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1.1 ! root 1: /* inflate.c -- Not copyrighted 1992 by Mark Adler ! 2: version c10p1, 10 January 1993 */ ! 3: ! 4: /* You can do whatever you like with this source file, though I would ! 5: prefer that if you modify it and redistribute it that you include ! 6: comments to that effect with your name and the date. Thank you. ! 7: [The history has been moved to the file ChangeLog.] ! 8: */ ! 9: ! 10: /* ! 11: Inflate deflated (PKZIP's method 8 compressed) data. The compression ! 12: method searches for as much of the current string of bytes (up to a ! 13: length of 258) in the previous 32K bytes. If it doesn't find any ! 14: matches (of at least length 3), it codes the next byte. Otherwise, it ! 15: codes the length of the matched string and its distance backwards from ! 16: the current position. There is a single Huffman code that codes both ! 17: single bytes (called "literals") and match lengths. A second Huffman ! 18: code codes the distance information, which follows a length code. Each ! 19: length or distance code actually represents a base value and a number ! 20: of "extra" (sometimes zero) bits to get to add to the base value. At ! 21: the end of each deflated block is a special end-of-block (EOB) literal/ ! 22: length code. The decoding process is basically: get a literal/length ! 23: code; if EOB then done; if a literal, emit the decoded byte; if a ! 24: length then get the distance and emit the referred-to bytes from the ! 25: sliding window of previously emitted data. ! 26: ! 27: There are (currently) three kinds of inflate blocks: stored, fixed, and ! 28: dynamic. The compressor deals with some chunk of data at a time, and ! 29: decides which method to use on a chunk-by-chunk basis. A chunk might ! 30: typically be 32K or 64K. If the chunk is uncompressible, then the ! 31: "stored" method is used. In this case, the bytes are simply stored as ! 32: is, eight bits per byte, with none of the above coding. The bytes are ! 33: preceded by a count, since there is no longer an EOB code. ! 34: ! 35: If the data is compressible, then either the fixed or dynamic methods ! 36: are used. In the dynamic method, the compressed data is preceded by ! 37: an encoding of the literal/length and distance Huffman codes that are ! 38: to be used to decode this block. The representation is itself Huffman ! 39: coded, and so is preceded by a description of that code. These code ! 40: descriptions take up a little space, and so for small blocks, there is ! 41: a predefined set of codes, called the fixed codes. The fixed method is ! 42: used if the block codes up smaller that way (usually for quite small ! 43: chunks), otherwise the dynamic method is used. In the latter case, the ! 44: codes are customized to the probabilities in the current block, and so ! 45: can code it much better than the pre-determined fixed codes. ! 46: ! 47: The Huffman codes themselves are decoded using a mutli-level table ! 48: lookup, in order to maximize the speed of decoding plus the speed of ! 49: building the decoding tables. See the comments below that precede the ! 50: lbits and dbits tuning parameters. ! 51: */ ! 52: ! 53: ! 54: /* ! 55: Notes beyond the 1.93a appnote.txt: ! 56: ! 57: 1. Distance pointers never point before the beginning of the output ! 58: stream. ! 59: 2. Distance pointers can point back across blocks, up to 32k away. ! 60: 3. There is an implied maximum of 7 bits for the bit length table and ! 61: 15 bits for the actual data. ! 62: 4. If only one code exists, then it is encoded using one bit. (Zero ! 63: would be more efficient, but perhaps a little confusing.) If two ! 64: codes exist, they are coded using one bit each (0 and 1). ! 65: 5. There is no way of sending zero distance codes--a dummy must be ! 66: sent if there are none. (History: a pre 2.0 version of PKZIP would ! 67: store blocks with no distance codes, but this was discovered to be ! 68: too harsh a criterion.) Valid only for 1.93a. 2.04c does allow ! 69: zero distance codes, which is sent as one code of zero bits in ! 70: length. ! 71: 6. There are up to 286 literal/length codes. Code 256 represents the ! 