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1.1 root 1: <?xml version="1.0" encoding="utf-8"?>
2: <root>
3: <!--
4: Microsoft ResX Schema
5:
6: Version 2.0
7:
8: The primary goals of this format is to allow a simple XML format
9: that is mostly human readable. The generation and parsing of the
10: various data types are done through the TypeConverter classes
11: associated with the data types.
12:
13: Example:
14:
15: ... ado.net/XML headers & schema ...
16: <resheader name="resmimetype">text/microsoft-resx</resheader>
17: <resheader name="version">2.0</resheader>
18: <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19: <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20: <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21: <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22: <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23: <value>[base64 mime encoded serialized .NET Framework object]</value>
24: </data>
25: <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26: <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27: <comment>This is a comment</comment>
28: </data>
29:
30: There are any number of "resheader" rows that contain simple
31: name/value pairs.
32:
33: Each data row contains a name, and value. The row also contains a
34: type or mimetype. Type corresponds to a .NET class that support
35: text/value conversion through the TypeConverter architecture.
36: Classes that don't support this are serialized and stored with the
37: mimetype set.
38:
39: The mimetype is used for serialized objects, and tells the
40: ResXResourceReader how to depersist the object. This is currently not
41: extensible. For a given mimetype the value must be set accordingly:
42:
43: Note - application/x-microsoft.net.object.binary.base64 is the format
44: that the ResXResourceWriter will generate, however the reader can
45: read any of the formats listed below.
46:
47: mimetype: application/x-microsoft.net.object.binary.base64
48: value : The object must be serialized with
49: : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50: : and then encoded with base64 encoding.
51:
52: mimetype: application/x-microsoft.net.object.soap.base64
53: value : The object must be serialized with
54: : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55: : and then encoded with base64 encoding.
56:
57: mimetype: application/x-microsoft.net.object.bytearray.base64
58: value : The object must be serialized into a byte array
59: : using a System.ComponentModel.TypeConverter
60: : and then encoded with base64 encoding.
61: -->
62: <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63: <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64: <xsd:element name="root" msdata:IsDataSet="true">
65: <xsd:complexType>
66: <xsd:choice maxOccurs="unbounded">
67: <xsd:element name="metadata">
68: <xsd:complexType>
69: <xsd:sequence>
70: <xsd:element name="value" type="xsd:string" minOccurs="0" />
71: </xsd:sequence>
72: <xsd:attribute name="name" use="required" type="xsd:string" />
73: <xsd:attribute name="type" type="xsd:string" />
74: <xsd:attribute name="mimetype" type="xsd:string" />
75: <xsd:attribute ref="xml:space" />
76: </xsd:complexType>
77: </xsd:element>
78: <xsd:element name="assembly">
79: <xsd:complexType>
80: <xsd:attribute name="alias" type="xsd:string" />
81: <xsd:attribute name="name" type="xsd:string" />
82: </xsd:complexType>
83: </xsd:element>
84: <xsd:element name="data">
85: <xsd:complexType>
86: <xsd:sequence>
87: <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88: <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89: </xsd:sequence>
90: <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91: <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92: <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93: <xsd:attribute ref="xml:space" />
94: </xsd:complexType>
95: </xsd:element>
96: <xsd:element name="resheader">
97: <xsd:complexType>
98: <xsd:sequence>
99: <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100: </xsd:sequence>
101: <xsd:attribute name="name" type="xsd:string" use="required" />
102: </xsd:complexType>
103: </xsd:element>
104: </xsd:choice>
105: </xsd:complexType>
106: </xsd:element>
107: </xsd:schema>
108: <resheader name="resmimetype">
109: <value>text/microsoft-resx</value>
110: </resheader>
111: <resheader name="version">
112: <value>2.0</value>
113: </resheader>
114: <resheader name="reader">
115: <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116: </resheader>
117: <resheader name="writer">
118: <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119: </resheader>
120: <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
121: <data name="flashLogo" type="System.Resources.ResXFileRef, System.Windows.Forms">
122: <value>..\..\CleanFlashCommon\flashLogo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
123: </data>
124: </root>
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