Annotation of coherent/d/PS2_KERNEL/include/sys/ms.h, revision 1.1

1.1     ! root        1: /* (-lgl
        !             2:  *     COHERENT Driver Kit Version 1.1.0
        !             3:  *     Copyright (c) 1982, 1990 by Mark Williams Company.
        !             4:  *     All rights reserved. May not be copied without permission.
        !             5:  -lgl) */
        !             6: /*
        !             7:  *     Header for Microsoft mouse driver
        !             8:  */
        !             9: 
        !            10: /*
        !            11:  *     ioctl function definitions
        !            12:  */
        !            13: 
        !            14: #define        MS_SETUP        0
        !            15: #define        MS_SETCRS       1
        !            16: #define        MS_READCRS      2
        !            17: #define        MS_SETMICK      3
        !            18: #define        MS_READMICK     4
        !            19: #define        MS_READBTNS     5
        !            20: #define        MS_READSTAT     6
        !            21: #define        MS_WAIT         7
        !            22: 
        !            23: /* the third argument to ioctl is a pointer defined by */
        !            24: /* one of the following structures:                    */
        !            25: 
        !            26: /* setup (function 0) uses a (struct msparms *)                */
        !            27: struct msparms {
        !            28:        int     accel_t;                /* fast motion threshold */
        !            29:        int     h_cmin;                 /* min cursor value, horiz. */
        !            30:        int     h_cmax;                 /* max cursor value, horiz. */
        !            31:        int     v_cmin;                 /* min cursor value, vert. */
        !            32:        int     v_cmax;                 /* max cursor value, vert. */
        !            33:        int     h_mpr;                  /* horiz mickey/8-pixel ratio */
        !            34:        int     v_mpr;                  /* vert  mickey/8-pixel ratio */
        !            35: };
        !            36: 
        !            37: /* setcrs(function 1) & readcrs(function 2) use a (struct mspos *)     */
        !            38: /* setmick(function 3) & readmick(function 4) use a (struct mspos *)   */
        !            39: struct mspos {
        !            40:        int     h_crsr;                 /* horiz cursor position */
        !            41:        int     v_crsr;                 /* vert  cursor position */
        !            42: };
        !            43: 
        !            44: /* offset names used for mickey structure - same as cursor structure */
        !            45: #define msmick mspos
        !            46: #define h_mick h_crsr
        !            47: #define v_mick v_crsr
        !            48: 
        !            49: /* readbtns(function 5) uses a (struct msbuts *)       */
        !            50: struct msbuts {
        !            51:        int     bbstat;                 /* button status left=bit0 right=bit1 */
        !            52:        struct {
        !            53:                int             cnt;    /* button press/release count */
        !            54:                struct mspos    bpos;   /* button cursor */
        !            55:        } buts[4];                      /* left  pressed, released */
        !            56:                                        /* right pressed, released */
        !            57: };
        !            58: 
        !            59: /* "bbstat" inside the above structure indicates whether or not the buttons */
        !            60: /* are depressed.  The bits are as follows:                                */
        !            61: 
        !            62: #define MS_L_DOWN      0x01
        !            63: #define MS_R_DOWN      0x02
        !            64: 
        !            65: /* the offsets into the "buts" array within the above structure are: */
        !            66: #define MS_B_L_PRESS   0
        !            67: #define MS_B_L_RELEASE 1
        !            68: #define MS_B_R_PRESS   2
        !            69: #define MS_B_R_RELEASE 3
        !            70: 
        !            71: /* readstat(function 6) & wait(function 7) use an (int *)      */
        !            72: /* the Status bits are defined as follows:                     */
        !            73: 
        !            74: #define MS_S_MOVE      0x01
        !            75: #define MS_S_L_PRESS   0x02
        !            76: #define MS_S_L_RELEASE 0x04
        !            77: #define MS_S_R_PRESS   0x08
        !            78: #define MS_S_R_RELEASE 0x10
        !            79: #define MS_S_BUTTONS   0x1e

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