72: end-of-block. Note however that the static length tree defines ! 73: 288 codes just to fill out the Huffman codes. Codes 286 and 287 ! 74: cannot be used though, since there is no length base or extra bits ! 75: defined for them. Similarily, there are up to 30 distance codes. ! 76: However, static trees define 32 codes (all 5 bits) to fill out the ! 77: Huffman codes, but the last two had better not show up in the data. ! 78: 7. Unzip can check dynamic Huffman blocks for complete code sets. ! 79: The exception is that a single code would not be complete (see #4). ! 80: 8. The five bits following the block type is really the number of ! 81: literal codes sent minus 257. ! 82: 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits ! 83: (1+6+6). Therefore, to output three times the length, you output ! 84: three codes (1+1+1), whereas to output four times the same length, ! 85: you only need two codes (1+3). Hmm. ! 86: 10. In the tree reconstruction algorithm, Code = Code + Increment ! 87: only if BitLength(i) is not zero. (Pretty obvious.) ! 88: 11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19) ! 89: 12. Note: length code 284 can represent 227-258, but length code 285 ! 90: really is 258. The last length deserves its own, short code ! 91: since it gets used a lot in very redundant files. The length ! 92: 258 is special since 258 - 3 (the min match length) is 255. ! 93: 13. The literal/length and distance code bit lengths are read as a ! 94: single stream of lengths. It is possible (and advantageous) for ! 95: a repeat code (16, 17, or 18) to go across the boundary between ! 96: the two sets of lengths. ! 97: */ ! 98: ! 99: #ifndef lint ! 100: static char rcsid[] = "$Id: inflate.c,v 0.10 1993/02/04 13:21:06 jloup Exp $"; ! 101: #endif ! 102: ! 103: #include "tailor.h" ! 104: #include "gzip.h" ! 105: #define slide window ! 106: ! 107: #include <stdio.h> ! 108: ! 109: #if defined(STDC_HEADERS) || !defined(NO_STDLIB_H) ! 110: # include <sys/types.h> ! 111: # include <stdlib.h> ! 112: #endif ! 113: ! 114: /* Huffman code lookup table entry--this entry is four bytes for machines ! 115: that have 16-bit pointers (e.g. PC's in the small or medium model). ! 116: Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16 ! 117: means that v is a literal, 16 < e < 32 means that v is a pointer to ! 118: the next table, which codes e - 16 bits, and lastly e == 99 indicates ! 119: an unused code. If a code with e == 99 is looked up, this implies an ! 120: error in the data. */ ! 121: struct huft { ! 122: uch e; /* number of extra bits or operation */ ! 123: uch b; /* number of bits in this code or subcode */ ! 124: union { ! 125: ush n; /* literal, length base, or distance base */ ! 126: struct huft *t; /* pointer to next level of table */ ! 127: } v; ! 128: }; ! 129: ! 130: ! 131: /* Function prototypes */ ! 132: int huft_build OF((unsigned *, unsigned, unsigned, ush *, ush *, ! 133: struct huft **, int *)); ! 134: int huft_free OF((struct huft *)); ! 135: int inflate_codes OF((struct huft *, struct huft *, int, int)); ! 136: int inflate_stored OF((void)); ! 137: int inflate_fixed OF((void)); ! 138: int inflate_dynamic OF((void)); ! 139: int inflate_block OF((int *)); ! 140: int inflate OF((void)); ! 141: ! 142: ! 143: /* The inflate algorithm uses a sliding 32K byte window on the uncompressed ! 144: stream to find repeated byte strings. This is implemented here as a ! 145: circular buffer. The index is updated simply by incrementing and then ! 146: and'ing with 0x7fff (32K-1). */ ! 147: /* It is left to other modules to supply the 32K area. It is assumed ! 148: to be usable as if it were declared "uch slide[32768];" or as just ! 149: "uch *slide;" and then malloc'ed in the latter case. The definition ! 150: must be in unzip.h, included above. */ ! 151: /* unsigned wp; current position in slide */ ! 152: #define wp outcnt ! 153: #define flush_output(w) (wp=(w),flush_window()) ! 154: ! 155: /* Tables for deflate from PKZIP's appnote.txt. */ ! 156: static unsigned border[] = { /* Order of the bit length code lengths */ ! 157: 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; ! 