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1.1 ! root 1: /* ! 2: * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. ! 3: * ! 4: * @APPLE_LICENSE_HEADER_START@ ! 5: * ! 6: * The contents of this file constitute Original Code as defined in and ! 7: * are subject to the Apple Public Source License Version 1.1 (the ! 8: * "License"). You may not use this file except in compliance with the ! 9: * License. Please obtain a copy of the License at ! 10: * http://www.apple.com/publicsource and read it before using this file. ! 11: * ! 12: * This Original Code and all software distributed under the License are ! 13: * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER ! 14: * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, ! 15: * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, ! 16: * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the ! 17: * License for the specific language governing rights and limitations ! 18: * under the License. ! 19: * ! 20: * @APPLE_LICENSE_HEADER_END@ ! 21: */ ! 22: /* ! 23: * @OSF_FREE_COPYRIGHT@ ! 24: * ! 25: */ ! 26: /* ! 27: * @APPLE_FREE_COPYRIGHT@ ! 28: */ ! 29: /* MACH PPC - video_console.c ! 30: * ! 31: * Original based on NetBSD's mac68k/dev/ite.c driver ! 32: * ! 33: * This driver differs in ! 34: * - MACH driver"ized" ! 35: * - Uses phys_copy and flush_cache to in several places ! 36: * for performance optimizations ! 37: * - 7x15 font ! 38: * - Black background and white (character) foreground ! 39: * - Assumes 6100/7100/8100 class of machine ! 40: * ! 41: * The original header follows... ! 42: * ! 43: * ! 44: * NetBSD: ite.c,v 1.16 1995/07/17 01:24:34 briggs Exp ! 45: * ! 46: * Copyright (c) 1988 University of Utah. ! 47: * Copyright (c) 1990, 1993 ! 48: * The Regents of the University of California. All rights reserved. ! 49: * ! 50: * This code is derived from software contributed to Berkeley by ! 51: * the Systems Programming Group of the University of Utah Computer ! 52: * Science Department. ! 53: * ! 54: * Redistribution and use in source and binary forms, with or without ! 55: * modification, are permitted provided that the following conditions ! 56: * are met: ! 57: * 1. Redistributions of source code must retain the above copyright ! 58: * notice, this list of conditions and the following disclaimer. ! 59: * 2. Redistributions in binary form must reproduce the above copyright ! 60: * notice, this list of conditions and the following disclaimer in the ! 61: * documentation and/or other materials provided with the distribution. ! 62: * 3. All advertising materials mentioning features or use of this software ! 63: * must display the following acknowledgement: ! 64: * This product includes software developed by the University of ! 65: * California, Berkeley and its contributors. ! 66: * 4. Neither the name of the University nor the names of its contributors ! 67: * may be used to endorse or promote products derived from this software ! 68: * without specific prior written permission. ! 69: * ! 70: * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ! 71: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ! 72: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ! 73: * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE ! 74: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ! 75: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS ! 76: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ! 77: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT ! 78: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY ! 79: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF ! 80: * SUCH DAMAGE. ! 81: * ! 82: * from: Utah $Hdr: ite.c 1.28 92/12/20$ ! 83: * ! 84: * @(#)ite.c 8.2 (Berkeley) 1/12/94 ! 85: */ ! 86: ! 87: /* ! 88: * ite.c ! 89: * ! 90: * The ite module handles the system console; that is, stuff printed ! 91: * by the kernel and by user programs while "desktop" and X aren't ! 92: * running. Some (very small) parts are based on hp300's 4.4 ite.c, ! 93: * hence the above copyright. ! 94: * ! 95: * -- Brad and Lawrence, June 26th, 1994 ! 96: * ! 97: */ ! 98: ! 99: #include <vc.h> ! 100: ! 101: #include <mach_kdb.h> ! 102: #include <kern/spl.h> ! 103: #include <machine/machparam.h> /* spl definitions */ ! 104: #include <types.h> ! 105: #include <ppc/iso_font.h> ! 106: #include <ppc/Firmware.h> ! 107: ! 108: #include <ppc/POWERMAC/video_console_entries.h> ! 109: #include <ppc/POWERMAC/video_console.h> ! 110: #include <pexpert/pexpert.h> ! 111: #include <kern/time_out.h> ! 112: #include <kern/lock.h> ! 113: ! 114: #define CHARWIDTH 8 ! 115: #define CHARHEIGHT 16 ! 116: ! 117: #define ATTR_NONE 0 ! 118: #define ATTR_BOLD 1 ! 119: #define ATTR_UNDER 2 ! 120: #define ATTR_REVERSE 4 ! 121: ! 122: enum vt100state_e { ! 123: ESnormal, /* Nothing yet */ ! 124: ESesc, /* Got ESC */ ! 125: ESsquare, /* Got ESC [ */ ! 126: ESgetpars, /* About to get or getting the parameters */ ! 127: ESgotpars, /* Finished getting the parameters */ ! 128: ESfunckey, /* Function key */ ! 129: EShash, /* DEC-specific stuff (screen align, etc.) */ ! 130: ESsetG0, /* Specify the G0 character set */ ! 131: ESsetG1, /* Specify the G1 character set */ ! 132: ESask, ! 133: EScharsize, ! 134: ESignore /* Ignore this sequence */ ! 135: } vt100state = ESnormal; ! 136: ! 137: struct vc_info vinfo; ! 138: ! 139: /* Calculated in vccninit(): */ ! 140: static int vc_wrap_mode = 1, vc_relative_origin = 0; ! 141: static int vc_charset_select = 0, vc_save_charset_s = 0; ! 142: static int vc_charset[2] = { 0, 0 }; ! 143: static int vc_charset_save[2] = { 0, 0 }; ! 144: ! 145: /* VT100 state: */ ! 146: #define MAXPARS 16 ! 147: static int x = 0, y = 0, savex, savey; ! 148: static int par[MAXPARS], numpars, hanging_cursor, attr, saveattr; ! 149: ! 150: /* VT100 tab stops & scroll region */ ! 151: static char tab_stops[255]; ! 152: static int scrreg_top, scrreg_bottom; ! 153: ! 154: /* Misc */ ! 155: void vc_initialize(void); ! 156: void vc_flush_forward_buffer(void); ! 157: void vc_store_char(unsigned char); ! 158: ! 159: void vcattach(void); ! 160: ! 161: ! 162: /* ! 163: * For the color support (Michel Pollet) ! 164: */ ! 165: unsigned char vc_color_index_table[33] = ! 166: { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ! 167: 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2 }; ! 168: ! 169: unsigned long vc_color_depth_masks[4] = ! 170: { 0x000000FF, 0x00007FFF, 0x00FFFFFF }; ! 171: ! 172: unsigned long vc_colors[8][3] = { ! 173: { 0xFFFFFFFF, 0x00000000, 0x00000000 }, /* black */ ! 174: { 0x23232323, 0x7C007C00, 0x00FF0000 }, /* red */ ! 175: { 0xb9b9b9b9, 0x03e003e0, 0x0000FF00 }, /* green */ ! 176: { 0x05050505, 0x7FE07FE0, 0x00FFFF00 }, /* yellow */ ! 177: { 0xd2d2d2d2, 0x001f001f, 0x000000FF}, /* blue */ ! 178: // { 0x80808080, 0x31933193, 0x00666699 }, /* blue */ ! 179: { 0x18181818, 0x7C1F7C1F, 0x00FF00FF }, /* magenta */ ! 180: { 0xb4b4b4b4, 0x03FF03FF, 0x0000FFFF }, /* cyan */ ! 181: { 0x00000000, 0x7FFF7FFF, 0x00FFFFFF } /* white */ ! 182: }; ! 183: ! 184: unsigned long vc_color_mask = 0; ! 185: unsigned long vc_color_fore = 0; ! 186: unsigned long vc_color_back = 0; ! 187: int vc_normal_background = 1; ! 188: ! 189: ! 190: /* ! 191: * For the jump scroll and buffering (Michel Pollet) ! 