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1.1 root 1: /*
2: * Copyright (c) 1995-1994 The University of Utah and
3: * the Computer Systems Laboratory at the University of Utah (CSL).
4: * All rights reserved.
5: *
6: * Permission to use, copy, modify and distribute this software is hereby
7: * granted provided that (1) source code retains these copyright, permission,
8: * and disclaimer notices, and (2) redistributions including binaries
9: * reproduce the notices in supporting documentation, and (3) all advertising
10: * materials mentioning features or use of this software display the following
11: * acknowledgement: ``This product includes software developed by the
12: * Computer Systems Laboratory at the University of Utah.''
13: *
14: * THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF THIS SOFTWARE IN ITS "AS
15: * IS" CONDITION. THE UNIVERSITY OF UTAH AND CSL DISCLAIM ANY LIABILITY OF
16: * ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
17: *
18: * CSL requests users of this software to return to [email protected] any
19: * improvements that they make and grant CSL redistribution rights.
20: *
21: * Author: Bryan Ford, University of Utah CSL
22: */
23:
24: #include <mach/machine/code16.h>
25: #include <mach/machine/proc_reg.h>
26:
27: #include "vm_param.h"
28:
29:
30: /* Code segment we originally had when we started in real mode. */
31: unsigned short real_cs;
32:
33: /* Virtual address of physical memory. */
34: vm_offset_t phys_mem_va;
35:
36: /* Physical address of start of boot image. */
37: vm_offset_t boot_image_pa;
38:
39: /* Upper limit of known physical memory. */
40: vm_offset_t phys_mem_max;
41:
42:
43: CODE16
44:
45: #include "i16_bios.h"
46:
47: /* Called by i16_crt0 (or the equivalent)
48: to set up our basic 16-bit runtime environment
49: before calling i16_main(). */
50: void i16_init(void)
51: {
52: /* Find our code/data/everything segment. */
53: real_cs = get_cs();
54:
55: /* Find out where in physical memory we got loaded. */
56: boot_image_pa = real_cs << 4;
57:
58: /* Find out where the bottom of physical memory is.
59: (We won't be able to directly use it for 32-bit accesses
60: until we actually get into 32-bit mode.) */
61: phys_mem_va = -boot_image_pa;
62:
63: /* The base of linear memory is at the same place,
64: at least until we turn paging on. */
65: linear_base_va = phys_mem_va;
66: }
67:
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