLER_NAME (t) = name;
                   2582:   TREE_TYPE (t) = type;
                   2583: 
                   2584:   if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
                   2585:     layout_decl (t, 0);
                   2586:   else if (code == FUNCTION_DECL)
                   2587:     DECL_MODE (t) = FUNCTION_MODE;
                   2588: 
                   2589:   return t;
                   2590: }
                   2591: 
                   2592: /* BLOCK nodes are used to represent the structure of binding contours
                   2593:    and declarations, once those contours have been exited and their contents
                   2594:    compiled.  This information is used for outputting debugging info.  */
                   2595: 
                   2596: tree
                   2597: build_block (vars, tags, subblocks, supercontext, chain)
                   2598:      tree vars, tags, subblocks, supercontext, chain;
                   2599: {
                   2600:   register tree block = make_node (BLOCK);
                   2601:   BLOCK_VARS (block) = vars;
                   2602:   BLOCK_TYPE_TAGS (block) = tags;
                   2603:   BLOCK_SUBBLOCKS (block) = subblocks;
                   2604:   BLOCK_SUPERCONTEXT (block) = supercontext;
                   2605:   BLOCK_CHAIN (block) = chain;
                   2606:   return block;
                   2607: }
                   2608: 
                   2609: /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
                   2610:    and its TYPE_VOLATILE is VOLATILEP.
                   2611: 
                   2612:    Such variant types already made are recorded so that duplicates
                   2613:    are not made.
                   2614: 
                   2615:    A variant types should never be used as the type of an expression.
                   2616:    Always copy the variant information into the TREE_READONLY
                   2617:    and TREE_THIS_VOLATILE of the expression, and then give the expression
                   2618:    as its type the "main variant", the variant whose TYPE_READONLY
                   2619:    and TYPE_VOLATILE are zero.  Use TYPE_MAIN_VARIANT to find the
                   2620:    main variant.  */
                   2621: 
                   2622: tree
                   2623: build_type_variant (type, constp, volatilep)
                   2624:      tree type;
                   2625:      int constp, volatilep;
                   2626: {
                   2627:   register tree t, m = TYPE_MAIN_VARIANT (type);
                   2628:   register struct obstack *ambient_obstack = current_obstack;
                   2629: 
                   2630:   /* Treat any nonzero argument as 1.  */
                   2631:   constp = !!constp;
                   2632:   volatilep = !!volatilep;
                   2633: 
                   2634:   /* If not generating auxiliary info, search the chain of variants to see
                   2635:      if there is already one there just like the one we need to have.  If so,
                   2636:      use that existing one.
                   2637: 
                   2638:      We don't do this in the case where we are generating aux info because
                   2639:      in that case we want each typedef names to get it's own distinct type
                   2640:      node, even if the type of this new typedef is the same as some other
                   2641:      (existing) type.  */
                   2642: 
                   2643:   if (!flag_gen_aux_info)
                   2644:     for (t = m; t; t = TYPE_NEXT_VARIANT (t))
                   2645:       if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t))
                   2646:         return t;
                   2647: 
                   2648:   /* We need a new one.  */
                   2649: 
                   2650:   current_obstack = TYPE_OBSTACK (type);
                   2651:   t = copy_node (type);
                   2652:   current_obstack = ambient_obstack;
                   2653: 
                   2654:   TYPE_READONLY (t) = constp;
                   2655:   TYPE_VOLATILE (t) = volatilep;
                   2656:   TYPE_POINTER_TO (t) = 0;
                   2657:   TYPE_REFERENCE_TO (t) = 0;
                   2658: 
                   2659:   /* Add this type to the chain of variants of TYPE.  */
                   2660:   TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
                   2661:   TYPE_NEXT_VARIANT (m) = t;
                   2662: 
                   2663:   return t;
                   2664: }
                   2665: 
                   2666: /* Give TYPE a new main variant: NEW_MAIN.
                   2667:    This is the right thing to do only when something else
                   2668:    about TYPE is modified in place.  */
                   2669: 
                   2670: tree
                   2671: change_main_variant (type, new_main)
                   2672:      tree type, new_main;
                   2673: {
                   2674:   tree t;
                   2675:   tree omain = TYPE_MAIN_VARIANT (type);
                   2676: 
                   2677:   /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant.  */
                   2678:   if (TYPE_NEXT_VARIANT (omain) == type)
                   2679:     TYPE_NEXT_VARIANT (omain) = TYPE_NEXT_VARIANT (type);
                   2680:   else
                   2681:     for (t = TYPE_NEXT_VARIANT (omain); t && TYPE_NEXT_VARIANT (t);
                   2682:         t = TYPE_NEXT_VARIANT (t))
                   2683:       if (TYPE_NEXT_VARIANT (t) == type)
                   2684:        {
                   2685:          TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (type);
                   2686:          break;
                   2687:        }
                   2688: 
                   2689:   TYPE_MAIN_VARIANT (type) = new_main;
                   2690:   TYPE_NEXT_VARIANT (type) = TYPE_NEXT_VARIANT (new_main);
                   2691:   TYPE_NEXT_VARIANT (new_main) = type;
                   2692: }
                   2693: 
                   2694: /* Create a new variant of TYPE, equivalent but distinct.
                   2695:    This is so the caller can modify it.  */
                   2696: 
                   2697: tree
                   2698: build_type_copy (type)
                   2699:      tree type;
                   2700: {
                   2701:   register tree t, m = TYPE_MAIN_VARIANT (type);
                   2702:   register struct obstack *ambient_obstack = current_obstack;
                   2703: 
                   2704:   current_obstack = TYPE_OBSTACK (type);
                   2705:   t = copy_node (type);
                   2706:   current_obstack = ambient_obstack;
                   2707: 
                   2708:   TYPE_POINTER_TO (t) = 0;
                   2709:   TYPE_REFERENCE_TO (t) = 0;
                   2710: 
                   2711:   /* Add this type to the chain of variants of TYPE.  */
                   2712:   TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
                   2713:   TYPE_NEXT_VARIANT (m) = t;
                   2714: 
                   2715:   return t;
                   2716: }
                   2717: 
                   2718: /* Hashing of types so that we don't make duplicates.