192: * 80*22 means on a 80*24 screen, the screen will ! 193: * scroll jump almost a full screen ! 194: * keeping only what's necessary for you to be able to read ;-) ! 195: */ ! 196: #define VC_MAX_FORWARD_SIZE (80*22) ! 197: ! 198: /* ! 199: * Delay between console updates in clock hz units, the larger the ! 200: * delay the fuller the jump-scroll buffer will be and so the faster the ! 201: * (scrolling) output. The smaller the delay, the less jerky the ! 202: * display. Heuristics show that at 10 touch-typists (Mike!) complain ! 203: */ ! 204: #define VC_CONSOLE_UPDATE_TIMEOUT 5 ! 205: ! 206: static unsigned char vc_forward_buffer[VC_MAX_FORWARD_SIZE]; ! 207: static long vc_forward_buffer_size = 0; ! 208: static int vc_forward_buffer_enabled = 0; ! 209: decl_simple_lock_data(,vc_forward_lock) ! 210: ! 211: /* ! 212: * New Rendering code from Michel Pollet ! 213: */ ! 214: ! 215: /* That function will be called for drawing */ ! 216: static void (*vc_paintchar) (unsigned char c, int x, int y, int attrs); ! 217: ! 218: #ifdef RENDERALLOCATE ! 219: unsigned char *renderedFont = NULL; /* rendered font buffer */ ! 220: #else ! 221: #define REN_MAX_DEPTH 32 ! 222: /* that's the size for a 32 bits buffer... */ ! 223: #define REN_MAX_SIZE (128L*1024) ! 224: unsigned char renderedFont[REN_MAX_SIZE]; ! 225: #endif ! 226: ! 227: /* Rendered Font Size */ ! 228: unsigned long vc_rendered_font_size = REN_MAX_SIZE; ! 229: long vc_rendered_error = 0; ! 230: ! 231: /* If the one bit table was reversed */ ! 232: short vc_one_bit_reversed = 0; ! 233: ! 234: /* Size of a character in the table (bytes) */ ! 235: int vc_rendered_char_size = 0; ! 236: ! 237: /* ! 238: # Attribute codes: ! 239: # 00=none 01=bold 04=underscore 05=blink 07=reverse 08=concealed ! 240: # Text color codes: ! 241: # 30=black 31=red 32=green 33=yellow 34=blue 35=magenta 36=cyan 37=white ! 242: # Background color codes: ! 243: # 40=black 41=red 42=green 43=yellow 44=blue 45=magenta 46=cyan 47=white ! 244: */ ! 245: ! 246: #define VC_RESET_BACKGROUND 40 ! 247: #define VC_RESET_FOREGROUND 37 ! 248: ! 249: static void vc_color_set(int color) ! 250: { ! 251: if (vinfo.v_depth < 8) ! 252: return; ! 253: if (color >= 30 && color <= 37) ! 254: vc_color_fore = vc_colors[color-30][vc_color_index_table[vinfo.v_depth]]; ! 255: if (color >= 40 && color <= 47) { ! 256: vc_color_back = vc_colors[color-40][vc_color_index_table[vinfo.v_depth]]; ! 257: vc_normal_background = color == 40; ! 258: } ! 259: ! 260: } ! 261: ! 262: static void vc_render_font(short olddepth, short newdepth) ! 263: { ! 264: int charIndex; /* index in ISO font */ ! 265: union { ! 266: unsigned char *charptr; ! 267: unsigned short *shortptr; ! 268: unsigned long *longptr; ! 269: } current; /* current place in rendered font, multiple types. */ ! 270: ! 271: unsigned char *theChar; /* current char in iso_font */ ! 272: ! 273: if (olddepth == newdepth && renderedFont) { ! 274: return; /* nothing to do */ ! 275: } ! 276: ! 277: if (olddepth != 1 && renderedFont) { ! 278: #ifdef RENDERALLOCATE ! 279: (void) kmem_free(kernel_map, (vm_offset_t*)renderedFont, vc_rendered_font_size); ! 280: #endif ! 281: } ! 282: vc_rendered_font_size = REN_MAX_SIZE; ! 283: if (newdepth == 1) { ! 284: #ifdef RENDERALLOCATE ! 285: renderedFont = iso_font; ! 286: #endif ! 287: vc_rendered_char_size = 16; ! 288: if (!vc_one_bit_reversed) { /* reverse the font for the blitter */ ! 289: int i; ! 290: for (i = 0; i < ((ISO_CHAR_MAX-ISO_CHAR_MIN+1) * vc_rendered_char_size); i++) { ! 291: if (iso_font[i]) { ! 292: unsigned char mask1 = 0x80; ! 293: unsigned char mask2 = 0x01; ! 294: unsigned char val = 0; ! 295: while (mask1) { ! 296: if (iso_font[i] & mask1) ! 297: val |= mask2; ! 298: mask1 >>= 1; ! 299: mask2 <<= 1; ! 300: } ! 301: renderedFont[i] = ~val; ! 302: } else renderedFont[i] = 0xff; ! 303: } ! 304: vc_one_bit_reversed = 1; ! 305: } ! 306: return; ! 307: } ! 308: { ! 309: long csize = newdepth / 8; /* bytes per pixel */ ! 310: vc_rendered_char_size = csize ? CHARHEIGHT * (csize * CHARWIDTH) : ! 311: /* for 2 & 4 */ CHARHEIGHT * (CHARWIDTH/(6-newdepth)); ! 312: csize = (ISO_CHAR_MAX-ISO_CHAR_MIN+1) * vc_rendered_char_size; ! 313: #ifndef RENDERALLOCATE ! 314: if (csize > vc_rendered_font_size) { ! 315: vc_rendered_error = csize; ! 316: return; ! 317: } else ! 318: vc_rendered_font_size = csize; ! 319: #else ! 320: vc_rendered_font_size = csize; ! 321: #endif ! 322: } ! 323: ! 324: #ifdef RENDERALLOCATE ! 325: if (kmem_alloc(kernel_map, ! 326: (vm_offset_t *)&renderedFont, ! 327: vc_rendered_font_size) != KERN_SUCCESS) { ! 328: renderedFont = NULL; ! 329: vc_rendered_error = vc_rendered_font_size; ! 330: return; ! 331: } ! 332: #endif ! 333: current.charptr = renderedFont; ! 334: theChar = iso_font; ! 335: for (charIndex = ISO_CHAR_MIN; charIndex <= ISO_CHAR_MAX; charIndex++) { ! 336: int line; ! 337: for (line = 0; line < CHARHEIGHT; line++) { ! 338: unsigned char mask = 1; ! 339: do { ! 340: switch (newdepth) { ! 341: case 2: { ! 342: unsigned char value = 0; ! 343: if (*theChar & mask) value |= 0xC0; mask <<= 1; ! 344: if (*theChar & mask) value |= 0x30; mask <<= 1; ! 345: if (*theChar & mask) value |= 0x0C; mask <<= 1; ! 346: if (*theChar & mask) value |= 0x03; ! 347: value = ~value; ! 348: *current.charptr++ = value; ! 349: } ! 350: break; ! 351: case 4: ! 352: { ! 353: unsigned char value = 0; ! 354: if (*theChar & mask) value |= 0xF0; mask <<= 1; ! 355: if (*theChar & mask) value |= 0x0F; ! 356: value = ~value; ! 357: *current.charptr++ = value; ! 358: } ! 359: break; ! 360: case 8: ! 361: *current.charptr++ = (*theChar & mask) ? 0xff : 0; ! 362: break; ! 363: case 16: ! 364: *current.shortptr++ = (*theChar & mask) ? 0xFFFF : 0; ! 365: break; ! 366: ! 367: case 32: ! 368: *current.longptr++ = (*theChar & mask) ? 0xFFFFFFFF : 0; ! 369: break; ! 370: } ! 371: mask <<= 1; ! 372: } while (mask); /* while the single bit drops to the right */ ! 373: theChar++; ! 374: } ! 375: } ! 376: } ! 377: ! 378: static void vc_paint_char1(unsigned char ch, int xx, int yy, int attrs) ! 379: { ! 380: unsigned char *theChar; ! 381: unsigned char *where; ! 382: int i; ! 383: ! 384: theChar = (unsigned char*)(renderedFont + (ch * vc_rendered_char_size)); ! 385: where = (unsigned char*)(vinfo.v_baseaddr + ! 386: (yy * CHARHEIGHT * vinfo.v_rowbytes) + ! 387: (xx)); ! 388: ! 389: if (!attrs) for (i = 0; i < CHARHEIGHT; i++) { /* No attributes ? FLY !!!! */ ! 390: *where = *theChar++; ! 391: ! 392: where = (unsigned char*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 393: } else for (i = 0; i < CHARHEIGHT; i++) { /* a little bit slower */ ! 394: unsigned char val = *theChar++, save = val; ! 395: if (attrs & ATTR_BOLD) { /* bold support */ ! 396: unsigned char mask1 = 0xC0, mask2 = 0x40; ! 397: int bit = 0; ! 398: for (bit = 0; bit < 7; bit++) { ! 399: if ((save & mask1) == mask2) ! 400: val &= ~mask2; ! 401: mask1 >>= 1; ! 402: mask2 >>= 1; ! 403: } ! 404: } ! 405: if (attrs & ATTR_REVERSE) val = ~val; ! 406: if (attrs & ATTR_UNDER && i == CHARHEIGHT-1) val = ~val; ! 407: *where = val; ! 408: ! 409: where = (unsigned char*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 410: } ! 411: ! 412: } ! 413: ! 414: static void vc_paint_char2(unsigned char ch, int xx, int yy, int attrs) ! 