File:  [Atari MiNT] / MiNT / src / makefile.lcc
Revision 1.1.1.5 (vendor branch): download - view: text, annotated - select for diffs
Tue Apr 24 17:59:00 2018 UTC (8 years, 1 month ago) by root
Branches: mint, MAIN
CVS tags: mint112, HEAD
MiNT 1.12

#

# Makefile for MiNT using the LCC

#



# if you're cross-compiling, define NATIVECC

# to the host's C compiler, NATIVECFLAGS to

# the appropriate flags for it, and NATIVELIBS

# to appropriate libraries

# NATIVECC = cc -DNO_STDLIB

# NATIVECFLAGS = -g

# NATIVELIBS =



NATIVECC = lcc

NATIVECFLAGS = -O

NATIVELIBS =



#

# depending on your version of bison/yacc, you may

# need to change these names, e.g. to

# YACC = yacc

# YTABC = y.tab.c

# YTABH = y.tab.h



YACC = bison -d

YTABC = asm_tab.c

YTABH = asm_tab.h



# here are defs for the cross compiler

# MiNT must be compiled with 16 bit integers



CC = lcc

AS = asm

MODEL = -w -b0 -r0 -bn -aw

MODEL030 = $(MODEL) -m3

LIBS =



# add -DMULTITOS for a MultiTOS kernel

# add -DONLY030 for a version of MiNT that needs a 680x0, x>=3

# add -DDEBUG_INFO for debugging information



DEFS = -DDEBUG_INFO

DEFS030 = -DONLY030 -DDEBUG_INFO



SYMS = -Hmint.sym

SYMS030 = -Hmint030.sym



# 30	- pointers do not point to same type of object

# 86	- formal definitions conflict with type list

# 100	- no prototype declared for function

# 104	- conversion from pointer to const/volatile to pointer to non-const/volatile

# 135	- assignment to shorter data type (precision may be lost)

# 154	- no prototype declared for function pointer

# 159	- use of unary minus on unsigned value

ERRORS = -j30e86e100e104e135i154e159i



OPTS = -d1 -Oloop -v -cfsb -cag -e

ASOPTS = -ma -m8 -d -.

COPTS = $(OPTS) $(MODEL) $(ERRORS) $(DEFS)

CFLAGS = $(COPTS) $(SYMS)

ASFLAGS = $(ASOPTS) $(DEFS)

COPTS030 = $(OPTS) $(MODEL030) $(ERRORS) $(DEFS030)

CFLAGS030 = $(COPTS030) $(SYMS030)

ASFLAGS030 = -m3 $(ASOPTS) $(DEFS030)



LDFLAGS = -t=



COBJS = main.o bios.o xbios.o console.o dos.o dosdir.o dosfile.o dosmem.o \

	dossig.o filesys.o mem.o proc.o signal.o timeout.o tty.o util.o \

	biosfs.o pipefs.o procfs.o tosfs.o debug.o rendez.o \

	unifs.o shmfs.o fasttext.o welcome.o nalloc2.o memprot.o realloc.o



COBJS030 = main.o0 bios.o0 xbios.o0 console.o0 dos.o0 dosdir.o0 dosfile.o0 dosmem.o0 \

	dossig.o0 filesys.o0 mem.o0 proc.o0 signal.o0 timeout.o0 tty.o0 util.o0 \

	biosfs.o0 pipefs.o0 procfs.o0 tosfs.o0 debug.o0 rendez.o0 \

	unifs.o0 shmfs.o0 fasttext.o0 welcome.o0 nalloc2.o0 memprot.o0 realloc.o0



CSRCS = main.c bios.c xbios.c console.c dos.c dosdir.c dosfile.c dosmem.c \

	dossig.c filesys.c mem.c proc.c signal.c timeout.c tty.c util.c \

	biosfs.c pipefs.c procfs.c tosfs.c debug.c rendez.c \

	unifs.c shmfs.c fasttext.c welcome.c nalloc2.c memprot.c realloc.c



SOBJS = context.o intr.o syscall.o quickzer.o quickmov.o cpu.o

SOBJS030 = context.o0 intr.o0 syscall.o0 quickzer.o0 quickmov.o0 cpu.o0



OBJS = $(COBJS) $(SOBJS)

OBJS030 = $(COBJS030) $(SOBJS030)



all: mint.prg mint030.prg



mint.prg: $(OBJS)

	$(CC) $(CFLAGS) -omint.prg $(LDFLAGS) $(OBJS) $(LIBS)



mint030.prg: $(OBJS030)

	$(CC) $(CFLAGS030) -omint030.prg $(LDFLAGS) $(OBJS030) $(LIBS)