                   2719:    The entry point is `type_hash_canon'.  */
                   2720: 
                   2721: /* Each hash table slot is a bucket containing a chain
                   2722:    of these structures.  */
                   2723: 
                   2724: struct type_hash
                   2725: {
                   2726:   struct type_hash *next;      /* Next structure in the bucket.  */
                   2727:   int hashcode;                        /* Hash code of this type.  */
                   2728:   tree type;                   /* The type recorded here.  */
                   2729: };
                   2730: 
                   2731: /* Now here is the hash table.  When recording a type, it is added
                   2732:    to the slot whose index is the hash code mod the table size.
                   2733:    Note that the hash table is used for several kinds of types
                   2734:    (function types, array types and array index range types, for now).
                   2735:    While all these live in the same table, they are completely independent,
                   2736:    and the hash code is computed differently for each of these.  */
                   2737: 
                   2738: #define TYPE_HASH_SIZE 59
                   2739: struct type_hash *type_hash_table[TYPE_HASH_SIZE];
                   2740: 
                   2741: /* Here is how primitive or already-canonicalized types' hash
                   2742:    codes are made.  */
                   2743: #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
                   2744: 
                   2745: /* Compute a hash code for a list of types (chain of TREE_LIST nodes
                   2746:    with types in the TREE_VALUE slots), by adding the hash codes
                   2747:    of the individual types.  */
                   2748: 
                   2749: int
                   2750: type_hash_list (list)
                   2751:      tree list;
                   2752: {
                   2753:   register int hashcode;
                   2754:   register tree tail;
                   2755:   for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
                   2756:     hashcode += TYPE_HASH (TREE_VALUE (tail));
                   2757:   return hashcode;
                   2758: }
                   2759: 
                   2760: /* Look in the type hash table for a type isomorphic to TYPE.
                   2761:    If one is found, return it.  Otherwise return 0.  */
                   2762: 
                   2763: tree
                   2764: type_hash_lookup (hashcode, type)
                   2765:      int hashcode;
                   2766:      tree type;
                   2767: {
                   2768:   register struct type_hash *h;
                   2769:   for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
                   2770:     if (h->hashcode == hashcode
                   2771:        && TREE_CODE (h->type) == TREE_CODE (type)
                   2772:        && TREE_TYPE (h->type) == TREE_TYPE (type)
                   2773:        && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
                   2774:            || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
                   2775:                                   TYPE_MAX_VALUE (type)))
                   2776:        && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
                   2777:            || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
                   2778:                                   TYPE_MIN_VALUE (type)))
                   2779:        && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
                   2780:            || (TYPE_DOMAIN (h->type)
                   2781:                && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
                   2782:                && TYPE_DOMAIN (type)
                   2783:                && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
                   2784:                && type_list_equal (TYPE_DOMAIN (h->type), TYPE_DOMAIN (type)))))
                   2785:       return h->type;
                   2786:   return 0;
                   2787: }
                   2788: 
                   2789: /* Add an entry to the type-hash-table
                   2790:    for a type TYPE whose hash code is HASHCODE.  */
                   2791: 
                   2792: void
                   2793: type_hash_add (hashcode, type)
                   2794:      int hashcode;
                   2795:      tree type;
                   2796: {
                   2797:   register struct type_hash *h;
                   2798: 
                   2799:   h = (struct type_hash *) oballoc (sizeof (struct type_hash));
                   2800:   h->hashcode = hashcode;
                   2801:   h->type = type;
                   2802:   h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
                   2803:   type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
                   2804: }
                   2805: 
                   2806: /* Given TYPE, and HASHCODE its hash code, return the canonical
                   2807:    object for an identical type if one already exists.
                   2808:    Otherwise, return TYPE, and record it as the canonical object
                   2809:    if it is a permanent object.
                   2810: 
                   2811:    To use this function, first create a type of the sort you want.
                   2812:    Then compute its hash code from the fields of the type that
                   2813:    make it different from other similar types.
                   2814:    Then call this function and use the value.
                   2815:    This function frees the type you pass in if it is a duplicate.  */
                   2816: 
                   2817: /* Set to 1 to debug without canonicalization.  Never set by program.  */
                   2818: int debug_no_type_hash = 0;
                   2819: 
                   2820: tree
                   2821: type_hash_canon (hashcode, type)
                   2822:      int hashcode;
                   2823:      tree type;
                   2824: {
                   2825:   tree t1;
                   2826: 
                   2827:   if (debug_no_type_hash)
                   2828:     return type;
                   2829: 
                   2830:   t1 = type_hash_lookup (hashcode, type);
                   2831:   if (t1 != 0)
                   2832:     {
                   2833:       struct obstack *o
                   2834:        = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
                   2835:       obstack_free (o, type);
                   2836: #ifdef GATHER_STATISTICS
                   2837:       tree_node_counts[(int)t_kind]--;
                   2838:       tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
                   2839: #endif
                   2840:       return t1;
                   2841:     }
                   2842: 
                   2843:   /* If this is a new type, record it for later reuse.  */
                   2844:   if (current_obstack == &permanent_obstack)
                   2845:     type_hash_add (hashcode, type);
                   2846: 
                   2847:   return type;
                   2848: }
                   2849: 
                   2850: /* Given two lists of types
                   2851:    (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
                   2852:    return 1 if the lists contain the same types in the same order.