415: { ! 416: unsigned short *theChar; ! 417: unsigned short *where; ! 418: int i; ! 419: ! 420: theChar = (unsigned short*)(renderedFont + (ch * vc_rendered_char_size)); ! 421: where = (unsigned short*)(vinfo.v_baseaddr + ! 422: (yy * CHARHEIGHT * vinfo.v_rowbytes) + ! 423: (xx * 2)); ! 424: if (!attrs) for (i = 0; i < CHARHEIGHT; i++) { /* No attributes ? FLY !!!! */ ! 425: *where = *theChar++; ! 426: ! 427: where = (unsigned short*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 428: } else for (i = 0; i < CHARHEIGHT; i++) { /* a little bit slower */ ! 429: unsigned short val = *theChar++, save = val; ! 430: if (attrs & ATTR_BOLD) { /* bold support */ ! 431: unsigned short mask1 = 0xF000, mask2 = 0x3000; ! 432: int bit = 0; ! 433: for (bit = 0; bit < 7; bit++) { ! 434: if ((save & mask1) == mask2) ! 435: val &= ~mask2; ! 436: mask1 >>= 2; ! 437: mask2 >>= 2; ! 438: } ! 439: } ! 440: if (attrs & ATTR_REVERSE) val = ~val; ! 441: if (attrs & ATTR_UNDER && i == CHARHEIGHT-1) val = ~val; ! 442: *where = val; ! 443: ! 444: where = (unsigned short*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 445: } ! 446: ! 447: } ! 448: ! 449: static void vc_paint_char4(unsigned char ch, int xx, int yy, int attrs) ! 450: { ! 451: unsigned long *theChar; ! 452: unsigned long *where; ! 453: int i; ! 454: ! 455: theChar = (unsigned long*)(renderedFont + (ch * vc_rendered_char_size)); ! 456: where = (unsigned long*)(vinfo.v_baseaddr + ! 457: (yy * CHARHEIGHT * vinfo.v_rowbytes) + ! 458: (xx * 4)); ! 459: ! 460: if (!attrs) for (i = 0; i < CHARHEIGHT; i++) { /* No attributes ? FLY !!!! */ ! 461: *where = *theChar++; ! 462: ! 463: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 464: } else for (i = 0; i < CHARHEIGHT; i++) { /* a little bit slower */ ! 465: unsigned long val = *theChar++, save = val; ! 466: if (attrs & ATTR_BOLD) { /* bold support */ ! 467: unsigned long mask1 = 0xff000000, mask2 = 0x0F000000; ! 468: int bit = 0; ! 469: for (bit = 0; bit < 7; bit++) { ! 470: if ((save & mask1) == mask2) ! 471: val &= ~mask2; ! 472: mask1 >>= 4; ! 473: mask2 >>= 4; ! 474: } ! 475: } ! 476: if (attrs & ATTR_REVERSE) val = ~val; ! 477: if (attrs & ATTR_UNDER && i == CHARHEIGHT-1) val = ~val; ! 478: *where = val; ! 479: ! 480: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 481: } ! 482: ! 483: } ! 484: ! 485: static void vc_paint_char8c(unsigned char ch, int xx, int yy, int attrs) ! 486: { ! 487: unsigned long *theChar; ! 488: unsigned long *where; ! 489: int i; ! 490: ! 491: theChar = (unsigned long*)(renderedFont + (ch * vc_rendered_char_size)); ! 492: where = (unsigned long*)(vinfo.v_baseaddr + ! 493: (yy * CHARHEIGHT * vinfo.v_rowbytes) + ! 494: (xx * CHARWIDTH)); ! 495: ! 496: if (!attrs) for (i = 0; i < CHARHEIGHT; i++) { /* No attr? FLY !*/ ! 497: unsigned long *store = where; ! 498: int x; ! 499: for (x = 0; x < 2; x++) { ! 500: unsigned long val = *theChar++; ! 501: val = (vc_color_back & ~val) | (vc_color_fore & val); ! 502: *store++ = val; ! 503: } ! 504: ! 505: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 506: } else for (i = 0; i < CHARHEIGHT; i++) { /* a little slower */ ! 507: unsigned long *store = where, lastpixel = 0; ! 508: int x; ! 509: for (x = 0 ; x < 2; x++) { ! 510: unsigned long val = *theChar++, save = val; ! 511: if (attrs & ATTR_BOLD) { /* bold support */ ! 512: if (lastpixel && !(save & 0xFF000000)) ! 513: val |= 0xff000000; ! 514: if ((save & 0xFFFF0000) == 0xFF000000) ! 515: val |= 0x00FF0000; ! 516: if ((save & 0x00FFFF00) == 0x00FF0000) ! 517: val |= 0x0000FF00; ! 518: if ((save & 0x0000FFFF) == 0x0000FF00) ! 519: val |= 0x000000FF; ! 520: } ! 521: if (attrs & ATTR_REVERSE) val = ~val; ! 522: if (attrs & ATTR_UNDER && i == CHARHEIGHT-1) val = ~val; ! 523: ! 524: val = (vc_color_back & ~val) | (vc_color_fore & val); ! 525: *store++ = val; ! 526: lastpixel = save & 0xff; ! 527: } ! 528: ! 529: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 530: } ! 531: ! 532: } ! 533: static void vc_paint_char16c(unsigned char ch, int xx, int yy, int attrs) ! 534: { ! 535: unsigned long *theChar; ! 536: unsigned long *where; ! 537: int i; ! 538: ! 539: theChar = (unsigned long*)(renderedFont + (ch * vc_rendered_char_size)); ! 540: where = (unsigned long*)(vinfo.v_baseaddr + ! 541: (yy * CHARHEIGHT * vinfo.v_rowbytes) + ! 542: (xx * CHARWIDTH * 2)); ! 543: ! 544: if (!attrs) for (i = 0; i < CHARHEIGHT; i++) { /* No attrs ? FLY ! */ ! 545: unsigned long *store = where; ! 546: int x; ! 547: for (x = 0; x < 4; x++) { ! 548: unsigned long val = *theChar++; ! 549: val = (vc_color_back & ~val) | (vc_color_fore & val); ! 550: *store++ = val; ! 551: } ! 552: ! 553: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 554: } else for (i = 0; i < CHARHEIGHT; i++) { /* a little bit slower */ ! 555: unsigned long *store = where, lastpixel = 0; ! 556: int x; ! 557: for (x = 0 ; x < 4; x++) { ! 558: unsigned long val = *theChar++, save = val; ! 559: if (attrs & ATTR_BOLD) { /* bold support */ ! 560: if (save == 0xFFFF0000) val |= 0xFFFF; ! 561: else if (lastpixel && !(save & 0xFFFF0000)) ! 562: val |= 0xFFFF0000; ! 563: } ! 564: if (attrs & ATTR_REVERSE) val = ~val; ! 565: if (attrs & ATTR_UNDER && i == CHARHEIGHT-1) val = ~val; ! 566: ! 567: val = (vc_color_back & ~val) | (vc_color_fore & val); ! 568: ! 569: *store++ = val; ! 570: lastpixel = save & 0x7fff; ! 571: } ! 572: ! 573: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 574: } ! 575: ! 576: } ! 577: static void vc_paint_char32c(unsigned char ch, int xx, int yy, int attrs) ! 578: { ! 579: unsigned long *theChar; ! 580: unsigned long *where; ! 581: int i; ! 582: ! 583: theChar = (unsigned long*)(renderedFont + (ch * vc_rendered_char_size)); ! 584: where = (unsigned long*)(vinfo.v_baseaddr + ! 585: (yy * CHARHEIGHT * vinfo.v_rowbytes) + ! 586: (xx * CHARWIDTH * 4)); ! 587: ! 588: if (!attrs) for (i = 0; i < CHARHEIGHT; i++) { /* No attrs ? FLY ! */ ! 589: unsigned long *store = where; ! 590: int x; ! 591: for (x = 0; x < 8; x++) { ! 592: unsigned long val = *theChar++; ! 593: val = (vc_color_back & ~val) | (vc_color_fore & val); ! 594: *store++ = val; ! 595: } ! 596: ! 597: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 598: } else for (i = 0; i < CHARHEIGHT; i++) { /* a little slower */ ! 599: unsigned long *store = where, lastpixel = 0; ! 600: int x; ! 601: for (x = 0 ; x < 8; x++) { ! 602: unsigned long val = *theChar++, save = val; ! 603: if (attrs & ATTR_BOLD) { /* bold support */ ! 604: if (lastpixel && !save) ! 605: val = 0xFFFFFFFF; ! 606: } ! 607: if (attrs & ATTR_REVERSE) val = ~val; ! 608: if (attrs & ATTR_UNDER && i == CHARHEIGHT-1) val = ~val; ! 609: ! 610: val = (vc_color_back & ~val) | (vc_color_fore & val); ! 611: *store++ = val; ! 612: lastpixel = save; ! 613: } ! 614: ! 615: where = (unsigned long*)(((unsigned char*)where)+vinfo.v_rowbytes); ! 616: } ! 617: ! 618: } ! 619: ! 620: /* ! 621: * That's a plain dumb reverse of the cursor position ! 622: * It do a binary reverse, so it will not looks good when we have ! 623: * color support. we'll see that later ! 624: */ ! 625: static void reversecursor(void) ! 626: { ! 627: union { ! 628: unsigned char *charptr; ! 629: unsigned short *shortptr; ! 630: unsigned long *longptr; ! 631: } where; ! 632: int line, col; ! 