Annotation of coherent/a/usr/man/COHERENT/chase, revision 1.1

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        !             2: 
        !             3: chase                        Command                        chase
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        !             8: Highly amusing video game
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        !            10: /uussrr/ggaammeess/cchhaassee [ -cc ] [ _s_p_e_e_d ]
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        !            12: chase is a COHERENT version of  a popular video game.  It runs on
        !            13: the console  of an  IBM AT COHERENT  system  with input  from the
        !            14: console  keyboard.  chase  assumes that the  system console  is a
        !            15: monochrome display adapter unless you select the -c color-display
        !            16: option.
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        !            18: To  accomodate  different computer  system  speeds and  different
        !            19: levels of skill, chase prompts the  user to type a speed when the
        !            20: game begins.  Press <return> to try out the game with the default
        !            21: speed of  ten; typing  a higher number  makes the game  slower, a
        !            22: lower number makes it faster.  If you can play at speed zero on a
        !            23: fast computer system, you play too many video games.  If you know
        !            24: the speed you want, you  can enter it as a command-line argument.
        !            25: If you see the boss coming, you can quit by pressing <ctrl-C>.
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        !            27: ***** The Rules *****
        !            28: 
        !            29: The player (represented  by a blinking shaded rectangle) attempts
        !            30: to evade  four ``ghosts'' (represented by  shaded rectangles with
        !            31: arrows) while erasing dots from the playing-board maze.
        !            32: 
        !            33: At the beginning of a game,  the four ghosts are in the ghost box
        !            34: above the  center of the  maze and the  player is below  it.  The
        !            35: maze is filled with dots, including four blinking diamonds called
        !            36: power pellets.   The ghosts emerge  from the ghost  box and chase
        !            37: the player.  The console  arrow keys move the player left, right,
        !            38: up, or down through the  maze.  Typing `0' stops the player.  The
        !            39: player continues  to move in  the same direction until  a wall of
        !            40: the maze  stops him, you  type a `0',  or you type  another arrow
        !            41: key.
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        !            43: When the player eats a  power pellet, he acquires super power and
        !            44: can chase  the ghosts briefly; the ghosts  change color while the
        !            45: player has super power.  If the player catches a ghost, he scores
        !            46: a bonus and the ghost returns to the ghost box temporarily.  Once
        !            47: a player  eats all the dots  on the board, the  game continues at
        !            48: the next level.
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        !            50: The upper left corner of the screen displays a score and the cur-
        !            51: rent board  level.  Each dot  the player eats  scores ten points.
        !            52: The first ghost a player eats while he has super power scores 200
        !            53: points, the second 400, the  third 800, and the fourth 1,600.  At
        !            54: certain times  during the game, a bonus  letter appears below the
        !            55: ghost box; the player scores 100 points for eating the bonus let-
        !            56: ter on level `A', 300 on level `B', 500 on level `C', and so on.
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        !            58: The lower left corner of  the screen displays the number of extra
        !            59: players remaining  in the  current game (initally  two).  Another
        !            60: bonus player  appears every 10,000 points, to  a maximum of three
        !            61: extra  players.   The game  ends  when the  ghosts  eat the  last
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        !            64: COHERENT Lexicon                                           Page 1
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        !            69: chase                        Command                        chase
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        !            73: player.
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        !            75: ***** See Also *****
        !            76: 
        !            77: commands
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        !           130: COHERENT Lexicon                                           Page 2
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