                   2853:    Also, the TREE_PURPOSEs must match.  */
                   2854: 
                   2855: int
                   2856: type_list_equal (l1, l2)
                   2857:      tree l1, l2;
                   2858: {
                   2859:   register tree t1, t2;
                   2860:   for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
                   2861:     {
                   2862:       if (TREE_VALUE (t1) != TREE_VALUE (t2))
                   2863:        return 0;
                   2864:       if (TREE_PURPOSE (t1) != TREE_PURPOSE (t2))
                   2865:        {
                   2866:          int cmp = simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2));
                   2867:          if (cmp < 0)
                   2868:            abort ();
                   2869:          if (cmp == 0)
                   2870:            return 0;
                   2871:        }
                   2872:     }
                   2873: 
                   2874:   return t1 == t2;
                   2875: }
                   2876: 
                   2877: /* Nonzero if integer constants T1 and T2
                   2878:    represent the same constant value.  */
                   2879: 
                   2880: int
                   2881: tree_int_cst_equal (t1, t2)
                   2882:      tree t1, t2;
                   2883: {
                   2884:   if (t1 == t2)
                   2885:     return 1;
                   2886:   if (t1 == 0 || t2 == 0)
                   2887:     return 0;
                   2888:   if (TREE_CODE (t1) == INTEGER_CST
                   2889:       && TREE_CODE (t2) == INTEGER_CST
                   2890:       && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
                   2891:       && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
                   2892:     return 1;
                   2893:   return 0;
                   2894: }
                   2895: 
                   2896: /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
                   2897:    The precise way of comparison depends on their data type.  */
                   2898: 
                   2899: int
                   2900: tree_int_cst_lt (t1, t2)
                   2901:      tree t1, t2;
                   2902: {
                   2903:   if (t1 == t2)
                   2904:     return 0;
                   2905: 
                   2906:   if (!TREE_UNSIGNED (TREE_TYPE (t1)))
                   2907:     return INT_CST_LT (t1, t2);
                   2908:   return INT_CST_LT_UNSIGNED (t1, t2);
                   2909: }
                   2910: 
                   2911: /* Compare two constructor-element-type constants.  */
                   2912: int
                   2913: simple_cst_list_equal (l1, l2)
                   2914:      tree l1, l2;
                   2915: {
                   2916:   while (l1 != NULL_TREE && l2 != NULL_TREE)
                   2917:     {
                   2918:       int cmp = simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2));
                   2919:       if (cmp < 0)
                   2920:        abort ();
                   2921:       if (cmp == 0)
                   2922:        return 0;
                   2923:       l1 = TREE_CHAIN (l1);
                   2924:       l2 = TREE_CHAIN (l2);
                   2925:     }
                   2926:   return (l1 == l2);
                   2927: }
                   2928: 
                   2929: /* Return truthvalue of whether T1 is the same tree structure as T2.
                   2930:    Return 1 if they are the same.
                   2931:    Return 0 if they are understandably different.
                   2932:    Return -1 if either contains tree structure not understood by
                   2933:    this function.  */
                   2934: 
                   2935: int
                   2936: simple_cst_equal (t1, t2)
                   2937:      tree t1, t2;
                   2938: {
                   2939:   register enum tree_code code1, code2;
                   2940:   int cmp;
                   2941: 
                   2942:   if (t1 == t2)
                   2943:     return 1;
                   2944:   if (t1 == 0 || t2 == 0)
                   2945:     return 0;
                   2946: 
                   2947:   code1 = TREE_CODE (t1);
                   2948:   code2 = TREE_CODE (t2);
                   2949: 
                   2950:   if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
                   2951:     if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
                   2952:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2953:     else
                   2954:       return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
                   2955:   else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
                   2956:           || code2 == NON_LVALUE_EXPR)
                   2957:     return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
                   2958: 
                   2959:   if (code1 != code2)
                   2960:     return 0;
                   2961: 
                   2962:   switch (code1)
                   2963:     {
                   2964:     case INTEGER_CST:
                   2965:       return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
                   2966:        && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
                   2967: 
                   2968:     case REAL_CST:
                   2969:       return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
                   2970: 
                   2971:     case STRING_CST:
                   2972:       return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
                   2973:        && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
                   2974:                  TREE_STRING_LENGTH (t1));
                   2975: 
                   2976:     case CONSTRUCTOR:
                   2977:       abort ();
                   2978: 
                   2979:     case SAVE_EXPR:
                   2980:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2981: 
                   2982:     case CALL_EXPR:
                   2983:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2984:       if (cmp <= 0)
                   2985:        return cmp;
                   2986:       return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
                   2987: 
                   2988:     case TARGET_EXPR:
                   2989:       /* Special case: if either target is an unallocated VAR_DECL,
                   2990:         it means that it's going to be unified with whatever the
                   2991:         TARGET_EXPR is really supposed to initialize, so treat it
                   2992:         as being equivalent to anything.  */
                   2993:       if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
                   2994:           && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
                   2995:           && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
                   2996:          || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
                   2997:              && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
                   2998:              && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
                   2999:        cmp = 1;
                   3000:       else
                   3001:        cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   3002:       if (cmp <= 0)
                   3003:        return cmp;
                   3004:       return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
                   3005: 
                   3006:     case WITH_CLEANUP_EXPR:
                   3007:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   3008:       if (cmp <= 0)
                   3009:        return cmp;
                   3010:       return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
                   3011: 
                   3012:     case COMPONENT_REF:
                   3013:       if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
                   3014:        return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   3015:       return 0;
                   3016: 
                   3017:     case VAR_DECL:
                   3018:     case PARM_DECL:
                   3019:     case CONST_DECL:
                   3020:     case FUNCTION_DECL:
                   3021:       return 0;
                   3022:     }
                   3023: 
                   3024:   /* This general rule works for most tree codes.
                   3025:      All exceptions should be handled above.  */
                   3026: 
                   3027:   switch (TREE_CODE_CLASS (code1))
                   3028:     {
                   3029:       int i;
                   3030:     case '1':
                   3031:     case '2':
                   3032:     case '<':
                   3033:     case 'e':
                   3034:     case 'r':
                   3035:     case 's':
                   3036:       cmp = 1;
                   3037:       for (i=0; i<tree_code_length[(int) code1]; ++i)
                   3038:        {
                   3039:          cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
                   3040:          if (cmp <= 0)
                   3041:            return cmp;
                   3042:        }
                   3043:       return cmp;
                   3044:     }
                   3045: 
                   3046:   return -1;
                   3047: }
                   3048: 
                   3049: /* Constructors for pointer, array and function types.
                   3050:    (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
                   3051:    constructed by language-dependent code, not here.)  */
                   3052: 
                   3053: /* Construct, lay out and return the type of pointers to TO_TYPE.