633: ! 634: where.longptr = (unsigned long*)(vinfo.v_baseaddr + ! 635: (y * CHARHEIGHT * vinfo.v_rowbytes) + ! 636: (x /** CHARWIDTH*/ * vinfo.v_depth)); ! 637: for (line = 0; line < CHARHEIGHT; line++) { ! 638: switch (vinfo.v_depth) { ! 639: case 1: ! 640: *where.charptr = ~*where.charptr; ! 641: break; ! 642: case 2: ! 643: *where.shortptr = ~*where.shortptr; ! 644: break; ! 645: case 4: ! 646: *where.longptr = ~*where.longptr; ! 647: break; ! 648: /* that code still exists because since characters on the screen are ! 649: * of different colors that reverse function may not work if the ! 650: * cursor is on a character that is in a different color that the ! 651: * current one. When we have buffering, things will work better. MP ! 652: */ ! 653: #ifdef VC_BINARY_REVERSE ! 654: case 8: ! 655: where.longptr[0] = ~where.longptr[0]; ! 656: where.longptr[1] = ~where.longptr[1]; ! 657: break; ! 658: case 16: ! 659: for (col = 0; col < 4; col++) ! 660: where.longptr[col] = ~where.longptr[col]; ! 661: break; ! 662: case 32: ! 663: for (col = 0; col < 8; col++) ! 664: where.longptr[col] = ~where.longptr[col]; ! 665: break; ! 666: #else ! 667: case 8: ! 668: for (col = 0; col < 8; col++) ! 669: where.charptr[col] = where.charptr[col] != (vc_color_fore & vc_color_mask) ? ! 670: vc_color_fore & vc_color_mask : vc_color_back & vc_color_mask; ! 671: break; ! 672: case 16: ! 673: for (col = 0; col < 8; col++) ! 674: where.shortptr[col] = where.shortptr[col] != (vc_color_fore & vc_color_mask) ? ! 675: vc_color_fore & vc_color_mask : vc_color_back & vc_color_mask; ! 676: break; ! 677: case 32: ! 678: for (col = 0; col < 8; col++) ! 679: where.longptr[col] = where.longptr[col] != (vc_color_fore & vc_color_mask) ? ! 680: vc_color_fore & vc_color_mask : vc_color_back & vc_color_mask; ! 681: break; ! 682: #endif ! 683: } ! 684: where.charptr += vinfo.v_rowbytes; ! 685: } ! 686: } ! 687: ! 688: ! 689: static void ! 690: scrollup(int num) ! 691: { ! 692: unsigned long *from, *to, linelongs, i, line, rowline, rowscanline; ! 693: ! 694: linelongs = vinfo.v_rowbytes * CHARHEIGHT / 4; ! 695: rowline = vinfo.v_rowbytes / 4; ! 696: rowscanline = vinfo.v_rowscanbytes / 4; ! 697: ! 698: to = (unsigned long *) vinfo.v_baseaddr + (scrreg_top * linelongs); ! 699: from = to + (linelongs * num); /* handle multiple line scroll (Michel Pollet) */ ! 700: ! 701: i = (scrreg_bottom - scrreg_top) - num; ! 702: ! 703: while (i-- > 0) { ! 704: for (line = 0; line < CHARHEIGHT; line++) { ! 705: /* ! 706: * Only copy what is displayed ! 707: */ ! 708: video_scroll_up((unsigned int) from, ! 709: (unsigned int) (from+(vinfo.v_rowscanbytes/4)), ! 710: (unsigned int) to); ! 711: ! 712: from += rowline; ! 713: to += rowline; ! 714: } ! 715: } ! 716: ! 717: /* Now set the freed up lines to the background colour */ ! 718: ! 719: ! 720: to = ((unsigned long *) vinfo.v_baseaddr + (scrreg_top * linelongs)) ! 721: + ((scrreg_bottom - scrreg_top - num) * linelongs); ! 722: ! 723: for (linelongs = CHARHEIGHT * num; linelongs-- > 0;) { ! 724: from = to; ! 725: for (i = 0; i < rowscanline; i++) ! 726: *to++ = vc_color_back; ! 727: ! 728: to = from + rowline; ! 729: } ! 730: ! 731: } ! 732: ! 733: static void ! 734: scrolldown(int num) ! 735: { ! 736: unsigned long *from, *to, linelongs, i, line, rowline, rowscanline; ! 737: ! 738: linelongs = vinfo.v_rowbytes * CHARHEIGHT / 4; ! 739: rowline = vinfo.v_rowbytes / 4; ! 740: rowscanline = vinfo.v_rowscanbytes / 4; ! 741: ! 742: ! 743: to = (unsigned long *) vinfo.v_baseaddr + (linelongs * scrreg_bottom) ! 744: - (rowline - rowscanline); ! 745: from = to - (linelongs * num); /* handle multiple line scroll (Michel Pollet) */ ! 746: ! 747: i = (scrreg_bottom - scrreg_top) - num; ! 748: ! 749: while (i-- > 0) { ! 750: for (line = 0; line < CHARHEIGHT; line++) { ! 751: /* ! 752: * Only copy what is displayed ! 753: */ ! 754: video_scroll_down((unsigned int) from, ! 755: (unsigned int) (from-(vinfo.v_rowscanbytes/4)), ! 756: (unsigned int) to); ! 757: ! 758: from -= rowline; ! 759: to -= rowline; ! 760: } ! 761: } ! 762: ! 763: /* Now set the freed up lines to the background colour */ ! 764: ! 765: to = (unsigned long *) vinfo.v_baseaddr + (linelongs * scrreg_top); ! 766: ! 767: for (line = CHARHEIGHT * num; line > 0; line--) { ! 768: from = to; ! 769: ! 770: for (i = 0; i < rowscanline; i++) ! 771: *(to++) = vc_color_back; ! 772: ! 773: to = from + rowline; ! 774: } ! 775: ! 776: } ! 777: ! 778: ! 779: static void ! 780: clear_line(int which) ! 781: { ! 782: int start, end, i; ! 783: ! 784: /* ! 785: * This routine runs extremely slowly. I don't think it's ! 786: * used all that often, except for To end of line. I'll go ! 787: * back and speed this up when I speed up the whole vc ! 788: * module. --LK ! 789: */ ! 790: ! 791: switch (which) { ! 792: case 0: /* To end of line */ ! 793: start = x; ! 794: end = vinfo.v_columns-1; ! 795: break; ! 796: case 1: /* To start of line */ ! 797: start = 0; ! 798: end = x; ! 799: break; ! 800: case 2: /* Whole line */ ! 801: start = 0; ! 802: end = vinfo.v_columns-1; ! 803: break; ! 804: } ! 805: ! 806: for (i = start; i <= end; i++) { ! 807: vc_paintchar(' ', i, y, ATTR_NONE); ! 808: } ! 809: ! 810: } ! 811: ! 812: static void ! 813: clear_screen(int which) ! 814: { ! 815: unsigned long *p, *endp, *row; ! 816: int linelongs, col; ! 817: int rowline, rowlongs; ! 818: ! 819: rowline = vinfo.v_rowscanbytes / 4; ! 820: rowlongs = vinfo.v_rowbytes / 4; ! 821: ! 822: p = (unsigned long*) vinfo.v_baseaddr;; ! 823: endp = (unsigned long*) vinfo.v_baseaddr; ! 824: ! 825: linelongs = vinfo.v_rowbytes * CHARHEIGHT / 4; ! 826: ! 827: switch (which) { ! 828: case 0: /* To end of screen */ ! 829: clear_line(0); ! 830: if (y < vinfo.v_rows - 1) { ! 831: p += (y + 1) * linelongs; ! 832: endp += rowlongs * vinfo.v_height; ! 833: } ! 834: break; ! 835: case 1: /* To start of screen */ ! 836: clear_line(1); ! 837: if (y > 1) { ! 838: endp += (y + 1) * linelongs; ! 839: } ! 840: break; ! 841: case 2: /* Whole screen */ ! 842: endp += rowlongs * vinfo.v_height; ! 843: break; ! 844: } ! 845: ! 846: for (row = p ; row < endp ; row += rowlongs) { ! 847: for (col = 0; col < rowline; col++) ! 848: *(row+col) = vc_color_back; ! 849: } ! 850: ! 851: } ! 852: ! 853: static void ! 854: reset_tabs(void) ! 855: { ! 856: int i; ! 857: ! 858: for (i = 0; i<= vinfo.v_columns; i++) { ! 859: tab_stops[i] = ((i % 8) == 0); ! 860: } ! 861: ! 862: } ! 863: ! 864: static void ! 865: vt100_reset(void) ! 866: { ! 867: reset_tabs(); ! 868: scrreg_top = 0; ! 869: scrreg_bottom = vinfo.v_rows; ! 870: attr = ATTR_NONE; ! 871: vc_charset[0] = vc_charset[1] = 0; ! 872: vc_charset_select = 0; ! 873: vc_wrap_mode = 1; ! 874: vc_relative_origin = 0; ! 875: vc_color_set(VC_RESET_BACKGROUND); ! 876: vc_color_set(VC_RESET_FOREGROUND); ! 877: ! 878: } ! 879: ! 880: static void ! 881: putc_normal(unsigned char ch) ! 882: { ! 883: switch (ch) { ! 884: case '\a': /* Beep */ ! 885: { ! 886: extern int asc_ringbell(); //In IOBSDConsole.cpp ! 887: int rang; ! 888: spl_t s; ! 889: ! 890: /* ! 891: * Unlock the simple lock while we ring the bell, ! 892: * so that the sound code can allocate memory. ! 893: */ ! 894: if (vc_forward_buffer_enabled) { ! 895: simple_unlock(&vc_forward_lock); ! 