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1.1 root 1: /*
2: * Copyright (c) 1995-1994 The University of Utah and
3: * the Computer Systems Laboratory at the University of Utah (CSL).
4: * All rights reserved.
5: *
6: * Permission to use, copy, modify and distribute this software is hereby
7: * granted provided that (1) source code retains these copyright, permission,
8: * and disclaimer notices, and (2) redistributions including binaries
9: * reproduce the notices in supporting documentation, and (3) all advertising
10: * materials mentioning features or use of this software display the following
11: * acknowledgement: ``This product includes software developed by the
12: * Computer Systems Laboratory at the University of Utah.''
13: *
14: * THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF THIS SOFTWARE IN ITS "AS
15: * IS" CONDITION. THE UNIVERSITY OF UTAH AND CSL DISCLAIM ANY LIABILITY OF
16: * ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
17: *
18: * CSL requests users of this software to return to [email protected] any
19: * improvements that they make and grant CSL redistribution rights.
20: *
21: * Author: Bryan Ford, University of Utah CSL
22: */
23: #ifndef _KUKM_I386_PC_DEBUG_H_
24: #define _KUKM_I386_PC_DEBUG_H_
25:
26: #ifdef ASSEMBLER
27: #ifdef DEBUG
28:
29:
30: /* Poke a character directly onto the VGA text display,
31: as a very quick, mostly-reliable status indicator.
32: Assumes ss is a kernel data segment register. */
33: #define POKE_STATUS(char,scratch) \
34: ss/*XXX gas bug */ ;\
35: movl %ss:_phys_mem_va,scratch ;\
36: addl $0xb8000+80*2*13+40*2,scratch ;\
37: movb char,%ss:(scratch) ;\
38: movb $0xf0,%ss:1(scratch)
39:
40:
41: #else !DEBUG
42:
43: #define POKE_STATUS(char,scratch)
44:
45: #endif !DEBUG
46: #else !ASSEMBLER
47: #ifdef DEBUG
48:
49: #include <mach/machine/vm_types.h>
50:
51:
52: #define POKE_STATUS(string) \
53: ({ unsigned char *s = (string); \
54: extern vm_offset_t phys_mem_va; \
55: short *d = (short*)(phys_mem_va+0xb8000+80*2*13+40*2); \
56: while (*s) { (*d++) = 0x3000 | (*s++); } \
57: *d = ' '; \
58: })
59:
60:
61: #else !DEBUG
62:
63: #define POKE_STATUS(char)
64:
65: #endif !DEBUG
66: #endif !ASSEMBLER
67:
68:
69: #include_next "debug.h"
70:
71: #endif _KUKM_I386_PC_DEBUG_H_
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