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xnu-68.4-1.1
How to build XNU:
1. Install Beaker build environment:
Install the DeveloperLibs, DeveloperTools, Local, and LocalLibs
packages onto a Hera system from:
/Net/osbuild/release/<latest Beaker>/System/Installation/Packages
IMPORTANT!!!!
CHANGE THE DEFAULT INSTALL DIRECTORY TO /Local/Public/MacOSX
IF YOU DON'T DO THIS, YOU WILL NEED TO REINSTALL YOUR HERA SYSTEM!
When installing directly on Beaker, you do not need to do this.
2. Build Setup:
2.a. Setup your environment:
Create and go to your sandbox directory </sandbox/my_xnu>
$ cd </sandbox/my_xnu>
Extract the xnu project from cvs:
$ cvs co -r<xnu-tag> xnu
where <xnu-tag> must be replaced by the matching xnu tag for
the xnu project level.
Go to the top directory in your XNU project.
$ cd </sandbox/my_xnu>/xnu
If you are running with sh, run the following command:
$ . SETUP/setup.sh
If you are running with csh, run the following command:
% source SETUP/setup.csh
This will define NEXT_ROOT , DSTROOT, OBJROOT, SRCROOT, SYMROOT.
2.b. Populate OBJROOT (Optional):
Create a symlink in the root of your development and debug machines as
follows:
$ su
# ln -s /Network/Servers/humpty/Prebuilt /Prebuilt
$ ./SETUP/seed_objroot <xnu-tag> [RELEASE,DEBUG]_[PPC,I366]
or
$ ./SETUP/seed_objroot <xnu-tag>
seed_objroot populates the OBJROOT with a prebuilt OBJROOT. The
second argument specifies the configuration (RELEASE_PPC, DEBUG_PPC, etc).
If no configuration is specified, all the configurations will
be populated.
You can also use it to duplicate an OBJROOT by setting PREBUILT_OBJROOT
in your shell environment with your own OBJROOT reference (xnu-tag is
ignored then).
3. Export the Component Header Files
From the top directory, run:
$ make exporthdrs
This exports the component header files in the $OBJROOT/EXPORT_HDRS
directory.
4. Build all the Components
From the top directory. run:
$ make all
This builds all the components for all architectures defined in
ARCH_CONFIGS and for all kernel configurations defined in KERNEL_CONFIGS.
By default, ARCH_CONFIGS contains one architecture, the build machine
architecture, and KERNEL_CONFIGS is set to build for RELEASE.
This will also create a bootable image, mach_kernel, and a kernel binary
with symbols, mach_kernel.sys.
Example:
$(OBJROOT)/RELEASE_PPC/osfmk/RELEASE/osfmk.o: pre-linked object for osfmk component
$(OBJROOT)/RELEASE_PPC/mach_kernel: bootable image
5. Building a Component
From a component top directory:
$make all
This builds a component for all architectures defined in ARCH_CONFIGS
and for all kernel configurations defined in KERNEL_CONFIGS.
By default, ARCH_CONFIGS contains one architecture, the build machine
architecture, and KERNEL_CONFIGS is set to build for RELEASE .
WARNING: If a component header file has been modified, you will have to do
the above procedures 3 and 4.
Example:
$(OBJROOT)/RELEASE_PPC/osfmk/RELEASE/osfmk.o: pre-linked object for osfmk component
From the component top directory:
$make mach_kernel
This includes your component in the bootable image, mach_kernel, and
in the kernel binary with symbols, mach_kernel.sys.
6. Building DEBUG
Define KERNEL_CONFIGS to DEBUG in your environment or when running a
make command. Then, apply procedures 4, 5
$ make KERNEL_CONFIGS=DEBUG all
or
$ export KERNEL_CONFIGS=DEBUG
$ make all
Example:
$(OBJROOT)/DEBUG_PPC/osfmk/DEBUG/osfmk.o: pre-linked object for osfmk component
$(OBJROOT)/DEBUG_PPC/mach_kernel: bootable image
6. Building fat
Define ARCH_CONFIGS in your environment or when running a make command.
Apply procedures 3, 4, 5
$ make ARCH_CONFIGS="PPC I386" exporthdrs all
or
$ export ARCH_CONFIGS="PPC I386"
$ make exporthdrs all
Optionally you may do the following and your NEXTROOT will be set to
/Local/Public/MacOSX automaticly.
$ ~rc/bin/buildit . -arch ppc -arch i386 -noinstallsrc -nosum \
-release Beaker
7. Build check before integration
Set NEXT_ROOT to /Local/Public/MacOSX (Default path for Mac OS X SDK)
From the top directory, run:
$ ~rc/bin/buildit . -arch ppc -arch i386 -noinstallsrc -nosum
8. Creating tags and cscope
Set up your build environment as per instructions in 2.a
From the top directory, run:
$ make tags # this will build ctags and etags
$ make cscope # this will build cscope database
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