158: static ush cplens[] = { /* Copy lengths for literal codes 257..285 */ ! 159: 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, ! 160: 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; ! 161: /* note: see note #13 above about the 258 in this list. */ ! 162: static ush cplext[] = { /* Extra bits for literal codes 257..285 */ ! 163: 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, ! 164: 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99}; /* 99==invalid */ ! 165: static ush cpdist[] = { /* Copy offsets for distance codes 0..29 */ ! 166: 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, ! 167: 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, ! 168: 8193, 12289, 16385, 24577}; ! 169: static ush cpdext[] = { /* Extra bits for distance codes */ ! 170: 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, ! 171: 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, ! 172: 12, 12, 13, 13}; ! 173: ! 174: ! 175: ! 176: /* Macros for inflate() bit peeking and grabbing. ! 177: The usage is: ! 178: ! 179: NEEDBITS(j) ! 180: x = b & mask_bits[j]; ! 181: DUMPBITS(j) ! 182: ! 183: where NEEDBITS makes sure that b has at least j bits in it, and ! 184: DUMPBITS removes the bits from b. The macros use the variable k ! 185: for the number of bits in b. Normally, b and k are register ! 186: variables for speed, and are initialized at the begining of a ! 187: routine that uses these macros from a global bit buffer and count. ! 188: ! 189: If we assume that EOB will be the longest code, then we will never ! 190: ask for bits with NEEDBITS that are beyond the end of the stream. ! 191: So, NEEDBITS should not read any more bytes than are needed to ! 192: meet the request. Then no bytes need to be "returned" to the buffer ! 193: at the end of the last block. ! 194: ! 195: However, this assumption is not true for fixed blocks--the EOB code ! 196: is 7 bits, but the other literal/length codes can be 8 or 9 bits. ! 197: (The EOB code is shorter than other codes becuase fixed blocks are ! 198: generally short. So, while a block always has an EOB, many other ! 199: literal/length codes have a significantly lower probability of ! 200: showing up at all.) However, by making the first table have a ! 201: lookup of seven bits, the EOB code will be found in that first ! 202: lookup, and so will not require that too many bits be pulled from ! 203: the stream. ! 204: */ ! 205: ! 206: ulg bb; /* bit buffer */ ! 207: unsigned bk; /* bits in bit buffer */ ! 208: ! 209: ush mask_bits[] = { ! 210: 0x0000, ! 211: 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff, ! 212: 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff ! 213: }; ! 214: ! 215: #ifdef CRYPT ! 216: uch cc; ! 217: # define NEXTBYTE() \ ! 218: (decrypt ? (cc = get_byte(), zdecode(cc), cc) : get_byte()) ! 219: #else ! 220: # define NEXTBYTE() (uch)get_byte() ! 221: #endif ! 222: #define NEEDBITS(n) {while(k<(n)){b|=((ulg)NEXTBYTE())<<k;k+=8;}} ! 223: #define DUMPBITS(n) {b>>=(n);k-=(n);} ! 224: ! 225: ! 226: /* ! 227: Huffman code decoding is performed using a multi-level table lookup. ! 228: The fastest way to decode is to simply build a lookup table whose ! 229: size is determined by the longest code. However, the time it takes ! 230: to build this table can also be a factor if the data being decoded ! 231: is not very long. The most common codes are necessarily the ! 232: shortest codes, so those codes dominate the decoding time, and hence ! 233: the speed. The idea is you can have a shorter table that decodes the ! 234: shorter, more probable codes, and then point to subsidiary tables for ! 235: the longer codes. The time it costs to decode the longer codes is ! 236: then traded against the time it takes to make longer tables. ! 237: ! 238: This results of this trade are in the variables lbits and dbits ! 239: below. lbits is the number of bits the first level table for literal/ ! 240: length codes can decode in one step, and dbits is the same thing for ! 241: the distance codes. Subsequent tables are also less than or equal to ! 242: those sizes. These values may be adjusted either when all of the ! 