                   3054:    If such a type has already been constructed, reuse it.  */
                   3055: 
                   3056: tree
                   3057: build_pointer_type (to_type)
                   3058:      tree to_type;
                   3059: {
                   3060:   register tree t = TYPE_POINTER_TO (to_type);
                   3061: 
                   3062:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
                   3063: 
                   3064:   if (t)
                   3065:     return t;
                   3066: 
                   3067:   /* We need a new one.  Put this in the same obstack as TO_TYPE.   */
                   3068:   push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
                   3069:   t = make_node (POINTER_TYPE);
                   3070:   pop_obstacks ();
                   3071: 
                   3072:   TREE_TYPE (t) = to_type;
                   3073: 
                   3074:   /* Record this type as the pointer to TO_TYPE.  */
                   3075:   TYPE_POINTER_TO (to_type) = t;
                   3076: 
                   3077:   /* Lay out the type.  This function has many callers that are concerned
                   3078:      with expression-construction, and this simplifies them all.
                   3079:      Also, it guarantees the TYPE_SIZE is in the same obstack as the type.  */
                   3080:   layout_type (t);
                   3081: 
                   3082:   return t;
                   3083: }
                   3084: 
                   3085: /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
                   3086:    MAXVAL should be the maximum value in the domain
                   3087:    (one less than the length of the array).  */
                   3088: 
                   3089: tree
                   3090: build_index_type (maxval)
                   3091:      tree maxval;
                   3092: {
                   3093:   register tree itype = make_node (INTEGER_TYPE);
                   3094:   TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
                   3095:   TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
                   3096:   TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
                   3097:   TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
                   3098:   TYPE_MODE (itype) = TYPE_MODE (sizetype);
                   3099:   TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
                   3100:   TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
                   3101:   if (TREE_CODE (maxval) == INTEGER_CST)
                   3102:     {
                   3103:       int maxint = (int) TREE_INT_CST_LOW (maxval);
                   3104:       /* If the domain should be empty, make sure the maxval
                   3105:         remains -1 and is not spoiled by truncation.  */
                   3106:       if (INT_CST_LT (maxval, integer_zero_node))
                   3107:        {
                   3108:          TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
                   3109:          TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
                   3110:        }
                   3111:       return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
                   3112:     }
                   3113:   else
                   3114:     return itype;
                   3115: }
                   3116: 
                   3117: /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
                   3118:    ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
                   3119:    low bound LOWVAL and high bound HIGHVAL.
                   3120:    if TYPE==NULL_TREE, sizetype is used. */
                   3121: 
                   3122: tree
                   3123: build_range_type (type, lowval, highval)
                   3124:      tree type, lowval, highval;
                   3125: {
                   3126:   register tree itype = make_node (INTEGER_TYPE);
                   3127:   TREE_TYPE (itype) = type;
                   3128:   if (type == NULL_TREE)
                   3129:     type = sizetype;
                   3130:   TYPE_PRECISION (itype) = TYPE_PRECISION (type);
                   3131:   TYPE_MIN_VALUE (itype) = convert (type, lowval);
                   3132:   TYPE_MAX_VALUE (itype) = convert (type, highval);
                   3133:   TYPE_MODE (itype) = TYPE_MODE (type);
                   3134:   TYPE_SIZE (itype) = TYPE_SIZE (type);
                   3135:   TYPE_ALIGN (itype) = TYPE_ALIGN (type);
                   3136:   if ((TREE_CODE (lowval) == INTEGER_CST)
                   3137:       && (TREE_CODE (highval) == INTEGER_CST))
                   3138:     {
                   3139:       HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
                   3140:       HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
                   3141:       int maxint = (int) (highint - lowint);
                   3142:       return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
                   3143:     }
                   3144:   else
                   3145:     return itype;
                   3146: }
                   3147: 
                   3148: /* Just like build_index_type, but takes lowval and highval instead
                   3149:    of just highval (maxval). */
                   3150: 
                   3151: tree
                   3152: build_index_2_type (lowval,highval)
                   3153:      tree lowval, highval;
                   3154: {
                   3155:   return build_range_type (NULL_TREE, lowval, highval);
                   3156: }
                   3157: 
                   3158: /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
                   3159:    Needed because when index types are not hashed, equal index types
                   3160:    built at different times appear distinct, even though structurally,
                   3161:    they are not.  */
                   3162: 
                   3163: int
                   3164: index_type_equal (itype1, itype2)
                   3165:      tree itype1, itype2;
                   3166: {
                   3167:   if (TREE_CODE (itype1) != TREE_CODE (itype2))
                   3168:     return 0;
                   3169:   if (TREE_CODE (itype1) == INTEGER_TYPE)
                   3170:     {
                   3171:       if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
                   3172:          || TYPE_MODE (itype1) != TYPE_MODE (itype2)
                   3173:          || ! simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2))
                   3174:          || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
                   3175:        return 0;
                   3176:       if (simple_cst_equal (TYPE_MIN_VALUE (itype1), TYPE_MIN_VALUE (itype2))
                   3177:          && simple_cst_equal (TYPE_MAX_VALUE (itype1), TYPE_MAX_VALUE (itype2)))
                   3178:        return 1;
                   3179:     }
                   3180:   return 0;
                   3181: }
                   3182: 
                   3183: /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
                   3184:    and number of elements specified by the range of values of INDEX_TYPE.
