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1.1 root 1: PAGE
2: SBTTL "--- MEMORY ORGANIZATION ---"
3:
4: TRUE EQU $FF
5: FALSE EQU 0
6:
7: DSTART EQU 0 ; START OF DIRECT-PAGE RAM
8:
9: MSTACK EQU MSTART+$FE ; TOP OF MACHINE STACK (254 BYTES)
10: IOBUFF EQU MSTART+$100 ; 256-BYTE DISK I/O BUFFER
11: ZSTACK EQU MSTART+$200 ; Z-STACK (255 WORDS)
12: ZSTAKL EQU 255 ; LENGTH OF Z-STACK IN WORDS
13: TOPSTA EQU (2*ZSTAKL)+ZSTACK ; TOP OF Z-STACK
14: PTABLE EQU MSTART+$400 ; PAGING TABLE ($140 BYTES/$A0 WORDS)
15: LRUMAP EQU MSTART+$550 ; TIMESTAMP MAP ($A0 BYTES)
16: LOCALS EQU MSTART+$600 ; LOCAL VARIABLE STORAGE (32 BYTES)
17: BUFFER EQU MSTART+$620 ; I/O LINE BUFFER (32 BYTES)
18: BUFSAV EQU MSTART+$640 ; I/O AUX BUFFER (32 BYTES)
19: ZIP EQU MSTART+$700 ; START OF EXECUTABLE CODE
20: ZCODE EQU ZIP+$1700 ; START OF Z-CODE (ASSUME 5.75K ZIP)
21:
22: ; Z-CODE HEADER OFFSETS
23:
24: ZVERS EQU 0 ; VERSION BYTE
25: ZMODE EQU 1 ; MODE SELECT BYTE
26: ZID EQU 2 ; GAME ID WORD
27: ZENDLD EQU 4 ; START OF NON-PRELOADED Z-CODE
28: ZBEGIN EQU 6 ; EXECUTION ADDRESS
29: ZVOCAB EQU 8 ; START OF VOCABULARY TABLE
30: ZOBJEC EQU 10 ; START OF OBJECT TABLE
31: ZGLOBA EQU 12 ; START OF GLOBAL VARIABLE TABLE
32: ZPURBT EQU 14 ; START OF "PURE" Z-CODE
33: ZSCRIP EQU 16 ; FLAG WORD
34: ZSERIA EQU 18 ; 3-WORD ASCII SERIAL NUMBER
35: ZFWORD EQU 24 ; START OF FWORDS TABLE
36: ZLENTH EQU 26 ; LENGTH OF Z-PROGRAM IN WORDS
37: ZCHKSM EQU 28 ; Z-CODE CHECKSUM WORD
38:
39: PAGE
40: SBTTL "--- ZIP D-PAGE VARIABLES ---"
41:
42: OPCODE EQU DSTART ; CURRENT OPCODE
43: ARGCNT EQU OPCODE+1 ; # ARGUMENTS
44: ARG1 EQU OPCODE+2 ; ARGUMENT #1 (WORD)
45: ARG2 EQU OPCODE+4 ; ARGUMENT #2 (WORD)
46: ARG3 EQU OPCODE+6 ; ARGUMENT #3 (WORD)
47: ARG4 EQU OPCODE+8 ; ARGUMENT #4 (WORD)
48:
49: LRU EQU OPCODE+10 ; (BYTE) LEAST RECENTLY USED PAGE INDEX
50: ZPURE EQU LRU+1 ; (BYTE) 1ST VIRTUAL PAGE OF PURE Z-CODE
51: PMAX EQU LRU+2 ; (BYTE) MAXIMUM # SWAPPING PAGES
52: ZPAGE EQU LRU+3 ; (BYTE) CURRENT SWAPPING PAGE
53: PAGE0 EQU LRU+4 ; (BYTE) 1ST ABS PAGE OF SWAPPING SPACE
54: TABTOP EQU LRU+5 ; (WORD) ADDRESS OF LAST P-TABLE ENTRY
55: STAMP EQU LRU+7 ; (BYTE) CURRENT TIMESTAMP (BM 11/24/84)
56: SWAP EQU LRU+8 ; (BYTE) EARLIEST BUFFER (BM 11/24/84)
57:
58: ZPCH EQU LRU+9 ; HIGHEST-ORDER BIT OF PC
59: ZPCM EQU ZPCH+1 ; MIDDLE 8 BITS OF PC
60: ZPCL EQU ZPCH+2 ; LOWER 8 BITS OF PC
61: ZPCPNT EQU ZPCH+3 ; POINTER TO ACTUAL PC PAGE (WORD)
62: ZPCFLG EQU ZPCH+5 ; FLAG: "TRUE" IF ZPCPNT VALID