243: codes are shorter than that, in which case the longest code length in ! 244: bits is used, or when the shortest code is *longer* than the requested ! 245: table size, in which case the length of the shortest code in bits is ! 246: used. ! 247: ! 248: There are two different values for the two tables, since they code a ! 249: different number of possibilities each. The literal/length table ! 250: codes 286 possible values, or in a flat code, a little over eight ! 251: bits. The distance table codes 30 possible values, or a little less ! 252: than five bits, flat. The optimum values for speed end up being ! 253: about one bit more than those, so lbits is 8+1 and dbits is 5+1. ! 254: The optimum values may differ though from machine to machine, and ! 255: possibly even between compilers. Your mileage may vary. ! 256: */ ! 257: ! 258: ! 259: int lbits = 9; /* bits in base literal/length lookup table */ ! 260: int dbits = 6; /* bits in base distance lookup table */ ! 261: ! 262: ! 263: /* If BMAX needs to be larger than 16, then h and x[] should be ulg. */ ! 264: #define BMAX 16 /* maximum bit length of any code (16 for explode) */ ! 265: #define N_MAX 288 /* maximum number of codes in any set */ ! 266: ! 267: ! 268: unsigned hufts; /* track memory usage */ ! 269: ! 270: ! 271: int huft_build(b, n, s, d, e, t, m) ! 272: unsigned *b; /* code lengths in bits (all assumed <= BMAX) */ ! 273: unsigned n; /* number of codes (assumed <= N_MAX) */ ! 274: unsigned s; /* number of simple-valued codes (0..s-1) */ ! 275: ush *d; /* list of base values for non-simple codes */ ! 276: ush *e; /* list of extra bits for non-simple codes */ ! 277: struct huft **t; /* result: starting table */ ! 278: int *m; /* maximum lookup bits, returns actual */ ! 279: /* Given a list of code lengths and a maximum table size, make a set of ! 280: tables to decode that set of codes. Return zero on success, one if ! 281: the given code set is incomplete (the tables are still built in this ! 282: case), two if the input is invalid (all zero length codes or an ! 283: oversubscribed set of lengths), and three if not enough memory. */ ! 284: { ! 285: unsigned a; /* counter for codes of length k */ ! 286: unsigned c[BMAX+1]; /* bit length count table */ ! 287: unsigned f; /* i repeats in table every f entries */ ! 288: int g; /* maximum code length */ ! 289: int h; /* table level */ ! 290: register unsigned i; /* counter, current code */ ! 291: register unsigned j; /* counter */ ! 292: register int k; /* number of bits in current code */ ! 293: int l; /* bits per table (returned in m) */ ! 294: register unsigned *p; /* pointer into c[], b[], or v[] */ ! 295: register struct huft *q; /* points to current table */ ! 296: struct huft r; /* table entry for structure assignment */ ! 297: struct huft *u[BMAX]; /* table stack */ ! 298: unsigned v[N_MAX]; /* values in order of bit length */ ! 299: register int w; /* bits before this table == (l * h) */ ! 300: unsigned x[BMAX+1]; /* bit offsets, then code stack */ ! 301: unsigned *xp; /* pointer into x */ ! 302: int y; /* number of dummy codes added */ ! 303: unsigned z; /* number of entries in current table */ ! 304: ! 305: ! 306: /* Generate counts for each bit length */ ! 307: memzero(c, sizeof(c)); ! 308: p = b; i = n; ! 309: do { ! 310: Tracecv(*p, (stderr, (n-i >= ' ' && n-i <= '~' ? "%c %d\n" : "0x%x %d\n"), ! 311: n-i, *p)); ! 312: c[*p++]++; /* assume all entries <= BMAX */ ! 313: } while (--i); ! 314: if (c[0] == n) /* null input--all zero length codes */ ! 315: { ! 316: *t = (struct huft *)NULL; ! 317: *m = 0; ! 318: return 0; ! 319: } ! 320: ! 321: ! 322: /* Find minimum and maximum length, bound *m by those */ ! 323: l = *m; ! 324: for (j = 1; j <= BMAX; j++) ! 325: if (c[j]) ! 326: break; ! 327: k = j; /* minimum code length */ ! 328: if ((unsigned)l < j) ! 329: l = j; ! 330: for (i = BMAX; i; i--) ! 331: if (c[i]) ! 332: break; ! 333: g = i; /* maximum code length */ ! 334: if ((unsigned)l > i) ! 335: l = i; ! 336: *m = l; ! 337: ! 338: ! 339: /* Adjust last length count to fill out codes, if needed */ ! 340: for (y = 1 << j; j < i; j++, y <<= 1) ! 