                   3185:    If such a type has already been constructed, reuse it.  */
                   3186: 
                   3187: tree
                   3188: build_array_type (elt_type, index_type)
                   3189:      tree elt_type, index_type;
                   3190: {
                   3191:   register tree t;
                   3192:   int hashcode;
                   3193: 
                   3194:   if (TREE_CODE (elt_type) == FUNCTION_TYPE)
                   3195:     {
                   3196:       error ("arrays of functions are not meaningful");
                   3197:       elt_type = integer_type_node;
                   3198:     }
                   3199: 
                   3200:   /* Make sure TYPE_POINTER_TO (elt_type) is filled in.  */
                   3201:   build_pointer_type (elt_type);
                   3202: 
                   3203:   /* Allocate the array after the pointer type,
                   3204:      in case we free it in type_hash_canon.  */
                   3205:   t = make_node (ARRAY_TYPE);
                   3206:   TREE_TYPE (t) = elt_type;
                   3207:   TYPE_DOMAIN (t) = index_type;
                   3208: 
                   3209:   if (index_type == 0)
                   3210:     {
                   3211:       return t;
                   3212:     }
                   3213: 
                   3214:   hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
                   3215:   t = type_hash_canon (hashcode, t);
                   3216: 
                   3217: #if 0 /* This led to crashes, because it could put a temporary node
                   3218:         on the TYPE_NEXT_VARIANT chain of a permanent one.  */
                   3219:   /* The main variant of an array type should always
                   3220:      be an array whose element type is the main variant.  */
                   3221:   if (elt_type != TYPE_MAIN_VARIANT (elt_type))
                   3222:     change_main_variant (t, build_array_type (TYPE_MAIN_VARIANT (elt_type),
                   3223:                                              index_type));
                   3224: #endif
                   3225: 
                   3226:   if (TYPE_SIZE (t) == 0)
                   3227:     layout_type (t);
                   3228:   return t;
                   3229: }
                   3230: 
                   3231: /* Construct, lay out and return
                   3232:    the type of functions returning type VALUE_TYPE
                   3233:    given arguments of types ARG_TYPES.
                   3234:    ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
                   3235:    are data type nodes for the arguments of the function.
                   3236:    If such a type has already been constructed, reuse it.  */
                   3237: 
                   3238: tree
                   3239: build_function_type (value_type, arg_types)
                   3240:      tree value_type, arg_types;
                   3241: {
                   3242:   register tree t;
                   3243:   int hashcode;
                   3244: 
                   3245:   if (TREE_CODE (value_type) == FUNCTION_TYPE)
                   3246:     {
                   3247:       error ("function return type cannot be function");
                   3248:       value_type = integer_type_node;
                   3249:     }
                   3250: 
                   3251:   /* Make a node of the sort we want.  */
                   3252:   t = make_node (FUNCTION_TYPE);
                   3253:   TREE_TYPE (t) = value_type;
                   3254:   TYPE_ARG_TYPES (t) = arg_types;
                   3255: 
                   3256:   /* If we already have such a type, use the old one and free this one.  */
                   3257:   hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
                   3258:   t = type_hash_canon (hashcode, t);
                   3259: 
                   3260:   if (TYPE_SIZE (t) == 0)
                   3261:     layout_type (t);
                   3262:   return t;
                   3263: }
                   3264: 
                   3265: /* Build the node for the type of references-to-TO_TYPE.  */
                   3266: 
                   3267: tree
                   3268: build_reference_type (to_type)
                   3269:      tree to_type;
                   3270: {
                   3271:   register tree t = TYPE_REFERENCE_TO (to_type);
                   3272:   register struct obstack *ambient_obstack = current_obstack;
                   3273:   register struct obstack *ambient_saveable_obstack = saveable_obstack;
                   3274: 
                   3275:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
                   3276: 
                   3277:   if (t)
                   3278:     return t;
                   3279: 
                   3280:   /* We need a new one.  If TO_TYPE is permanent, make this permanent too.  */
                   3281:   if (TREE_PERMANENT (to_type))
                   3282:     {
                   3283:       current_obstack = &permanent_obstack;
                   3284:       saveable_obstack = &permanent_obstack;
                   3285:     }
                   3286: 
                   3287:   t = make_node (REFERENCE_TYPE);
                   3288:   TREE_TYPE (t) = to_type;
                   3289: 
                   3290:   /* Record this type as the pointer to TO_TYPE.  */
                   3291:   TYPE_REFERENCE_TO (to_type) = t;
                   3292: 
                   3293:   layout_type (t);
                   3294: 
                   3295:   current_obstack = ambient_obstack;
                   3296:   saveable_obstack = ambient_saveable_obstack;
                   3297:   return t;
                   3298: }
                   3299: 
                   3300: /* Construct, lay out and return the type of methods belonging to class
                   3301:    BASETYPE and whose arguments and values are described by TYPE.
                   3302:    If that type exists already, reuse it.
                   3303:    TYPE must be a FUNCTION_TYPE node.  */
                   3304: 
                   3305: tree
                   3306: build_method_type (basetype, type)
                   3307:      tree basetype, type;
                   3308: {
                   3309:   register tree t;
                   3310:   int hashcode;
                   3311: 
                   3312:   /* Make a node of the sort we want.  */
                   3313:   t = make_node (METHOD_TYPE);
                   3314: 
                   3315:   if (TREE_CODE (type) != FUNCTION_TYPE)
                   3316:     abort ();
                   3317: 
                   3318:   TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
                   3319:   TREE_TYPE (t) = TREE_TYPE (type);
                   3320: 
                   3321:   /* The actual arglist for this function includes a "hidden" argument
                   3322:      which is "this".  Put it into the list of argument types.  */
                   3323: 
                   3324:   TYPE_ARG_TYPES (t)
                   3325:     = tree_cons (NULL_TREE,
                   3326:                 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
                   3327: 
                   3328:   /* If we already have such a type, use the old one and free this one.  */
                   3329:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
                   3330:   t = type_hash_canon (hashcode, t);
                   3331: 
                   3332:   if (TYPE_SIZE (t) == 0)
                   3333:     layout_type (t);
                   3334: 
                   3335:   return t;
                   3336: }
                   3337: 
                   3338: /* Construct, lay out and return the type of offsets to a value
                   3339:    of type TYPE, within an object of type BASETYPE.
