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MiNT 1.12
# # Makefile for MiNT using the Pure CC # # if you're cross-compiling, define NATIVECC # to the host's C compiler, NATIVECFLAGS to # the appropriate flags for it, and NATIVELIBS # to appropriate libraries # NATIVECC = cc -DNO_STDLIB # NATIVECFLAGS = -g # NATIVELIBS = NATIVECC = gcc NATIVECFLAGS = -O NATIVELIBS = -liio # # depending on your version of bison/yacc, you may # need to change these names, e.g. to # YACC = yacc # YTABC = y.tab.c # YTABH = y.tab.h YACC = bison -d YTABC = asm_tab.c YTABH = asm_tab.h # here are defs for the cross compiler # MiNT must be compiled with 16 bit integers (pcc alway uses 16bit ints) CC = cc -g AS = cc -Wa,-3 -Wa,-8 -Wa,-S -c MODEL = MODEL030 = -W0,-2 LIBS = -lpctoslib.lib # add -DMULTITOS for a MultiTOS kernel # add -DONLY030 for a version of MiNT that needs a 680x0, x>=3 DEFS = -DMULTITOS #DEFS030 = -DMULTITOS -DONLY030 DEFS030 = -DONLY030 CFLAGS = -D__STDC__ -W0,-P $(MODEL) $(DEFS) CFLAGS030 = -D__STDC__ -W0,-P $(MODEL030) $(DEFS) ASFLAGS = ASFLAGS030 = COBJS = bios.o xbios.o console.o dos.o dosdir.o dosfile.o dosmem.o dossig.o \ filesys.o main.o mem.o proc.o signal.o timeout.o tty.o util.o \ biosfs.o pipefs.o procfs.o tosfs.o debug.o rendez.o \ unifs.o shmfs.o fasttext.o welcome.o nalloc2.o memprot.o realloc.o COBJS030 = bios.o0 xbios.o0 console.o0 dos.o0 dosdir.o0 dosfile.o0 dosmem.o0 dossig.o0 \ filesys.o0 main.o0 mem.o0 proc.o0 signal.o0 timeout.o0 tty.o0 util.o0 \ biosfs.o0 pipefs.o0 procfs.o0 tosfs.o0 debug.o0 rendez.o0 \ unifs.o0 shmfs.o0 fasttext.o0 welcome.o0 nalloc2.o0 memprot.o realloc.o0 CSRCS = bios.c xbios.c console.c dos.c dosdir.c dosfile.c dosmem.c dossig.c \ filesys.c main.c mem.c proc.c signal.c timeout.c tty.c util.c \ biosfs.c pipefs.c procfs.c tosfs.c debug.c rendez.c \ unifs.c shmfs.c fasttext.c welcome.c nalloc2.c memprot.c realloc.c SOBJS = context.o intr.o syscall.o quickzer.o quickmov.o cpu.o SOBJS030 = context.o0 intr.o0 syscall.o0 quickzer.o0 quickmov.o0 cpu.o0 OBJS = $(COBJS) $(SOBJS) OBJS030 = $(COBJS030) $(SOBJS030) all: mint.prg mint030.prg mint.prg: $(OBJS) $(CC) $(CFLAGS) -o mint.prg $(OBJS) $(LIBS) prgflags 7 7 mint.prg strip mint.prg mint030.prg: $(OBJS030) $(CC) $(CFLAGS030) -o mint030.prg $(OBJS030) $(LIBS) prgflags 7 7 mint030.prg strip mint030.prg $(SOBJS): proc.h $(COBJS): mint.h proc.h file.h $(SOBJS030): proc.h $(COBJS030): mint.h proc.h file.h main.o: version.h welcome.o: version.h bios.o: inline.h memprot.o: memprot.c mint.h proc.h file.h $(CC) $(CFLAGS) -W0,-2 -c memprot.c main.o0: version.h welcome.o0: version.h bios.o0: inline.h # # assembler source files are now handled in a radically different # fashion. We build a pre-processor program, asmtrans, that # takes the .spp files, merges them with an include file that # gives various offsets into structures