341: if ((y -= c[j]) < 0) ! 342: return 2; /* bad input: more codes than bits */ ! 343: if ((y -= c[i]) < 0) ! 344: return 2; ! 345: c[i] += y; ! 346: ! 347: ! 348: /* Generate starting offsets into the value table for each length */ ! 349: x[1] = j = 0; ! 350: p = c + 1; xp = x + 2; ! 351: while (--i) { /* note that i == g from above */ ! 352: *xp++ = (j += *p++); ! 353: } ! 354: ! 355: ! 356: /* Make a table of values in order of bit lengths */ ! 357: p = b; i = 0; ! 358: do { ! 359: if ((j = *p++) != 0) ! 360: v[x[j]++] = i; ! 361: } while (++i < n); ! 362: ! 363: ! 364: /* Generate the Huffman codes and for each, make the table entries */ ! 365: x[0] = i = 0; /* first Huffman code is zero */ ! 366: p = v; /* grab values in bit order */ ! 367: h = -1; /* no tables yet--level -1 */ ! 368: w = -l; /* bits decoded == (l * h) */ ! 369: u[0] = (struct huft *)NULL; /* just to keep compilers happy */ ! 370: q = (struct huft *)NULL; /* ditto */ ! 371: z = 0; /* ditto */ ! 372: ! 373: /* go through the bit lengths (k already is bits in shortest code) */ ! 374: for (; k <= g; k++) ! 375: { ! 376: a = c[k]; ! 377: while (a--) ! 378: { ! 379: /* here i is the Huffman code of length k bits for value *p */ ! 380: /* make tables up to required level */ ! 381: while (k > w + l) ! 382: { ! 383: h++; ! 384: w += l; /* previous table always l bits */ ! 385: ! 386: /* compute minimum size table less than or equal to l bits */ ! 387: z = (z = g - w) > (unsigned)l ? l : z; /* upper limit on table size */ ! 388: if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */ ! 389: { /* too few codes for k-w bit table */ ! 390: f -= a + 1; /* deduct codes from patterns left */ ! 391: xp = c + k; ! 392: while (++j < z) /* try smaller tables up to z bits */ ! 393: { ! 394: if ((f <<= 1) <= *++xp) ! 395: break; /* enough codes to use up j bits */ ! 396: f -= *xp; /* else deduct codes from patterns */ ! 397: } ! 398: } ! 399: z = 1 << j; /* table entries for j-bit table */ ! 400: ! 401: /* allocate and link in new table */ ! 402: if ((q = (struct huft *)malloc((z + 1)*sizeof(struct huft))) == ! 403: (struct huft *)NULL) ! 404: { ! 405: if (h) ! 406: huft_free(u[0]); ! 407: return 3; /* not enough memory */ ! 408: } ! 409: hufts += z + 1; /* track memory usage */ ! 410: *t = q + 1; /* link to list for huft_free() */ ! 411: *(t = &(q->v.t)) = (struct huft *)NULL; ! 412: u[h] = ++q; /* table starts after link */ ! 413: ! 414: /* connect to last table, if there is one */ ! 415: if (h) ! 416: { ! 417: x[h] = i; /* save pattern for backing up */ ! 418: r.b = (uch)l; /* bits to dump before this table */ ! 419: r.e = (uch)(16 + j); /* bits in this table */ ! 420: r.v.t = q; /* pointer to this table */ ! 421: j = i >> (w - l); /* (get around Turbo C bug) */ ! 422: u[h-1][j] = r; /* connect to last table */ ! 423: } ! 424: } ! 425: ! 426: /* set up table entry in r */ ! 427: r.b = (uch)(k - w); ! 428: if (p >= v + n) ! 429: r.e = 99; /* out of values--invalid code */ ! 430: else if (*p < s) ! 431: { ! 432: r.e = (uch)(*p < 256 ? 16 : 15); /* 256 is end-of-block code */ ! 433: r.v.n = *p++; /* simple code is just the value */ ! 434: } ! 435: else ! 436: { ! 437: r.e = (uch)e[*p - s]; /* non-simple--look up in lists */ ! 438: r.v.n = d[*p++ - s]; ! 439: } ! 440: ! 441: /* fill code-like entries with r */ ! 442: f = 1 << (k - w); ! 443: for (j = i >> w; j < z; j += f) ! 444: q[j] = r; ! 445: ! 446: /* backwards increment the k-bit code i */ ! 447: for (j = 1 << (k - 1); i & j; j >>= 1) ! 448: i ^= j; ! 449: i ^= j; ! 450: ! 451: /* backup over finished tables */ ! 452: while ((i & ((1 << w) - 1)) != x[h]) ! 453: { ! 454: h--; /* don't need to update q */ ! 455: w -= l; ! 456: } ! 457: } ! 458: } ! 459: ! 460: ! 461: /* Return true (1) if we were given an incomplete table */ ! 462: return y != 0 && g != 1; ! 463: } ! 464: ! 465: ! 466: ! 467: int huft_free(t) ! 468: struct huft *t; /* table to free */ ! 469: /* Free the malloc'ed tables built by huft_build(), which makes a linked ! 470: list of the tables it made, with the links in a dummy first entry of ! 471: each table. */ ! 472: { ! 473: register struct huft *p, *q; ! 474: ! 475: ! 