                   3340:    If a suitable offset type exists already, reuse it.  */
                   3341: 
                   3342: tree
                   3343: build_offset_type (basetype, type)
                   3344:      tree basetype, type;
                   3345: {
                   3346:   register tree t;
                   3347:   int hashcode;
                   3348: 
                   3349:   /* Make a node of the sort we want.  */
                   3350:   t = make_node (OFFSET_TYPE);
                   3351: 
                   3352:   TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
                   3353:   TREE_TYPE (t) = type;
                   3354: 
                   3355:   /* If we already have such a type, use the old one and free this one.  */
                   3356:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
                   3357:   t = type_hash_canon (hashcode, t);
                   3358: 
                   3359:   if (TYPE_SIZE (t) == 0)
                   3360:     layout_type (t);
                   3361: 
                   3362:   return t;
                   3363: }
                   3364: 
                   3365: /* Create a complex type whose components are COMPONENT_TYPE.  */
                   3366: 
                   3367: tree
                   3368: build_complex_type (component_type)
                   3369:      tree component_type;
                   3370: {
                   3371:   register tree t;
                   3372:   int hashcode;
                   3373: 
                   3374:   /* Make a node of the sort we want.  */
                   3375:   t = make_node (COMPLEX_TYPE);
                   3376: 
                   3377:   TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
                   3378:   TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
                   3379:   TYPE_READONLY (t) = TYPE_READONLY (component_type);
                   3380: 
                   3381:   /* If we already have such a type, use the old one and free this one.  */
                   3382:   hashcode = TYPE_HASH (component_type);
                   3383:   t = type_hash_canon (hashcode, t);
                   3384: 
                   3385:   if (TYPE_SIZE (t) == 0)
                   3386:     layout_type (t);
                   3387: 
                   3388:   return t;
                   3389: }
                   3390: 
                   3391: /* Return OP, stripped of any conversions to wider types as much as is safe.
                   3392:    Converting the value back to OP's type makes a value equivalent to OP.
                   3393: 
                   3394:    If FOR_TYPE is nonzero, we return a value which, if converted to
                   3395:    type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
                   3396: 
                   3397:    If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
                   3398:    narrowest type that can hold the value, even if they don't exactly fit.
                   3399:    Otherwise, bit-field references are changed to a narrower type
                   3400:    only if they can be fetched directly from memory in that type.
                   3401: 
                   3402:    OP must have integer, real or enumeral type.  Pointers are not allowed!
                   3403: 
                   3404:    There are some cases where the obvious value we could return
                   3405:    would regenerate to OP if converted to OP's type, 
                   3406:    but would not extend like OP to wider types.
                   3407:    If FOR_TYPE indicates such extension is contemplated, we eschew such values.
                   3408:    For example, if OP is (unsigned short)(signed char)-1,
                   3409:    we avoid returning (signed char)-1 if FOR_TYPE is int,
                   3410:    even though extending that to an unsigned short would regenerate OP,
                   3411:    since the result of extending (signed char)-1 to (int)
                   3412:    is different from (int) OP.  */
                   3413: 
                   3414: tree
                   3415: get_unwidened (op, for_type)
                   3416:      register tree op;
                   3417:      tree for_type;
                   3418: {
                   3419:   /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension.  */
                   3420:   /* TYPE_PRECISION is safe in place of type_precision since
                   3421:      pointer types are not allowed.  */
                   3422:   register tree type = TREE_TYPE (op);
                   3423:   register unsigned final_prec
                   3424:     = TYPE_PRECISION (for_type != 0 ? for_type : type);
                   3425:   register int uns
                   3426:     = (for_type != 0 && for_type != type
                   3427:        && final_prec > TYPE_PRECISION (type)
                   3428:        && TREE_UNSIGNED (type));
                   3429:   register tree win = op;
                   3430: 
                   3431:   while (TREE_CODE (op) == NOP_EXPR)
                   3432:     {
                   3433:       register int bitschange
                   3434:        = TYPE_PRECISION (TREE_TYPE (op))
                   3435:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
                   3436: 
                   3437:       /* Truncations are many-one so cannot be removed.
                   3438:         Unless we are later going to truncate down even farther.  */
                   3439:       if (bitschange < 0
                   3440:          && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
                   3441:        break;
                   3442: 
                   3443:       /* See what's inside this conversion.  If we decide to strip it,
                   3444:         we will set WIN.  */
                   3445:       op = TREE_OPERAND (op, 0);
                   3446: 
                   3447:       /* If we have not stripped any zero-extensions (uns is 0),
                   3448:         we can strip any kind of extension.
                   3449:         If we have previously stripped a zero-extension,
                   3450:         only zero-extensions can safely be stripped.
                   3451:         Any extension can be stripped if the bits it would produce
                   3452:         are all going to be discarded later by truncating to FOR_TYPE.  */
                   3453: 
                   3454:       if (bitschange > 0)
                   3455:        {
                   3456:          if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
                   3457:            win = op;
                   3458:          /* TREE_UNSIGNED says whether this is a zero-extension.
                   3459:             Let's avoid computing it if it does not affect WIN
                   3460:             and if UNS will not be needed again.  */
                   3461:          if ((uns || TREE_CODE (op) == NOP_EXPR)
                   3462:              && TREE_UNSIGNED (TREE_TYPE (op)))
                   3463:            {
                   3464:              uns = 1;
                   3465:              win = op;
                   3466:            }
                   3467:        }
                   3468:     }
                   3469: 
                   3470:   if (TREE_CODE (op) == COMPONENT_REF
                   3471:       /* Since type_for_size always gives an integer type.  */
                   3472:       && TREE_CODE (type) != REAL_TYPE)
                   3473:     {
                   3474:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
                   3475:       type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
                   3476: 
                   3477:       /* We can get this structure field in the narrowest type it fits in.
                   3478:         If FOR_TYPE is 0, do this only for a field that matches the
                   3479:         narrower type exactly and is aligned for it
                   3480:         The resulting extension to its nominal type (a fullword type)
                   3481:         must fit the same conditions as for other extensions.  */
                   3482: 
                   3483:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
                   3484:          && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
                   3485:          && (! uns || final_prec <= innerprec
                   3486:              || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
                   3487:          && type != 0)
                   3488:        {
                   3489:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
                   3490:                       TREE_OPERAND (op, 1));
                   3491:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
                   3492:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
                   3493:          TREE_RAISES (win) = TREE_RAISES (op);
                   3494:        }
                   3495:     }
                   3496:   return win;
                   3497: }
                   3498: 
                   3499: /* Return OP or a simpler expression for a narrower value
                   3500:    which can be sign-extended or zero-extended to give back OP.
