|
|
1.1 root 1: //------------------------------------------------------------------------------
2: // <auto-generated>
3: // This code was generated by a tool.
4: // Runtime Version:4.0.30319.42000
5: //
6: // Changes to this file may cause incorrect behavior and will be lost if
7: // the code is regenerated.
8: // </auto-generated>
9: //------------------------------------------------------------------------------
10:
11: namespace CleanFlashUninstaller.Properties {
12: using System;
13:
14:
15: /// <summary>
16: /// A strongly-typed resource class, for looking up localized strings, etc.
17: /// </summary>
18: // This class was auto-generated by the StronglyTypedResourceBuilder
19: // class via a tool like ResGen or Visual Studio.
20: // To add or remove a member, edit your .ResX file then rerun ResGen
21: // with the /str option, or rebuild your VS project.
22: [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
23: [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24: [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25: internal class Resources {
26:
27: private static global::System.Resources.ResourceManager resourceMan;
28:
29: private static global::System.Globalization.CultureInfo resourceCulture;
30:
31: [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32: internal Resources() {
33: }
34:
35: /// <summary>
36: /// Returns the cached ResourceManager instance used by this class.
37: /// </summary>
38: [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39: internal static global::System.Resources.ResourceManager ResourceManager {
40: get {
41: if (object.ReferenceEquals(resourceMan, null)) {
42: global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CleanFlashUninstaller.Properties.Resources", typeof(Resources).Assembly);
43: resourceMan = temp;
44: }
45: return resourceMan;
46: }
47: }
48:
49: /// <summary>
50: /// Overrides the current thread's CurrentUICulture property for all
51: /// resource lookups using this strongly typed resource class.
52: /// </summary>
53: [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54: internal static global::System.Globalization.CultureInfo Culture {
55: get {
56: return resourceCulture;
57: }
58: set {
59: resourceCulture = value;
60: }
61: }
62:
63: /// <summary>
64: /// Looks up a localized resource of type System.Drawing.Bitmap.
65: /// </summary>
66: internal static System.Drawing.Bitmap flashLogo {
67: get {
68: object obj = ResourceManager.GetObject("flashLogo", resourceCulture);
69: return ((System.Drawing.Bitmap)(obj));
70: }
71: }
72: }
73: }
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.