476: /* Go through linked list, freeing from the malloced (t[-1]) address. */ ! 477: p = t; ! 478: while (p != (struct huft *)NULL) ! 479: { ! 480: q = (--p)->v.t; ! 481: free(p); ! 482: p = q; ! 483: } ! 484: return 0; ! 485: } ! 486: ! 487: ! 488: int inflate_codes(tl, td, bl, bd) ! 489: struct huft *tl, *td; /* literal/length and distance decoder tables */ ! 490: int bl, bd; /* number of bits decoded by tl[] and td[] */ ! 491: /* inflate (decompress) the codes in a deflated (compressed) block. ! 492: Return an error code or zero if it all goes ok. */ ! 493: { ! 494: register unsigned e; /* table entry flag/number of extra bits */ ! 495: unsigned n, d; /* length and index for copy */ ! 496: unsigned w; /* current window position */ ! 497: struct huft *t; /* pointer to table entry */ ! 498: unsigned ml, md; /* masks for bl and bd bits */ ! 499: register ulg b; /* bit buffer */ ! 500: register unsigned k; /* number of bits in bit buffer */ ! 501: ! 502: ! 503: /* make local copies of globals */ ! 504: b = bb; /* initialize bit buffer */ ! 505: k = bk; ! 506: w = wp; /* initialize window position */ ! 507: ! 508: /* inflate the coded data */ ! 509: ml = mask_bits[bl]; /* precompute masks for speed */ ! 510: md = mask_bits[bd]; ! 511: for (;;) /* do until end of block */ ! 512: { ! 513: NEEDBITS((unsigned)bl) ! 514: if ((e = (t = tl + ((unsigned)b & ml))->e) > 16) ! 515: do { ! 516: if (e == 99) ! 517: return 1; ! 518: DUMPBITS(t->b) ! 519: e -= 16; ! 520: NEEDBITS(e) ! 521: } while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16); ! 522: DUMPBITS(t->b) ! 523: if (e == 16) /* then it's a literal */ ! 524: { ! 525: slide[w++] = (uch)t->v.n; ! 526: Tracevv((stderr, "%c", slide[w-1])); ! 527: if (w == WSIZE) ! 528: { ! 529: flush_output(w); ! 530: w = 0; ! 531: } ! 532: } ! 533: else /* it's an EOB or a length */ ! 534: { ! 535: /* exit if end of block */ ! 536: if (e == 15) ! 537: break; ! 538: ! 539: /* get length of block to copy */ ! 540: NEEDBITS(e) ! 541: n = t->v.n + ((unsigned)b & mask_bits[e]); ! 542: DUMPBITS(e); ! 543: ! 544: /* decode distance of block to copy */ ! 545: NEEDBITS((unsigned)bd) ! 546: if ((e = (t = td + ((unsigned)b & md))->e) > 16) ! 547: do { ! 548: if (e == 99) ! 549: return 1; ! 550: DUMPBITS(t->b) ! 551: e -= 16; ! 552: NEEDBITS(e) ! 553: } while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16); ! 554: DUMPBITS(t->b) ! 555: NEEDBITS(e) ! 556: d = w - t->v.n - ((unsigned)b & mask_bits[e]); ! 557: DUMPBITS(e) ! 558: Tracevv((stderr,"\\[%d,%d]", w-d, n)); ! 559: ! 560: /* do the copy */ ! 561: do { ! 562: n -= (e = (e = WSIZE - ((d &= WSIZE-1) > w ? d : w)) > n ? n : e); ! 563: #if !defined(NOMEMCPY) && !defined(DEBUG) ! 564: if (w - d >= e) /* (this test assumes unsigned comparison) */ ! 565: { ! 566: memcpy(slide + w, slide + d, e); ! 567: w += e; ! 568: d += e; ! 569: } ! 570: else /* do it slow to avoid memcpy() overlap */ ! 571: #endif /* !NOMEMCPY */ ! 572: do { ! 573: slide[w++] = slide[d++]; ! 574: Tracevv((stderr, "%c", slide[w-1])); ! 575: } while (--e); ! 576: if (w == WSIZE) ! 577: { ! 578: flush_output(w); ! 579: w = 0; ! 580: } ! 581: } while (n); ! 582: } ! 583: } ! 584: ! 585: ! 586: /* restore the globals from the locals */ ! 587: wp = w; /* restore global window pointer */ ! 588: bb = b; /* restore global bit buffer */ ! 589: bk = k; ! 590: ! 591: /* done */ ! 592: return 0; ! 593: } ! 594: ! 595: ! 596: ! 597: int inflate_stored() ! 598: /* "decompress" an inflated type 0 (stored) block. */ ! 599: { ! 600: unsigned n; /* number of bytes in block */ ! 601: unsigned w; /* current window position */ ! 602: register ulg b; /* bit buffer */ ! 603: register unsigned k; /* number of bits in bit buffer */ ! 604: ! 605: ! 606: /* make local copies of globals */ ! 607: b = bb; /* initialize bit buffer */ ! 608: k = bk; ! 609: w = wp; /* initialize window position */ ! 610: ! 611: ! 612: /* go to byte boundary */ ! 613: n = k & 7; ! 614: DUMPBITS(n); ! 615: ! 616: ! 617: /* get the length and its complement */ ! 618: NEEDBITS(16) ! 619: n = ((unsigned)b & 0xffff); ! 620: DUMPBITS(16) ! 621: NEEDBITS(16) ! 622: if (n != (unsigned)((~b) & 0xffff)) ! 