                   3501:    Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
                   3502:    or 0 if the value should be sign-extended.  */
                   3503: 
                   3504: tree
                   3505: get_narrower (op, unsignedp_ptr)
                   3506:      register tree op;
                   3507:      int *unsignedp_ptr;
                   3508: {
                   3509:   register int uns = 0;
                   3510:   int first = 1;
                   3511:   register tree win = op;
                   3512: 
                   3513:   while (TREE_CODE (op) == NOP_EXPR)
                   3514:     {
                   3515:       register int bitschange
                   3516:        = TYPE_PRECISION (TREE_TYPE (op))
                   3517:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
                   3518: 
                   3519:       /* Truncations are many-one so cannot be removed.  */
                   3520:       if (bitschange < 0)
                   3521:        break;
                   3522: 
                   3523:       /* See what's inside this conversion.  If we decide to strip it,
                   3524:         we will set WIN.  */
                   3525:       op = TREE_OPERAND (op, 0);
                   3526: 
                   3527:       if (bitschange > 0)
                   3528:        {
                   3529:          /* An extension: the outermost one can be stripped,
                   3530:             but remember whether it is zero or sign extension.  */
                   3531:          if (first)
                   3532:            uns = TREE_UNSIGNED (TREE_TYPE (op));
                   3533:          /* Otherwise, if a sign extension has been stripped,
                   3534:             only sign extensions can now be stripped;
                   3535:             if a zero extension has been stripped, only zero-extensions.  */
                   3536:          else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
                   3537:            break;
                   3538:          first = 0;
                   3539:        }
                   3540:       else /* bitschange == 0 */
                   3541:        {
                   3542:          /* A change in nominal type can always be stripped, but we must
                   3543:             preserve the unsignedness.  */
                   3544:          if (first)
                   3545:            uns = TREE_UNSIGNED (TREE_TYPE (op));
                   3546:          first = 0;
                   3547:        }
                   3548: 
                   3549:       win = op;
                   3550:     }
                   3551: 
                   3552:   if (TREE_CODE (op) == COMPONENT_REF
                   3553:       /* Since type_for_size always gives an integer type.  */
                   3554:       && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
                   3555:     {
                   3556:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
                   3557:       tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
                   3558: 
                   3559:       /* We can get this structure field in a narrower type that fits it,
                   3560:         but the resulting extension to its nominal type (a fullword type)
                   3561:         must satisfy the same conditions as for other extensions.
                   3562: 
                   3563:         Do this only for fields that are aligned (not bit-fields),
                   3564:         because when bit-field insns will be used there is no
                   3565:         advantage in doing this.  */
                   3566: 
                   3567:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
                   3568:          && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
                   3569:          && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
                   3570:          && type != 0)
                   3571:        {
                   3572:          if (first)
                   3573:            uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
                   3574:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
                   3575:                       TREE_OPERAND (op, 1));
                   3576:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
                   3577:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
                   3578:          TREE_RAISES (win) = TREE_RAISES (op);
                   3579:        }
                   3580:     }
                   3581:   *unsignedp_ptr = uns;
                   3582:   return win;
                   3583: }
                   3584: 
                   3585: /* Return the precision of a type, for arithmetic purposes.
                   3586:    Supports all types on which arithmetic is possible
                   3587:    (including pointer types).
                   3588:    It's not clear yet what will be right for complex types.  */
                   3589: 
                   3590: int
                   3591: type_precision (type)
                   3592:      register tree type;
                   3593: {
                   3594:   return ((TREE_CODE (type) == INTEGER_TYPE
                   3595:           || TREE_CODE (type) == ENUMERAL_TYPE
                   3596:           || TREE_CODE (type) == REAL_TYPE)
                   3597:          ? TYPE_PRECISION (type) : POINTER_SIZE);
                   3598: }
                   3599: 
                   3600: /* Nonzero if integer constant C has a value that is permissible
                   3601:    for type TYPE (an INTEGER_TYPE).  */
                   3602: 
                   3603: int
                   3604: int_fits_type_p (c, type)
                   3605:      tree c, type;
                   3606: {
                   3607:   if (TREE_UNSIGNED (type))
                   3608:     return (!INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c)
                   3609:            && !INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))
                   3610:            && (TREE_INT_CST_HIGH (c) >= 0 || TREE_UNSIGNED (TREE_TYPE (c))));
                   3611:   else
                   3612:     return (!INT_CST_LT (TYPE_MAX_VALUE (type), c)
                   3613:            && !INT_CST_LT (c, TYPE_MIN_VALUE (type))
                   3614:            && (TREE_INT_CST_HIGH (c) >= 0 || !TREE_UNSIGNED (TREE_TYPE (c))));
                   3615: }
                   3616: 
                   3617: /* Return the innermost context enclosing DECL that is
                   3618:    a FUNCTION_DECL, or zero if none.  */
                   3619: 
                   3620: tree
                   3621: decl_function_context (decl)
                   3622:      tree decl;
                   3623: {
                   3624:   tree context;
                   3625: 
                   3626:   if (TREE_CODE (decl) == ERROR_MARK)
                   3627:     return 0;
                   3628: 
                   3629: #ifdef METHOD_SEL_NAME
                   3630:   if (TREE_CODE (decl) == INSTANCE_METHOD_DECL
                   3631:       || TREE_CODE (decl) == CLASS_METHOD_DECL)
                   3632:     return 0;
                   3633: #endif
                   3634: 
                   3635:   if (TREE_CODE (decl) == SAVE_EXPR)
                   3636:     context = SAVE_EXPR_CONTEXT (decl);
                   3637:   else
                   3638:     context = DECL_CONTEXT (decl);
                   3639: 
                   3640:   while (context && TREE_CODE (context) != FUNCTION_DECL)
                   3641:     {
                   3642:       if (TREE_CODE (context) == RECORD_TYPE
                   3643:          || TREE_CODE (context) == UNION_TYPE)
                   3644:        context = TYPE_CONTEXT (context);