896: #ifdef XXX_BS ! 897: s = spllo(); ! 898: #endif ! 899: } ! 900: rang = asc_ringbell(); ! 901: if (vc_forward_buffer_enabled) { ! 902: #ifdef XXX_BS ! 903: splx(s); ! 904: #endif ! 905: simple_lock(&vc_forward_lock); ! 906: } ! 907: ! 908: if(!rang) { ! 909: /* ! 910: * No sound hardware, invert the screen twice instead ! 911: */ ! 912: unsigned long *ptr; ! 913: int i, j; ! 914: /* XOR the screen twice */ ! 915: for (i = 0; i < 2 ; i++) { ! 916: /* For each row, xor the scanbytes */ ! 917: for (ptr = (unsigned long*)vinfo.v_baseaddr; ! 918: ptr < (unsigned long*)(vinfo.v_baseaddr + ! 919: (vinfo.v_height * vinfo.v_rowbytes)); ! 920: ptr += (vinfo.v_rowbytes / ! 921: sizeof (unsigned long*))) ! 922: for (j = 0; ! 923: j < vinfo.v_rowscanbytes / ! 924: sizeof (unsigned long*); ! 925: j++) ! 926: *(ptr+j) =~*(ptr+j); ! 927: } ! 928: } ! 929: } ! 930: break; ! 931: ! 932: case 127: /* Delete */ ! 933: case '\b': /* Backspace */ ! 934: if (hanging_cursor) { ! 935: hanging_cursor = 0; ! 936: } else ! 937: if (x > 0) { ! 938: x--; ! 939: } ! 940: break; ! 941: case '\t': /* Tab */ ! 942: while (x < vinfo.v_columns && !tab_stops[++x]); ! 943: if (x >= vinfo.v_columns) ! 944: x = vinfo.v_columns-1; ! 945: break; ! 946: case 0x0b: ! 947: case 0x0c: ! 948: case '\n': /* Line feed */ ! 949: if (y >= scrreg_bottom -1 ) { ! 950: scrollup(1); ! 951: y = scrreg_bottom - 1; ! 952: } else { ! 953: y++; ! 954: } ! 955: break; ! 956: case '\r': /* Carriage return */ ! 957: x = 0; ! 958: hanging_cursor = 0; ! 959: break; ! 960: case 0x0e: /* Select G1 charset (Control-N) */ ! 961: vc_charset_select = 1; ! 962: break; ! 963: case 0x0f: /* Select G0 charset (Control-O) */ ! 964: vc_charset_select = 0; ! 965: break; ! 966: case 0x18 : /* CAN : cancel */ ! 967: case 0x1A : /* like cancel */ ! 968: /* well, i do nothing here, may be later */ ! 969: break; ! 970: case '\033': /* Escape */ ! 971: vt100state = ESesc; ! 972: hanging_cursor = 0; ! 973: break; ! 974: default: ! 975: if (ch >= ' ') { ! 976: if (hanging_cursor) { ! 977: x = 0; ! 978: if (y >= scrreg_bottom -1 ) { ! 979: scrollup(1); ! 980: y = scrreg_bottom - 1; ! 981: } else { ! 982: y++; ! 983: } ! 984: hanging_cursor = 0; ! 985: } ! 986: vc_paintchar((ch >= 0x60 && ch <= 0x7f) ? ch + vc_charset[vc_charset_select] ! 987: : ch, x, y, attr); ! 988: if (x == vinfo.v_columns - 1) { ! 989: hanging_cursor = vc_wrap_mode; ! 990: } else { ! 991: x++; ! 992: } ! 993: } ! 994: break; ! 995: } ! 996: ! 997: } ! 998: ! 999: static void ! 1000: putc_esc(unsigned char ch) ! 1001: { ! 1002: vt100state = ESnormal; ! 1003: ! 1004: switch (ch) { ! 1005: case '[': ! 1006: vt100state = ESsquare; ! 1007: break; ! 1008: case 'c': /* Reset terminal */ ! 1009: vt100_reset(); ! 1010: clear_screen(2); ! 1011: x = y = 0; ! 1012: break; ! 1013: case 'D': /* Line feed */ ! 1014: case 'E': ! 1015: if (y >= scrreg_bottom -1) { ! 1016: scrollup(1); ! 1017: y = scrreg_bottom - 1; ! 1018: } else { ! 1019: y++; ! 1020: } ! 1021: if (ch == 'E') x = 0; ! 1022: break; ! 1023: case 'H': /* Set tab stop */ ! 1024: tab_stops[x] = 1; ! 1025: break; ! 1026: case 'M': /* Cursor up */ ! 1027: if (y <= scrreg_top) { ! 1028: scrolldown(1); ! 1029: y = scrreg_top; ! 1030: } else { ! 1031: y--; ! 1032: } ! 1033: break; ! 1034: case '>': ! 1035: vt100_reset(); ! 1036: break; ! 1037: case '7': /* Save cursor */ ! 1038: savex = x; ! 1039: savey = y; ! 1040: saveattr = attr; ! 1041: vc_save_charset_s = vc_charset_select; ! 1042: vc_charset_save[0] = vc_charset[0]; ! 1043: vc_charset_save[1] = vc_charset[1]; ! 1044: break; ! 1045: case '8': /* Restore cursor */ ! 1046: x = savex; ! 1047: y = savey; ! 1048: attr = saveattr; ! 1049: vc_charset_select = vc_save_charset_s; ! 1050: vc_charset[0] = vc_charset_save[0]; ! 1051: vc_charset[1] = vc_charset_save[1]; ! 1052: break; ! 1053: case 'Z': /* return terminal ID */ ! 1054: break; ! 1055: case '#': /* change characters height */ ! 1056: vt100state = EScharsize; ! 1057: break; ! 1058: case '(': ! 1059: vt100state = ESsetG0; ! 1060: break; ! 1061: case ')': /* character set sequence */ ! 1062: vt100state = ESsetG1; ! 1063: break; ! 1064: case '=': ! 1065: break; ! 1066: default: ! 1067: /* Rest not supported */ ! 1068: break; ! 1069: } ! 1070: ! 1071: } ! 1072: ! 1073: static void ! 1074: putc_askcmd(unsigned char ch) ! 1075: { ! 1076: if (ch >= '0' && ch <= '9') { ! 1077: par[numpars] = (10*par[numpars]) + (ch-'0'); ! 1078: return; ! 1079: } ! 1080: vt100state = ESnormal; ! 1081: ! 1082: switch (par[0]) { ! 1083: case 6: ! 1084: vc_relative_origin = ch == 'h'; ! 1085: break; ! 1086: case 7: /* wrap around mode h=1, l=0*/ ! 1087: vc_wrap_mode = ch == 'h'; ! 1088: break; ! 1089: default: ! 1090: break; ! 1091: } ! 1092: ! 1093: } ! 1094: ! 1095: static void ! 1096: putc_charsizecmd(unsigned char ch) ! 1097: { ! 1098: vt100state = ESnormal; ! 1099: ! 1100: switch (ch) { ! 1101: case '3' : ! 1102: case '4' : ! 1103: case '5' : ! 1104: case '6' : ! 1105: break; ! 1106: case '8' : /* fill 'E's */ ! 1107: { ! 1108: int xx, yy; ! 1109: for (yy = 0; yy < vinfo.v_rows; yy++) ! 1110: for (xx = 0; xx < vinfo.v_columns; xx++) ! 1111: vc_paintchar('E', xx, yy, ATTR_NONE); ! 1112: } ! 1113: break; ! 1114: } ! 1115: ! 1116: } ! 1117: ! 1118: static void ! 1119: putc_charsetcmd(int charset, unsigned char ch) ! 1120: { ! 1121: vt100state = ESnormal; ! 1122: ! 1123: switch (ch) { ! 1124: case 'A' : ! 1125: case 'B' : ! 1126: default: ! 1127: vc_charset[charset] = 0; ! 1128: break; ! 1129: case '0' : /* Graphic characters */ ! 1130: case '2' : ! 1131: vc_charset[charset] = 0x21; ! 1132: break; ! 1133: } ! 1134: ! 1135: } ! 1136: ! 1137: static void ! 1138: putc_gotpars(unsigned char ch) ! 1139: { ! 1140: int i; ! 1141: ! 1142: if (ch < ' ') { ! 1143: /* special case for vttest for handling cursor ! 1144: movement in escape sequences */ ! 1145: putc_normal(ch); ! 1146: vt100state = ESgotpars; ! 1147: return; ! 1148: } ! 1149: vt100state = ESnormal; ! 1150: switch (ch) { ! 1151: case 'A': /* Up */ ! 1152: y -= par[0] ? par[0] : 1; ! 1153: if (y < scrreg_top) ! 1154: y = scrreg_top; ! 1155: break; ! 1156: case 'B': /* Down */ ! 1157: y += par[0] ? par[0] : 1; ! 1158: if (y >= scrreg_bottom) ! 1159: y = scrreg_bottom - 1; ! 1160: break; ! 1161: case 'C': /* Right */ ! 1162: x += par[0] ? par[0] : 1; ! 1163: if (x >= vinfo.v_columns) ! 1164: x = vinfo.v_columns-1; ! 1165: break; ! 1166: case 'D': /* Left */ ! 1167: x -= par[0] ? par[0] : 1; ! 1168: if (x < 0) ! 1169: x = 0; ! 1170: break; ! 1171: case 'H': /* Set cursor position */ ! 1172: case 'f': ! 1173: x = par[1] ? par[1] - 1 : 0; ! 1174: y = par[0] ? par[0] - 1 : 0; ! 1175: if (vc_relative_origin) ! 1176: y += scrreg_top; ! 1177: hanging_cursor = 0; ! 1178: break; ! 1179: case 'X': /* clear p1 characters */ ! 1180: if (numpars) { ! 1181: int i; ! 1182: for (i = x; i < x + par[0]; i++) ! 1183: vc_paintchar(' ', i, y, ATTR_NONE); ! 1184: } ! 1185: break; ! 1186: case 'J': /* Clear part of screen */ ! 1187: clear_screen(par[0]); ! 1188: break; ! 1189: case 'K': /* Clear part of line */ ! 1190: clear_line(par[0]); ! 1191: break; ! 1192: case 'g': /* tab stops */ ! 1193: switch (par[0]) { ! 1194: case 1: ! 1195: case 2: /* reset tab stops */ ! 1196: /* reset_tabs(); */ ! 1197: break; ! 