623: return 1; /* error in compressed data */ ! 624: DUMPBITS(16) ! 625: ! 626: ! 627: /* read and output the compressed data */ ! 628: while (n--) ! 629: { ! 630: NEEDBITS(8) ! 631: slide[w++] = (uch)b; ! 632: if (w == WSIZE) ! 633: { ! 634: flush_output(w); ! 635: w = 0; ! 636: } ! 637: DUMPBITS(8) ! 638: } ! 639: ! 640: ! 641: /* restore the globals from the locals */ ! 642: wp = w; /* restore global window pointer */ ! 643: bb = b; /* restore global bit buffer */ ! 644: bk = k; ! 645: return 0; ! 646: } ! 647: ! 648: ! 649: ! 650: int inflate_fixed() ! 651: /* decompress an inflated type 1 (fixed Huffman codes) block. We should ! 652: either replace this with a custom decoder, or at least precompute the ! 653: Huffman tables. */ ! 654: { ! 655: int i; /* temporary variable */ ! 656: struct huft *tl; /* literal/length code table */ ! 657: struct huft *td; /* distance code table */ ! 658: int bl; /* lookup bits for tl */ ! 659: int bd; /* lookup bits for td */ ! 660: unsigned l[288]; /* length list for huft_build */ ! 661: ! 662: ! 663: /* set up literal table */ ! 664: for (i = 0; i < 144; i++) ! 665: l[i] = 8; ! 666: for (; i < 256; i++) ! 667: l[i] = 9; ! 668: for (; i < 280; i++) ! 669: l[i] = 7; ! 670: for (; i < 288; i++) /* make a complete, but wrong code set */ ! 671: l[i] = 8; ! 672: bl = 7; ! 673: if ((i = huft_build(l, 288, 257, cplens, cplext, &tl, &bl)) != 0) ! 674: return i; ! 675: ! 676: ! 677: /* set up distance table */ ! 678: for (i = 0; i < 30; i++) /* make an incomplete code set */ ! 679: l[i] = 5; ! 680: bd = 5; ! 681: if ((i = huft_build(l, 30, 0, cpdist, cpdext, &td, &bd)) > 1) ! 682: { ! 683: huft_free(tl); ! 684: return i; ! 685: } ! 686: ! 687: ! 688: /* decompress until an end-of-block code */ ! 689: if (inflate_codes(tl, td, bl, bd)) ! 690: return 1; ! 691: ! 692: ! 693: /* free the decoding tables, return */ ! 694: huft_free(tl); ! 695: huft_free(td); ! 696: return 0; ! 697: } ! 698: ! 699: ! 700: ! 701: int inflate_dynamic() ! 702: /* decompress an inflated type 2 (dynamic Huffman codes) block. */ ! 703: { ! 704: int i; /* temporary variables */ ! 705: unsigned j; ! 706: unsigned l; /* last length */ ! 707: unsigned m; /* mask for bit lengths table */ ! 708: unsigned n; /* number of lengths to get */ ! 709: struct huft *tl; /* literal/length code table */ ! 710: struct huft *td; /* distance code table */ ! 711: int bl; /* lookup bits for tl */ ! 712: int bd; /* lookup bits for td */ ! 713: unsigned nb; /* number of bit length codes */ ! 714: unsigned nl; /* number of literal/length codes */ ! 715: unsigned nd; /* number of distance codes */ ! 716: #ifdef PKZIP_BUG_WORKAROUND ! 717: unsigned ll[288+32]; /* literal/length and distance code lengths */ ! 718: #else ! 719: unsigned ll[286+30]; /* literal/length and distance code lengths */ ! 720: #endif ! 721: register ulg b; /* bit buffer */ ! 722: register unsigned k; /* number of bits in bit buffer */ ! 723: ! 724: ! 725: /* make local bit buffer */ ! 726: b = bb; ! 727: k = bk; ! 728: ! 729: ! 730: /* read in table lengths */ ! 731: NEEDBITS(5) ! 732: nl = 257 + ((unsigned)b & 0x1f); /* number of literal/length codes */ ! 733: DUMPBITS(5) ! 734: NEEDBITS(5) ! 735: nd = 1 + ((unsigned)b & 0x1f); /* number of distance codes */ ! 736: DUMPBITS(5) ! 737: NEEDBITS(4) ! 738: nb = 4 + ((unsigned)b & 0xf); /* number of bit length codes */ ! 739: DUMPBITS(4) ! 740: #ifdef PKZIP_BUG_WORKAROUND ! 741: if (nl > 288 || nd > 32) ! 742: #else ! 743: if (nl > 286 || nd > 30) ! 744: #endif ! 745: return 1; /* bad lengths */ ! 746: ! 747: ! 748: /* read in bit-length-code lengths */ ! 749: for (j = 0; j < nb; j++) ! 750: { ! 751: NEEDBITS(3) ! 752: ll[border[j]] = (unsigned)b & 7; ! 753: DUMPBITS(3) ! 754: } ! 755: for (; j < 19; j++) ! 756: ll[border[j]] = 0; ! 757: ! 758: ! 759: /* build decoding table for trees--single level, 7 bit lookup */ ! 760: bl = 7; ! 761: if ((i = huft_build(ll, 19, 19, NULL, NULL, &tl, &bl)) != 0) ! 762: { ! 763: if (i == 1) ! 764: huft_free(tl); ! 765: return i; /* incomplete code set */ ! 766: } ! 767: ! 768: ! 769: /* read in literal and distance code lengths */ ! 770: n = nl + nd; ! 