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1.1 ! root 1: /* ! 2: * Copyright (c) 1995-1994 The University of Utah and ! 3: * the Computer Systems Laboratory at the University of Utah (CSL). ! 4: * All rights reserved. ! 5: * ! 6: * Permission to use, copy, modify and distribute this software is hereby ! 7: * granted provided that (1) source code retains these copyright, permission, ! 8: * and disclaimer notices, and (2) redistributions including binaries ! 9: * reproduce the notices in supporting documentation, and (3) all advertising ! 10: * materials mentioning features or use of this software display the following ! 11: * acknowledgement: ``This product includes software developed by the ! 12: * Computer Systems Laboratory at the University of Utah.'' ! 13: * ! 14: * THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF THIS SOFTWARE IN ITS "AS ! 15: * IS" CONDITION. THE UNIVERSITY OF UTAH AND CSL DISCLAIM ANY LIABILITY OF ! 16: * ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE. ! 17: * ! 18: * CSL requests users of this software to return to [email protected] any ! 19: * improvements that they make and grant CSL redistribution rights. ! 20: * ! 21: * Author: Bryan Ford, University of Utah CSL ! 22: */ ! 23: ! 24: #include <mach/machine/code16.h> ! 25: #include <mach/machine/proc_reg.h> ! 26: ! 27: #include "vm_param.h" ! 28: ! 29: ! 30: /* Code segment we originally had when we started in real mode. */ ! 31: unsigned short real_cs; ! 32: ! 33: /* Virtual address of physical memory. */ ! 34: vm_offset_t phys_mem_va; ! 35: ! 36: /* Physical address of start of boot image. */ ! 37: vm_offset_t boot_image_pa; ! 38: ! 39: /* Upper limit of known physical memory. */ ! 40: vm_offset_t phys_mem_max; ! 41: ! 42: ! 43: CODE16 ! 44: ! 45: #include "i16_bios.h" ! 46: ! 47: /* Called by i16_crt0 (or the equivalent) ! 48: to set up our basic 16-bit runtime environment ! 49: before calling i16_main(). */ ! 50: void i16_init(void) ! 51: { ! 52: /* Find our code/data/everything segment. */ ! 53: real_cs = get_cs(); ! 54: ! 55: /* Find out where in physical memory we got loaded. */ ! 56: boot_image_pa = real_cs << 4; ! 57: ! 58: /* Find out where the bottom of physical memory is. ! 59: (We won't be able to directly use it for 32-bit accesses ! 60: until we actually get into 32-bit mode.) */ ! 61: phys_mem_va = -boot_image_pa; ! 62: ! 63: /* The base of linear memory is at the same place, ! 64: at least until we turn paging on. */ ! 65: linear_base_va = phys_mem_va; ! 66: } ! 67:
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