$(SOBJS) $(SOBJS030): proc.h

$(COBJS): mint.sym

$(COBJS030): mint030.sym



main.o: version.h

welcome.o: version.h

bios.o: inline.h



memprot.o: memprot.c

	$(CC) -c $(CFLAGS) -m3 -omemprot.o memprot.c



main.o0: version.h

welcome.o0: version.h

bios.o0: inline.h



mint.sym mint030.sym: mint.h ctype.h assert.h atarierr.h basepage.h types.h \

	signal.h mem.h proc.h file.h sproto.h proto.h inline.h debug.h



mint.sym:

	$(CC) $(COPTS) -ph -omint.sym mint.h



mint030.sym:

	$(CC) $(COPTS030) -ph -omint030.sym mint.h



#

# assembler source files are now handled in a radically different

# fashion. We build a pre-processor program, asmtrans, that

# takes the .spp files, merges them with an include file that

# gives various offsets into structures of interest, and produces

# the .s files as output. This has two major advantages:

# (1) it lets us use the same source for both the Lattice and

#     gcc assembler files (the translator will convert), and

# (2) if we change the CONTEXT or PROC structures, we don't

#     have to dig through the source code looking for

#     magic numbers



# the asm translator program

# Note that this must be compiled with the native CC of whatever

# system you're using; see the definitions at the top of this

# file.



ATRANSOBJ = asmtab.o trutil.o trans.o

ATRANS = asmtrans.ttp



$(ATRANS): $(ATRANSOBJ)

	$(NATIVECC) $(NATIVECFLAGS) -o $(ATRANS) $(ATRANSOBJ) \

		$(NATIVELIBS)



asmtab.o: asmtab.c asmtrans.h

	$(NATIVECC) $(NATIVECFLAGS) -o $@ -c asmtab.c



trutil.o: trutil.c asmtrans.h

	$(NATIVECC) $(NATIVECFLAGS) -o $@ -c trutil.c



trans.o: trans.c asmtrans.h

	$(NATIVECC) $(NATIVECFLAGS) -o $@ -c trans.c





asmtab.c asmtab.h:	asm.y

	$(YACC) asm.y

	mv $(YTABC) asmtab.c

	mv $(YTABH) asmtab.h



# the magic number include file is generated automagically

# NOTE that of course, magic.i can only reliably be generated

# on an Atari ST; if you're cross-compiling, you'll have

# to edit magic.i by hand

# for cross compilers; uncomment the following definitions

# and comment out the other ones below



# for cross-compiling



# GENMAGICPRG=echo

# magic.i: proc.h file.h genmagic.c

#	echo "Warning: magic.i may be out of date"



#for native compiling



GENMAGICPRG=genmagic.ttp



$(GENMAGICPRG): genmagic.c proc.h file.h

	$(CC) $(CFLAGS) -DGENMAGIC -o $(GENMAGICPRG) genmagic.c



magic.i: $(GENMAGICPRG)

	$(GENMAGICPRG) $@



#

# assembler source files

#

.SUFFIXES: .spp .o0



.spp.o:

	$(ATRANS) $(DEFS) -asm -o $*.s $<

	$(AS) $(ASFLAGS) -o$@ $*.s

	$(RM) $*.s

.spp.o0:

	$(ATRANS) $(DEFS030) -asm -o $*.s $<

	$(AS) $(ASFLAGS030) -o__asm.o $*.s

	mv __asm.o $@

	$(RM) $*.s

.spp.s:

	$(ATRANS) $(DEFS) -asm -o $@ $<

.c.o0:

	$(CC) -c $(CFLAGS030) -o$@ $<



context.o context.o0: context.spp magic.i $(ATRANS)

intr.o intr.o0: intr.spp magic.i $(ATRANS)

syscall.o syscall.o0: syscall.spp magic.i $(ATRANS)

quickzer.o quickzer.o0: quickzer.spp $(ATRANS)

quickmov.o quickmov.o0: quickmov.spp $(ATRANS)

cpu.o cpu.o0: cpu.spp $(ATRANS)



#

# mkptypes generates prototypes from C source code. If you don't have it,

# you'll have to add/delete function prototypes by hand.

# also: Sozobon users will have to edit proto.h by hand to change the

#    #if defined(__STDC__) || defined(__cplusplus)

# line into

#    #if __STDC__

#

# This is more trouble than its worth, lets forget it for know (lets be

# honest editting proto.h by hand is usually easier...)

#

#proto.h: $(CSRCS)

#	mkptypes $(CSRCS) >proto.h



#

# macros for cleaning up

#

GENFILES= $(OBJS) $(OBJS030) $(ATRANSOBJ) $(ATRANS) $(GENMAGICPRG) \

	$(YTABC) $(YTABH) magic.i __asm.o genmagic.o

EXTRAS= asmtab.c asmtab.h mint.prg mint030.prg mint.sym mint030.sym



clean:

	$(RM) -f $(GENFILES)



realclean:

	$(RM) -f $(GENFILES) $(EXTRAS)


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