1198: case 3: /* Clear every tabs */ ! 1199: { ! 1200: int i; ! 1201: ! 1202: for (i = 0; i <= vinfo.v_columns; i++) ! 1203: tab_stops[i] = 0; ! 1204: } ! 1205: break; ! 1206: case 0: ! 1207: tab_stops[x] = 0; ! 1208: break; ! 1209: } ! 1210: break; ! 1211: case 'm': /* Set attribute */ ! 1212: for (i = 0; i < numpars; i++) { ! 1213: switch (par[i]) { ! 1214: case 0: ! 1215: attr = ATTR_NONE; ! 1216: vc_color_set(VC_RESET_BACKGROUND); ! 1217: vc_color_set(VC_RESET_FOREGROUND); ! 1218: break; ! 1219: case 1: ! 1220: attr |= ATTR_BOLD; ! 1221: break; ! 1222: case 4: ! 1223: attr |= ATTR_UNDER; ! 1224: break; ! 1225: case 7: ! 1226: attr |= ATTR_REVERSE; ! 1227: break; ! 1228: case 22: ! 1229: attr &= ~ATTR_BOLD; ! 1230: break; ! 1231: case 24: ! 1232: attr &= ~ATTR_UNDER; ! 1233: break; ! 1234: case 27: ! 1235: attr &= ~ATTR_REVERSE; ! 1236: break; ! 1237: case 5: ! 1238: case 25: /* blink/no blink */ ! 1239: break; ! 1240: default: ! 1241: vc_color_set(par[i]); ! 1242: break; ! 1243: } ! 1244: } ! 1245: break; ! 1246: case 'r': /* Set scroll region */ ! 1247: x = y = 0; ! 1248: /* ensure top < bottom, and both within limits */ ! 1249: if ((numpars > 0) && (par[0] < vinfo.v_rows)) { ! 1250: scrreg_top = par[0] ? par[0] - 1 : 0; ! 1251: if (scrreg_top < 0) ! 1252: scrreg_top = 0; ! 1253: } else { ! 1254: scrreg_top = 0; ! 1255: } ! 1256: if ((numpars > 1) && (par[1] <= vinfo.v_rows) && (par[1] > par[0])) { ! 1257: scrreg_bottom = par[1]; ! 1258: if (scrreg_bottom > vinfo.v_rows) ! 1259: scrreg_bottom = vinfo.v_rows; ! 1260: } else { ! 1261: scrreg_bottom = vinfo.v_rows; ! 1262: } ! 1263: if (vc_relative_origin) ! 1264: y = scrreg_top; ! 1265: break; ! 1266: } ! 1267: ! 1268: } ! 1269: ! 1270: static void ! 1271: putc_getpars(unsigned char ch) ! 1272: { ! 1273: if (ch == '?') { ! 1274: vt100state = ESask; ! 1275: return; ! 1276: } ! 1277: if (ch == '[') { ! 1278: vt100state = ESnormal; ! 1279: /* Not supported */ ! 1280: return; ! 1281: } ! 1282: if (ch == ';' && numpars < MAXPARS - 1) { ! 1283: numpars++; ! 1284: } else ! 1285: if (ch >= '0' && ch <= '9') { ! 1286: par[numpars] *= 10; ! 1287: par[numpars] += ch - '0'; ! 1288: } else { ! 1289: numpars++; ! 1290: vt100state = ESgotpars; ! 1291: putc_gotpars(ch); ! 1292: } ! 1293: } ! 1294: ! 1295: static void ! 1296: putc_square(unsigned char ch) ! 1297: { ! 1298: int i; ! 1299: ! 1300: for (i = 0; i < MAXPARS; i++) { ! 1301: par[i] = 0; ! 1302: } ! 1303: ! 1304: numpars = 0; ! 1305: vt100state = ESgetpars; ! 1306: ! 1307: putc_getpars(ch); ! 1308: ! 1309: } ! 1310: ! 1311: void ! 1312: vc_putchar(char ch) ! 1313: { ! 1314: if (!ch) { ! 1315: return; /* ignore null characters */ ! 1316: } ! 1317: switch (vt100state) { ! 1318: default:vt100state = ESnormal; /* FALLTHROUGH */ ! 1319: case ESnormal: ! 1320: putc_normal(ch); ! 1321: break; ! 1322: case ESesc: ! 1323: putc_esc(ch); ! 1324: break; ! 1325: case ESsquare: ! 1326: putc_square(ch); ! 1327: break; ! 1328: case ESgetpars: ! 1329: putc_getpars(ch); ! 1330: break; ! 1331: case ESgotpars: ! 1332: putc_gotpars(ch); ! 1333: break; ! 1334: case ESask: ! 1335: putc_askcmd(ch); ! 1336: break; ! 1337: case EScharsize: ! 1338: putc_charsizecmd(ch); ! 1339: break; ! 1340: case ESsetG0: ! 1341: putc_charsetcmd(0, ch); ! 1342: break; ! 1343: case ESsetG1: ! 1344: putc_charsetcmd(1, ch); ! 1345: break; ! 1346: } ! 1347: ! 1348: if (x >= vinfo.v_columns) { ! 1349: x = vinfo.v_columns - 1; ! 1350: } ! 1351: if (x < 0) { ! 1352: x = 0; ! 1353: } ! 1354: if (y >= vinfo.v_rows) { ! 1355: y = vinfo.v_rows - 1; ! 1356: } ! 1357: if (y < 0) { ! 1358: y = 0; ! 1359: } ! 1360: ! 1361: } ! 1362: ! 1363: /* ! 1364: * Actually draws the buffer, handle the jump scroll ! 1365: */ ! 1366: void vc_flush_forward_buffer(void) ! 1367: { ! 1368: spl_t s; ! 1369: ! 1370: if (vc_forward_buffer_enabled) { ! 1371: s = splhigh(); ! 1372: simple_lock(&vc_forward_lock); ! 1373: } ! 1374: ! 1375: if (vc_forward_buffer_size) { ! 1376: int start = 0; ! 1377: reversecursor(); ! 1378: do { ! 1379: int i; ! 1380: int plaintext = 1; ! 1381: int drawlen = start; ! 1382: int jump = 0; ! 1383: int param = 0, changebackground = 0; ! 1384: enum vt100state_e vtState = vt100state; ! 1385: /* ! 1386: * In simple words, here we're pre-parsing the text to look for ! 1387: * + Newlines, for computing jump scroll ! 1388: * + /\033\[[0-9;]*]m/ to continue on ! 1389: * any other sequence will stop. We don't want to have cursor ! 1390: * movement escape sequences while we're trying to pre-scroll ! 1391: * the screen. ! 1392: * We have to be extra carefull about the sequences that changes ! 1393: * the background color to prevent scrolling in those ! 1394: * particular cases. ! 1395: * That parsing was added to speed up 'man' and 'color-ls' a ! 1396: * zillion time (at least). It's worth it, trust me. ! 1397: * (mail Nick Stephen for a True Performance Graph) ! 1398: * Michel Pollet ! 1399: */ ! 1400: for (i = start; i < vc_forward_buffer_size && plaintext; i++) { ! 1401: drawlen++; ! 1402: switch (vtState) { ! 1403: case ESnormal: ! 1404: switch (vc_forward_buffer[i]) { ! 1405: case '\033': ! 1406: vtState = ESesc; ! 1407: break; ! 1408: case '\n': ! 1409: jump++; ! 1410: break; ! 1411: } ! 1412: break; ! 1413: case ESesc: ! 1414: switch (vc_forward_buffer[i]) { ! 1415: case '[': ! 1416: vtState = ESgetpars; ! 1417: param = 0; ! 1418: changebackground = 0; ! 1419: break; ! 1420: default: ! 1421: plaintext = 0; ! 1422: break; ! 1423: } ! 1424: break; ! 1425: case ESgetpars: ! 1426: if ((vc_forward_buffer[i] >= '0' && ! 1427: vc_forward_buffer[i] <= '9') || ! 1428: vc_forward_buffer[i] == ';') { ! 1429: if (vc_forward_buffer[i] >= '0' && ! 1430: vc_forward_buffer[i] <= '9') ! 1431: param = (param*10)+(vc_forward_buffer[i]-'0'); ! 1432: else { ! 1433: if (param >= 40 && param <= 47) ! 1434: changebackground = 1; ! 1435: if (!vc_normal_background && ! 1436: !param) ! 1437: changebackground = 1; ! 1438: param = 0; ! 1439: } ! 1440: break; /* continue on */ ! 1441: } ! 1442: vtState = ESgotpars; ! 1443: /* fall */ ! 1444: case ESgotpars: ! 1445: switch (vc_forward_buffer[i]) { ! 1446: case 'm': ! 1447: vtState = ESnormal; ! 1448: if (param >= 40 && param <= 47) ! 1449: changebackground = 1; ! 1450: if (!vc_normal_background && ! 1451: !param) ! 1452: changebackground = 1; ! 1453: if (changebackground) { ! 1454: plaintext = 0; ! 1455: jump = 0; ! 1456: /* REALLY don't jump */ ! 1457: } ! 1458: /* Yup ! we've got it */ ! 1459: break; ! 1460: default: ! 1461: plaintext = 0; ! 1462: break; ! 1463: } ! 1464: break; ! 1465: default: ! 1466: plaintext = 0; ! 1467: break; ! 1468: } ! 1469: ! 1470: } ! 1471: ! 1472: /* ! 1473: * Then we look if it would be appropriate to forward jump ! 1474: * the screen before drawing ! 1475: */ ! 1476: if (jump && (scrreg_bottom - scrreg_top) > 2) { ! 1477: jump -= scrreg_bottom - y - 1; ! 1478: if (jump > 0 ) { ! 1479: if (jump >= scrreg_bottom - scrreg_top) ! 1480: jump = scrreg_bottom - scrreg_top -1; ! 1481: y -= jump; ! 1482: scrollup(jump); ! 1483: } ! 1484: } ! 1485: /* ! 1486: * and we draw what we've found to the parser ! 1487: */ ! 1488: for (i = start; i < drawlen; i++) ! 1489: vc_putchar(vc_forward_buffer[start++]); ! 1490: /* ! 1491: * Continue sending characters to the parser until we're sure we're ! 