                   3645:       else if (TREE_CODE (context) == TYPE_DECL)
                   3646:        context = DECL_CONTEXT (context);
                   3647:       else if (TREE_CODE (context) == BLOCK)
                   3648:        context = BLOCK_SUPERCONTEXT (context);
                   3649:       else
                   3650:        /* Unhandled CONTEXT !?  */
                   3651:        abort ();
                   3652:     }
                   3653: 
                   3654:   return context;
                   3655: }
                   3656: 
                   3657: /* Return the innermost context enclosing DECL that is
                   3658:    a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
                   3659:    TYPE_DECLs and FUNCTION_DECLs are transparent to this function.  */
                   3660: 
                   3661: tree
                   3662: decl_type_context (decl)
                   3663:      tree decl;
                   3664: {
                   3665:   tree context = DECL_CONTEXT (decl);
                   3666: 
                   3667:   while (context)
                   3668:     {
                   3669:       if (TREE_CODE (context) == RECORD_TYPE
                   3670:          || TREE_CODE (context) == UNION_TYPE
                   3671:          || TREE_CODE (context) == QUAL_UNION_TYPE)
                   3672:        return context;
                   3673:       if (TREE_CODE (context) == TYPE_DECL
                   3674:          || TREE_CODE (context) == FUNCTION_DECL)
                   3675:        context = DECL_CONTEXT (context);
                   3676:       else if (TREE_CODE (context) == BLOCK)
                   3677:        context = BLOCK_SUPERCONTEXT (context);
                   3678:       else
                   3679:        /* Unhandled CONTEXT!?  */
                   3680:        abort ();
                   3681:     }
                   3682:   return NULL_TREE;
                   3683: }
                   3684: 
                   3685: void
                   3686: print_obstack_statistics (str, o)
                   3687:      char *str;
                   3688:      struct obstack *o;
                   3689: {
                   3690:   struct _obstack_chunk *chunk = o->chunk;
                   3691:   int n_chunks = 0;
                   3692:   int n_alloc = 0;
                   3693: 
                   3694:   while (chunk)
                   3695:     {
                   3696:       n_chunks += 1;
                   3697:       n_alloc += chunk->limit - &chunk->contents[0];
                   3698:       chunk = chunk->prev;
                   3699:     }
                   3700:   fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
                   3701:           str, n_alloc, n_chunks);
                   3702: }
                   3703: void
                   3704: dump_tree_statistics ()
                   3705: {
                   3706:   int i;
                   3707:   int total_nodes, total_bytes;
                   3708: 
                   3709:   fprintf (stderr, "\n??? tree nodes created\n\n");
                   3710: #ifdef GATHER_STATISTICS
                   3711:   fprintf (stderr, "Kind                  Nodes     Bytes\n");
                   3712:   fprintf (stderr, "-------------------------------------\n");
                   3713:   total_nodes = total_bytes = 0;
                   3714:   for (i = 0; i < (int) all_kinds; i++)
                   3715:     {
                   3716:       fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
                   3717:               tree_node_counts[i], tree_node_sizes[i]);
                   3718:       total_nodes += tree_node_counts[i];
                   3719:       total_bytes += tree_node_sizes[i];
                   3720:     }
                   3721:   fprintf (stderr, "%-20s        %9d\n", "identifier names", id_string_size);
                   3722:   fprintf (stderr, "-------------------------------------\n");
                   3723:   fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
                   3724:   fprintf (stderr, "-------------------------------------\n");
                   3725: #else
                   3726:   fprintf (stderr, "(No per-node statistics)\n");
                   3727: #endif
                   3728:   print_lang_statistics ();
                   3729: }
                   3730: 
                   3731: #define FILE_FUNCTION_PREFIX_LEN 9
                   3732: 
                   3733: #ifndef NO_DOLLAR_IN_LABEL
                   3734: #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
                   3735: #else /* NO_DOLLAR_IN_LABEL */
                   3736: #ifndef NO_DOT_IN_LABEL
                   3737: #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
                   3738: #else /* NO_DOT_IN_LABEL */
                   3739: #define FILE_FUNCTION_FORMAT "__GLOBAL_D_%s"
                   3740: #endif /* NO_DOT_IN_LABEL */
                   3741: #endif /* NO_DOLLAR_IN_LABEL */
                   3742: 
                   3743: extern char * first_global_object_name;
                   3744: 
                   3745: /* If KIND=='I', return a suitable global initializer (constructor) name.
                   3746:    If KIND=='D', return a suitable global clean-up (destructor) name. */
                   3747: 
                   3748: tree
                   3749: get_file_function_name (kind)
                   3750:      int kind;
                   3751: {
                   3752:   char *buf;
                   3753:   register char *p;
                   3754: 
                   3755:   if (first_global_object_name)
                   3756:     p = first_global_object_name;
                   3757:   else if (main_input_filename)
                   3758:     p = main_input_filename;
                   3759:   else
                   3760:     p = input_filename;
                   3761: 
                   3762:   buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
                   3763: 
                   3764:   /* Set up the name of the file-level functions we may need.  */
                   3765:   /* Use a global object (which is already required to be unique over
                   3766:      the program) rather than the file name (which imposes extra
                   3767:      constraints).  -- [email protected], 10 Jan 1990.  */
                   3768:   sprintf (buf, FILE_FUNCTION_FORMAT, p);
                   3769: 
                   3770:   /* Don't need to pull wierd characters out of global names.  */
                   3771:   if (p != first_global_object_name)
                   3772:     {
                   3773:       for (p = buf+11; *p; p++)
                   3774:        if (! ((*p >= '0' && *p <= '9')
                   3775: #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
                   3776: #ifndef ASM_IDENTIFY_GCC       /* this is required if `.' is invalid -- k. raeburn */
                   3777:               || *p == '.'
                   3778: #endif
                   3779: #endif
                   3780: #ifndef NO_DOLLAR_IN_LABEL     /* this for `$'; unlikely, but... -- kr */
                   3781:               || *p == '$'
                   3782: #endif
                   3783: #ifndef NO_DOT_IN_LABEL                /* this for `.'; unlikely, but... */
                   3784:               || *p == '.'
                   3785: #endif
                   3786:               || (*p >= 'A' && *p <= 'Z')
                   3787:               || (*p >= 'a' && *p <= 'z')))
                   3788:          *p = '_';
                   3789:     }
                   3790: 
                   3791:   buf[FILE_FUNCTION_PREFIX_LEN] = kind;
                   3792: 
                   3793:   return get_identifier (buf);
                   3794: }

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.