of interest, and produces # the .s files as output. This has two major advantages: # (1) it lets us use the same source for both the Lattice and # gcc assembler files (the translator will convert), and # (2) if we change the CONTEXT or PROC structures, we don't # have to dig through the source code looking for # magic numbers # the asm translator program # Note that this must be compiled with the native CC of whatever # system you're using; see the definitions at the top of this # file. ATRANSOBJ = asmtab.o trutil.o trans.o ATRANS = asmtrans.ttp #$(ATRANS): $(ATRANSOBJ) # $(NATIVECC) $(NATIVECFLAGS) -o $(ATRANS) $(ATRANSOBJ) \ # $(NATIVELIBS) #asmtab.o: asmtab.c asmtrans.h # $(NATIVECC) $(NATIVECFLAGS) -o $@ -c asmtab.c #trutil.o: trutil.c asmtrans.h # $(NATIVECC) $(NATIVECFLAGS) -o $@ -c trutil.c #trans.o: trans.c asmtrans.h # $(NATIVECC) $(NATIVECFLAGS) -o $@ -c trans.c #asmtab.c asmtab.h: asm.y # $(YACC) asm.y # mv $(YTABC) asmtab.c # mv $(YTABH) asmtab.h # the magic number include file is generated automagically # NOTE that of course, magic.i can only reliably be generated # on an Atari ST; if you're cross-compiling, you'll have # to edit magic.i by hand # for cross compilers; uncomment the following definitions # and comment out the other ones below # for cross-compiling # GENMAGICPRG=echo # magic.i: proc.h file.h genmagic.c # echo "Warning: magic.i may be out of date" #for native compiling GENMAGICPRG=genmagic.ttp $(GENMAGICPRG): genmagic.c proc.h file.h $(CC) $(CFLAGS) -DGENMAGIC -o $(GENMAGICPRG) genmagic.c magic.i: $(GENMAGICPRG) $(GENMAGICPRG) $@ # # assembler source files # .SUFFIXES: .spp .o0 .spp.o: $(ATRANS) $(DEFS) -purec -o $*.s $< $(AS) $(ASFLAGS) -o $@ -c $*.s $(RM) $*.s .spp.o0: $(ATRANS) $(DEFS030) -purec -o $*.s $< $(AS) $(ASFLAGS0) -o $@ -c $*.s $(RM) $*.s .c.o0: $(CC) $(CFLAGS030) -o $@ -c $< context.o: context.spp magic.i $(ATRANS) intr.o: intr.spp magic.i $(ATRANS) syscall.o: syscall.spp magic.i $(ATRANS) quickzer.o: quickzer.spp $(ATRANS) quickmov.o: quickmov.spp $(ATRANS) cpu.o: cpu.spp $(ATRANS) context.o0: context.spp magic.i $(ATRANS) intr.o0: intr.spp magic.i $(ATRANS) syscall.o0: syscall.spp magic.i $(ATRANS) quickzer.o0: quickzer.spp $(ATRANS) quickmov.o0: quickmov.spp $(ATRANS) cpu.o0: cpu.spp $(ATRANS) # # mkptypes generates prototypes from C source code. If you don't have it, # you'll have to add/delete function prototypes by hand. # also: Sozobon users will have to edit proto.h by hand to change the # #if defined(__STDC__) || defined(__cplusplus) # line into # #if __STDC__ # proto.h: $(CSRCS) mkptypes $(CSRCS) >proto.h # # macros for cleaning up # GENFILES= $(OBJS) $(OBJS030) $(ATRANSOBJ) $(ATRANS) $(GENMAGICPRG) EXTRAS= asmtab.c asmtab.h mint.prg clean: $(RM) $(GENFILES) realclean: $(RM) $(GENFILES) $(EXTRAS)
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