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1.1 root 1: PAGE 1.1.1.2 ! root 2: ;SBTTL "--- MEMORY ORGANIZATION ---" 1.1 root 3: 4: TRUE EQU $FF 5: FALSE EQU 0 6: 7: DSTART EQU 0 ; START OF DIRECT-PAGE RAM 8: 9: MSTACK EQU MSTART+$FE ; TOP OF MACHINE STACK (254 BYTES) 10: IOBUFF EQU MSTART+$100 ; 256-BYTE DISK I/O BUFFER 11: ZSTACK EQU MSTART+$200 ; Z-STACK (255 WORDS) 12: ZSTAKL EQU 255 ; LENGTH OF Z-STACK IN WORDS 13: TOPSTA EQU (2*ZSTAKL)+ZSTACK ; TOP OF Z-STACK 14: PTABLE EQU MSTART+$400 ; PAGING TABLE ($140 BYTES/$A0 WORDS) 15: LRUMAP EQU MSTART+$550 ; TIMESTAMP MAP ($A0 BYTES) 16: LOCALS EQU MSTART+$600 ; LOCAL VARIABLE STORAGE (32 BYTES) 17: BUFFER EQU MSTART+$620 ; I/O LINE BUFFER (32 BYTES) 18: BUFSAV EQU MSTART+$640 ; I/O AUX BUFFER (32 BYTES) 19: ZIP EQU MSTART+$700 ; START OF EXECUTABLE CODE 20: ZCODE EQU ZIP+$1700 ; START OF Z-CODE (ASSUME 5.75K ZIP) 21: 22: ; Z-CODE HEADER OFFSETS 23: 24: ZVERS EQU 0 ; VERSION BYTE 25: ZMODE EQU 1 ; MODE SELECT BYTE 26: ZID EQU 2 ; GAME ID WORD 27: ZENDLD EQU 4 ; START OF NON-PRELOADED Z-CODE 28: ZBEGIN EQU 6 ; EXECUTION ADDRESS 29: ZVOCAB EQU 8 ; START OF VOCABULARY TABLE 30: ZOBJEC EQU 10 ; START OF OBJECT TABLE 31: ZGLOBA EQU 12 ; START OF GLOBAL VARIABLE TABLE 32: ZPURBT EQU 14 ; START OF "PURE" Z-CODE 33: ZSCRIP EQU 16 ; FLAG WORD 34: ZSERIA EQU 18 ; 3-WORD ASCII SERIAL NUMBER 35: ZFWORD EQU 24 ; START OF FWORDS TABLE 36: ZLENTH EQU 26 ; LENGTH OF Z-PROGRAM IN WORDS 37: ZCHKSM EQU 28 ; Z-CODE CHECKSUM WORD 38: 39: PAGE 1.1.1.2 ! root 40: ;SBTTL "--- ZIP D-PAGE VARIABLES ---" 1.1 root 41: 42: OPCODE EQU DSTART ; CURRENT OPCODE 43: ARGCNT EQU OPCODE+1 ; # ARGUMENTS 44: ARG1 EQU OPCODE+2 ; ARGUMENT #1 (WORD) 45: ARG2 EQU OPCODE+4 ; ARGUMENT #2 (WORD) 46: ARG3 EQU OPCODE+6 ; ARGUMENT #3 (WORD) 47: ARG4 EQU OPCODE+8 ; ARGUMENT #4 (WORD) 48: 49: LRU EQU OPCODE+10 ; (BYTE) LEAST RECENTLY USED PAGE INDEX 50: ZPURE EQU LRU+1 ; (BYTE) 1ST VIRTUAL PAGE OF PURE Z-CODE 51: PMAX EQU LRU+2 ; (BYTE) MAXIMUM # SWAPPING PAGES 52: ZPAGE EQU LRU+3 ; (BYTE) CURRENT SWAPPING PAGE 53: PAGE0 EQU LRU+4 ; (BYTE) 1ST ABS PAGE OF SWAPPING SPACE 54: TABTOP EQU LRU+5 ; (WORD) ADDRESS OF LAST P-TABLE ENTRY 55: STAMP EQU LRU+7 ; (BYTE) CURRENT TIMESTAMP (BM 11/24/84) 56: SWAP EQU LRU+8 ; (BYTE) EARLIEST BUFFER (BM 11/24/84) 57: 58: ZPCH EQU LRU+9 ; HIGHEST-ORDER BIT OF PC 59: ZPCM EQU ZPCH+1 ; MIDDLE 8 BITS OF PC 60: ZPCL EQU ZPCH+2 ; LOWER 8 BITS OF PC 61: ZPCPNT EQU ZPCH+3 ; POINTER TO ACTUAL PC PAGE (WORD) 62: ZPCFLG EQU ZPCH+5 ; FLAG: "TRUE" IF ZPCPNT VALID 63: 64: MPCH EQU ZPCH+7 ; HIGHEST-ORDER BIT OF MEM POINTER 65: MPCM EQU MPCH+1 ; MIDDLE 8 BITS OF MEM POINTER 66: MPCL EQU MPCH+2 ; LOW-ORDER 8 BITS OF MEMORY POINTER 67: MPCPNT EQU MPCH+3 ; ACTUAL POINTER TO MEMORY (WORD) 68: MPCFLG EQU MPCH+5 ; FLAG: "TRUE" IF MPCPNT VALID 69: 70: GLOBAL EQU MPCH+7 ; GLOBAL VARIABLE POINTER (WORD) 71: VOCAB EQU GLOBAL+2 ; VOCAB TABLE POINTER (WORD) 72: FWORDS EQU GLOBAL+4 ; FWORDS TABLE POINTER (WORD) 73: 74: OZSTAK EQU GLOBAL+6 ; ZSP SAVE REGISTER (FOR ZCALL) 75: 76: CSTEMP EQU OZSTAK+2 ; SET IF TEMP CHARSET IN EFFECT 77: CSPERM EQU CSTEMP+1 ; CURRENT PERM CHARSET 78: STBYTF EQU CSTEMP+2 ; 0=1ST, 1=2ND, 2=3RD, 0=LAST 79: 80: ZSTWRD EQU CSTEMP+3 ; WORD STORAGE (WORD) 81: ZSTBUI EQU ZSTWRD+2 ; Z-STRING INPUT BUFFER (6 BYTES) 82: ZSTBUO EQU ZSTWRD+8 ; Z-STRING OUTPUT BUFFER (6 BYTES) 83: RTABP EQU ZSTWRD+14 ; RESULT TABLE POINTER 84: STABP EQU ZSTWRD+15 ; SOURCE TABLE POINTER 85: PZSTFO EQU ZSTWRD+16 ; FWORD TABLE BLOCK OFFSET 86: 87: VAL EQU ZSTWRD+17 ; VALUE RETURN REGISTER (WORD) 88: TEMP EQU VAL+2 ; TEMPORARY REGISTER (WORD) 89: TEMP2 EQU VAL+4 ; ANOTHER TEMPORARY REGISTER (WORD) 90: MASK EQU VAL+6 ; BIT-MASK REGISTER (WORD) 91: SQUOT EQU VAL+8 ; SIGN OF QUOTIENT 92: SREM EQU VAL+9 ; SIGN OF REMAINDER 93: MTEMP EQU VAL+10 ; MATH TEMP REGISTER (WORD) 94: 95: DRIVE EQU VAL+12 ; DRIVE NUMBER 96: DBUFF EQU DRIVE+1 ; DISK I/O BUFFER POINTER (WORD) 97: DBLOCK EQU DRIVE+3 ; Z-BLOCK # (WORD) 98: TRACK EQU DRIVE+5 ; TRACK/SECTOR ADDRESS (WORD) 99: 100: TIMEFL EQU DRIVE+7 ; "TRUE" IF TIME MODE 101: 102: CHRPNT EQU TIMEFL+1 ; I/O BUFFER INDEX 103: CPSAV EQU CHRPNT+1 ; SAVE REGISTER FOR [CHRPNT] 104: BINDEX EQU CHRPNT+2 ; BUFFER DISPLAY INDEX 105: LINCNT EQU CHRPNT+3 ; # LINES DISPLAYED SINCE LAST USL 106: IOCHAR EQU CHRPNT+4 ; CURRENT I/O CHARACTER 107: GDRIVE EQU CHRPNT+5 ; GAME-SAVE DEFAULT DRIVE # 108: GPOSIT EQU CHRPNT+6 ; GAME-SAVE DEFAULT POSITION 109: RAND1 EQU CHRPNT+7 ; RANDOM NUMBER REGISTER 110: RAND2 EQU CHRPNT+8 ; DITTO 111: CYCLE EQU CHRPNT+9 ; TIMER FOR CURSOR BLINK (WORD) 112: BLINK EQU CHRPNT+11 ; MASK FOR CURSOR BLINK 113: CFLAG EQU CHRPNT+12 ; CURSOR ENABLE FLAG 114: SCRIPT EQU CHRPNT+13 ; SCRIPTING ENABLE FLAG 115: IHOLD EQU CHRPNT+14 ; INTERRUPT HOLD 116: TPOSIT EQU CHRPNT+15 ; TEMP GAME POSITION 117: TDRIVE EQU CHRPNT+16 ; TEMP GAME DRIVE 118: 119: ZPGTOP EQU CHRPNT+15 ; END OF DIRECT-PAGE VARIABLES 120: 1.1.1.2 ! root 121: ;END 1.1 root 122:
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