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xnu-68.4-1.1
/*
* Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* The contents of this file constitute Original Code as defined in and
* are subject to the Apple Public Source License Version 1.1 (the
* "License"). You may not use this file except in compliance with the
* License. Please obtain a copy of the License at
* http://www.apple.com/publicsource and read it before using this file.
*
* This Original Code and all software distributed under the License are
* distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
#ifndef __DEVICE_TREE__
#define __DEVICE_TREE__
#ifdef __cplusplus
extern "C" {
#endif
/*
------------------------------------------------------------------------------------
Foundation Types
------------------------------------------------------------------------------------
*/
enum {
kDTPathNameSeparator = '/' /* 0x2F */
};
/* Property Name Definitions (Property Names are C-Strings)*/
enum {
kDTMaxPropertyNameLength = 31 /* Max length of Property Name (terminator not included) */
};
typedef char DTPropertyNameBuf[32];
/* Entry Name Definitions (Entry Names are C-Strings)*/
enum {
kDTMaxEntryNameLength = 31 /* Max length of a C-String Entry Name (terminator not included) */
};
/* length of DTEntryNameBuf = kDTMaxEntryNameLength +1*/
typedef char DTEntryNameBuf[32];
/* Entry*/
typedef struct OpaqueDTEntry* DTEntry;
/* Entry Iterator*/
typedef struct OpaqueDTEntryIterator* DTEntryIterator;
/* Property Iterator*/
typedef struct OpaqueDTPropertyIterator* DTPropertyIterator;
/* status values*/
enum {
kError = -1,
kIterationDone = 0,
kSuccess = 1
};
/*
------------------------------------------------------------------------------------
Device Tree Calls
------------------------------------------------------------------------------------
*/
/*
------------------------------------------------------------------------------------
Entry Handling
------------------------------------------------------------------------------------
*/
/* Compare two Entry's for equality. */
extern int DTEntryIsEqual(const DTEntry ref1, const DTEntry ref2);
/*
------------------------------------------------------------------------------------
LookUp Entry by Name
------------------------------------------------------------------------------------
*/
/*
Lookup Entry
Locates an entry given a specified subroot (searchPoint) and path name. If the
searchPoint pointer is NULL, the path name is assumed to be an absolute path
name rooted to the root of the device tree.
*/
extern int DTLookupEntry(const DTEntry searchPoint, const char *pathName, DTEntry *foundEntry);
/*
------------------------------------------------------------------------------------
Entry Iteration
------------------------------------------------------------------------------------
*/
/*
An Entry Iterator maintains three variables that are of interest to clients.
First is an "OutermostScope" which defines the outer boundry of the iteration.
This is defined by the starting entry and includes that entry plus all of it's
embedded entries. Second is a "currentScope" which is the entry the iterator is
currently in. And third is a "currentPosition" which is the last entry returned
during an iteration.
Create Entry Iterator
Create the iterator structure. The outermostScope and currentScope of the iterator
are set to "startEntry". If "startEntry" = NULL, the outermostScope and
currentScope are set to the root entry. The currentPosition for the iterator is
set to "nil".
*/
extern int DTCreateEntryIterator(const DTEntry startEntry, DTEntryIterator *iterator);
/* Dispose Entry Iterator*/
extern int DTDisposeEntryIterator(DTEntryIterator iterator);
/*
Enter Child Entry
Move an Entry Iterator into the scope of a specified child entry. The
currentScope of the iterator is set to the entry specified in "childEntry". If
"childEntry" is nil, the currentScope is set to the entry specified by the
currentPosition of the iterator.
*/
extern int DTEnterEntry(DTEntryIterator iterator, DTEntry childEntry);
/*
Exit to Parent Entry
Move an Entry Iterator out of the current entry back into the scope of it's parent
entry. The currentPosition of the iterator is reset to the current entry (the
previous currentScope), so the next iteration call will continue where it left off.
This position is returned in parameter "currentPosition".
*/
extern int DTExitEntry(DTEntryIterator iterator, DTEntry *currentPosition);
/*
Iterate Entries
Iterate and return entries contained within the entry defined by the current
scope of the iterator. Entries are returned one at a time. When
int == kIterationDone, all entries have been exhausted, and the
value of nextEntry will be Nil.
*/
extern int DTIterateEntries(DTEntryIterator iterator, DTEntry *nextEntry);
/*
Restart Entry Iteration
Restart an iteration within the current scope. The iterator is reset such that
iteration of the contents of the currentScope entry can be restarted. The
outermostScope and currentScope of the iterator are unchanged. The currentPosition
for the iterator is set to "nil".
*/
extern int DTRestartEntryIteration(DTEntryIterator iterator);
/*
------------------------------------------------------------------------------------
Get Property Values
------------------------------------------------------------------------------------
*/
/*
Get the value of the specified property for the specified entry.
Get Property
*/
extern int DTGetProperty(const DTEntry entry, const char *propertyName, void **propertyValue, int *propertySize);
/*
------------------------------------------------------------------------------------
Iterating Properties
------------------------------------------------------------------------------------
*/
/*
Create Property Iterator
Create the property iterator structure. The target entry is defined by entry.
*/
extern int DTCreatePropertyIterator(const DTEntry entry, DTPropertyIterator *iterator);
/* Dispose Property Iterator*/
extern int DTDisposePropertyIterator(DTPropertyIterator iterator);
/*
Iterate Properites
Iterate and return properties for given entry.
When int == kIterationDone, all properties have been exhausted.
*/
extern int DTIterateProperties(DTPropertyIterator iterator, char **foundProperty);
/*
Restart Property Iteration
Used to re-iterate over a list of properties. The Property Iterator is reset to
the beginning of the list of properties for an entry.
*/
extern int DTRestartPropertyIteration(DTPropertyIterator iterator);
#ifdef __cplusplus
}
#endif
#endif /* __DEVICE_TREE__ */
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