1492: * back on normal characters. ! 1493: */ ! 1494: for (i = start; i < vc_forward_buffer_size && ! 1495: vt100state != ESnormal ; i++) ! 1496: vc_putchar(vc_forward_buffer[start++]); ! 1497: /* Then loop again if there still things to draw */ ! 1498: } while (start < vc_forward_buffer_size); ! 1499: vc_forward_buffer_size = 0; ! 1500: reversecursor(); ! 1501: } ! 1502: ! 1503: if (vc_forward_buffer_enabled) { ! 1504: simple_unlock(&vc_forward_lock); ! 1505: splx(s); ! 1506: } ! 1507: } ! 1508: ! 1509: ! 1510: /* ! 1511: * Immediate character display.. kernel printf uses this. Make sure ! 1512: * pre-clock printfs get flushed and that panics get fully displayed. ! 1513: */ ! 1514: ! 1515: int ! 1516: vcputc(int l, int u, int c) ! 1517: { ! 1518: vc_store_char(c); ! 1519: ! 1520: if (vc_forward_buffer_enabled) ! 1521: untimeout((timeout_fcn_t)vc_flush_forward_buffer, (void *)0); ! 1522: vc_flush_forward_buffer(); ! 1523: ! 1524: /* make sure we HAVE cleaned buffer */ ! 1525: assert(vc_forward_buffer_size < VC_MAX_FORWARD_SIZE); ! 1526: ! 1527: return 0; ! 1528: } ! 1529: ! 1530: /* ! 1531: * Store characters to be drawn 'later', handle overflows ! 1532: */ ! 1533: ! 1534: void ! 1535: vc_store_char(unsigned char c) ! 1536: { ! 1537: spl_t s; ! 1538: ! 1539: /* Either we're really buffering stuff or we're not yet because ! 1540: * the probe hasn't been done. If we're not, then we can only ! 1541: * ever have a maximum of one character in the buffer waiting to ! 1542: * be flushed ! 1543: */ ! 1544: assert(vc_forward_buffer_enabled || (vc_forward_buffer_size == 0)); ! 1545: ! 1546: if (vc_forward_buffer_enabled) { ! 1547: s = splhigh(); ! 1548: simple_lock(&vc_forward_lock); ! 1549: } ! 1550: vc_forward_buffer[vc_forward_buffer_size++] = (unsigned char)c; ! 1551: ! 1552: if (vc_forward_buffer_enabled) { ! 1553: switch (vc_forward_buffer_size) { ! 1554: case 1: ! 1555: /* If we're adding the first character to the buffer, ! 1556: * start the timer, otherwise it is already running. ! 1557: */ ! 1558: timeout((timeout_fcn_t)vc_flush_forward_buffer, ! 1559: (void *)0, ! 1560: VC_CONSOLE_UPDATE_TIMEOUT); ! 1561: break; ! 1562: case VC_MAX_FORWARD_SIZE: ! 1563: /* ! 1564: * If there is an overflow, then we force a draw. ! 1565: */ ! 1566: untimeout((timeout_fcn_t)vc_flush_forward_buffer, (void *)0); ! 1567: simple_unlock(&vc_forward_lock); ! 1568: splx(s); ! 1569: vc_flush_forward_buffer(); ! 1570: s = splhigh(); ! 1571: simple_lock(&vc_forward_lock); ! 1572: ! 1573: /* make sure timout HAS cleaned buffer */ ! 1574: assert(vc_forward_buffer_size < ! 1575: VC_MAX_FORWARD_SIZE); ! 1576: break; ! 1577: default: ! 1578: /* ! 1579: * the character will be flushed on timeout ! 1580: */ ! 1581: break; ! 1582: } ! 1583: simple_unlock(&vc_forward_lock); ! 1584: splx(s); ! 1585: } ! 1586: ! 1587: } ! 1588: ! 1589: void ! 1590: vc_initialize(void) ! 1591: { ! 1592: #if 0 ! 1593: GratefulDebInit(); /* (TEST/DEBUG) */ ! 1594: #endif ! 1595: ! 1596: #if DEBUG && SERIAL_CONSOLE_DEFAULT && !defined(MACH_PE) ! 1597: printf(" Video info: %d; video_board=%08X\n", i, vboard); ! 1598: printf(" Video name: %s\n", vinfo.v_name); ! 1599: printf(" height=%d; width=%d, depth=%d; rowbytes=%d; type=%08X\n", ! 1600: vinfo.v_height, vinfo.v_width, vinfo.v_depth, vinfo.v_rowbytes, vinfo.v_type); ! 1601: printf(" physical address=%08X\n", vinfo.v_physaddr); ! 1602: #endif ! 1603: ! 1604: vinfo.v_rows = vinfo.v_height / CHARHEIGHT; ! 1605: vinfo.v_columns = vinfo.v_width / CHARWIDTH; ! 1606: ! 1607: if (vinfo.v_depth >= 8) { ! 1608: vinfo.v_rowscanbytes = (vinfo.v_depth / 8) * vinfo.v_width; ! 1609: } else { ! 1610: vinfo.v_rowscanbytes = vinfo.v_width / (8 / vinfo.v_depth); ! 1611: } ! 1612: ! 1613: #if DEBUG && SERIAL_CONSOLE_DEFAULT && !defined(MACH_PE) ! 1614: printf(" inited=%d\n", vc_initted); ! 1615: #endif ! 1616: ! 1617: ! 1618: vc_render_font(1, vinfo.v_depth); ! 1619: vc_color_mask = vc_color_depth_masks[vc_color_index_table[vinfo.v_depth]]; ! 1620: vt100_reset(); ! 1621: switch (vinfo.v_depth) { ! 1622: default: ! 1623: case 1: ! 1624: vc_paintchar = vc_paint_char1; ! 1625: break; ! 1626: case 2: ! 1627: vc_paintchar = vc_paint_char2; ! 1628: break; ! 1629: case 4: ! 1630: vc_paintchar = vc_paint_char4; ! 1631: break; ! 1632: case 8: ! 1633: vc_paintchar = vc_paint_char8c; ! 1634: break; ! 1635: case 16: ! 1636: vc_paintchar = vc_paint_char16c; ! 1637: break; ! 1638: case 32: ! 1639: vc_paintchar = vc_paint_char32c; ! 1640: break; ! 1641: } ! 1642: } ! 1643: ! 1644: void ! 1645: vcattach(void) ! 1646: { ! 1647: if (vinfo.v_depth >= 8) ! 1648: printf("\033[31mC\033[32mO\033[33mL\033[34mO\033[35mR\033[37m "); ! 1649: printf("video console at 0x%x (%dx%dx%d)\n", vinfo.v_baseaddr, ! 1650: vinfo.v_width, vinfo.v_height, vinfo.v_depth); ! 1651: ! 1652: /* ! 1653: * Added for the buffering and jump scrolling ! 1654: */ ! 1655: /* Init our lock */ ! 1656: simple_lock_init(&vc_forward_lock, ETAP_IO_TTY); ! 1657: ! 1658: vc_forward_buffer_enabled = 1; ! 1659: ! 1660: } ! 1661: ! 1662: ! 1663: struct vc_progress_element { ! 1664: unsigned int version; ! 1665: unsigned int flags; ! 1666: unsigned int time; ! 1667: unsigned char count; ! 1668: unsigned char res[3]; ! 1669: int width; ! 1670: int height; ! 1671: int dx; ! 1672: int dy; ! 1673: int transparent; ! 1674: unsigned int res2[3]; ! 1675: unsigned char data[0]; ! 1676: }; ! 1677: typedef struct vc_progress_element vc_progress_element; ! 1678: ! 1679: static vc_progress_element * vc_progress; ! 1680: static unsigned char * vc_progress_data; ! 1681: static boolean_t vc_progress_enable; ! 1682: static unsigned char * vc_clut; ! 1683: static unsigned int vc_progress_tick; ! 1684: static boolean_t vc_graphics_mode; ! 1685: static boolean_t vc_acquired; ! 1686: static boolean_t vc_need_clear; ! 1687: ! 1688: void vc_blit_rect_8c( int x, int y, ! 1689: int width, int height, ! 1690: int transparent, unsigned char * dataPtr ) ! 1691: { ! 1692: volatile unsigned char * dst; ! 1693: int line, col; ! 1694: unsigned char data; ! 1695: ! 1696: dst = (unsigned char *)(vinfo.v_baseaddr + ! 1697: (y * vinfo.v_rowbytes) + ! 1698: (x)); ! 1699: ! 1700: for( line = 0; line < height; line++) { ! 1701: for( col = 0; col < width; col++) { ! 1702: data = *dataPtr++; ! 1703: if( data == transparent) ! 1704: continue; ! 1705: ! 1706: *(dst + col) = data; ! 1707: } ! 1708: dst = (volatile unsigned char *) (((int)dst) + vinfo.v_rowbytes); ! 1709: } ! 1710: ! 1711: } ! 1712: ! 1713: void vc_blit_rect_8m( int x, int y, ! 1714: int width, int height, ! 1715: int transparent, unsigned char * dataPtr ) ! 1716: { ! 1717: volatile unsigned char * dst; ! 1718: int line, col; ! 1719: unsigned int data; ! 1720: ! 1721: dst = (unsigned char *)(vinfo.v_baseaddr + ! 1722: (y * vinfo.v_rowbytes) + ! 1723: (x)); ! 1724: ! 1725: for( line = 0; line < height; line++) { ! 1726: for( col = 0; col < width; col++) { ! 1727: data = *dataPtr++; ! 1728: if( data == transparent) ! 1729: continue; ! 1730: ! 1731: data *= 3; ! 1732: *(dst + col) = ((19595 * vc_clut[data + 0] + ! 1733: 38470 * vc_clut[data + 1] + ! 1734: 7471 * vc_clut[data + 2] ) / 65536); ! 1735: } ! 1736: dst = (volatile unsigned char *) (((int)dst) + vinfo.v_rowbytes); ! 1737: } ! 1738: } ! 1739: ! 1740: ! 