63:
64: MPCH EQU ZPCH+7 ; HIGHEST-ORDER BIT OF MEM POINTER
65: MPCM EQU MPCH+1 ; MIDDLE 8 BITS OF MEM POINTER
66: MPCL EQU MPCH+2 ; LOW-ORDER 8 BITS OF MEMORY POINTER
67: MPCPNT EQU MPCH+3 ; ACTUAL POINTER TO MEMORY (WORD)
68: MPCFLG EQU MPCH+5 ; FLAG: "TRUE" IF MPCPNT VALID
69:
70: GLOBAL EQU MPCH+7 ; GLOBAL VARIABLE POINTER (WORD)
71: VOCAB EQU GLOBAL+2 ; VOCAB TABLE POINTER (WORD)
72: FWORDS EQU GLOBAL+4 ; FWORDS TABLE POINTER (WORD)
73:
74: OZSTAK EQU GLOBAL+6 ; ZSP SAVE REGISTER (FOR ZCALL)
75:
76: CSTEMP EQU OZSTAK+2 ; SET IF TEMP CHARSET IN EFFECT
77: CSPERM EQU CSTEMP+1 ; CURRENT PERM CHARSET
78: STBYTF EQU CSTEMP+2 ; 0=1ST, 1=2ND, 2=3RD, 0=LAST
79:
80: ZSTWRD EQU CSTEMP+3 ; WORD STORAGE (WORD)
81: ZSTBUI EQU ZSTWRD+2 ; Z-STRING INPUT BUFFER (6 BYTES)
82: ZSTBUO EQU ZSTWRD+8 ; Z-STRING OUTPUT BUFFER (6 BYTES)
83: RTABP EQU ZSTWRD+14 ; RESULT TABLE POINTER
84: STABP EQU ZSTWRD+15 ; SOURCE TABLE POINTER
85: PZSTFO EQU ZSTWRD+16 ; FWORD TABLE BLOCK OFFSET
86:
87: VAL EQU ZSTWRD+17 ; VALUE RETURN REGISTER (WORD)
88: TEMP EQU VAL+2 ; TEMPORARY REGISTER (WORD)
89: TEMP2 EQU VAL+4 ; ANOTHER TEMPORARY REGISTER (WORD)
90: MASK EQU VAL+6 ; BIT-MASK REGISTER (WORD)
91: SQUOT EQU VAL+8 ; SIGN OF QUOTIENT
92: SREM EQU VAL+9 ; SIGN OF REMAINDER
93: MTEMP EQU VAL+10 ; MATH TEMP REGISTER (WORD)
94:
95: DRIVE EQU VAL+12 ; DRIVE NUMBER
96: DBUFF EQU DRIVE+1 ; DISK I/O BUFFER POINTER (WORD)
97: DBLOCK EQU DRIVE+3 ; Z-BLOCK # (WORD)
98: TRACK EQU DRIVE+5 ; TRACK/SECTOR ADDRESS (WORD)
99:
100: TIMEFL EQU DRIVE+7 ; "TRUE" IF TIME MODE
101:
102: CHRPNT EQU TIMEFL+1 ; I/O BUFFER INDEX
103: CPSAV EQU CHRPNT+1 ; SAVE REGISTER FOR [CHRPNT]
104: BINDEX EQU CHRPNT+2 ; BUFFER DISPLAY INDEX
105: LINCNT EQU CHRPNT+3 ; # LINES DISPLAYED SINCE LAST USL
106: IOCHAR EQU CHRPNT+4 ; CURRENT I/O CHARACTER
107: GDRIVE EQU CHRPNT+5 ; GAME-SAVE DEFAULT DRIVE #
108: GPOSIT EQU CHRPNT+6 ; GAME-SAVE DEFAULT POSITION
109: RAND1 EQU CHRPNT+7 ; RANDOM NUMBER REGISTER
110: RAND2 EQU CHRPNT+8 ; DITTO
111: CYCLE EQU CHRPNT+9 ; TIMER FOR CURSOR BLINK (WORD)
112: BLINK EQU CHRPNT+11 ; MASK FOR CURSOR BLINK
113: CFLAG EQU CHRPNT+12 ; CURSOR ENABLE FLAG
114: SCRIPT EQU CHRPNT+13 ; SCRIPTING ENABLE FLAG
115: IHOLD EQU CHRPNT+14 ; INTERRUPT HOLD
116: TPOSIT EQU CHRPNT+15 ; TEMP GAME POSITION
117: TDRIVE EQU CHRPNT+16 ; TEMP GAME DRIVE
118:
119: ZPGTOP EQU CHRPNT+15 ; END OF DIRECT-PAGE VARIABLES
120:
121: END
122:
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