771: m = mask_bits[bl]; ! 772: i = l = 0; ! 773: while ((unsigned)i < n) ! 774: { ! 775: NEEDBITS((unsigned)bl) ! 776: j = (td = tl + ((unsigned)b & m))->b; ! 777: DUMPBITS(j) ! 778: j = td->v.n; ! 779: if (j < 16) /* length of code in bits (0..15) */ ! 780: ll[i++] = l = j; /* save last length in l */ ! 781: else if (j == 16) /* repeat last length 3 to 6 times */ ! 782: { ! 783: NEEDBITS(2) ! 784: j = 3 + ((unsigned)b & 3); ! 785: DUMPBITS(2) ! 786: if ((unsigned)i + j > n) ! 787: return 1; ! 788: while (j--) ! 789: ll[i++] = l; ! 790: } ! 791: else if (j == 17) /* 3 to 10 zero length codes */ ! 792: { ! 793: NEEDBITS(3) ! 794: j = 3 + ((unsigned)b & 7); ! 795: DUMPBITS(3) ! 796: if ((unsigned)i + j > n) ! 797: return 1; ! 798: while (j--) ! 799: ll[i++] = 0; ! 800: l = 0; ! 801: } ! 802: else /* j == 18: 11 to 138 zero length codes */ ! 803: { ! 804: NEEDBITS(7) ! 805: j = 11 + ((unsigned)b & 0x7f); ! 806: DUMPBITS(7) ! 807: if ((unsigned)i + j > n) ! 808: return 1; ! 809: while (j--) ! 810: ll[i++] = 0; ! 811: l = 0; ! 812: } ! 813: } ! 814: ! 815: ! 816: /* free decoding table for trees */ ! 817: huft_free(tl); ! 818: ! 819: ! 820: /* restore the global bit buffer */ ! 821: bb = b; ! 822: bk = k; ! 823: ! 824: ! 825: /* build the decoding tables for literal/length and distance codes */ ! 826: bl = lbits; ! 827: if ((i = huft_build(ll, nl, 257, cplens, cplext, &tl, &bl)) != 0) ! 828: { ! 829: if (i == 1) { ! 830: fprintf(stderr, " incomplete literal tree\n"); ! 831: huft_free(tl); ! 832: } ! 833: return i; /* incomplete code set */ ! 834: } ! 835: bd = dbits; ! 836: if ((i = huft_build(ll + nl, nd, 0, cpdist, cpdext, &td, &bd)) != 0) ! 837: { ! 838: if (i == 1) { ! 839: fprintf(stderr, " incomplete distance tree\n"); ! 840: #ifdef PKZIP_BUG_WORKAROUND ! 841: i = 0; ! 842: } ! 843: #else ! 844: huft_free(td); ! 845: } ! 846: huft_free(tl); ! 847: return i; /* incomplete code set */ ! 848: #endif ! 849: } ! 850: ! 851: ! 852: /* decompress until an end-of-block code */ ! 853: if (inflate_codes(tl, td, bl, bd)) ! 854: return 1; ! 855: ! 856: ! 857: /* free the decoding tables, return */ ! 858: huft_free(tl); ! 859: huft_free(td); ! 860: return 0; ! 861: } ! 862: ! 863: ! 864: ! 865: int inflate_block(e) ! 866: int *e; /* last block flag */ ! 867: /* decompress an inflated block */ ! 868: { ! 869: unsigned t; /* block type */ ! 870: register ulg b; /* bit buffer */ ! 871: register unsigned k; /* number of bits in bit buffer */ ! 872: ! 873: ! 874: /* make local bit buffer */ ! 875: b = bb; ! 876: k = bk; ! 877: ! 878: ! 879: /* read in last block bit */ ! 880: NEEDBITS(1) ! 881: *e = (int)b & 1; ! 882: DUMPBITS(1) ! 883: ! 884: ! 885: /* read in block type */ ! 886: NEEDBITS(2) ! 887: t = (unsigned)b & 3; ! 888: DUMPBITS(2) ! 889: ! 890: ! 891: /* restore the global bit buffer */ ! 892: bb = b; ! 893: bk = k; ! 894: ! 895: ! 896: /* inflate that block type */ ! 897: if (t == 2) ! 898: return inflate_dynamic(); ! 899: if (t == 0) ! 900: return inflate_stored(); ! 901: if (t == 1) ! 902: return inflate_fixed(); ! 903: ! 904: ! 905: /* bad block type */ ! 906: return 2; ! 907: } ! 908: ! 909: ! 910: ! 911: int inflate() ! 912: /* decompress an inflated entry */ ! 913: { ! 914: int e; /* last block flag */ ! 915: int r; /* result code */ ! 916: unsigned h; /* maximum struct huft's malloc'ed */ ! 917: ! 918: ! 919: /* initialize window, bit buffer */ ! 920: wp = 0; ! 921: bk = 0; ! 922: bb = 0; ! 923: ! 924: ! 925: /* decompress until the last block */ ! 926: h = 0; ! 927: do { ! 928: hufts = 0; ! 929: if ((r = inflate_block(&e)) != 0) ! 930: return r; ! 931: if (hufts > h) ! 932: h = hufts; ! 933: } while (!e); ! 934: ! 935: /* Undo too much lookahead. The next read will be byte aligned so we ! 936: * can discard unused bits in the last meaningful byte. ! 937: */ ! 938: while (bk >= 8) { ! 939: bk -= 8; ! 940: inptr--; ! 941: } ! 942: ! 943: /* flush out slide */ ! 944: flush_output(wp); ! 945: ! 946: ! 947: /* return success */ ! 948: #ifdef DEBUG ! 949: fprintf(stderr, "<%u> ", h); ! 950: #endif /* DEBUG */ ! 951: return 0; ! 952: }
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