1741: ! 1742: void vc_blit_rect_16( int x, int y, ! 1743: int width, int height, ! 1744: int transparent, unsigned char * dataPtr ) ! 1745: { ! 1746: volatile unsigned short * dst; ! 1747: int line, col; ! 1748: unsigned int data; ! 1749: ! 1750: dst = (volatile unsigned short *)(vinfo.v_baseaddr + ! 1751: (y * vinfo.v_rowbytes) + ! 1752: (x * 2)); ! 1753: ! 1754: for( line = 0; line < height; line++) { ! 1755: for( col = 0; col < width; col++) { ! 1756: data = *dataPtr++; ! 1757: if( data == transparent) ! 1758: continue; ! 1759: ! 1760: data *= 3; ! 1761: *(dst + col) = ( (0xf8 & (vc_clut[data + 0])) << 7) ! 1762: | ( (0xf8 & (vc_clut[data + 1])) << 2) ! 1763: | ( (0xf8 & (vc_clut[data + 2])) >> 3); ! 1764: } ! 1765: dst = (volatile unsigned short *) (((int)dst) + vinfo.v_rowbytes); ! 1766: } ! 1767: } ! 1768: ! 1769: void vc_blit_rect_32( unsigned int x, unsigned int y, ! 1770: unsigned int width, unsigned int height, ! 1771: int transparent, unsigned char * dataPtr ) ! 1772: { ! 1773: volatile unsigned int * dst; ! 1774: int line, col; ! 1775: unsigned int data; ! 1776: ! 1777: dst = (volatile unsigned int *) (vinfo.v_baseaddr + ! 1778: (y * vinfo.v_rowbytes) + ! 1779: (x * 4)); ! 1780: ! 1781: for( line = 0; line < height; line++) { ! 1782: for( col = 0; col < width; col++) { ! 1783: data = *dataPtr++; ! 1784: if( data == transparent) ! 1785: continue; ! 1786: ! 1787: data *= 3; ! 1788: *(dst + col) = (vc_clut[data + 0] << 16) ! 1789: | (vc_clut[data + 1] << 8) ! 1790: | (vc_clut[data + 2]); ! 1791: } ! 1792: dst = (volatile unsigned int *) (((int)dst) + vinfo.v_rowbytes); ! 1793: } ! 1794: } ! 1795: ! 1796: void vc_blit_rect( int x, int y, ! 1797: int width, int height, ! 1798: int transparent, unsigned char * dataPtr ) ! 1799: { ! 1800: switch( vinfo.v_depth) { ! 1801: case 8: ! 1802: vc_blit_rect_8c( x, y, width, height, transparent, dataPtr); ! 1803: break; ! 1804: case 16: ! 1805: vc_blit_rect_16( x, y, width, height, transparent, dataPtr); ! 1806: break; ! 1807: case 32: ! 1808: vc_blit_rect_32( x, y, width, height, transparent, dataPtr); ! 1809: break; ! 1810: } ! 1811: } ! 1812: ! 1813: void vc_progress_task( void * arg ) ! 1814: { ! 1815: spl_t s; ! 1816: int count = (int) arg; ! 1817: int x, y, width, height; ! 1818: unsigned char * data; ! 1819: ! 1820: s = splhigh(); ! 1821: simple_lock(&vc_forward_lock); ! 1822: ! 1823: if( vc_progress_enable) { ! 1824: count++; ! 1825: if( count >= vc_progress->count) ! 1826: count = 0; ! 1827: ! 1828: width = vc_progress->width; ! 1829: height = vc_progress->height; ! 1830: x = vc_progress->dx; ! 1831: y = vc_progress->dy; ! 1832: data = vc_progress_data; ! 1833: data += count * width * height; ! 1834: if( 1 & vc_progress->flags) { ! 1835: x += (vinfo.v_width / 2); ! 1836: x += (vinfo.v_height / 2); ! 1837: } ! 1838: vc_blit_rect( x, y, width, height, ! 1839: vc_progress->transparent,data ); ! 1840: ! 1841: timeout( vc_progress_task, (void *) count, ! 1842: vc_progress_tick ); ! 1843: } ! 1844: simple_unlock(&vc_forward_lock); ! 1845: splx(s); ! 1846: } ! 1847: ! 1848: void vc_display_icon( vc_progress_element * desc, ! 1849: unsigned char * data ) ! 1850: { ! 1851: int x, y, width, height; ! 1852: ! 1853: if( vc_acquired && vc_graphics_mode && vc_clut) { ! 1854: ! 1855: width = desc->width; ! 1856: height = desc->height; ! 1857: x = desc->dx; ! 1858: y = desc->dy; ! 1859: if( 1 & desc->flags) { ! 1860: x += (vinfo.v_width / 2); ! 1861: y += (vinfo.v_height / 2); ! 1862: } ! 1863: vc_blit_rect( x, y, width, height, desc->transparent, data ); ! 1864: } ! 1865: } ! 1866: ! 1867: boolean_t ! 1868: vc_progress_set( boolean_t enable ) ! 1869: { ! 1870: spl_t s; ! 1871: ! 1872: if( !vc_progress) ! 1873: return( FALSE ); ! 1874: ! 1875: s = splhigh(); ! 1876: simple_lock(&vc_forward_lock); ! 1877: ! 1878: if( vc_progress_enable != enable) { ! 1879: vc_progress_enable = enable; ! 1880: if( enable) ! 1881: timeout(vc_progress_task, (void *) 0, ! 1882: vc_progress_tick ); ! 1883: else ! 1884: untimeout( vc_progress_task, (void *) 0 ); ! 1885: } ! 1886: ! 1887: simple_unlock(&vc_forward_lock); ! 1888: splx(s); ! 1889: ! 1890: return( TRUE ); ! 1891: } ! 1892: ! 1893: ! 1894: boolean_t ! 1895: vc_progress_initialize( vc_progress_element * desc, ! 1896: unsigned char * data, ! 1897: unsigned char * clut ) ! 1898: { ! 1899: if( (!clut) || (!desc) || (!data)) ! 1900: return( FALSE ); ! 1901: vc_clut = clut; ! 1902: ! 1903: vc_progress = desc; ! 1904: vc_progress_data = data; ! 1905: vc_progress_tick = vc_progress->time * hz / 1000; ! 1906: ! 1907: return( TRUE ); ! 1908: } ! 1909: ! 1910: // FirmwareC.c needs: ! 1911: Boot_Video boot_video_info; ! 1912: ! 1913: extern int disableConsoleOutput; ! 1914: ! 1915: void vc_clear_screen( void ) ! 1916: { ! 1917: reversecursor(); ! 1918: vt100_reset(); ! 1919: x = y = 0; ! 1920: clear_screen(2); ! 1921: reversecursor(); ! 1922: }; ! 1923: ! 1924: void ! 1925: initialize_screen(Boot_Video * boot_vinfo, unsigned int op) ! 1926: { ! 1927: if( boot_vinfo) { ! 1928: bcopy( (const void *) boot_vinfo, ! 1929: (void *) &boot_video_info, ! 1930: sizeof( boot_video_info)); ! 1931: ! 1932: vinfo.v_name[0] = 0; ! 1933: vinfo.v_width = boot_vinfo->v_width; ! 1934: vinfo.v_height = boot_vinfo->v_height; ! 1935: vinfo.v_depth = boot_vinfo->v_depth; ! 1936: vinfo.v_rowbytes = boot_vinfo->v_rowBytes; ! 1937: vinfo.v_physaddr = boot_vinfo->v_baseAddr; ! 1938: vinfo.v_baseaddr = vinfo.v_physaddr; ! 1939: vinfo.v_type = 0; ! 1940: ! 1941: vc_initialize(); ! 1942: #if 0 ! 1943: GratefulDebInit((bootBumbleC *)boot_vinfo); /* Re-initialize GratefulDeb */ ! 1944: #endif ! 1945: } ! 1946: ! 1947: switch( op ) { ! 1948: ! 1949: case kPEGraphicsMode: ! 1950: vc_graphics_mode = TRUE; ! 1951: disableConsoleOutput = TRUE; ! 1952: vc_acquired = TRUE; ! 1953: break; ! 1954: ! 1955: case kPETextMode: ! 1956: vc_graphics_mode = FALSE; ! 1957: disableConsoleOutput = FALSE; ! 1958: vc_acquired = TRUE; ! 1959: vc_clear_screen(); ! 1960: break; ! 1961: ! 1962: case kPETextScreen: ! 1963: vc_progress_set( FALSE ); ! 1964: disableConsoleOutput = FALSE; ! 1965: if( vc_need_clear) { ! 1966: vc_need_clear = FALSE; ! 1967: vc_clear_screen(); ! 1968: } ! 1969: break; ! 1970: ! 1971: case kPEEnableScreen: ! 1972: if( vc_acquired) { ! 1973: if( vc_graphics_mode) ! 1974: vc_progress_set( TRUE ); ! 1975: else ! 1976: vc_clear_screen(); ! 1977: } ! 1978: break; ! 1979: ! 1980: case kPEDisableScreen: ! 1981: vc_progress_set( FALSE ); ! 1982: break; ! 1983: ! 1984: case kPEAcquireScreen: ! 1985: vc_need_clear = (FALSE == vc_acquired); ! 1986: vc_acquired = TRUE; ! 1987: vc_progress_set( vc_graphics_mode ); ! 1988: disableConsoleOutput = vc_graphics_mode; ! 1989: if( vc_need_clear && !vc_graphics_mode) { ! 1990: vc_need_clear = FALSE; ! 1991: vc_clear_screen(); ! 1992: } ! 1993: break; ! 1994: ! 1995: case kPEReleaseScreen: ! 1996: vc_acquired = FALSE; ! 1997: vc_progress_set( FALSE ); ! 1998: disableConsoleOutput = TRUE; ! 1999: #if 0 ! 2000: GratefulDebInit(0); /* Stop grateful debugger */ ! 2001: #endif ! 2002: break; ! 2003: } ! 2004: #if 0 ! 2005: if( boot_vinfo) GratefulDebInit((bootBumbleC *)boot_vinfo); /* Re initialize GratefulDeb */ ! 2006: #endif ! 2007: }
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